Greetings! I am developer with more than 5 years of experience and person who understands how development cycles work.
My main goal is to create product that will satisfy my clients according to these criteria:
🔹Quality
🔹Time frames
🔹Price
✔️My areas of competence include:
▫️Unity development: Metaverse, midcore and hypercasual games.
▫️AR/VR/MR development on Apple Vision OS, Oculus Rift, Oculus Quest, Vision Pro, Meta Quest.
▫️Apps/Games for MacOS, Android, Windows, iOS.
▫️ARKit, ARCore, Open CV, Body Recognition,Poly Spatial
▫️Analytics Integration: Firebase, Facebook
▫️Integration of third-party SDK, Plugins, API, ADS.
I have extensive experience and expertise in game development across multiple platforms. I thrive on collaboration and communication, working closely with clients to understand their vision and bring it to life.
Looking forward to having you as my client!
Mobile Game
Video Game
Unity
Virtual Reality
Casual Game
C#
Augmented Reality
AR & VR
Game Engine
iOS Development
Metaverse
VR Application
Android App
AI Implementation
App Development
Oleksandr Y.
Pisochyn, Ukraine
$45/hr
5.0
108 jobs
I help to build immersive 3D, AR and VR products that help startups validate faster, attract investors, and help brands sell more effectively through interactive product experiences.
🏆 100% Job Success | Top Rated Plus | $1M+ Agency Revenue | $600K+ on Upwork | 100+ Projects | Top-10 Upwork Rankings
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We help product companies turn complex products into interactive, AI-ready digital experiences: 3D configurators, AR previews, AI assistants, and websites optimized for both humans and search/AI systems.
💥 Results That Matter
→ +226% sales growth after replacing a static catalog with a real-time 3D configurator
→ −40% product return rate for e-commerce clients using AR try-before-you-buy features
→ 3× higher engagement on WebGL Three.js product pages vs. standard pages
→ 5+ startups secured seed & Series A rounds using AR/VR MVP demos we built
→ 30,000+ hours of immersive development | 150+ high-impact projects delivered annually
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As founder of AESTAR - a specialized immersive tech agency with 12 years of experience - I lead a senior team of 3D developers, AR/VR engineers, and AI specialists. We don't just execute tasks; we work as full-cycle strategic partners: diagnosing your business problem, architecting the right immersive solution, and shipping it across Web, Meta Quest, and other platforms.
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🚀 From Idea to Investment-Ready: Startup Roadmap
We've taken 5+ startups from zero to funded. First, we analyze your business model and identify where immersive 3D technology creates the strongest competitive advantage. Then we validate with a rapid PoC, build an investor-ready MVP using Unity, WebGL Three.js, and AI integration capabilities, and prepare your 3D visualization and demo for pitch day. Startups that present interactive AR/VR prototypes - not static slides - close rounds faster.
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🔶 MVP Development & Rapid Market Entry
From concept to investor-ready product in weeks. We combine Unity, React website stack, and WebGL Three.js to ship fast without sacrificing quality or scalability - giving startups a real edge at the demo table. Every MVP is built on production-ready architecture, so scaling after launch requires zero rebuild.
🔶 3D Configurators & Interactive Product Platforms
Static pages kill conversions. Our Unity and WebGL Three.js-powered 3D configurators transform passive browsing into active buying - reducing return rates and accelerating deal closure. From 3D modeling, 3D rendering, and product visualization to final React website integration, we own the entire 3D production pipeline.
🔶 AR & VR Development
From Meta Quest VR training environments to mobile AR try-on tools, we engineer AR VR solutions using Unity and Vuforia that feel natural, perform flawlessly, and scale beyond the demo stage. Our AR VR development covers WebXR, native mobile, and headset platforms.
🔶 AI Integration & Smart Immersive Experiences
We integrate AI-driven personalization, recommendation engines, and computer vision into 3D visualization, AR environments, and immersive 3D experiences. Our AI integration approach gives e-commerce brands and startups a compounding competitive advantage that grows over time.
🔶 Computer Vision & AI-Powered Interactions
We integrate OpenCV, MediaPipe, and TensorFlow into AR.
🔶 Scalable Web Architecture
Every solution we deliver runs on a solid foundation: Next.js, React website architecture, JavaScript, and optimized WebGL Three.js rendering pipelines. Performance, mobile readiness, and stability under high load are non-negotiable.
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🤝 What Clients Say About Working With AESTAR
→ "Deep knowledge of VR/AR - they consistently bring fresh ideas to enrich the experience."
→ "Delivered a complex VR project in 2 weeks, one day ahead of deadline - better than expected."
