Now I am a creative web developer who transforms ideas into immersive digital experiences using modern frontend and animation technologies.
My core expertise includes Three.js, WebGL, GSAP, React, and Next.js, blending advanced animation tools with robust frontend frameworks.
I also bring strong 3D design skills that enhance visual storytelling and interactivity.
Beyond frontend, I am skilled in backend development using Python and Node.js, enabling full-stack solutions tailored to client needs.
On the DevOps side, I manage deployments and cloud infrastructure using AWS, Firebase, and GitHub to ensure reliable, scalable applications.
My journey into development began only 6 years ago, evolving by chance into a passion and career.
This unique background allows me to approach projects with both creativity and technical depth, delivering solutions that are innovative, functional, and visually captivating.
WebGL
B2B Marketing
Business Development
Sales & Marketing
Sales Development
3D Design
3D Modeling
React
Next.js
Three.js
Augmented Reality
Blender
JavaScript
TypeScript
GSAP
Sales Operations
International Marketing
Facebook Marketplace
International Sales
Sales Optimization
Import Procedure
Business Consulting
Sales
Mostafa S.
Giza, Egypt
$15/hr
5.0
4 jobs
I graduated from computer science and i aim to work for your satisfaction.
I do Desktop applications like (cafe system, playstation system , any shop system).
I make 2D games with C# (windows form application) and Unity.
I make 3D games with Unity.
I design 3D models and animations.
I make magazines , posters ,flyers and logos.
Top skills:
-----------------
~Game Developer
~Game Designer
~Windows form applications
~C# specialist
~Unity Expert
~Logo Design
~Flyer Design
~Banner Design
~Business Cards Designs
Intermediate skills:
------------------------------
~Animation
~Rigging Objects
~Blender
~Redesigning 3D models
Other skills:
-----------------
~3D Modeling
~3D Rendering
~Web Developer(HTML, CSS, JavaScript, PHP, XML)
Logo Design
System Programming
C#
C++
Unity
Flyer Design
Business Card
Graphic Design
Shehab W.
Giza, Egypt
$49/hr
5.0
23 jobs
Premium frontend development, 4 years in. Mostly working with agencies and product teams across Europe and the Gulf on animation-heavy, design-driven websites.
Before going deep on frontend, I came up through UI/UX design and art direction. I still use Figma and Illustrator regularly, and have led projects as an Art Director. For clients this usually means fewer rounds of back-and-forth: I can critique design decisions, spot when something's off before the build starts, and direct illustration or visual work when a project needs it.
Stack I reach for most: Next.js, TypeScript, GSAP, Framer Motion. SvelteKit or Astro when they're the better fit. Prismic as the default CMS, Strapi or Contentful depending on the team.
Accessibility and SEO are baked in, not bolted on. What I don't do: template-feel sites, lazy motion, or work that ignores the details.
Most useful for clients who have a clear design direction (or want help shaping one) and need someone to execute at a premium level. Portfolio section below has the live work with breakdowns, worth a scroll before we talk.
Based in Cairo, working with clients globally.
WebGL
GSAP
Next.js
TypeScript
React
Tailwind CSS
UI Animation
Animation
Framer
Webflow
Shopify
Three.js
Front-End Development
Web Development
Web Design
Landing Page
Figma
Svelte
Nuxt.js
JavaScript
Monier H.
Giza, Egypt
$35/hr
4.8
72 jobs
Senior Unity/C# developer (5+ yrs) specializing in real-time multiplayer, live-ops backends, and VR/XR. Top Rated, 100% Job Success, 50+ projects delivered.
I recently shipped C# gameplay and full Arabic RTL localization for Football Manager 2026 at Sports Interactive (SEGA) — a AAA franchise built on a 100+ developer Perforce pipeline. On the product side, I built Block Battle Online, a 1v1 real-time multiplayer game (Unity + Photon Fusion + PlayFab) with 50,000+ downloads, a 4.7★ rating, and 700+ reviews.
If you need multiplayer that holds up under load, a backend that scales, or a VR prototype that runs at 90 FPS on Quest, that's the core of what I do:
• Multiplayer / netcode: Photon Fusion 2 (Shared & Host/Client modes), FishNet, Mirror — matchmaking, lag comp, state sync, authority • Backend / live-ops: PlayFab (Azure Gaming BaaS), Azure Functions, Firebase, AWS — leaderboards, tournaments, virtual currencies, CloudScript • VR/XR: Meta Quest 2/3, VRIF, XR Interaction Toolkit — I shipped an enterprise VR training app demoed at GISEC Dubai 2024 • Mobile & WebGL: Unity IAP, AdMob, cross-platform optimization; a game-based learning WebGL platform for Rutgers University; 3 self-published titles at 22K+ combined downloads • Arabic RTL localization: production-grade RTL via Unity UI Toolkit / TextMeshPro — a genuinely hard problem I've solved at AAA scale
Credentials: BSc (Hons) Computer Science, University of Greenwich (UK) / MSA Cairo; AWS Certified Cloud Practitioner; IBM IoT/AI/Cloud badges. I also run a small studio, Mind Invaders Games, so I can scale from a solo contract to a small delivery team when a project needs it.
