Hire the Best Texture Artist Specialists
in India

Clients rate our Texture Artist specialists
Rating is 4.8 out of 5.
4.8/5
Based on 139 client reviews
Monomoy D.

Bangalore, India

$50/hr
5.0
13 jobs

Your 3D Artist for Real-Time Assets for Games, Simulators, and Visualizations I help studios, simulation teams, and indie developers turn complex ideas into production-ready 3D assets that are optimized for performance, realism, and smooth integration into their pipeline — without constant back-and-forth or technical issues. (Currently available for freelance and long-term work.) I don’t just make models — I solve production problems. Whether you need clean, optimized meshes, modular assets that run smoothly in-engine, or realistic aircraft parts with solid UVs and materials, I make sure everything is built to work properly inside real-time engines, not just look good in a viewport. I’m used to working with tight deadlines, incomplete references, and evolving requirements. I know how to ask the right questions, plan the work, and deliver assets that are easy to integrate and maintain. Why clients hire me Game-ready, optimized assets with clean topology and efficient UVs High-quality texturing and materials that hold up even in close-ups Strong understanding of real-time pipelines, trims, decals, and LODs Experience on AAA titles and flight simulation projects Clear communication and reliable delivery What I deliver Aircraft interiors and exteriors for simulators Modular environments and props High-poly to low-poly game assets 3D assets for product and technical visualization Decals, trim sheets, and tileable materials What clients say “Excellent work provided by Monomoy. His communication is excellent and he replies quickly with suggestions that make the project better. The textures based on real-world buildings looked realistic and were exactly what we needed. The project was completed successfully and we will continue working with him.” Highlights Top Rated on Upwork Worked on Microsoft Flight Simulator (2024), Alan Wake 2, and other AAA titles Nearly 7 years of studio and freelance experience If you’re tired of re-doing assets or fixing files from other artists, I can help. Send me a message and let’s make your project smoother, faster, and better.

  • 3D Texturing
  • 3D Modeling
  • Autodesk 3ds Max
  • Autodesk Maya
  • Substance Painter
  • Unreal Engine
  • Marmoset Toolbag
  • Texturing & Shading
Debjit D.

Kolkata, India

$26/hr
4.9
168 jobs

3D Asset Artist | AAA Games & Film | 11+ Years Experience I’m a Senior 3D Artist with 11+ years of experience across AAA games, VFX, and CG animation, delivering high-quality assets for professional production pipelines. I've contributed to projects including Sonic 2, Detective Pikachu, Call of Duty: Cold War, and FIFA 2022, consistently maintaining a 5-star client track record on Upwork. I specialize in creating: Characters Vehicles Weapons Props Game-ready and cinematic assets - from concept art, scans, or creative briefs. Expertise High-poly sculpting & hard-surface modeling Retopology & scan cleanup PBR texturing, UV mapping & look development Game-ready optimization & 3D print prep Realistic and stylized workflows Software Maya, ZBrush, Substance Painter, Mari, Mudbox, and Marvelous Designer. Focused on delivering production-ready assets with strong artistic quality, clean topology, and efficient workflows for games, film, and realtime applications.

  • 3D Texturing
  • 3D Modeling
  • 3D Design
  • 3D Texturing & Lighting
  • Digital Art
  • 3D Game Art
  • Game Background & Environment
  • Adobe Substance 3D
  • Character Modeling
  • 3D Sculpting
  • Texturing & Shading
  • Prop Design
  • 3D Rigging
  • AI Image Generator
  • AI Content Creation
Ajoy D.

Bengaluru, India

$10/hr
5.0
7 jobs

Hello! I'm a passionate 3D artist with 5 years of experience in modeling and texturing for products and games. My goal is to provide top-notch services tailored to your graphic needs. Skills: Versatile style adaptation Texturing & PBR textures Low-poly modeling (buildings, props, weapons, environments) High-poly modeling & normal map baking Optimal UV mapping Simple animation in Maya & Blender CAD modeling with Fusion 360 STL file preparation for 3D printing Feel free to reach out with any questions. Looking forward to working on your project!

