Hire the Best Spine JS Specialists

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Alex S.

Burgas, Bulgaria

$25/hr
5.0
125 jobs

I help game studios and app teams ship polished 2D game art and Spine animation — game-ready characters, VFX, UI, and full asset packs. 8 years, 100+ projects, Top Rated with 100% Job Success on Upwork. I've worked as lead artist on a 9-month studio engagement, rigged and animated characters in Spine for mobile games and educational apps, and delivered complete art pipelines from concept to clean game-ready export. Most of my work is repeat and long-term clients — they come back because the art ships on time and the files are clean. What I do: • 2D Game Art — characters, environments, splash & load screens, sprites, game UI • Spine 2D Animation — character animation, game VFX, UI animation, mesh rigging • Game-ready delivery — atlases, meshes, source files, clean export for Unity & engines Tools: Spine, Photoshop, Illustrator, After Effects, Procreate. How I work: direct communication, clear milestones, structured revision rounds, source files always included. Need 2D art or animation for your game? Send me a short message with what you're building — I'll tell you straight if I'm the right fit and how I'd approach it.

  • 2D Game Art
  • Character Design
  • 2D Animation
  • Spine 2D
  • Game UI/UX Design
  • Game Background & Environment
  • Game Asset
  • Adobe Photoshop
  • Concept Design
  • Pixel Art
  • Illustration
  • Character Animation
  • Sprite Sheet Animation
  • Cartoon Animation
  • Game Art
  • Visual Effects
  • 2D Illustration
  • Animation
  • Adobe After Effects
  • Procreate
Clician Deo B.

Sariaya, Philippines

$15/hr
5.0
9 jobs

Full Stack Developer & Three.js/WebGL Specialist with expertise in building high-performance web applications, interactive 3D experiences, and game-integrated platforms. Skilled in React, Vue, Next.js, Three.js, WebGL, Node.js, Express.js, MongoDB, PostgreSQL, Mongoose, and Sequelize. Experienced in Unity (C#), Unreal Engine (C++), Pixel Streaming, AWS, and Google Cloud. Focused on creating scalable APIs, immersive real-time experiences, and visually engaging web solutions.

  • Three.js
  • Next.js
  • React
  • Tailwind CSS
  • Node.js
  • Vue.js
  • PostgreSQL
  • MongoDB
  • MySQL
  • REST API
  • Unity
  • Unreal Engine
B M RAVIDU LAKSHAN A.

Pilimatalawa, Sri Lanka

$25/hr
5.0
7 jobs

I build high-performance 3D web experiences that turn visitors into customers. WHAT I DO: - Product Configurators (React Three Fiber) - Real-time Physics Simulations (60+ FPS) - Interactive WebGL experiences for e-commerce RECENT PROJECTS: ✓ Liquid Chrome - Real-time physics shader engine ✓ 3D Mug Configurator - POD business tool ✓ Interactive Phoenix - WebGL character animation TECH: Three.js, React, Next.js, TypeScript, GLSL Ready to bring your 3D vision to life? Let's talk!

  • React
  • Three.js
  • API Integration
  • WebGL
  • Interactive Design
  • PHP
  • Laravel
  • Next.js
Angel David L.