→ "A dedicated project manager, weekly syncs,"
→ "None of the other teams had the same eagerness to find creative solutions."
Every project includes a dedicated PM, transparent roadmap, and weekly status calls - so you always know exactly where your product stands.
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⭐️⭐️⭐️⭐️⭐️ "AESTAR delivered a high-end immersive experience that exceeded expectations — seamless functionality, stunning 3D visuals, and exceptional attention to performance. Communication was fast, clear, and professional throughout."
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Technology moves fast. We ensure you don't just keep up — but stay ahead of the curve.
🤙 Click "Message" or "Invite" to discuss your vision and build your market-leading immersive solution today.
vr developer | unity | webgl three.js | react website | 3d configurator | ar vr development | next.js | javascript | 3d modeling | meta quest | vuforia | MVP | three.js gsap | html css javascript | openCV | PropTech | fintech | health startup | dental visualization | SaaS | education | Interactive Kiosk
Mobile App Development
Mobile App
Augmented Reality
Virtual Reality
VR Application
AR & VR
Three.js
AR & VR Applications
Unity
AR & VR Development
Visualization
React
3D Rendering
WebGL
JavaScript
Vuforia
3D Modeling
AI Model Integration
OpenCV
Interactive Prototype
Maksym Z.
Kropyvnytskyy, Ukraine
$30/hr
5.0
16 jobs
I started my C# career writing diagnostic software for nuclear power plants. Reliability there wasn't a feature. It was the baseline. That habit never left me, and these days it goes into my Unity work: small, focused tasks, full games, and everything in between.
7 years of C#. PC, mobile, VR. I can jump into an existing project, own a standalone system, or take your idea or GDD all the way to a working MVP: planning, architecture, gameplay, UI, integrations, optimization, testing, and builds you can actually play.
🔹 SOME THINGS I'VE BUILT
• Godly Survivors, an action roguelite released on Steam. I designed and developed it solo, including custom progression, enemy AI with dynamic difficulty, and runtime world generation. I owned its design and development from first concept to launch.
• Expanded a 12-level 3D educational game for kids with new arcade mechanics, story progression, and supporting systems.
• Developed VR/XR apps for Meta Quest and Apple Vision Pro with live 360° video, streamed content, and backend integration.
• Built mobile games and simulators featuring boat physics with water dynamics, time-stop puzzle mechanics, REST APIs, Firebase, and monetization.
• On one optimization job, I cut an app's build size by 5x. I genuinely enjoy profiling and hunting down CPU/GPU bottlenecks.
🔹 WHAT I CAN DO FOR YOU
• Build your game from start to finish: indie titles, MVPs, and vertical slices.
• Design and code gameplay systems: combat that feels right, enemy AI, abilities, inventory, economy, progression, and save systems. I lean on data-driven configs so designers can tune things without touching code.
• Help on the design side too: core loops, balance models, docs a team can implement without guessing, and custom Unity Editor tools when a workflow needs one.
• Take over or extend an existing project: new features, bug fixes, refactoring, third-party integrations, and gameplay or UI polish.
• Profile and optimize for PC, mobile, and VR.
• Handle backend and platform integrations: Firebase, REST APIs, Addressables, IAP, ads, and the SDKs your project needs.
🔹 HOW I WORK
Clear milestones, risks raised early, and playable builds throughout instead of one big reveal at the end. AI speeds up implementation and testing; I do the thinking, shape the architecture, and make the final call. You get honest progress updates, documented changes, and code the next developer won't curse at.
I care about the product, not just the paycheck. Details matter to me. Whether it's a focused fix, an indie MVP, or something bigger (AAA too, assuming you bring the studio 🙂), send me your idea, GDD, current build, or task description, and I'll help turn it into a working result.
C#
Unity
Game Development
Mobile Game Development
Game Development Bug Fix
Game Design
Git
REST API
Steam
Virtual Reality Game
Software Architecture
Oleksandr B.
Odessa, Ukraine
$30/hr
4.9
105 jobs
Senior Unity Developer | Mobile Games | Unity 6 | C# | iOS • Android • WebGL | AR/XR
I help studios build, optimize and ship high-quality Unity games.
With 13+ years of commercial Unity development, I've worked on casual, puzzle and multiplayer games from prototype to live operations. My experience includes projects with over 1 million installs, Steam releases, and long-term support for successful live products.
I'm equally comfortable building new games from scratch or joining existing projects to implement gameplay features, modernize legacy code, optimize performance, fix complex bugs, integrate SDKs, and prepare production-ready releases.
I've also developed AR/XR applications for enterprise clients, including the Royal Air Force and medical training solutions using Microsoft HoloLens.