  • 3D Texturing
  • 3D Modeling
  • Adobe Photoshop
  • 3D Animation
  • Game Asset
  • Realistic
  • Low Poly
  • Unreal Engine
  • Autodesk Maya
  • Substance Painter
  • Pixologic Zbrush
  • MarvelousDesigner
Tanishq S.

Faridabad, India

$20/hr
5.0
19 jobs

3D Artist | Digital Illustrator | Product & Character Visualization I’m a skilled 3D artist and digital illustrator with experience in product rendering, character modeling, and texturing for real-time and pre-rendered applications. My expertise spans across Blender, ZBrush, Substance Painter, and Unreal Engine, allowing me to create high-quality assets optimized for marketing, branding, 3D printing, and gaming. What I Specialize In: ✔ Product Visualization & Rendering – Photorealistic 3D renders for e-commerce, marketing, and branding. ✔ Character & Creature Design – High-detail modeling and texturing for animation, games, and collectibles. ✔ 2D to 3D Conversions – Transforming illustrations into optimized 3D assets. ✔ 3D Printing & Optimization – Preparing models for manufacturing and digital sculpting. ✔ PBR Texturing & Material Creation – Realistic and stylized textures for Unreal Engine and Unity. Why Work With Me? ✔ Strong understanding of anatomy, lighting, and composition for professional-grade visuals. ✔ Experience with branding and marketing-focused 3D content. ✔ Ability to create seamless, optimized assets while maintaining artistic quality. ✔ Detail-oriented approach with a focus on efficient workflows and real-time optimization. Let’s collaborate to bring your characters, products, and environments to life with high-quality visuals. Looking forward to working with you!

  • Character Modeling
  • 3D Art
  • 3D Sculpting
  • Game Asset
  • 3D Printing
  • Texture Mapping
Ekam A.

Ludhiana, India

$25/hr
5.0
18 jobs

I am a 3D Artist with a strong background in 3D modeling and rendering. With more than 5 years of experience, I am well-equipped to bring your ideas to life with creativity and precision. My main area of specialization is character creation. I also do environment and object modeling, Hard Surface, digital sculpting, texturing, rigging game animation and vfx for games. EXPERT LEVEL IN: - 3d model - 3d Render - 3d sculptures - 3d designs Products - 3d low poly - 3d game art - 3d cloth design - 3d characters and environments - 3d Abstract art - Video editing I worked as a 3D Modeler and Character Artist for different projects so I have a good background in low poly and high poly modeling, sculpting, optimizing, retopology, baking, and texturing. I'm flexible with my working hours and am happy to work closely with any existing freelancers you work with. I look forward to hearing from you!

  • Autodesk Maya
  • Blender
  • Pixologic Zbrush
  • Adobe Photoshop
  • Gaming
  • Product Design
  • Substance Painter
  • 3D Product Rendering
  • NFT Character
  • Character Design
  • 3D Animation
  • NFT Art
  • Adobe Illustrator
Sumit S.

Dehra Dun, India

$35/hr
4.9
20 jobs

I’m a CG Artist with over 13 years of experience, including 7 years working in production on AAA, AA, and indie games. Over the years I’ve had the opportunity to contribute to projects of all scales, from smaller indie titles to large productions like PUBG, Synthetik 2, Scanmatter, and World BLD. My expertise covers creating any 3D assets for video games and animated films, using industry-standard tools such as Maya, 3ds Max, ZBrush, and Unreal Engine. Whether it’s environments, props, characters, or Animation combat, I focus on delivering high-quality, optimized assets tailored to each project’s needs. I enjoy collaborating with individuals and studios to bring ideas to life through original and creative artwork. My goal is always to combine artistic vision with technical precision, ensuring that every asset not only looks great but also works seamlessly within the pipeline. If you’re looking for someone reliable, detail-oriented, and passionate about turning concepts into polished results, I’d be glad to help bring your project forward. Looking forward to working together.

  • 3D Texturing
  • Autodesk Maya
  • Autodesk 3ds Max
  • 3D Modeling
  • Game Art
  • Game Asset
  • Blender
  • Game Development
  • Substance Painter
  • 3D Rigging
  • Game Design

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