Freelance 3D Clothing Artist (Game-Ready Assets) — Contract Position
Worldwide
We are looking for a skilled Freelance 3D Clothing Artist to create high-quality, game-ready clothing assets for digital projects. This is a contract-based freelance, work-for-hire position where artists are paid per completed asset. We value the creativity and expertise our artists bring and aim to build long-term working relationships with reliable creators. Responsibilities - Create clothing assets that follow provided references, concepts, and project direction - Create detailed high-poly clothing models with realistic forms, folds, and surface details - Create optimized, game-ready low-poly models with clean topology suitable for real-time use and character deformations - Bake high-poly details onto optimized low-poly models - Create PBR texture sets, including: - - Base Color / Albedo - - Normal Maps - - Roughness Maps - - Metallic Maps - Additional texture maps as needed - Make revisions based on project feedback when necessary - Deliver organized source files and final export formats Required Skills Strong proficiency with: - Blender - Substance Painter - Photoshop - ZBrush (preferred) - Marvelous Designer (a plus) Applicants should understand the full workflow from high-detail creation through optimized, game-ready implementation. Ideal Candidate - Has experience creating clothing assets for games, digital characters, or other real-time applications - Has a strong portfolio demonstrating high-quality 3D clothing or game-ready assets - Understands the balance between visual quality, optimization, and performance - Can work independently and follow references and ideas - Has strong attention to detail and consistency in their work Deliverables Completed assets may include: - High-poly source model - Retopo'd, UV'd, low-poly game-ready model - Baked texture maps - PBR textures - Substance Painter source files - Final export files (FBX/OBJ/etc.) Contract Details - Position: Freelance / Remote Contract 3D Artist - Payment: Per completed asset/project - Agreement: Work-for-hire contract Because these assets will be used as commercial production content, completed work will be transferred to the company upon payment. This allows us to use, modify, optimize, distribute, license, and incorporate the assets into current and future projects. A clear agreement will be provided upfront so both parties understand expectations, deliverables, payment, and usage rights. Artists may showcase completed work in their portfolio unless a project requires confidentiality or other restrictions are agreed upon. How to Apply Please provide: - Portfolio showcasing 3D clothing or game-ready assets - Examples of high-poly, low-poly, UV, baking, and PBR texture workflows - Pricing per asset or project rate - Estimated turnaround times Thank you!
- Hours to be determinedHourly
- < 1 monthDuration
- IntermediateExperience Level
- Remote Job
- One-time projectProject Type
Skills and Expertise
Activity on this job
- Proposals:10 to 15
- Last viewed by client:4 weeks ago
- Interviewing:1
- Invites sent:0
- Unanswered invites:0
About the client
- United States1:09 AM
- Art & DesignIndividual client
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