Selected Projects
• Box Jam! – 3D Puzzle — 1M+ installs on iOS & Android
• Blob Jam – Sort in Space
• Triple Pile 3D
• Word Bend
• Card Match Solitaire
• Astro Lords: Oort Cloud (Steam)
• Bronze Hoof (Steam)
• Crazy Sapper 3D (Steam)
• RAF100 (Royal Air Force) — Top 5 Apple Education Charts
• Medical training application for Microsoft HoloLens
• In the Footsteps of Kings — Innovation Award Winner
Core Expertise
• Mobile Game Development (2D & 3D)
• Gameplay Programming
• Game Architecture
• LiveOps Development
• Performance Optimization
• Unity Version Upgrades
• Legacy Project Modernization
• Bug Fixing & Refactoring
• SDK Integration
• UI / UX
• Editor Tools
• Multiplayer
• WebGL Development
• AR/XR Development
Tech Stack
Unity 6 • C# • .NET • C++ • Unity UI • UI Toolkit • Addressables • DOTween • REST APIs • JSON • Photon PUN • Photon Fusion • Mirror • Firebase • Firebase Analytics • Crashlytics • Remote Config • PlayFab • AdMob • Unity Ads • In-App Purchases • Steamworks • Unity Cloud Build • GitHub Actions • CI/CD • Git • Git LFS • WebGL • AR Foundation • ARKit • ARCore • Vuforia
Why Clients Hire Me
• 13+ years of commercial Unity experience
• Fast onboarding into existing projects
• Strong gameplay and systems programming
• Clean, scalable and maintainable architecture
• Production-ready code with focus on performance
• Clear communication and reliable estimates
• Full-cycle development from prototype to App Store, Google Play and Steam
Available for both short-term and long-term projects.
Game Development
Unity
C#
Gear VR Game
Performance Optimization
Firebase
Android
AI Development
Photon Unity Networking
Virtual Reality
ARKit
Augmented Reality
ARCore
CI/CD
Vuforia
Node.js
.NET Core
ASP.NET
iOS
OpenAI API
Serhii V.
Kropyvnytskyy, Ukraine
$45/hr
4.4
22 jobs
Planned an impressive profile opener, but Upwork’s latest update took my morning hostage. ☕
◼ 𝐀𝐈-𝐝𝐫𝐢𝐯𝐞𝐧 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭 | 𝐎𝐩𝐞𝐧𝐀𝐈 & 𝐂𝐥𝐚𝐮𝐝𝐞 𝐀𝐏𝐈 | 𝐀𝐈-𝐩𝐨𝐰𝐞𝐫𝐞𝐝 𝐚𝐩𝐩𝐬 & 𝐚𝐮𝐭𝐨𝐦𝐚𝐭𝐢𝐨𝐧 | 𝐯𝐢𝐛𝐞 𝐜𝐨𝐝𝐢𝐧𝐠
◼ 10+ years of experience in Unity, AR & VR development
◼ $100K+ Total Earnings
Hello! I’m Serhii, an AR/VR Developer and Unity 3D Engineer specializing in immersive, interactive experiences for games, training, simulations, and enterprise applications. I work with Unity 3D, Virtual Reality (VR), Augmented Reality (AR), and XR technologies to transform ideas into engaging, high-performance digital products.
I focus on building stable, scalable, and optimized AR/VR solutions that work seamlessly across modern devices — from Oculus Quest and HoloLens to Apple Vision Pro and mobile platforms.
Why Work With Me as a Unity / AR / VR Developer
🔹 Innovation Through Practical Development
I don’t experiment for the sake of novelty — I build production-ready AR/VR applications, immersive simulations, and Unity-based games that deliver real value and strong user engagement.
🔹 Unity 3D Expertise
Unity is my core platform. I use Unity 3D to create optimized VR games, AR applications, simulations, and interactive visualizations, focusing on performance, stability, and smooth user experience.
🔹 Cross-Platform AR/VR Solutions
I develop cross-platform AR/VR applications for:
Oculus Quest / Quest 2 / Quest Pro
HTC Vive, Valve Index
Microsoft HoloLens
Mobile AR (ARKit, ARCore)
Apple Vision Pro
WebXR and desktop environments
🔹 Collaborative & Transparent Process
I work closely with clients, product owners, and teams to ensure the final solution aligns with business goals, technical constraints, and user expectations — whether it’s a VR training system, AR marketing app, or Unity game.
