I help studios, individuals and game developers bring their ideas to life through fancy, high-quality 3D or AI generative art. With a strong aesthetic sense and full-pipeline experience, I deliver assets that are both beautiful and production-ready.
About me:
-Degree in Design (Scholastika university) + 3D course (Skillbox)
-Tools: Maya, Blender, ZBrush, Daz3D, Substance Painter, Marvelous Designer, Marmoset toolbag, UE5
-3+ years at Studio 301 — 3D artist/character artist on Movie Tycoon
-High-poly & low-poly modeling, sculpting, retopology, texturing, rendering
-Strong eye for storytelling, style, aesthetic, anatomy and visual appeal
I combine technical precision with artistic expression to create 3D characters and assets that are full of personality and ready for professional use. In AI art, I can dive deep into the world of creativity and creation without limits, producing worlds that inspire the eye.
3D Rigging
3D Game Art
3D Animation
Visual Art
3D Art
3D Modeling
3D Clothing Design
3D Texturing
3D Sculpting
3D Rendering
3D Texturing & Lighting
Autodesk Maya
Blender
AI Image Generation
AI-Generated Art
Dmytro B.
Kyiv, Ukraine
$15/hr
4.0
1 jobs
Hi! I'm Dmytro, a 3D Character Artist with over 4 years of experience.
I specialize in creating game-ready characters from scratch — from base mesh to final engine implementation. I handle everything: sculpting, retopology, UVs, baking, texturing, rigging, and preparing assets for animation and real-time use.
I'm currently completing an 8-month course in 3D Art at Varto School
🧰 My tools and workflow:
Maya & Blender – blocking, naming conventions, scene organization
ZBrush – my primary tool for high-poly sculpting
Maya – retopology & UV unwrapping
Marmoset Toolbag – baking maps (normal, AO, curvature, etc.)
Substance Painter – high-quality, unique PBR texturing
Blender – rigging & animation (if needed)
Experience with real-time engine setup (materials, lighting, animation import)
I'm open to freelance opportunities and excited to contribute my skills to your project. I’m also happy to take on a test task to show the quality of my work.
Looking forward to working together!
Best regards,
Dmytro
3D Game Art
3D Animation
3D Design
3D Modeling
Low Poly
High Poly
Character Modeling
Artem S.
Zaporizhzhya, Ukraine
$17/hr
4.9
81 jobs
Hello! I'm a seasoned 3D modeler and animator with over 7 years of experience specializing in the realm of mobile and video game development. My expertise lies in bringing virtual worlds to life, whether it's through charismatic characters, immersive environments, or dynamic animations.
Having worked extensively with Unity3D, I've contributed significantly to various gaming projects, delivering assets that enhance gameplay and visual appeal. If you're looking for someone to create a captivating scene in Unity3D, complete with detailed landscapes, environmental elements, VFX, or custom shaders, I'm your go-to expert.
From conceptual sketches to final renders or video trailers, my process encompasses everything. My skills include creating high-poly and low-poly models, detailed texturing, rigging (including custom face rigs), and animation. The tools of my trade are 3ds Max, Zbrush, Substance Painter, Unity3D, Anvil, and After Effects, which I wield with proficiency to bring any idea to fruition.
Whether you desire cute cartoon characters or formidable monsters, my versatile style adapts to meet your vision. I am passionate about crafting any characters, props, buildings, or environments that you can imagine.
If you're looking for a dedicated and talented 3D artist to bring your game or interactive project to life, look no further! I’m here to transform your ideas into stunning 3D realities. Let's create something amazing together!
3D Rigging
3D Animation
CorelDRAW
Animation
Autodesk 3ds Max
Adobe Photoshop
Illustration
Digital Painting
VectorWorks
Unity
3D Design
Pixologic Zbrush
3D Modeling
Motion Graphics
3D Texturing
Timothy G.
Kyiv, Ukraine
$25/hr
5.0
89 jobs
80+ Upwork jobs done, 100% 5⭐️reviews. Get a turnkey character or prop for Unity or 3ds Max — skip integration hassle. With a degree in Visual Arts + IT + Marketing, I don’t just create assets — I solve problems. Message me today while I’m booking. 💬🤝
•---------• You'll get •---------•
You'll get pro-grade and optimized results (topology, rigging, texturing, animation), fewer revisions, and game-ready assets that just work — proven by happy returning clients.
