Hire the Best Game Developers in New York

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Jeff O.

Rochester, New York

$45/hr
5.0
1 jobs

I help game teams and indie developers fix, build, and improve Unity/C# projects, including gameplay systems, multiplayer, backend integrations, PlayFab, debugging, and tools. I’m a senior C#/.NET and Unity developer with 10+ years of professional engineering experience. I’m also the founder and lead Unity developer of Race Jam, a shipped multiplayer Steam racing game with 10,000+ downloads. I’m strongest in projects where you need someone who can quickly understand an existing codebase, diagnose problems, and deliver clean, practical fixes. Best fit projects: • Unity/C# bug fixing • Gameplay systems • Unity Netcode / multiplayer issues • PlayFab leaderboard or backend integration • Unity editor tools • Prototype cleanup • Performance/debugging support • C#/.NET API or automation work Relevant experience: • Race Jam — a multiplayer Unity racing game released on Steam • Guavas — an iOS application built with Swift and AWS EC2 infrastructure • Built race systems including checkpoint validation, lap tracking, placement sorting, and race/session flow • Implemented online multiplayer using Unity Netcode • Integrated Azure PlayFab leaderboard functionality • Built production C#/.NET, SQL, AWS, and automation systems across 10+ years I’ve also hired and managed contractors myself, so I understand the client side of Upwork: clear scope, reliable communication, milestone-based delivery, and no surprises.

  • Game Development
  • C#
  • Mobile App Development
  • Unity
  • AWS Development
  • Back-End Development
  • Multiplayer
  • .NET Framework
  • SQL
  • REST API
  • API Integration
  • Microsoft Azure
  • Git
  • Software Debugging
  • Code Refactoring
  • Software Architecture
  • Automation
Denzie G.

Bronx County, New York

$100/hr
4.8
92 jobs

I have over 10 years of experience in Unity. I have developed 20 games so far ranging from turn based to online strategy with match making. I am experienced with Unity's event flow and have a firm grasp of the Structures and Idioms needed in Game Development. My expertise lies in multiplayer games with simple rules that yield complex interactions between users. It doesn't take me long to have a working prototype and my projects are mostly designed to work with mobile and various account systems like Steam, IOS and Google-Play. My recent project is a game called Chess Cubed which will be out on Steam and Android and IOS soon. The game was completed in 6 weeks and offers innovative game-play. This is blazing fast compared to other 3D chess variants that typically estimate 6-8 months of development time and leaves a lot more room for visual polish and Q&A. What more can I say? Apple Vision Pro developer MetaQuest developer. I also have experience in Pose recognition using Nuitrack and Azure Kinect.

  • Game Development
  • C#
  • Game Design
  • Mobile App Development
  • Photon Unity Networking
  • Unity
  • TypeScript
  • Object-Oriented Programming
  • WebGL
  • Authoritative Tone
  • App Development
  • Web Development
Joseph D.

Kings County, New York

$85/hr
5.0
29 jobs

Upwork Certified in JavaScript backend (Node.js) development. I am an experienced programmer of consumer facing applications and services, with a background building in the arts, publishing, and education industries. I have been designing, developing, and assisting with software projects in a number of categories • Web and game development with HTML5/JavaScript (CreateJS, ZIM) • Mobile development with Flutter/Dart, and Adobe/Harman AIR • Full stack development with Java EE and LAMP I have also helped resurrect or restore control over a number of JavaScript and Animate projects. If you find yourself facing a deadline, or need assistance untangling a codebase, please get in touch and we can talk about how get things aligned again. My projects have included: • A TV/Film production prop iPhone app to simulate calls, texting, and VFX screens (AIR, Flutter) • JavaScript games for TV/Entertainment using CreateJS/EaselJS (GSAP) and ZIM (HTML5 Canvas) • The re-architecture and substantial coding and rework of a medical training program (JS) • The addition of key features to a StoryLine 360 product (PDF printing via JS) • A self-publishing photo album service with mobile page design, image manipulation, painting and sticker functions. Required 3rd party REST integration with other commercial services (AIR) • Archery scoring application for iOS, ranked as high as #16 in the Sports category (AIR) If you have a JavaScript or Animate project that needs creation or work, it is likely that I can provide for you. Drop me a line and we’ll discuss what can be done.

