Hire the Best Texture Artist Specialists

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Rating is 4.8 out of 5.
4.8/5
Based on 2,212 client reviews
Hieu H.

Hanoi, Vietnam

$18/hr
5.0
20 jobs

I am a 3D Game Artist specializing in 3D GAME & 3D PRINTING and LEVEL DESIGN. With a strong focus on stylized art and hand-painted textures, I have participated in various AAA and mobile game projects, bringing characters, environments, and props to life with attention to detail and storytelling. Here, briefly, what I can bring to you: ⭐3D game Art stylized, hand-painted, realistic ⭐Level design, Environment 3D model ⭐ Roblox Asset Creator ⭐Character 3D model ⭐Prop 3D model ⭐3D game Lowpoly ⭐ Sculpt high-poly model ⭐Vehicle 3D model ⭐HardSurface 3D model I'm passionate about delivering high-quality, immersive visuals that enhance gameplay experiences. With many years of experience in 3d outsourcing, I can adapt quickly to different projects and a scientific, flexible workflow.

  • Game
  • Game Art
  • 3D Modeling
  • Texture Mapping
  • Concept Design
  • Game Asset
  • Game Prop
  • 3D Design
  • Rendering
  • Material Design
  • AR & VR
  • Texture Pattern
  • Level Design
Debjit D.

Kolkata, India

$24/hr
4.9
160 jobs

3D Asset Artist | AAA Games & Film | 11+ Years Experience I’m a Senior 3D Artist with 11+ years of experience across AAA games, VFX, and CG animation, delivering high-quality assets for professional production pipelines. I've contributed to projects including Sonic 2, Detective Pikachu, Call of Duty: Cold War, and FIFA 2022, consistently maintaining a 5-star client track record on Upwork. I specialize in creating: Characters Vehicles Weapons Props Game-ready and cinematic assets - from concept art, scans, or creative briefs. Expertise High-poly sculpting & hard-surface modeling Retopology & scan cleanup PBR texturing, UV mapping & look development Game-ready optimization & 3D print prep Realistic and stylized workflows Software Maya, ZBrush, Substance Painter, Mari, Mudbox, and Marvelous Designer. Focused on delivering production-ready assets with strong artistic quality, clean topology, and efficient workflows for games, film, and realtime applications.

  • 3D Texturing
  • 3D Modeling
  • 3D Design
  • 3D Texturing & Lighting
  • Digital Art
  • 3D Game Art
  • Game Background & Environment
  • Adobe Substance 3D
  • Character Modeling
  • 3D Sculpting
  • Texturing & Shading
  • Prop Design
  • 3D Rigging
  • AI Image Generator
  • AI Content Creation
Andrii M.

Vinnytsya, Ukraine

$27/hr
5.0
45 jobs

👋 Hi! My name is Andrii, and I’m a 3D artist with a strong focus on realistic and game-ready models created in Blender — optimized for Unreal Engine, Unity, 3D printing, and e-commerce presentation. 🔧 My Core Skills: -Low/mid poly modeling with clean and efficient topology -Baking high poly detail into optimized low poly assets -UV unwrapping and PBR texturing using Substance Painter -Product modeling for e-commerce (bottles, packaging, accessories, cosmetics) -High-quality mockups and renders for product catalogs and marketplaces - Character and prop creation for games and AR/VR -Rigging and animation-ready assets -STL-ready models for 3D printing with clean geometry and correct scale 🛒 E-commerce Focus: -I create realistic, clean, and optimized 3D product models and mockups -I support clients with CGI renders for online shops, Amazon, Shopify, etc. -I ensure brand consistency and visual clarity across product lines 💡 Why Clients Choose Me: -Detail-oriented and quality-focused work -Fast, reliable, and deadline-respecting -Flexible with different visual styles and technical needs -Experienced in both real-time rendering and offline rendering pipelines -Clear communication and long-term collaboration mindset 📈 Let’s work together — whether you need a game asset, a detailed product mockup for your store, or a printable 3D model — I’m ready to help you bring your ideas to life! 📈 I'm looking for long-term collaborations with clients who need a reliable and dedicated 3D specialist. Let’s bring your ideas to life with professional 3D solutions!

