UE5 Gameplay Level Designer

Posted 3 weeks ago

Worldwide

Summary

Looking for a UE5 Gameplay Level Designer / Greybox Level Designer for a short project task. Project: MUTERRA — mobile PvP / MOBA-like game in Unreal Engine 5. Platform: Android. Camera: third-person / behind-character camera, not top-down. Project links: https://muterra.com/ https://muterra.com/gameplay/ We are not looking for an environment artist. We need someone focused on gameplay greybox / map blockout. Task: - create a playable greybox / blockout map inside our UE5 project; - design player routes, main lane, bases, towers, NPC zones, side routes, boss/dragon area, cover, elevation and ramps; - account for mobile camera, combat distance, route readability and player collision points; - set up or prepare collision / blocking / navmesh; - integrate the map into the project and verify that it works in an Android build; - make revisions after internal playtests. Required: - real experience playing MOBA games: League of Legends, Wild Rift, Dota 2, Mobile Legends or similar; - understanding of PvP map flow, objectives, timing, pressure points and combat readability. Nice to have: - UE5 experience; - examples of gameplay blockout / greybox work; - experience with PvP / action maps; - ability to work directly inside an existing UE5 project. Timeline: - 4 days for the first playable greybox version; - up to 4 additional days for revisions. Project-based payment, discussed separately. Please send your portfolio and briefly describe your relevant MOBA / UE5 / greybox experience.

  • $500.00

    Fixed-price
  • Intermediate
    Experience Level
  • Remote Job
  • One-time project
    Project Type
Skills and Expertise
Mandatory skills
Adobe Photoshop
Graphic Design
Nice-to-have skills
3D Design
3D Modeling
Activity on this job
  • Proposals:10 to 15
  • Interviewing:
    0
  • Invites sent:
    0
  • Unanswered invites:
    0
About the client
Member since Jun 17, 2026
  • United Kingdom
    6:38 PM

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