I write clean, documented, production-grade C#, communicate in clear English, and ship on schedule. Whether it's a fixed-scope feature (add multiplayer, wire up PlayFab, localize to Arabic) or full-cycle development, I'll give you a straight estimate and hit it.
Send me a message with your build and your goal — I'll reply with a concrete plan and timeline.
C#
Third-Party Integration
Online Multiplayer
Performance Optimization
Game Customization
Unity
Mobile Game
Android App Development
Photon Unity Networking
In-Game Advertising
Amazon Web Services
Game Development
Firebase
Mobile App Development
Wael G.
Giza, Egypt
$20/hr
5.0
4 jobs
I build Next.js products that need more than a clean landing page: SaaS dashboards, admin systems, data-heavy workflows, and responsive customer-facing applications.
My recent work includes an enterprise CRM and operations dashboard with 180+ routes and 39 API-integrated modules, plus a multilingual real-estate platform with 44+ production routes and 350+ components. I’m comfortable improving existing codebases, not only building new projects from scratch.
I can help with:
• Figma to responsive Next.js and React implementation
• SaaS dashboards, tables, filters, pagination, forms and permissions
• REST API integration and frontend data flows
• Reusable component architecture and UI consistency
• Performance, accessibility and responsive improvements
• Arabic and English products with RTL and LTR support
I also bring product-design judgment when a handoff is incomplete. I can identify missing states, improve unclear user flows and make practical interface decisions without slowing development down.
My Upwork clients have described me as detail-oriented, reliable, solution-focused, committed to quality and easy to communicate with.
Share the current design or codebase, and I’ll explain the clearest way to move it forward.
Next.js
React
TypeScript
Front-End Development
SaaS
Dashboard
Tailwind CSS
API Integration
Responsive Design
Web Application
CSS
Figma
Performance Optimization
Product Design
Web Development
UX & UI Design
Ecommerce Website Development
Interaction Design
Landing Page
Mahmoud A.
Giza, Egypt
$12/hr
5.0
3 jobs
As a versatile developer with a strong foundation in Unity, C#, .NET, and computer graphics, I thrive on crafting innovative solutions and creating immersive digital experiences. My expertise spans game development, advanced rendering techniques, and systems design, making me uniquely equipped to bring complex ideas to life with efficiency and precision. Whether building engaging gameplay mechanics, stunning visual effects, or scalable tools, I’m dedicated to delivering high-quality results that exceed expectations.
Key Skills:
• Unity Development: Proficient in crafting dynamic systems, engaging gameplay mechanics, and stunning visual effects.
• C# and .NET Expertise: Deep understanding of C# programming, .NET frameworks, and building reusable libraries for various applications.
• Computer Graphics & OpenGL: Skilled in developing advanced rendering techniques, procedural terrain generation, and low-level graphics programming.
• Shader Programming: Experience in creating visually rich effects using Unity's ShaderGraph and custom shaders in OpenGL.
• Tools and Systems Development: Adept at building robust tools like REST API handlers, inventory systems, and custom game engine features.
Notable Projects:
• Dynamic Inventory System
Built a runtime-generated inventory system using Unity's UI Toolkit, featuring resource gathering, item management, hotbar integration, and durability tracking.
• Combat System
Created a rich combat system in Unity, integrated with gameplay mechanics for weapon switching and different attack styles.
• RestHandler Library
Designed and implemented a robust REST API handler library in C#, supporting flexible authentication schemes, raw JSON, and deserialized object responses for Unity projects.
• Procedural Terrain Generation in OpenGL
Developed a terrain generation system from scratch, showcasing advanced OpenGL techniques and handling detailed model data, including tangents, bitangents, bones, and weights.
• Ocean Wave Shader
Designed a ShaderGraph-based ocean wave system with dynamically recalculated normals for realistic lighting and wave displacement.
• Advanced OpenGL Rendering
Built custom rendering pipelines and graphics effects, demonstrating expertise in OpenGL shaders and efficient GPU utilization.
I specialize in transforming complex concepts into polished solutions, with a strong focus on detail, performance, and user experience. My work is driven by a passion for innovation and a commitment to producing visually stunning, technically sound projects. Whether you need dynamic game systems, advanced graphics programming, or efficient software tools, I bring a professional approach to every project. Let’s create something extraordinary together.
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Kinetic Investments
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Summa Linguae
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