  • 3D Modeling
  • 3D Animation
  • 3D Game Art
  • Modeling
  • Game Asset
  • Realistic
  • Blender
  • Substance Painter
  • Pixologic Zbrush
  • 3D Printing
  • Level Design
  • Unreal Engine
  • Marmoset Toolbag
  • Unity
  • Rendering
Saskia I.

Bantul, Indonesia

$6/hr
5.0
1 jobs

🏆 Rising Talent 3D Artist | Blender Specialist | Creating Photorealistic Product Renders, 3D Animations, Character Rigging, Low & High Poly Game Assets, 3D Printable Models, and Architectural Visualizations for brands, startups, game developers, and creative businesses worldwide. I’m Saskia Iffatul, a 3D Artist & Animator with over 2 years of experience in Blender 3D and an animation education background from an art school in Indonesia. I have successfully completed 50+ projects across advertising, gaming, e-commerce, animation, architecture, industrial visualization, and 3D printing industries. Although I’m new to Upwork, I’m not new to the 3D industry. I have worked on multiple projects outside the platform and successfully completed my first Upwork project with a 100% Job Success Score. As a growing freelancer on Upwork, I put extra attention into every project because I’m focused on building a long-term professional reputation through high-quality work, strong communication, and reliable service. My goal is not simply to complete tasks, but to help clients create visuals that are both technically accurate and commercially impactful. I focus on clean topology, realistic materials, cinematic lighting, optimized workflows, and production-ready assets suitable for rendering, game engines, advertising, and 3D printing. ⚡ SERVICES I PROVIDE 🛍️ Product Rendering & Advertising • Photorealistic product visualization • 3D commercial ads & social media renders • Packaging mockups & branding compositions • White background renders for e-commerce • Product visuals for startup pitch decks & presentations 🎮 Game Asset Creation • Low-poly game-ready assets • High-poly hero assets & sculpting • Stylized and realistic asset packs • Modular environments, props, vehicles & sci-fi assets • Hard surface modeling — weapons, mechs, gadgets & vehicles • Organic modeling — characters, creatures & environments • PBR texturing workflow • Clean UV unwrapping & optimized texture usage • FBX/OBJ/GLTF export ready for Unity, Unreal, Godot, and other engines 🎬 3D Animation • Product spin animations • 360° showcase animations • Cinematic product presentations • Loop animations for ads & social media content 🦴 Character & Asset Rigging • Character rigging • Shape keys & facial setup • Mechanical/prop rigging 🖨️ 3D Printing Models • Print-ready STL/OBJ files • Manifold & watertight topology • Miniatures, action figures & functional parts • Optimized for FDM & resin printing workflows • Articulated print-in-place designs ⚙️ Hard Surface & Technical Modeling • Mechanical parts & industrial product modeling • CAD conversion & clean retopology • Exploded view & technical illustrations • Animation-ready hard surface setups • Engineering visualization & technical presentations 🏠 Architectural Visualization • Photorealistic interior & exterior rendering • Walkthrough animations • 360° panorama visualization • Cinematic lighting & material studies 🛠️ SOFTWARE & WORKFLOW Blender (Cycles & Eevee) • CorelDRAW • Adobe After Effects • AI-assisted workflow for faster concept exploration and iteration. 💎 WHY CLIENTS WORK WITH ME ✅ Rising Talent 3D Artist with 100% Job Success ✅ Successfully completed 50+ projects across multiple industries ✅ Competitive pricing with professional-quality results ✅ More attention to detail and personalized project care ✅ Fast communication & regular progress updates ✅ Flexible with feedback and revisions ✅ Clean & optimized topology for rendering, games, and 3D printing ✅ 4K–16K high-resolution rendering capability ✅ Experienced in workflows from low-poly assets to AAA-quality models ✅ Focused on building long-term client relationships, not just completing one project I believe strong work quality, consistency, professionalism, and real production experience matter more than simply the number of completed jobs shown on a profile. When clients work with me, they receive dedication, reliability, and a genuine commitment to delivering the best possible result. 🎯 CLIENTS I WORK WITH E-commerce brands • Amazon & Shopify sellers • Indie & studio game developers • Animation studios • Advertising agencies • Product startups • Industrial designers • 3D printing businesses • Architects & interior designers • Prototype creators • Engineering companies 📩 LET’S BUILD SOMETHING AMAZING Feel free to send your brief, sketches, storyboard, concept art, reference images, or even simple phone photos — I’ll respond with a clear workflow plan, timeline, and pricing estimate. If you’re looking for a 3D Artist who understands both technical precision and commercial-quality visuals — from product renders and animations to game assets and 3D printable models — I’d love to discuss your project.

