Unreal Engine 5
Worldwide
Looking for an Unreal Engine 5 developer to build a class-based character customization system in the lobby of my multiplayer survival game. WHAT I HAVE: - All character art is already done — Synty modular assets (clothing, skins, hair, beard, eyes, mustache, colors). No 3D art needed. - An existing UE5 multiplayer survival kit (project base) that this must integrate into. Engine version: UE 5.6. WHAT I NEED BUILT: 1. Class selection in the lobby: Military / Civilian / Thief. 2. Class-locked wardrobe: each class can ONLY equip its own clothing set. A Thief cannot wear Civilian or Military items, etc. You define which Synty pieces belong to each class. 3. Customization UI within each class: swap clothing pieces, hair, beard, eyes, mustache, and change colors. 4. Multiplayer replication: other players must correctly see each player's chosen outfit. 5. Save/load the player's chosen class and customization. IMPORTANT: - Must be fully replicated (this is multiplayer) — not single-player only. - Must integrate into my EXISTING project, not a fresh demo. Please factor integration time into your bid. - Experience with Synty modular characters / mesh merge / Leader Pose Component is a big plus — please show it in your portfolio (video preferred). TO APPLY: Tell me (a) if you've built a Synty or modular customization system before (link/video), (b) your estimate in hours and a fixed price, and (c) any questions about my setup. I prefer fixed-price by milestones. Budget: open to discussion based on scope. Deliverable: working system shown on a video call + brief handover notes.
- Less than 30 hrs/weekHourly
- 1-3 monthsDuration
- IntermediateExperience Level
$15.00
-
$30.00
Hourly- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Activity on this job
- Proposals:10 to 15
- Last viewed by client:4 weeks ago
- Hires:2
- Interviewing:1
- Invites sent:0
- Unanswered invites:0
About the client
- ESPBilbao9:19 AM
- 2 hires, 1 active
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