  • Game Development
  • Game Design
  • Adobe Photoshop
  • JavaScript
  • Java
  • Dart
  • HTML5
  • Adobe Animate
  • ActionScript
  • Adobe AIR
  • Flutter
  • Adobe Illustrator
  • ECMAScript 6
Mykola S.

New York City, New York

$75/hr
4.9
48 jobs

🚀 13+ years turning imaginative ideas into award-winning, cross-platform games. From quality 3D epics to lightweight WebGL prototypes, I build rock-solid gameplay systems in Unity (C#) and super-charge them with cutting-edge AI—procedural worlds, adaptive NPCs, generative art pipelines, and self-learning enemy behaviour. 🚀 What I Deliver: ✅Full-cycle game development – concept → design → prototyping → production → live-ops ✅Advanced AI integration and Custom AI Development – behavior trees, ML-Agents, reinforcement learning, GenAI content, voice & LLM-powered NPC dialogue, OCRs. ✅XR experiences – immersive VR/AR for Meta Quest, Vision OS, HoloLens, Magic Leap ✅Multiplayer & backend – Photon/Fish-Net, NetCode for GameObjects, PlayFab, Firebase, AWS & custom Node/.NET/Python/Go servers ✅Web3 & economy systems – smart-contract interaction, NFT asset pipelines, on-chain analytics ✅Performance optimization– ECS/DOTS, shader graph, GPU instancing, memory/bandwidth tuning for 90 FPS+ Tech Toolbox: • Unity3D • C# • ML-Agents • Python • GPT/LLM APIs • Shader Graph/HLSL • DOTS/ECS • Addressables • Git + CI/CD • Photon • PlayFab • AWS/GCP/Azure • Solidity • Swift •Kotlin • Java • GO Why Hire Me? ✅ I don't need task list from you - I just can make it happen ✅Proven track record: dozens of shipped titles with **> $5M market cap** ✅Clear communication: daily stand-ups, version-controlled builds, video demos, and candid status reports. ✅Scalable architecture: clean code, SOLID patterns, automated testing, and documentation that future teams love. ✅One-stop partner: I handle AI, gameplay, backend, live-ops, and coordinate with artists & designers so you don’t have to. Ready to turn your vision into an unforgettable experience? Let’s chat and map out the fastest path to a playable build.

  • Game Development
  • Mobile Game
  • Android
  • Android App Development
  • AR Application
  • Game Design
  • Game Design Document
  • iOS Development
  • Mobile App Development
  • Unity
  • VR Application
  • Virtual Reality
  • AR & VR
  • Smartphone
  • AI Development
George G.

New York City, New York

$87/hr
4.9
37 jobs

Enthusiastic software developer. I have started programming since 2003 while I had been studying at school. Since that time programming become my lovely work. My Skills: – Swift, Objective-C, JavaScript, C/C++, Ruby, Java, Python, PHP, ActionScript – iOS, visionOS, watchOS, tvOS, macOS, Android, Node.js, Ruby on Rails – SwiftUI, UIKit, Storyboards, Xib, SnapKit, AVFoundation – Game Development: Unity (Unity3d), Cocos2d, SpriteKit, Metal – AR - Augmented Reality: ARKit, ARCore, RoomPlan, SceneKit – Xcode, AppCode, IntelliJ IDEA, Android Studio – AI tools / agents: Claude Code, Codex, Cursor – Git, Mercurial, SVN – Github, Bitbucket, Gitlab – CocoaPods, Carthage, Swift Package Manager – Fastlane, SwiftLint – TDD/BDD: XCTest, Quick, Nimble, Unit tests, UI tests – SwiftData, CoreData, Realm, SQLite, MySQL – Swift Concurrency (Async/Await, Tasks, Actors), Combine – Clean Architecture, MVVM, FRP, RxSwift – Firebase (Firestore, Realtime Database, Authentication, Functions, Storage, Remote Config, Analytics), Supabase, AWS – API integration: Facebook, Twitter, Instagram, Venmo, Coinbase, Google Maps and many other

  • Game Development
  • In-App Purchases
  • iOS Development
  • Mobile App Development
  • Objective-C
  • Swift
  • Unity
  • Firebase
  • UIKit
  • Apple Xcode
  • AI Mobile App Development
  • RxSwift
  • Git
  • iPad App Development
  • SwiftUI
Mauricio S.

