Hire the Best Substance Painter Specialists
in Macedonia
Demir Hisar, North Macedonia
A senior Product Visualization Specialist specializing in high-quality product modeling and photorealistic rendering with over 10 years of experience. I have 160 Upwork jobs and 334 Fiverr jobs completed. Demonstrated expertise through significant projects, including detailed 3D renditions for iPhone launches, alongside various eCommerce product renderings, showcasing a commitment to quality. Proficient in Autodesk Maya, KeyShot, Photoshop, Illustrator, Substance Painter and UV Mapping, applying advanced techniques in modeling and texturing with High quality lighting to achieve high-end visuals. Capable of managing complex 3D models with animations and technical visualizations for diverse branding needs. If you're looking for a dedicated 3D Product Visualization Specialist who delivers consistent, high-quality results—feel free to get in touch. I’d be happy to discuss your project and how I can bring your vision to life.
- Substance Painter
- 3D Modeling
- Animation
- 3D Rendering
- Jewelry Rendering
- Adobe Photoshop
- Adobe After Effects
- 3D Product Rendering
- Furniture Design
- Photorealistic Rendering
- Retail & Consumer Goods
- KeyShot
- Autodesk Maya
- 3D Texturing
- Canva
- Product Marketing
- 3D Texturing & Lighting
Skopje, North Macedonia
Hi, I’m Luka, a 3D Character Artist specializing in AAA game quality assets. I have several years of experience working on game projects, mentoring the next generation of 3D artists, and completing work for 100+ clients while maintaining a 4.9★ rating across freelance platforms. I’m also among the winners of The Rookies competition, one of the most recognized global competitions in the industry. Beyond professional work, I’ve contributed voluntarily to fan made projects, supporting the community with high quality assets and collaboration.
- Substance Painter
- 2D Game Art
- 3D Game Art
- Character Design
- 3D Modeling
- Autodesk Maya
- Pixologic Zbrush
- Unreal Engine
- Blender
- Character
- 2D Design
- 3D Art
- Video Editing
- 3D Texturing & Lighting
- Texturing & Shading
Skopje, North Macedonia
Rising star on UpWork ⭐ Professional polished work⭐ 3D Genius ⭐ HI! I’m Ana, a 3D Generalist with one year of professional experience at M3DS Academy for 3D and Game Design. Creating game-ready assets, developing and managing a 3D game design course, and mentoring students through the full 3D pipeline. Let’s bring your 3D vision to life! My Skills include: ✅3D Modeler ✅Rigging ✅UV unwrapping ✅3D Texturing ✅Lighting and Rendering ✅Texture creation 🤝Why work with me? ✔️Excellent communications skills and availability ✔️Professional and polished work ✔️Attention to deadlines Software I am well versed in: Substance Painter, Substance Designer, Autodesk Maya, Blender, Unreal Engine, Unity, Marvelous Designer, ZBrush, Marmoset Toolbag, Photoshop. 🔑 Keywords to Find me: 3D Generalist, 3D Artist, Game Artist, Environment Artist, 3D Modeler, 3D Game Asset Artist, Game Ready Assets, 3D Environment Design, 3D Modeling and Texturing, Game Design, Game Art, Real-Time 3D, Unreal Engine Artist, Unity 3D Artist, PBR Texturing, Low Poly Modeling, High Poly to Low Poly Workflow, Optimized 3D Assets, Level Design, Blender, Autodesk Maya, ZBrush, Substance Painter, Substance Designer, Marvelous Designer, Unreal Engine, Unity 3D, Marmoset Toolbag, Photoshop, Environment Modeling, Character Modeling, Rigging and Animation, Weight Painting, UV Mapping, Texturing and Shading, Lighting for Games, Materials and PBR Workflow, Asset Optimization, 3D Pipeline Management, 3D Art Instructor, 3D Mentor, Game Design Instructor, 3D Pipeline Training, Educational Content Creation, 3D Visualization, Virtual Environments, Indie Game Development, Stylized Art, Realistic 3D Art, Concept to Final Asset, Art for Games and VR..