  • 3D Modeling
  • 3D Avatar
  • 3D Model
  • 3D Animation
  • 3D Floor Plan
  • 3D Game Art
  • 3D Texturing & Lighting
  • Game Asset
  • 3D Architectural Rendering
  • 3D Art
  • Graphic Design
Dung N.

Ho Chi Minh City, Vietnam

$20/hr
4.7
28 jobs

Hi, I'm Dung (Dunx). I'm a 3D Artist specializing in realistic game props, using Blender as my primary tool. I offer a full modeling and texturing pipeline for game-ready assets, optimized for real-time engines like Unity and Unreal Engine. Whether you need weapons, tools, industrial objects, electronics, or furniture, I can help bring them to life with high-quality detail and performance in mind. ✅ What I deliver: • Low-poly 3D modeling with clean topology • UV unwrapping and layout for efficient texturing • High-quality **PBR texture maps**: BaseColor, Roughness, Metallic, Normal, AO • Baking from high-poly to low-poly (if needed) • Game-ready exports: FBX, OBJ, GLB • Consistent naming, hierarchy, and organized file delivery 🛠️ Tools I use: • Blender, Maya, Zbrush (modeling, UV, baking) • Substance Painter (PBR texturing) My focus is on detail, realism, and optimization. I work with both indie developers and studios to create assets that look great and run smoothly in-game. Let’s work together to bring your game world to life!

  • 3D Texturing
  • Blender
  • 3D Modeling
  • 3D Game Art
  • 3D Vehicle Modeling
  • Game Art
  • Game Prop
  • Game Asset
  • Substance Painter
  • 3D Art
  • 3D Texturing & Lighting
  • 3D Model
Eli D.

Maracay, Venezuela

$18/hr
5.0
6 jobs

⭐⭐⭐⭐⭐ 𝗘𝗫𝗣𝗘𝗥𝗧 𝗪𝗢𝗥𝗞 + 𝗤𝗨𝗜𝗖𝗞 𝗧𝗨𝗥𝗡𝗔𝗥𝗢𝗨𝗡𝗗 3D artist specializing in characters, with experience in AAA projects and mobile games. My work ranges from high-resolution sculpting and retopology to PBR map generation and optimization for real-time engines. I am proficient in tools such as ZBrush, Substance Painter, Blender/Maya, Marmoset Toolbag, and Unreal/Unity, ranging from high-resolution modeling and retopology to the production of materials and maps ready for integration. I am a motivated, consistent, and responsible person; I enjoy continuous learning and developing more efficient techniques and workflows so that each character has a strong visual presence and performs well in production. I am always open to new creative challenges and collaborations within the video game industry.

  • 3D Texturing
  • 3D Design
  • 3D Modeling
  • Pixologic Zbrush
  • Blender
  • 3D Art
  • 3D Game Art
  • Substance Painter
  • Character Modeling
  • Cartoon Character
  • 3D Model
  • 3D Sculpting
  • 3D Clothing Design
  • 3D Printing
  • 3D Avatar

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