•---------• My Full Pipeline for 3D Characters & Props •---------•
🚦 ➡️ Concept Drawing ➡️ Modeling ➡️ Sculpting ➡️ Retopology ➡️ UV Mapping ➡️ Baking ➡️ Texturing (PBR or Stylized) ➡️ Rigging (bones, blend shapes, lip sync) ➡️ Skinning (weight painting) ➡️ Animating ➡️ Game engine integration ➡️ Scripting ➡️ Packaging & Delivery 🏁🏆
•---------• AI Usage •---------•
I’m AI-aware, but never AI-dependent. Clients can choose a fully handcrafted workflow or include AI tools for production speedup. So far, all 80+ Upwork jobs have been 100% human-made.
•---------• I Specialize In •---------•
✅ 3D game-ready characters, avatars, and props
✅ 3D mascots for brands that engage audiences
✅ Clothing creation based on real-world tailoring (Marvelous Designer)
✅ Unity asset integration (HDRP/URP, Mecanim/Animator, SALSA, UMA, Lighting, Post processing)
✅ Unity VFX: Shader Graph, VFX Graph, Particle System (Shuriken)
✅ Stylized or realistic art styles
✅ Rigging (custom rigs beyond auto-rig tools + Blend shapes + Lip sync)
✅ Smooth, organic animation using the 12 Principles
•---------• Tools I Use •---------•
3ds Max (CAT, Ornatrix, V-Ray) 🔷 ZBrush 🔷 Unity (HDRP/URP, SALSA, UMA, Mecanim, VFX) 🔷 Marvelous Designer 🔷 Substance Painter🔷 3d Coat 🔷 Rizom UV 🔷 Three.js 🔷 Blender 🔷 ADOBE: Photoshop · Illustrator · InDesign · Animate
•---------• Other Professional Experience •---------•
✅ Real-world production (3D printing, molding, laser cutting & engraving)
✅ Theatrical stage design
✅ Jewelry & souvenir design
✅ Architectural rendering & facade concepts
✅ 2D vector and raster illustrations
✅ Graphic design & branding assets
✅ Web & App Design
✅ Web and IT (C#, Python, Maxscript, Three.js, HTML, CSS)
✅ Sketching, drawing, concept art
✅ 2D Animation (Adobe Animate)
•---------• Soft Skills •---------•
✔️ Degree in Visual Arts
✔️ Strong communication
✔️ Creative problem-solving
✔️ Team & self-management
🤝 Let’s Work Together!
Let’s create something impressive, effective, and production-ready. Send me a message — I’ll help bring your vision to life. 🚀
Best regards,
Timothy
3D Rigging
3D Game Art
3D Animation
3D Modeling
Character Modeling
3D Avatar
Character Animation
3D Illustration
3D Texturing
Unity
Autodesk 3ds Max
Pixologic Zbrush
Substance Painter
MarvelousDesigner
Adobe Illustrator
Vadym Y.
Poltava, Ukraine
$15/hr
5.0
2 jobs
Hi there!
My name is Vadym, and I’m a 3D artist specializing in character design, game art, and animation for games and cartoons. My main goal is not just to make a technically solid model, but to bring it to life — to make it memorable and full of personality.
Here’s what I do:
3D character modeling — from concept to animation
Game art — stylized, realistic, or low-poly assets
Animation — expressive and character-driven
Sculpting in ZBrush
Preparing models for 3D printing
I care about understanding your project’s vision and working together like a team. I'm always in touch, open to feedback, and focused on delivering results we can both be proud of.
I’d be happy to join your project!
3D Animation
3D Sculpting
3D Printing
Game Art
3D Texturing
Rendering
Creature Design
Cartoon Art
Cartoon Style
Cartoon Animation
Cartoon Character
Character Design
Mobile Game
Dmytro O.
Kyiv, Ukraine
$15/hr
5.0
28 jobs
Hello! My name is Dmytro, I'm a 3D artist from Ukraine.
I have been working in the 3D industry for over 6 years, I have experience working at the Ukrainian automobile company Elecu Cars, 2 years in a small gamedev indie studio, and 3 years working with clients around the world.
I can work in various areas of 3D, including: modeling, texturing, animation, rigging, compositing, retopology, and 3D printing/milling.
For my projects I use Blender, Substance Painter, Photoshop, Unreal engine 5, and Sony vegas.
I am ready to work on both one-time and long-term projects.
3D Rigging
3D Animation
Blender
UV Mapping
3D Texturing
3D Modeling
Modeling
Rendering
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