- Substance Painter
- 3D Art
- 3D Game Art
- 3D Modeling
- Character Design
- Character Modeling
- Game Background & Environment
- Game Asset
- Game Prop
- Unity
- Unreal Engine
- 3D Rigging
- Substance Designer
- Autodesk Maya
- Blender
Skopje, North Macedonia
𝐘𝐨𝐮 𝐧𝐞𝐞𝐝 𝐡𝐢𝐠𝐡-𝐟𝐢𝐝𝐞𝐥𝐢𝐭𝐲 𝟑𝐃 𝐚𝐬𝐬𝐞𝐭𝐬 𝐭𝐡𝐚𝐭 𝐝𝐨𝐧'𝐭 𝐣𝐮𝐬𝐭 𝐥𝐨𝐨𝐤 𝐠𝐨𝐨𝐝, 𝐛𝐮𝐭 𝐚𝐜𝐭𝐮𝐚𝐥𝐥𝐲 𝐩𝐞𝐫𝐟𝐨𝐫𝐦 𝐢𝐧 𝐞𝐧𝐠𝐢𝐧𝐞. 𝐓𝐡𝐚𝐭 𝐢𝐬 𝐰𝐡𝐞𝐫𝐞 𝐈 𝐜𝐨𝐦𝐞 𝐢𝐧. ⭐ 𝗧𝗼𝗽-𝗿𝗮𝘁𝗲𝗱 𝗣𝗹𝘂𝘀 ⭐ 𝟭𝟬𝟬% 𝗝𝗼𝗯 𝗦𝘂𝗰𝗰𝗲𝘀𝘀 With over 10 years of experience in the CG industry, I provide more than just 3D models. I provide production-ready solutions. As an 𝐀𝐮𝐭𝐨𝐝𝐞𝐬𝐤 𝐌𝐚𝐲𝐚 𝐂𝐞𝐫𝐭𝐢𝐟𝐢𝐞𝐝 artist and senior AAA vehicle artist, I understand the technical bridge between a beautiful concept and a functional, optimized 3D asset. 𝗪𝗵𝘆 𝘄𝗼𝗿𝗸 𝘄𝗶𝘁𝗵 𝗺𝗲? I believe a specialist’s job is to save the client time. I have a client-centric approach that makes your satisfaction my ultimate goal. I believe in open communication and collaboration to make the creative process enjoyable for both of us. I provide efficient and effective 3D guidance. Whether you building product visualizations or a cinematic or developing high-stakes simulation assets, I ensure the workflow is frictionless & the results are flawless, and the the cherry on top: my clients keep coming back for more! Why? Because I'm not just an artist, I'm a partner who genuinely cares about their success. Your satisfaction is my fuel, and I'll go above and beyond to exceed your expectations. 𝗠𝘆 𝗖𝗼𝗿𝗲 𝗦𝗲𝗿𝘃𝗶𝗰𝗲𝘀: - 𝗔𝗔𝗔 𝗩𝗲𝗵𝗶𝗰𝗹𝗲 & 𝗛𝗮𝗿𝗱-𝗦𝘂𝗿𝗳𝗮𝗰𝗲 𝗠𝗼𝗱𝗲𝗹𝗶𝗻𝗴: Specialized Sub-D workflows with clean topology and optimized poly counts. - 𝐄𝐧𝐝-𝐭𝐨-𝐄𝐧𝐝 𝐀𝐮𝐭𝐨𝐦𝐨𝐭𝐢𝐯𝐞 𝐕𝐢𝐬𝐮𝐚𝐥𝐢𝐳𝐚𝐭𝐢𝐨𝐧: Photorealistic rendering and lighting for product showcases and marketing. - 𝐑𝐞𝐚𝐥-𝐓𝐢𝐦𝐞 𝐎𝐩𝐭𝐢𝐦𝐢𝐳𝐚𝐭𝐢𝐨𝐧: Expert-level mastery of Lumen and Nanite for UE5, ensuring your assets look stunning without breaking the frame rate. - 𝐓𝐞𝐜𝐡𝐧𝐢𝐜𝐚𝐥 𝐄𝐧𝐠𝐢𝐧𝐞𝐞𝐫𝐢𝐧𝐠 & 𝐑𝐞𝐯𝐞𝐫𝐬𝐞 𝐄𝐧𝐠𝐢𝐧𝐞𝐞𝐫𝐢𝐧𝐠: 3D scan cleanup, CAD-based workflows (AutoCAD/Fusion360), and STP/STL conversions for physical prototyping and molding. 𝗠𝘆 𝗧𝗼𝗼𝗹𝗸𝗶𝘁: Autodesk Maya | Blender | Unreal Engine 5.5 | Unity | Substance Painter | Keyshot | Lumen & Nanite Optimization | V-Ray - Arnold - Corona - Cycles Rendering - Path Tracing rendering 🎨 𝗘𝘅𝗽𝗲𝗿𝘁𝗶𝘀𝗲 𝗶𝗻: • Sub-D & Hard-Surface Modeling for AAA Vehicle Assets • UDIM PBR Texturing Workflows & UV Mapping • Product Rendering & Photorealistic Visuals • Real-Time Cinematics, Lumen & Nanite Optimization • 3D Printable STP/STL Conversion, 3D Scanning Cleanup, and Reverse Engineering • CAD-Based Workflows (AutoCAD, Fusion360) & Prototyping Readiness 📌 𝗦𝗼𝗳𝘁 𝗦𝗸𝗶𝗹𝗹𝘀 & 𝗖𝗼𝗹𝗹𝗮𝗯𝗼𝗿𝗮𝘁𝗶𝗼𝗻 ✔Timely communication & clear deliverables ✔Assets optimized for purpose (render, real-time, or manufacturing) ✔Collaborative approach - your vision first I've been an Upwork member since the beginning, so don't forget to read some of my reviews! 