🛠️ Core Expertise
Unity 3D Development
Virtual Reality (VR) Development
Augmented Reality (AR) Development
XR / Mixed Reality Applications
Game Design & Game Development
Interactive 3D Simulations
Real-time Visualization
AR/VR Performance Optimization
UI/UX for Immersive Applications
Apple Vision Pro Development
🏆 Real Project Experience
I’ve worked on a wide range of Unity AR/VR projects, from immersive VR games to enterprise-grade training simulations.
One of our solutions is used by KPMG (Top-10 global consulting firm) for large-scale VR training sessions involving multiple teams and 100+ trainees, demonstrating reliability, scalability, and real-world impact.
🌐 Let’s Build Together
If you’re looking for an experienced AR/VR Developer, Unity 3D Developer, or Game Developer who understands both technology and business goals — I’m ready to help.
Let’s turn your idea into a high-quality AR/VR experience built with Unity and modern XR technologies.
Keywords:
AR VR Developer, Unity 3D, Unity Developer, Virtual Reality, Augmented Reality, XR, Mixed Reality, Game Developer, VR Application, AR Application, Oculus Quest, ARKit, ARCore, Vuforia, AR Foundation, Simulation, Training, Visualization, Multiplayer, Unity Analytics, Photon Networking, SteamVR, Firebase, Apple Vision Pro, WebXR
Unity
Game
Game Development
Virtual Reality
Augmented Reality
AR & VR Development
VR Application
Mixed Reality
C#
ARKit
ARCore
3D Modeling
Mobile Game
AR & VR Applications
AR & VR
AI Development
Unreal Engine
Software Development
Meta Quest
Game UI/UX Design
Ievgenii P.
Kharkiv, Ukraine
$40/hr
5.0
64 jobs
I am an AR/VR Solution Architect and Idea Generator with 10+ years of hands-on experience creating immersive 3D, AR, VR, and real-time web solutions.
My primary value lies in transforming raw ideas into clear, viable, and scalable technical concepts. I generate product ideas, define system architecture, choose the right technologies, and design the overall technical vision that turns concepts into real, working products. I stay personally involved in the most critical parts of implementation to ensure that the original idea is executed correctly and reliably.
I specialize in projects where there is no ready-made solution and where strong architectural thinking is required — including AR/VR platforms, interactive simulations, digital twins, product configurators, and experimental real-time 3D applications.
What you can expect:
• Clear product and technical vision from the very first discussion
• Thoughtful architecture built for scalability and long-term use
• Hands-on implementation of core and complex components
• Direct communication with the person responsible for technical decisions
• Production-ready solutions, not just prototypes or demos
Core expertise:
AR / VR / XR
• WebXR, 8th Wall, ZapWorks, Spark AR
• Unity (C#): AR, VR, MR applications
• AR Foundation, ARCore, ARKit, Vuforia, EasyAR
• VR frameworks: XR Interaction Toolkit, VRTK, Oculus SDK
Unreal Engine
• Unreal Engine 4 / 5 (Blueprints & C++)
• Real-time visualization and architectural walkthroughs
• Interactive simulations and product configurators
• CARLA Simulator for autonomous driving and simulation
• Niagara VFX, Sequencer, Metahuman integration
Web & Real-Time 3D
• Three.js, A-Frame, PlayCanvas
• WebGL, GLSL
• React, Vue.js
• Desktop packaging with Tauri and Electron
Backend & System Architecture
• Node.js, PHP, Laravel
• MySQL, PostgreSQL, MongoDB
• Docker, Nginx
• API integration and system design
How I work:
I work directly with clients from the idea stage. I help shape the concept, define the architecture, validate technical assumptions, and personally implement or prototype the most critical parts of the system. My goal is to ensure that the final solution is technically sound, scalable, and aligned with the original vision.
Typical use cases:
• Turning early-stage ideas into technical concepts and prototypes
• Designing architecture for complex AR/VR and 3D systems
• Interactive simulations and digital twins
• 3D product configurators and visualization platforms
• Technical consulting and architecture reviews
My goal is to help you move from an idea to a clear, technically grounded solution that can grow into a real product.
Feel free to book a consultation to discuss your idea, concept, or technical challenge.
Keywords:
AR, VR, XR, WebXR, Unity, Unreal Engine, Three.js, WebGL, Simulation, Digital Twin, Product Configurator, Real-Time 3D, Interactive Visualization, ARKit, ARCore, Vuforia, Mixed Reality, Oculus, HTC Vive, HoloLens
Unity
Augmented Reality
Virtual Reality
Mobile Game
Web Development
3D Modeling
Three.js
React
AR Filters & Lenses
WebGL
AR & VR
AR & VR Development
VR Application
App Development
Vuforia
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