New Rochelle, New York

$50/hr
5.0
17 jobs

EXPERIENCE Default Software LLC NY Cross-Device VR Multiplayer SDK - SWE (Unity, Photon, Azure PlayFab, Bluetooth LE) Jun 2025 - Apr 2026 • Built a toggleable multiplayer networking SDK for a therapeutic VR healthcare platform, enabling seamless switching between online and offline modes for senior care facilities with poor or no internet • Engineered an automatic peer-to-peer connection flow using Bluetooth LE for device discovery and credential handoff, bootstrapping VR headset clients onto a host-cast local WiFi hotspot with a custom MTU chunking protocol for reliable command delivery • Integrated real-time audio/video streaming over local WiFi via an FFMPEG plugin, with cross-platform support (Meta Quest, HTC Vive) and clean, documented code for external developer integration Mosaic Wall with Real-Time Weather System - SWE (Unity, CPU / GPU Optimizations) Nov 2023 - Jun 2024 • Expanded a single-machine deployment into a coordinated multi-machine mosaic display spanning approximately 104 monitors, synchronizing rendered elements across multiple devices via Network Manager (LAN mode) • Optimized hardware utilization through CPU offloading and GPU load balancing to improve game performance and increase framerate from 10 fps to 60 fps via enhanced GPU memory management • Integrated a real-time weather system via external API support (Weather / OpenWeather) to drive dynamic environment rendering Mobile Game Live-Ops - SWE (Unity, Scalable API/CMS, Google AdMob) Jun 2021 - Dec 2022 • Consulted client on game architecture, cloud architecture, ASO/SEO, and global monetization strategy, doubling revenue in 7 months and growing the user base 100% from 300K to 600K • Increased store listing visitations from 4.6M to 7.2M and acquisitions from 2.87M to 4.46M through marketing optimizations and codebase refactors • Achieved 98% runtime memory reduction & reduced crash rate from 15% to 1% (below "bad behavior" threshold) by overhauling the legacy ad and character systems, expanding device compatibility • Engineered a scalable API with integrated CMS and migrated 4M+ users and 600 GB of user-generated content from legacy servers, while managing Google AdMob bidding partners (Vungle, Meta, Pangle/TikTok, Unity Ads) and Apple/Google policy compliance Interactive XR Sports Experiences (Unity, Azure Kinect, Yost 3-Space IMU, XR) April 2022 – June 2022 • Developed immersive XR sports experiences for soccer (football), American football, and baseball, deployed at professional stadiums for the NFL, MLB, and MLS (Green Bay Packers Hall of Fame, Seattle Sounders Penalty Goal Kick, Colorado Rockies Home Run Challenge) • Built a real-time pose recognition system using Azure Kinect's Time-of-Flight depth sensor and body tracking (adapting to variable user body sizes and left/right handedness) • Integrated a Yost 3-Space IMU sensor to calculate baseball bat trajectory based on motion angle for accurate directional gameplay PROJECTS Neural Networks (Python, TensorFlow, Google Cloud Compute Engine API) Jan 2019 - May 2019 • Implemented and evaluated a Multilayer Perceptron against a deep neural network using TensorFlow to classify handwritten digits, validating performance with a complex hand-drawn images dataset Compiler (C) Jan 2018 - May 2018 • Implemented the eight aspects of a translator: lexical analysis, context-free grammar, parsing, storage allocation, code generation and optimization, and error recovery to ensure proper paradigm SKILLS Programming Languages: C#, C, C++, Python, Typescript Immersive Experience & Mobile: Unity, Photon, AdMob, ASO / SEO, In-App Purchases, Monetization Strategy, LiveOps, Bluetooth LE, WiFi Direct, FFMPEG, Meta Quest, HTC Vive Cloud & Backend: Azure, Azure PlayFab, Scalable API Design, CMS, Docker Compose CLI XR & Computer Vision: AR/VR/XR, Azure Kinect, Body/Pose Tracking, Depth Sensing (ToF), IMU Sensors EDUCATION University at Buffalo, SUNY Buffalo, NY B.S. Computer Science Dec 2019

  • Game Development
  • Mobile Game
  • In-App Advertising
  • C#
  • Game Consultation
  • Game Design Document
  • Mobile App Development
  • Unity
  • Mobile UI Design
  • Mobile Advertising
  • Multiplayer
  • Online Multiplayer
  • User Authentication
  • Monetization
  • App Store Optimization
  • Firebase

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Cost to hire a Game Developer

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