💎 𝗧𝗿𝘂𝘀𝘁𝗲𝗱 𝗯𝘆 𝗖𝗹𝗶𝗲𝗻𝘁𝘀 𝗪𝗼𝗿𝗹𝗱𝘄𝗶𝗱𝗲 • 𝗧𝗼𝗽-𝗥𝗮𝘁𝗲𝗱 𝗣𝗹𝘂𝘀 - within the top 0.03% of 3D artists on Upwork • 𝟭𝟴𝟬+ 𝗦𝘂𝗰𝗰𝗲𝘀𝘀𝗳𝘂𝗹 𝗣𝗿𝗼𝗷𝗲𝗰𝘁𝘀 - with 150+ five-star reviews • 𝟴𝟬% 𝗥𝗲𝘁𝘂𝗿𝗻𝗶𝗻𝗴 𝗖𝗹𝗶𝗲𝗻𝘁𝘀 - a testament to long-term relationships • 𝟭𝟬𝟬% 𝗥𝗲𝘀𝗽𝗼𝗻𝘀𝗶𝘃𝗲𝗻𝗲𝘀𝘀 - timely delivery without compromise I bring clarity to your vision using concept design, clean topology, and optimized assets. From prototype rendering, product showcases, to game-ready 3D models expect industry-grade visuals that perform and impress. I’m ready to help you elevate your project with precision, emotion, and technical finesse - so feel free to reach out anytime. Kind regards, Dushko Avramovski
- 3D Modeling
- 3D Rendering
- 3D Animation
- 3D Vehicle Modeling
- Automotive Design
- 3D Model
- 3D Product Rendering
- 3D Design
- Autodesk Maya
- Unreal Engine
- Game Design
- Game Asset
- Vehicle & Motorcycle Wrap Design
- Photorealistic Rendering
- High Fidelity Design
Kriva Palanka, North Macedonia
I can bring your Animation and Motion Design ideas to life! Send me a message and we can go over the details. With over 10 years of experience, I specialize in 3D/2D animation, character animation, motion graphics design, video editing, post-production, and storyboarding. Additionally, I create realistic and cartoon character designs, as well as modeling and rigging setups. Over the years, I've used these tools while working on my projects: ● Adobe After Effects ● Adobe Premiere Pro ● Blackmagic Design Fusion ● DaVinci Resolve ● Autodesk Maya ● Blender ● Cinema 4D ● 3ds Max ● iClone ● Character Creator ● Sony Vegas Pro ● Camtasia Studio ● mocha Pro ● EDIUS Pro ● CyberLink PowerDirector ● Adobe Character Animator ● Lottie ● Adobe Photoshop ● Adobe Illustrator ● Figma ● Rive ● Spine ● Unity3D ● Unreal ● Houdini ● V-Ray ● Arnold ● Redshift ● Octane I provide a variety of services: ● App, Website, Game, & Product Promo Ad videos ● Social Media Ad videos ● Explainer videos ● Animated Intros/Outros ● Logo animations ● Realistic/cartoon character design, modeling, rigging, and animation ● 2D/3D character animations ● Animated cartoons ● Animations for Kids ● AI videos ● Casual game development ● Customer Testimonial videos ● NFT teaser videos ● Whiteboard animated videos ● Tutorial videos ● Kinetic Typography ● Video Sales Letters ● Dynamic Slideshows and Presentations I am a fluent English speaker with a Bachelor's degree in Electrical Science and Information Technologies (Computer Science and Automation Engineering). I also attended an Academy for 3D Modelling, 3D Animation, and Visual Effects, where I started my first 3D animations. Continuing my education, I