Need production-ready Spine animation and game art that integrates cleanly into Unity and ships without delays?
I am a Senior Spine 2D Animator and Game Artist with 15+ years of experience creating polished, technically reliable assets for Slots, Casual, RPG, and mobile games.
I work with the full production pipeline in mind, from layered PSD preparation and rig-ready character setup to clean Spine animation, optimized exports, and Unity-ready handoff. My goal is simple: deliver assets that look strong, feel responsive in-game, and move into production without unnecessary rework.
I also support AI-assisted production workflows where suitable, especially for faster concept exploration, style direction, and production planning. Final assets are manually reviewed, cleaned, separated, optimized, and prepared properly for Spine and Unity, not delivered as raw AI outputs.
Why clients work with me:
• 280+ delivered projects and 15+ shipped games
• Advanced Spine rigging using meshes, IK constraints, and weight painting
• Fluid character animation with squash, stretch, anticipation, impact, and game feel
• Clean PSD preparation, proper pivots, hidden parts, optimized textures, and developer-friendly handoff
• Strong understanding of slot symbols, win animations, casual game assets, RPG characters, UI, and mobile game pipelines
• Ability to combine traditional art skills, AI-assisted exploration, Spine animation, and Unity-ready production
Core services:
• Spine 2D rigging and animation for characters, creatures, UI, symbols, and VFX
• 2D game art for characters, props, slot assets, backgrounds, icons, and UI elements
• Rig-ready PSD preparation for animation and Unity implementation
• Hidden part creation and cleanup for smooth animation
• Spine VFX such as hits, slashes, magic effects, glows, win effects, and UI motion
• Spine cleanup, optimization, and fixing broken or heavy files
• Unity-ready exports and organized handoff for developers
• AI-assisted concept and production support when it helps the project move faster without sacrificing quality
I work best with teams that need a dependable production partner, someone who understands both visual quality and technical execution. Reliable communication, predictable delivery, clean files, and long-term production support are part of my workflow.
If you have a defined scope, PSDs, concept art, AI-generated references, or existing Spine files, feel free to share them. I can review the material and suggest the best production approach for your game.
2D Animation
Character Design
Game Art
Game Asset
2D Game Art
Concept Artistry
Adobe Photoshop
Unity
Spine 2D
GameKit
Game Design
Cartoon Character
Mobile Game
UI Animation
Game Background & Environment
Lalit B.
Pune, India
$30/hr
5.0
56 jobs
I have work experience of more than 9 years in freelancing. I am an animator and graphic designer with good knowledge of programming. worked in various fields like websites, animations, illustrations, corporate videos and presentations.
2D Animation
Adobe After Effects
Adobe Photoshop
Adobe Illustrator
Adobe Flash
Adobe Premiere Pro
Adobe Dreamweaver
Adobe Lightroom
Dhammaratna G.
Pune, India
$6/hr
5.0
1 jobs
Senior Animator & Graphic Design Specialist with 12 Years of experience in the complete design process, from conceptualization to delivery. Expert at Graphic Design, Motion Graphic Animation, Character Design, Illustrations, Storyboarding, and caricatures. Skilled with Adobe Creative Suite (Adobe Illustrator, Adobe Photoshop, Adobe Animate). Able to stretch the boundaries of Digital Storytelling to help my client's brand stand out.
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