Hire the Best Substance Painter Specialists
in the Philippines

More than 3,000 reviews on G2
Rating is 4.5 out of 5.
4.5/5
of Upwork by G2 peer reviewers
Ramirez J.

Marilao, Philippines

$6/hr
5.0
6 jobs

3D models for games or 3D printing? I can do them all! I'm an enthusiastic and creative 3D Graphic Artist with a passion for crafting immersive gaming experiences. Leveraging a year of experience in 3D modeling, texturing, and sculpting, I bring digital worlds to life using Autodesk Maya, Blender, Substance Painter, and ZBrush. Hire me! Lets talk. #3DGAME #BLENDER #STL #3DART

  • Video Game
  • Tech & IT
  • Modeling
  • Adobe Inc.
  • 3D Game Art
  • Blender
  • 3D Modeling
  • 3D Design
  • Autodesk Maya
  • Adobe Illustrator
  • 3D Art
  • 3D Rigging
Trina P.

Imus, Philippines

$20/hr
4.9
7 jobs

My name is Trina, a professional 3D Artist working in the game development industry. I am based in the Philippines, but I am fluent in the English language and am accustomed to working in different time zones. I enjoy developing small games in Unity in order to expand my knowledge as an artist while learning to work with C# and Shaders to improve overall visuals and feel, while also having significant experience in creating 3D assets based on concept art and references. Software: -Maya -Blender -Substance 3D Painter -Substance 3D Designer -Photoshop -Procreate -Unity Engine Skills: -Knowledgeable on the high-poly to low-poly workflow -Hard surface and organic modeling -Source control asset management (Github, Sourcetree) -Experience with stylized 3D aesthetics -Experience working with procedural and hand-painted textures -Basic familiarity with C# and scripting in the Unity engine -Ability to optimize 3D assets within a set poly budget -Ability to model and texture a 3D asset based on references and concept art Feel free to message me for any questions or inquiries that you may have!

  • 3D Game Art
  • 3D Art
  • 2D Game Art
  • 2D Art
  • Pixel Art
  • Blender
  • Unity
  • UV Mapping
  • 3D Texturing
  • 3D Modeling
  • Low Poly
  • 3D Rendering
  • Game Asset
  • 3D Sculpting
  • 3D Modeling Software
Kevin B.

Manila, Philippines

$25/hr
5.0
50 jobs

I’m Kevin Buenviaje, a 3D technical artist and project lead with 10+ years of production experience creating game-ready and AR/VR-ready assets for studios, agencies, and brands. I specialize in: Clean, production-ready topology (games, cinematics, real-time) Optimized assets for AR / WebAR / real-time engines Photogrammetry & 3D scanning clean-up (retopo, UVs, baking, PBR) End-to-end asset pipelines from concept → model → texture → real-time I currently lead a small 3D team, so I can support: Single hero assets (products, furniture, props, environments) Bulk / catalog work for eCommerce, furniture, and product libraries Ongoing production support as an external 3D/AR content partner 🔧 What I can help you with - Game-ready & AR-ready models Low-poly & mid-poly assets with clean UVs LODs, light mesh, and performance-focused optimization - PBR texturing & lookdev Metal/Roughness workflows for real-time and offline renderers - Photogrammetry & scan clean-up Reality Capture / Metashape pipelines Retopology, UVs, texture baking, and final optimization - Technical art & pipelines Scene optimization for Unreal Engine and real-time viewers Asset naming, folder structures, and repeatable workflows - Project & team coordination Clear communication, version control discipline, and delivery schedules Comfortable bridging artists, developers, and non-technical stakeholders 🧰 Software & Tools Modeling / Sculpting: Autodesk Maya, ZBrush UVs: RizomUV Texturing: Substance 3D Painter Simulation / FX: RealFlow (water & fluid dynamics) Cloth: Marvelous Designer Environment / Foliage: SpeedTree Engines: Unreal Engine Photogrammetry: Reality Capture, Agisoft Metashape Retopo: Wrap 4D & traditional manual retopo workflows Motion Capture: Capture, clean-up, and animation tweaking 🎓 Background Bachelor of Arts, Animation – De La Salle–College of Saint Benilde 9+ years in 3D production, including roles as: 3D Generalist 3D Scan / Photogrammetry Specialist Technical Artist & Team Lead ✅ How I work I focus on clean, predictable assets that plug smoothly into your pipeline. I’m used to taking vague briefs and turning them into clear steps and deliverables. I can scale up with my team for larger batches of assets when needed. 📩 Send me a message with your project brief or sample reference, and I’ll let you know: What’s feasible A clear timeline A realistic scope & approach Let’s build 3D content that works beautifully in games, AR/VR, and real-time experiences.

  • Substance Painter
  • Pixologic Zbrush
  • Houdini
  • Autodesk Maya
  • 3D Printing
  • Photogrammetry
  • 3D Design
  • Augmented Reality
  • Visualization
  • Architectural Rendering
  • iClone
  • 3D Modeling
  • 3D Rendering
  • MarvelousDesigner
  • Virtual Reality
Jefferson I.

