Hire the Best Blender Developers
in Ukraine
Kropyvnytskyy, Ukraine
Web Developer PHP, JavaScript, different libraries, frameworks, and API's, big-data implementations, relational and non-relational databases, Git, Mercurial, svn, etc. WebGL frameworks: ThreeJS and Aframe; Browser extensions for Firefox and Chrome Android Developer Android Studio, Eclipse, Gradle, and Maven. Implemented path-finding algorithms, worked with SDK(Java) and NDK(c++), OpenGL on Android, Linderdaum Engine, Irrlicht Engine, AndEngine, Rajawali Unity3D Developer Strong experience in projects for Augmented, Virtual and Mixed Reality for platforms such as HTC
- Blender
- Unity
- C#
- Java
- JavaScript
- Three.js
- Android SDK
- Web3
Lviv, Ukraine
👋 Hi, I'm Taras Pohonchuk and my career in 3D started when I was a kid and continues with building models for LEGO and new designs and products in other areas. ⭐ For more than 5 years in 3D I have experience in: ✅Product modeling and animation ✅Furniture modeling and animation ✅Modeling and optimization of files for web, AR and VR (.FBX, .GLB) ✅Modeling of low poly game assets ✅Character modeling, rigging and animation. 🆙This list can be continued for a long time and it is growing every day working in Blender 3D. ❓Why should you work with me? Because I have the skills and desire to improve and complete each project as best I can, and attention to detail is exactly what I am.
- Blender
- 3D Rendering
- 3D Design
- Industrial Design
- 3D Animation
- 3D Modeling
- Product Design
- 3D Product Rendering
- Character Design
- Interior Design
- Animation
- Environment
- Low Poly
Kyiv, Ukraine
Software Engineer with strong knowledge of basic web technologies, system-level development, and computer graphics. Focused on building high-performance graphics for interactive web applications and developing architectures that are scalable, maintainable, and optimized for speed and minimal dependencies. Technology Stack: • JavaScript (Vanilla) • WebGL (Native) • GLSL • Three.js • Node.js • Electron • React (Hooks, Classes, Ecosystem) • HTML5 / Canvas 2D / Web Audio API • CSS3 / Preprocessors • PostgreSQL / MongoDB • Sequelize • Webpack • Blender / CAD systems • Python • TypeScript • AWS Programming Paradigms: Procedural, Object-Oriented, Declarative, Functional (mutable & immutable), Reactive, Metaprogramming, Prototype-based Computer Science: Algorithms & Data Structures, Design Patterns, SOLID Principles, Protocols, File Systems, Buffers, Introspection & Reflection, Project Architecture, Scaling Strategies, Serialization, Session Context, File Watching, Event Emitters, Refactoring, Optimization, AJAX, WebSockets, Race Conditions, Asynchronous & Parallel Programming, Threads, Streams, Proxies, Memoization, Composition Techniques (Association, Aggregation, Inheritance), Coupling & Cohesion Computer Graphics: Procedural Generation, Object Hierarchies, Dynamic Geometry, Curves, Lighting & Shadows, Texturing, Post-Processing, Parallax, Tessellation, Noise Functions, Particle Systems, FBO Techniques, Instanced Rendering, Morph Targets, Animation Rigging, Panoramas, Bounding Volume Hierarchy (BVH), Ray Marching, Collision Detection (Point-in-Polygon)
- Blender
- 3D Design
- 3D Animation
- 3D Rendering
- Three.js
- WebGL
- JavaScript
- HTML5
- Game UI/UX Design
- Computer Graphics
- Babylon.js
- 3D Modeling
Enerhodar, Ukraine
I offer you the best services in the front end. I'm a developer with experience in HTML, CSS, JS, three.js, Babylone.js. I can clearly hear your needs and visualize them in your dream project. I have experience in 3 commercial projects.
