🚀 Founder of Alenith Studio and contributor at Avana Game Studio, with experience working on projects connected to 1M+ Steam game sales and 10M+ downloads on the Google Play Store.
🏅 10+ years of experience creating immersive games and interactive experiences using the Unity Game Engine.
🎮 Specialized in gameplay systems, multiplayer features, physics-based mechanics, procedural systems, optimization, and advanced game engine solutions for PC and mobile platforms.
💡 Proven ability to lead projects from concept to release, delivering polished gameplay experiences with strong technical foundations and immersive world design.
🛠 Expert in integrating and customizing leading Unity assets and frameworks including Visual Engine, Game Kit Controller, MicroVerse, MicroSplat, Enviro Weather System, Malbers Animal Controller, Invector Third Person Controller, Dialogue System for Unity, NatureManufacture assets, Final IK, and PuppetMaster.
🚀 Let’s turn your vision into an experience people will remember.
These are what i offer using Unity:
✔️Coding/Programming :Game Mechanics, Input System, Code Optimization
✔️Unity Physics/Rigidbody: Unity Ragdoll, Rigidbody, Game Mathematics
✔️Procedural Generation and Procedural Animation
✔️3D Simulation
✔️Cloth Simulation and Cloth Physics
✔️Fluid Simulation
✔️Game Engineering
✔️Shader Graph: Ocean Shaders, Grass Shaders, Stylized Shaders etc
✔️Lighting and Post Processing: Cartoonish or Realistic
✔️Augmented Reality
etc...
I use external tools to make the game development process faster along with using Unity:
✔️Blender : 3d modeling and UV-Unwrapping
✔️Substance Painter : Texturing and Shading
✔️CC4 and Iclone8 : Character creation , Rigging and Animation
✔️SpeedTree : Environment Art Creation such as Trees ,Bush ,Plants ,Flowers etc
✔️Photoshop : Texture Tweaking and Art Creation
✔️Substance Sampler : Texture Atlas Creation
✔️Marvelous Designer: Cloth Creation and Cloth Physics
Let’s chat! 🚀and bring your vision to life...
Blender
Unity
Game Design
Animation
Game Development
Mobile Game Development
3D Graphics Framework
Physics
Modeling
iOS Development
User Experience
Rabit K.
Bhaktapur, Nepal
$18/hr
4.9
39 jobs
Welcome to My Profile!
Are you in search of a seasoned 3D Low Poly Game Artist with a proven track record in delivering exceptional visual assets for games and animations? Look no further. I specialize in meticulous 3D modeling, precise texturing, and low poly game assets that resonate with vision.
What I Bring to the Table:
Expertise in 3D Modeling: Translating conceptual ideas into detailed, visually compelling 3D models that align with project objectives.
Masterful Texturing: Crafting stylized realistic textures and materials that enhance visual fidelity and storytelling.
Why Choose Me:
With a distinguished career spanning of 4 years+, I have collaborated with leading studios and clients worldwide, delivering superior quality on-time and within budget. My proficiency in industry-standard tools such as Auto Desk Maya, Blender 3D, Unreal Engine, enables me to execute projects with precision and efficiency.
Client Success Stories:
I am committed to fostering long-term partnerships built on trust and mutual success. Past clients have praised my dedication to exceeding expectations and delivering results that elevate their projects. Explore my portfolio to witness firsthand the impact of my work.
Let’s Collaborate:
Whether you're developing an innovative gaming experience or crafting compelling narratives through animation, let’s collaborate to achieve your vision. I am dedicated to delivering top-tier creative solutions that elevate your project’s visual and narrative impact.
Reach out today to discuss how I can contribute to your next project and help you achieve outstanding results.
Blender
Unreal Engine
3D Texturing
3D Modeling
3D Animation
3D Rigging
3D Sculpting
3D Art
3D Game Art
3D Model
Game Asset
Low Poly
Game Prop
Cartoon Style
Cartoon Art
Gyanendra M.
Kathmandu, Nepal
$45/hr
5.0
36 jobs
You need more than someone who knows the tools. You need a specialist who delivers broadcast-quality results on deadline. With 11+ years in professional VFX, I bring the precision of a senior compositor and the speed of cutting-edge AI to every project.
My core VFX expertise covers rotoscoping, cleanup, paint, and digital compositing. The kind of frame-accurate work that holds up under client scrutiny and platform review. I have handled everything from complex hair mattes and wire removal to full scene reconstruction across film, commercial, and streaming projects.
On the AI side, I specialize in AI video generation and editing, AI ad production for Meta, TikTok, and YouTube, ComfyUI workflow design and automation, and Higgsfield AI cinematic video generation. I build custom AI pipelines that cut production time dramatically without sacrificing visual quality, so you get scroll-stopping content faster and at scale.
