Hire the Best Autodesk Maya Specialists
in Chile

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Constanza V.

Santiago, Chile

$10/hr
5.0
25 jobs

I love 3d art I am passionate about what I do and I love to learn as much as possible, I want to gain experience and learn. I don't make calls I only use the upwork chat I have experience in 3D modeling and texturing I also have experience in texturing (UV mapping), Rigging and Animation. The programs I use: Blender, Godot, Adobe Photoshop, Visual Studio Code (I use C# doing basic programming) And I also use Fl Studio with movavi for video and music presentations. I usually do non-human characters, I like cartoons and decorative things. I do the painting by hand and use blender materials. I would like to work on as many projects and jobs as possible. There are no limits or special wishes. I am ready for any job with immediate availability. I would love to be in touch and will do my best to finish a quality job from start to finish! Thank you so much for reading and let's work together!

  • Pixologic Zbrush
  • 3D Modeling
  • Adobe Photoshop
  • Blender
  • 3D Design
  • 3D Printing
  • Movavi Video Suite
  • FL Studio
  • Atom
  • 3D Art
  • 3D Animation
  • 3D Game Art
  • Unity
  • Game Design
Lucas R.

Santiago, Chile

$13/hr
5.0
4 jobs

I am a generalist 3D artist with a thorough understanding of Blender, stemming from six years of experience with the software. For three years, I have specialized in product rendering and the production of 3D assets for Augmented Reality used in the retail sector. Simultaneously, I led a team with the same tasks. • I am experienced in the creation of 3D assets using Blender and exporting them in GLB or OBJ formats, aiming to produce the best possible results within the parameters needed for a project. • Some of my clients have been Falabella, Walmart Chile and Coppel, among the largest retailers in Latin America. • I've been making product renders for four years. I take special care in producing realistic results while keeping an eye for correct image composition and harmony. • Both in rendering and 3D asset creation, I am used to handling large work volumes. And deliver them in time. • Besides Blender, I also use GIMP, Krita Substance Designer and Substance Painter in my workflow, having a high proficiency in these programs. • I have experience with other programs and game engines, such as World Creator and Real Virtuality 3.0. • For a year I worked in 3D Printing. High resolution DLP printing in specialized materials, specifically. • Additionally, can program in Python and Java, having some experience in automation and machine vision technologies.

  • Blender
  • Rhinoceros 3D
  • 3D Modeling
  • Rendering
  • Python
  • Java
  • 3D Printing
  • CGI
  • Arduino
  • Substance Designer
  • 3D Art
  • Substance Painter
Marcelo Sebastián S.

Santiago, Chile

$20/hr
5.0
2 jobs

Passionate about 3D digital modeling, animation, and art in general. My main focus is creating detailed characters and figures that evoke emotions, integrating technical and artistic knowledge into professional-quality projects. I specialize in sculpting in ZBrush.

  • Animation
  • Pixologic Zbrush
  • Blender
  • 3D Animation
  • 3D Design
  • 3D Modeling
  • Illustration
  • MarvelousDesigner
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe After Effects
  • Character Design
  • iClone
  • Character Modeling
  • 3D Printing

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