earned a Master's degree in Design and Multimedia, enhancing my artistic, animation, and video creation skills. I love new challenges and consider myself creative, organized, flexible, effective, and an out-of-the-box thinker. When push comes to shove, I buckle down, work fast, respect deadlines, and do overtime when necessary. Check my Portfolio section to see some of my work. I'd be happy to share more upon request. I look forward to hearing from you!
- Autodesk Maya
- 3D Animation
- Adobe Premiere Pro
- Character Animation
- Adobe After Effects
- Logo Animation
- 3D Product Animation
- 2D Animation
- Animation
- Video Editing
- Promotional Video
- Video Commercial
- Unity
- Blender
- Motion Design
- Motion Graphics
- Intro & Outro Animation Design
- Video Ad
- 3D Product Rendering
- UI Animation
Skopje, North Macedonia
Hi! I’m Vladimir, a 3D artist with over 5 years of experience creating game-ready assets, props, and vehicles for both indie and professional projects. I specialize in realistic hard-surface modeling, focusing on clean topology, accurate details, and optimized performance for real-time engines. I’ve completed 200+ projects across freelance platforms and studio contracts — all with 5-star ratings and happy clients. I take pride in delivering high-quality, efficient work that fits perfectly into your pipeline and visual goals. Whether it’s a polished vehicle model, a detailed prop, or a fully textured environment piece, I make sure every asset is ready for seamless game implementation. Skills & Expertise Modeling & Sculpting: *High-poly and low-poly modeling for games and visualization *Hard-surface modeling (vehicles, weapons, machinery, architecture) *Retopology and optimization for real-time performance Texturing & Shading: *PBR texturing with realistic material definition *Texture baking and cleanup *Decal, wear, and damage detailing for realism Rendering & Lighting: *Studio and cinematic lighting setups *Realistic material presentation in Unreal Engine, and Cycles/Eevee *Composition, post-processing, and portfolio presentation Technical Skills: *UV unwrapping, packing, and texel density management *LOD creation and mesh optimization *Normal map and AO baking *Game-engine integration (Unity, Unreal Engine) Software: Blender, Autodesk Maya, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop, Unreal Engine, Unity If you’re looking for a reliable 3D artist who communicates clearly, meets deadlines, and delivers top-tier results, I’d be happy to help bring your ideas to life.
- 3D Rendering
- 3D Modeling
- 3D Texturing
- 3D Art
- 3D Game Art
- Texturing & Shading
- Game Background & Environment
- Product Design
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