Hire the Best Texture Artist Specialists
in Pakistan

Clients rate our Texture Artist specialists
Rating is 4.8 out of 5.
4.8/5
Based on 207 client reviews
Akshay K.

Karachi, Pakistan

$5/hr
5.0
2 jobs

Hello, and welcome to my profile. I’m Akshay Kumar, a Senior 3D Artist with 3+ years of experience specializing in 3D modeling, texturing, UV unwrapping, and rendering. I focus on creating clean, production-ready assets for games, eCommerce, and 3D printing workflows. My approach is simple: clean topology, accurate detail, and assets that are ready to use without extra fixes. What I work on: High-quality 3D modeling (stylized, realistic, lowpoly, and printready) Game-ready assets optimized for real-time performance 3D printing models with correct scale and clean geometry Detailed prop creation for games and cinematics Retopology for clean, efficient mesh flow UV unwrapping and PBR texturing for production use Tools I use: Blender, Autodesk Maya, 3ds Max, Substance Painter, Marmoset Toolbag, Photoshop I’m always open to serious projects where quality and detail matter. If you’re looking for reliable production-ready 3D work, feel free to reach out.

  • 3D Texturing
  • Autodesk Maya
  • Adobe Photoshop
  • 3D Modeling
  • Substance Painter
  • Marmoset Toolbag
  • 3D Rendering
  • Blender
  • 3D Product Rendering
  • AR & VR
  • Lumion
  • Autodesk 3ds Max
  • Game Art
Ayaz H.

Kohat, Pakistan

$20/hr
5.0
2 jobs

I help game studios and indie developers create clean, optimized, game-ready 3D props for Games. With 10 years in the gaming industry, I specialize in hard-surface and prop modeling with a strong focus on clean UVs, mesh cleanup, retopology, and optimization. I create stylized and realistic assets using procedural and hand-painted texturing, and handle baking, lighting and ensure everything is game-ready and performant. Specialization includes: ✔️Hard-surface & prop modeling ✔️UV unwrapping, cleanup, and layout optimization ✔️Retopology and optimization for game performance ✔️Cleanup and retopology of scanned 3D meshes ✔️Procedural and hand-painted texturing ✔️Stylized and realistic assets ✔️Baking, lighting To maintain high quality and efficiency, I focus exclusively on prop and technical asset production and do not offer character modeling, animation, or full environment creation. If you’re looking for reliable, performance-ready 3D props that fit cleanly into your production pipeline, I’d be glad to help

  • 3D Texturing
  • 3D Modeling
  • UV Mapping
  • Substance Painter
  • Prop Design
  • Unity
  • Texture Mapping
  • Baking
  • 3D Game Art
  • Topology Optimization
  • Autodesk 3ds Max
  • Marmoset Toolbag
  • Blender
  • Simulation Game
  • 3D Art
  • 3D Design
  • 3D Model
  • 3D Modeling Software
  • 3D Texturing & Lighting
Jamil R.

Lahore, Pakistan

$25/hr
5.0
9 jobs

I’m Jamil, a professional 3D Game Artist specializing in game-ready assets, props, characters, weapons, vehicles, environment kits, and stylized/realistic 3D asset packs for Unity and Unreal Engine. With 5+ years of experience, I create optimized 3D models for games, AR/VR, real-time experiences, and interactive projects. My work focuses on clean topology, efficient UVs, PBR textures, proper scale, and engine-ready delivery so developers can easily use the assets in production. 🔹 What I Offer Game-ready 3D props and asset packs Realistic 3D game assets for Unity and Unreal Engine Stylized low-poly game assets and environment props 3D characters for games, Unity, and Unreal FPS weapons, hard-surface models, and equipment assets 3D vehicles, cars, and mechanical game assets Modular environment kits and level-design assets Retopology and optimization of scan, AI, or CAD models into game-ready assets UV unwrapping, PBR texturing, and clean file organization Optimized assets for mobile, PC, AR/VR, and real-time use 🛠 Tools & Software Blender ZBrush Autodesk 3ds Max Plasticity for hard-surface/CAD-style modeling Substance Painter Photoshop Unity Unreal Engine 🚀 Why Work With Me I help game developers, indie studios, and creative teams turn their ideas into polished, optimized, and production-ready 3D assets. Whether you need a single game prop, a weapon model, a character, a vehicle, or a full environment asset pack, I can create assets that are visually appealing and technically ready for game engines. Every project is delivered with attention to detail, clean topology, correct scale, optimized polygons, proper UVs, and high-quality textures. My goal is to provide 3D assets that not only look good but also perform well inside Unity, Unreal Engine, or other real-time platforms. 🕹 Industries & Project Types Game Development Indie Games Mobile Games PC & Console Games AR/VR Experiences 3D Environment Design FPS and Weapon Assets Stylized and Low-Poly Games Realistic Game Asset Production 📦 File Delivery Includes FBX / OBJ / STL / GLB formats Game-ready mesh with clean topology UV unwrapped model PBR texture maps Optimized polygon count Unity or Unreal-ready assets 3D preview renders Commercial usage license, if required 📩 Let’s Work Together

  • 3D Texturing
  • Photogrammetry
  • 3D Scanning
  • Optimization Modeling
  • UV Mapping
  • Environment
  • 3D Modeling
  • Baking
  • Photorealistic Rendering
  • 3D Model
  • 3D Art
  • 3D Game Art
Hafiz Haris B.