Pereira, Colombia

$25/hr
4.9
23 jobs

I build the hard parts of web applications. The parts most developers avoid. For the past 5 years I've worked across the full stack with JavaScript, TypeScript and Python, taking problems that start as "how do we even make this work?" and turning them into systems running in production. Lately that's been AI systems and AI agents. Before that, it was 3D in the browser. Same engineering approach, different terrain. AI systems I've built: - Ailyus: an AI support automation platform I built solo. It fixes the problems that break businesses day to day, like failed Salesforce or Shopify integrations or stuck user accounts, by letting you program AI-governed flows that diagnose and resolve them. Conversation engine, a connector system that turns any API into MCP tools, playbooks, and approval flows. - theORQL: think Cursor or Claude Code, but for debugging the frontend. A VSCode extension whose AI agent connects to Chrome DevTools Protocol, so it can actually see the DOM and runtime state of your app instead of guessing from the code. - Luna Sentinel: a node-based AI automation system built on LangGraph, with PostgreSQL + pgvector for RAG, Redis, and a multi-provider LLM router. It monitors job boards, scores every posting with LLMs against a profile, and surfaces the ones worth pursuing. Flows are defined as JSON and executed as graphs. Building these took me through the full AI engineering stack: MCP, context management, RAG and embeddings, prompt engineering, node-based AI workflows, OpenAI and Anthropic APIs, and token cost optimization. When your posting asks for an AI MVP, an AI agent, or an LLM integration, I've already done the learning on real production systems, not on your budget. 3D and frontend: I also build interactive 3D for the browser: a real-time skateboard configurator for e-commerce (Three.js / React Three Fiber), audio-reactive GLSL shaders on a production site, scroll-driven experiences with GSAP and Motion. My frontend work is engineering-first: React, Next.js, TypeScript, UI performance, and faithful implementation of your designs down to the pixel. Backend: Node.js, NestJS, Python. PostgreSQL, MongoDB, Supabase, Redis. How I work: I break your problem into parts, propose an architecture, and tell you honestly what's worth building and what isn't. Clients delegate development to me so they can focus on the business. If you have an existing team or codebase, I plug into it. Not every project is complex, and that's fine. If you need a clean website or a straightforward dashboard, you get the same engineering: shipped fast, built to last, no surprises. And if your project does have a hard part, that's the part I enjoy most. P.S. What's the piece of your project you suspect will be the most difficult? Start there with me.

  • Web Application
  • Next.js
  • React
  • Three.js
  • TypeScript
  • Web Development
  • Unity
  • GSAP
  • Tailwind UI
  • Node.js
  • Supabase
  • AI Development
  • WebGL
  • Website Performance Optimization
  • UI/UX Prototyping
  • 3D Product Animation
  • AR & VR Development
  • User Interface Design
  • Custom Content Management System
  • AI Platform
Ngoc C.

Hanoi, Vietnam

$15/hr
5.0
16 jobs

Hello! My name's Ngoc, I am a 2D Animator with 6 years of experience specializing in Spine Animation to create captivating visuals for game applications. I have participated in numerous successful mobile game projects published on Google Play, App Store, and some promising NFT game projects. My Work Ethos: Working for you is like working on my own project – I always put my heart and responsibility into delivering results that exceed expectations. 💼 Services I Provide: Character animation design in 2D using Spine and After Effects. Motion and effect design for backgrounds. Creating and drawing unique new characters tailored to your requirements. Consulting and providing advice on your projects and character designs. Supporting troubleshooting and fixing issues related to animation files to ensure smooth performance. 🎯 Why Choose Me? Extensive experience in the animation field. Attention to detail to deliver high-quality products with dynamic animations. Always completing projects on time and within budget. Professional and proactive communication throughout all stages of the project. Let me help you transform your ideas into vibrant and captivating visuals! Don’t hesitate to reach out to discuss your project. I’m ready to get started!

  • Adobe Photoshop
  • Spine 2D
  • 2D Animation
Mohammed A.

Alexandria, Egypt

$35/hr
4.9
37 jobs

I’m Mohammed, a Senior Game Developer with 7+ years of experience delivering high-performance games and interactive experiences across Unity, Phaser, and PixiJS. I specialize in building immersive, optimized, and cross-platform games that run seamlessly on web, mobile, and VR/AR platforms. My work spans from prototype to production, focusing on gameplay systems, multiplayer features, and smooth performance across devices—including WebGL and TV hardware. ⚙️ Core Expertise 🎮 Game Development Unity (C#): 2D/3D gameplay, VR/AR experiences, physics, AI, and multiplayer using Mirror Phaser 3 & PixiJS 8: HTML5/WebGL games with custom shaders, UI systems, and responsive design WebGL optimization for low-power devices (TVs, tablets, browsers) 🧠 Backend & Systems Node.js, Express, TypeScript for multiplayer servers and APIs Databases: PostgreSQL, MongoDB, Redis, Prisma ORM, AWS RDS PlayFab integration for account management, leaderboards, and cloud saves 🌐 Deployment Web, Android, iOS, and Smart TVs AWS (EC2, CloudFront, S3), Vercel, and Netlify 💡 What I Bring Proven track record building multiplayer and educational games Strong sense for performance optimization, clean architecture, and UX polish Experienced in team collaboration, version control, and CI/CD pipelines Clear communication and reliable delivery under tight deadlines Let’s bring your next idea to life—from concept to playable experience.

  • C#
  • HTML5
  • WebGL
  • Game Design
  • Phaser
  • Photon Unity Networking
  • Online Multiplayer
  • Scratchboard
  • Game Development

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