- JavaScript
- React
Kremenchuk, Ukraine
I will create a game or gameplay system that you have in mind and make the process as iterative as possible so you always get what you asked for. I have experience with clients hiring me after other freelancers failed to deliver what they needed or believed it was not possible to implement, and I solved the problem. What tasks can I accomplish: - Building a Finite State Machine for AI or various characters in a game - Implementing Multiplayer - Implementing gameplay mechanics - Implementing procedural shaders with Shader Graph - Integrating various assets into a game - Refactoring code - Prototyping a game - Developing various placeholder or simple assets for a game I have worked as a game dev and 3D modeler for 5+ years as of now. I helped clients to bring various tasks they needed, including building an addon that uses an isometric system to stack objects on each other without z-index issues. Using my knowledge of procedural materials, I created a procedural island for a calendar application, made a rocket launcher simulator for presentation for military organizations, developed card-based combat for a visual novel game, and so on. My unique value is in having both game development and programming skills and also experience with making 3D models. I have good orientation in 3D space and have skills in building procedural materials using a Shader Graph and also using procedural textures for various other purposes, for example, generating specific 3D terrains or objects. If you're ready to bring your game idea to life, message me to discuss your project timeline and scope.
- Blender
- 3D Modeling
- GIMP
- Substance Painter
- Game Development
- Godot
- Krita
- 3D Sculpting
- Texture Mapping
- Unity
- Finite Element Modeling
- C#
- Multiplayer
- Prototyping
- Code Refactoring
Kyiv, Ukraine
🥇 Technical Lead at ServReality — Ranked Top 10 in AR/VR globally by Clutch! 🚀 With 15+ years in iOS, Android, and gaming, I bring full-cycle mobile and game development experience as a 💎 Mobile Solution Architect. 🎮 Senior Unity & Unreal AR/VR Developer with 12 years in immersive game creation — this isn’t just work, it’s passion. 🎯 I specialize in crafting AR/VR-powered games and mobile apps using Unity, Unreal, and Lumberyard to build immersive, interactive experiences. Here’s what I bring to the table: ✅ Mobile App Dev: iOS (Objective-C, Swift, Xcode), Android (Java, Gradle, Android Studio) ✅ AR: ARKit, ARCore, Vuforia, Wikitude, HoloLens, Meta 2, AR.js, Moverio ✅ VR: SteamVR, Oculus, Cardboard, Windows MR, Optitrack, Dexmo ✅ Game Engines: Unity3D, Unreal Engine, Lumberyard ✅ Art: Modeling, Texturing, Visualization ✅ Core Features: Group chat, voice/video calls, file sharing, real-time messaging, backend implementation ✅ AI & ML integration ✅ UI/UX design & testing for cross-platform apps In AR/VR, I work with tools like ARKit, ARCore, SteamVR, Oculus, and HoloLens to deliver engaging environments with features like gesture control, spatial mapping, haptics, and real-time rendering. My goal is to combine technical depth with creative precision — transforming visions into standout digital experiences. #AR #VR #MR #XR #GameDevelopment #MobileDevelopment #MobileApps #iOS #Android #Unity #Unreal #Lumberyard #ARKit #ARCore #Vuforia #Wikitude #HoloLens #Meta2 #Moverio #ARJS #SteamVR #Oculus #Cardboard #WindowsMixedReality #Optitrack #Dexmo #3DModeling #GameArt #Texturing #Visualization #RealtimeMessaging #VoiceChat #VideoCalling #FileSharing #AI #ArtificialIntelligence #MachineLearning #UIUX #BackendDev #GestureRecognition #SpatialComputing #CrossPlatform #MultiplayerVR #RoomScaleVR #ARGames #VRGames #InteractiveGameplay #ImmersiveExperiences #RealTimeRendering #GamePhysics #HapticFeedback #3DUX #VRUI #ARUI #VirtualStorytelling #AugmentedReality #VirtualReality #HeadMountedDisplays #SpatialMapping ⚡️ Updated portfolio on Mar 9, 2026
- Unity
- Unreal Engine
- Virtual Reality
- Augmented Reality
- Video Game
- C#
- C++
- Game
- Game Development
- 3D Animation
- Animation
- Game Design
- JavaScript
- React
- Prototyping
- iOS Development
- Mobile Game
- VR Application
- Microsoft Windows
- Graphic Design
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