Karachi East, Pakistan

$22/hr
4.9
17 jobs

I help game studios, indie developers, and creative teams bring projects to life through high-quality, game-ready 3D art optimized for Unreal Engine and Unity. Senior 3D Game Artist with 12+ years of experience specializing in environment art, hard-surface props, and modular asset pipelines for AAA and indie titles. My specialization is creating clean, efficient, and visually strong assets with a focus on performance, scalability, and engine compatibility. What I deliver: ✔ Environment Art & Modular Kits ✔ Hard Surface Props, Weapons & Vehicles ✔ Stylized & Realistic Game Assets ✔ PBR Texturing & Material Creation ✔ Low/High Poly Modeling & Retopology ✔ Unreal Engine 5 & Unity-Ready Assets ✔Digital Twins & VR Training Simulations Technical Pipeline: ZBrush · 3ds Max · Blender · Substance Painter · Marmoset Toolbag · Photoshop Why clients choose me: ✔ 12+ years of professional 3D production experience ✔ Strong understanding of real-time optimization and engine constraints ✔ Clean topology, efficient UVs, and production-ready workflows ✔ Reliable delivery with clear communication and milestones I also bring experience from industrial real-time simulation projects, which adds an engineering-level approach to optimization, precision, and performance. If you need a senior artist who can deliver game-ready assets that work in real production environments, let’s talk.

  • 3D Game Art
  • 3D Modeling
  • Low Poly
  • Texturing & Shading
  • Unity
  • Game Asset
  • UV Mapping
  • Character Modeling
  • Game Prop
  • Pixologic Zbrush
  • Game Background & Environment
  • High Poly
  • Substance Painter
  • Game Development
  • Unreal Engine
Irfan A.

Lahore, Pakistan

$25/hr
5.0
22 jobs

Hello and Welcome to my Profile! 🔥 Senior 3D Model creation Specialist ⏱ 6+ Years of Experience in 3D Models 💎 Skilled in Blender & Substance Painter 🎨 100% Client Satisfaction 🚀 High-Quality 3D Models and Renders I will create 3D Models and Renders for games to be used in Unreal and Unity game engines. Model creation for games requires a deeper knowledge of 3d Modelling, UV unwrapping, Texturing, Rigging and much much more. Let me help you create the best looking 3d asset for your game. ✅High quality 3d model creation both high and low poly ✅Clean, optimized, production-standard models ✅4k texture sets PBR workflow ✅Humanoid and non-character rigging ✅HD to 4k renders ✅Fast communication + reliable delivery • Services Not Included (Mobile game development or any aspect related to coding is not covered in this service) • The models will be created based on references or concept art you send me. I can advice you about the approach you want for the model and where will you use it. Looking forward to working with you! Regards Irfan

  • 3D Texturing
  • 3D Modeling
  • Blender
  • UV Mapping
  • 3D Design
  • Game Design
  • 3D Rendering
  • 3D Printing
  • 3D Model
  • Game Asset
  • 3D Rigging
  • 3D Art
  • Unity
  • 3D Animation
  • Graphic Design
Saqib H.

Karachi, Pakistan

$30/hr
4.9
17 jobs

More than 12 years of experience. I can provide:- - Low poly 3d models for web based games, mobile games or for console games. - High-quality 3d models and rendering for Architecture or Environments. ( 3d Animations if needed) - High-quality models for Product Visualization or Promotional Ads. ( 3d Animations if needed). - High-quality Game Assets and Environments. ( Realistic + Stylized Both) (Unreal + Unity) - Hard surface models, for example (guns, vehicles, etc.) - Realistic architecture scene. - Team of Talented developers that can work on your game . (Unity, Unreal) Other than that:- I can also edit Photographs, Create Digital illustrations in Photoshop. Skilled in:- I am Highly skilled in Blender, Photoshop, Z-brush, Quixel Mixer , Substance painter

  • Blender
  • 3D Animation
  • Adobe Photoshop
  • Unreal Engine
  • 3D Vehicle Modeling
  • Game Development
  • 3D Game Art
  • 3D Product Rendering
  • Photorealistic Rendering
  • 3D Modeling
  • 3D Rendering
  • Three.js
  • 3D Model
  • Unity
  • Character Modeling

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