Cebu City, Philippines

$10/hr
5.0
19 jobs

I’m a 3D Artist with 7 years of experience creating high-quality, game-ready assets for studios and indie developers. My focus is on producing optimized, PBR-textured models that look great and perform well in Unreal Engine and Unity. ✅ My expertise includes: Game Assets → characters, props, weapons, environments Optimized Topology & UV Mapping → clean meshes ready for animation/game engines High-to-Low Poly Workflow → ZBrush sculpting → Blender retopology PBR Texturing → Substance Painter for realistic materials Baking & Rendering → Marmoset Toolbag for texture maps & presentation I make sure every model is optimized, polished, and ready to drop into your project—saving you time and ensuring top-notch results. If you need a reliable 3D modeler who understands both artistic detail and technical requirements for games, let’s work together to bring your vision to life.

  • Substance Painter
  • 3D Modeling
  • Character Modeling
  • Low Poly
  • High Poly
  • Game Asset
  • Realistic
  • Blender
  • Pixologic Zbrush
  • UV Mapping
Ricci S.

Davao City, Philippines

$30/hr
4.4
26 jobs

Hi! I'm Ricci, an Architect and Designer with a specialization in real-time architectural visualization using Unreal Engine since 2016. With a strong focus on punctuality and creativity, I am dedicated to meeting deadlines and exceeding client expectations. My top priority is ensuring your project goals are met with precision and innovation. I take pride in delivering work of the highest quality and achieving 100% client satisfaction. Services I Offer: 3D Modeling 3D Exterior and Interior Visualization Interactive 3D Walk-through Animations 360-Degree Walk-through Animations Tools of the Trade: I leverage industry-leading software, including 3ds Max, ZBrush, AutoCAD, Unreal Engine, After Effects, and Photoshop, to bring your visions to life. Let’s collaborate to create stunning visual experiences that captivate and inspire.

  • Substance Painter
  • 3D Rendering
  • 3D Modeling
  • 3D Animation
  • Architectural Rendering
  • Product Design
  • Interior Design
  • Level Design
  • Unreal Engine
  • 3D Texturing & Lighting
Craig P.

Naga, Philippines

$30/hr
5.0
43 jobs

Hi, I'm Craig! I am currently working as a freelance 3D and Graphic Artist. I am proficient in Blender, Zbrush, Adobe Substance Painter and Photoshop. Specializes in 3D Environments,product and game assets also UV Mapping, and has experienced Rendering, rigging and doing animation. I can make game-ready asset and 3D print-ready files. I do photo editing for ecommerce and specialize in retouching pictures for ads and i do also 3d modeling for product. let me know if your interested here's my sample's of my work and portfolio.

  • Substance Painter
  • 3D Modeling
  • Adobe Photoshop
  • 3D Rendering
  • 3D Design
  • 3D Printing
  • Blender
  • 3D Game Art
  • 3D Product Rendering
  • 3D Texturing
  • Adobe Inc.
  • 3D Sculpting
  • 3D Rigging
  • Multimedia Design

How it works

Post a job for freePost a job

Tell us what you need. Create your own job post or generate one with AI then filter talent matches.

Hire top talent fast

Consult, interview, and hire quickly, so you can meet the freelancers you're excited about.

Collaborate easily

Use Upwork to chat or video call, share files, and track project progress right from the app.

Payment simplified

Manage payments in one place with flexible billing options. Only pay for approved work, hourly or by milestone.

Don't just take our word for it

How do I hire a Substance Painter Specialist in the Philippines on Upwork?

You can hire a Substance Painter Specialist in the Philippines on Upwork in four simple steps:

  • Create a job post tailored to your Substance Painter Specialist project scope. We'll walk you through the process step by step.
  • Browse top Substance Painter Specialist talent on Upwork and invite them to your project.
  • Once the proposals start flowing in, create a shortlist of top Substance Painter Specialist profiles and interview.
  • Hire the right Substance Painter Specialist for your project from Upwork, the world's largest work marketplace.

At Upwork, we believe talent staffing should be easy.

How much does it cost to hire a Substance Painter Specialist?

Rates charged by Substance Painter Specialists on Upwork can vary with a number of factors including experience, location, and market conditions. See hourly rates for in-demand skills on Upwork.

Why hire a Substance Painter Specialist in the Philippines on Upwork?

As the world's work marketplace, we connect highly-skilled freelance Substance Painter Specialists and businesses and help them build trusted, long-term relationships so they can achieve more together. Let us help you build the dream Substance Painter Specialist team you need to succeed.

Can I hire a Substance Painter Specialist in the Philippines within 24 hours on Upwork?

Depending on availability and the quality of your job post, it's entirely possible to sign up for Upwork and receive Substance Painter Specialist proposals within 24 hours of posting a job description.