Hire the Best Autodesk Maya Specialists
in Peru
San Borja, Peru
I am an Artist, Designer and Architect, I run a sculpture and resin manufacturing workshop selling my work to people all over the planet. I studied Architecture and Project Management at the University of Lima, proficient in 3d modelling and Design Proficient in A.Photoshop, A.Illustrator, AutoCad, TvPaint, Zbrush, Blender, Hammer editor, SubstancePainter, Sketchup, Lumion, Eager to work and talk about the design process with other creatives, Mission focused.
- 3D Design
- 3D Modeling
- Art & Design
- 3D Animation
- 3D Game Art
- 2D Design & Drawings
- Sculpture
- Architectural Design
- Architectural Rendering
- Architectural Drawing
- Animation
- AI Implementation
- Video Advertising
- Video Editing & Production
- Art Direction
Lima, Peru
I specialize in cartoon/stylized 3D character creation with 4+ years of production experience. My strength lies in cartoon and stylized semi-realistic characters, combining creative design with game-development awareness. 🚀 MY SPECIALIZATION: - Stylized Characters: Cartoon, anime, and game-friendly aesthetics - Complete Workflow: Concept to final textured asset - Game Awareness: Optimization-minded approach (tested up to 40k tris) - Mixed Texturing: Procedural Substance workflows + hand-painted details 📊 TECHNICAL SKILLS: - Sculpting: ZBrush - Stylized character sculpts - Production: Maya, Blender - Retopology and UV mapping - Texturing: Substance Painter - PBR + hand-painted approach - Supporting Tools: Basic rigging for posing or simply animations, lighting setup for presentation - Formats: Maya, FBX, OBJ exports with organized file delivery 🎯 MY APPROACH: Rather than rushing projects, I focus on delivering quality work that meets your creative vision. My experience spans from individual character pieces to production environments working with teams. Technical Process: - Concept development and reference gathering - ZBrush sculpting with attention to visual style and proportions - Maya or Blender retopology with game/animation optimization in mind - UV mapping for efficient texture use - Substance Painter workflow combining procedural and hand-painted techniques - Final presentation with clean file organization 💼 PERFECT FOR: - Indie game developers needing stylized characters - Animation projects requiring cartoon character assets - Educational content and children's media - Creative projects prioritizing artistic vision over ultra-realism - Teams needing reliable delivery and clear communication My Recent Work: A stylized mage character showcasing complete pipeline from sculpt to final textured asset, optimized for game development with procedural texturing and environmental context. Let's discuss how my character devolopment expertise can serve your project needs!
- Autodesk Maya
- 3D Modeling
- 3D Texturing
- 3D Lighting
- 3D Rendering
- 3D Design
- UV Mapping
- Pixologic Zbrush
- Substance Painter
- Blender
- Unreal Engine
- Adobe Photoshop
- MarvelousDesigner
- Marmoset Toolbag
- Character Modeling
San Borja, Peru
Why hire me? I am a proactive professional with over 15 years of experience in 3D modeling and animation, combined with the added value of more than 15 years working in the marketing and advertising industry. This unique combination allows me to approach projects from a strategic perspective, focused on my clients' objectives, while delivering high-quality creative and technical solutions. My work is not just about visual aesthetics, but also about how each project can contribute to the overall success of the brand or product. Throughout my career, I’ve collaborated on a wide range of projects, helping to transform ideas into impactful realities aligned with business goals. If you're looking for a professional who not only excels in 3D modeling and animation but also understands the importance of effective communication and results, I’d be happy to collaborate with you to take your project to the next level.
- Autodesk Maya
- 3D Modeling
- 3D Design
- 3D Game Art
- 3D Animation
- Character
- Modeling
- Cartoon Character
- Senior Adult
- Art & Design
- Game Asset
- Rendering
- Substance Painter
- MarvelousDesigner
- Pixologic Zbrush
Lima, Peru
Hello! I'm a 3D Character Artist specialized in stylized and realistic characters for games and animation. Skilled in Maya, ZBrush, Substance Painter, Unreal, Unity, Marmoset, and Marvelous Designer. I deliver high-quality, production-ready models optimized for performance. Artstation: /fernandoce99 Thanks!
- Autodesk Maya
- 3D Modeling
- Pixologic Zbrush
- 3D Rendering
- 3D Rigging
- Nuke
- 3D Sculpting
- MarvelousDesigner
- Substance Painter
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