Whether you need a polished 30-second AI video ad, a full ComfyUI automation workflow, or clean VFX work integrated seamlessly with AI-generated footage, I deliver production-ready output, not drafts.
Services I provide:
AI video generation and editing using Higgsfield AI, Runway, and Kling. UGC-style ads and AI video commercials for Meta and TikTok. ComfyUI custom workflows and AI image and video automation. Rotoscoping, cleanup, and digital compositing in After Effects and Nuke. End-to-end AI ad production packages built for performance.
If you are ready to move fast and deliver quality, send me a message and let's build something that converts.
Blender
Adobe After Effects
Adobe Premiere Pro
Visual Art
Rotoscoping
Nuke
Green Screen
Mocha Pro
Match Moving
Video Editing
Compositing
Video Cleanup
Visual Effects
Asim R.
Palpa, Nepal
$15/hr
5.0
11 jobs
I'm a full-time freelance Mechanical Engineer and artist, with hands-on experience in fabrication workflows and 3D printing projects — from concept and CAD modeling to print-ready deliverables. I specialize in hard surface modeling, always keeping real-world manufacturability in mind.
Beyond the technical side, I bring a genuine artist's eye to every project — blending precision with creativity to deliver work that's not just functional, but visually compelling too.
If you need someone who thinks like an engineer and sees like an artist — let's build something great together.
3D Modeling
Mechanical Design
3D Printing
Architectural Design
Interior Design
Rendering
3D Animation
3D Texturing & Lighting
2D Drafting
STL
Raju S.
Panauti, Nepal
$30/hr
5.0
35 jobs
Industrial designer who turns product concepts into manufacturable CAD and photoreal 3D, from first sketch to production-ready files and the renders that sell them. 90% + Job Success across 29 projects in consumer hardware, robotics, and product design.
Most clients hire one freelancer to design the product, another to model it for manufacturing, and a third to render or animate it. The result is wasted time, version mismatches, and visuals that don't match the real geometry. I do all three in one pipeline, so the design that gets rendered is the same design that gets built.
What I do:
Industrial & product design. Concept development, form exploration, surfacing, and ergonomics, with design-for-manufacturing (DFM) and design-for-assembly (DFA) built in from the start. I design products that look right and that a factory can actually produce at cost.
3D CAD modeling. Parametric, production-ready models in SolidWorks, Fusion 360, and AutoCAD. Clean feature trees, proper tolerances, sheet-metal and injection-molding-ready parts, assemblies, and full technical drawings (DXF, STEP, IGES, STL) ready for CNC, 3D printing, or tooling.
Photoreal rendering & product visualization. Marketing-grade product renders, lifestyle shots, and material studies using physically-based rendering. The kind of visuals that win Kickstarter and Indiegogo campaigns, fill a product page, or close an investor pitch.
3D animation. Turntables, exploded assembly animations, mechanism and how-it-works walkthroughs, and product reveal animations in Blender, for marketing, manuals, and crowdfunding videos.
Industries I work in: consumer products, hardware startups, robotics, industrial equipment, medical devices, and electronics enclosures.
Why clients keep rehiring me:
One point of contact across the whole pipeline. No translation loss between the engineer and the artist, because they're the same person.
Manufacturing-ready output, not just pretty pictures. I'm a mechanical engineer by training, so the geometry holds up when it reaches the factory.
Clear scope and communication. Fixed-scope projects, milestone-based delivery, and honest timelines. You always know where the project stands.
How I work: I take projects fixed-scope with 50% upfront, break the work into clear milestones, and deliver source files plus exports in the formats you need. Whether you're a startup founder taking a product from napkin sketch to first prototype, or an established brand that needs a stalled design pushed to production and visualized, I can take it the whole way.
Tools I use daily: SolidWorks, Autodesk Fusion 360, AutoCAD, Blender, KeyShot-grade physically-based rendering, Adobe Photoshop, and Illustrator.
Tell me what you're building, your target manufacturing process, and your deadline, and I'll tell you exactly how I'd approach it, what it costs, and how long it takes.
Mechanical Design
CAD
Autodesk Fusion 360
3D Printing
3D Product Rendering
CFD Analysis
Finite Element Analysis
ANSYS
Autodesk AutoCAD
SolidWorks
Reetam T.
Bhaktapur, Nepal
$30/hr
5.0
3 jobs
I’m a freelance 3D artist with skills across the full 3D pipeline. I can help with:
* 3D Modeling
* Animation
* Lighting & Rendering
* Texturing & Shading
* UV Mapping
* Environment Design
I work with industry-standard tools like Blender, Maya, Substance Painter, EmberGen, and Marvelous Designer. My focus is on delivering high-quality 3D assets, animations, and environments that match your project needs.
3D Animation
3D Modeling
UV Mapping
Modeling
3D Texturing
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