Hire the Best Texture Mapping Specialists
in Pakistan

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Ahmar A.

Lahore, Pakistan

$45/hr
5.0
1 jobs

Are you struggling with low framerates, heavy 3D assets, or complex VR and WebGL deployments? I am a Lead 3D Technical Artist and ArchViz Expert specializing in Unreal Engine 5, Unity, and bridging high fidelity rendering with real time performance. My Expertise Includes: ► Technical Art & Optimization: Extreme draw call reduction, texture atlasing, static batching, and GLTF/GLB compression. If your Unreal, Unity, or Three.js scene is lagging, I can fix it. ► Architectural Visualization & Digital Twins: Transforming raw CAD/BIM data into photorealistic AAA-quality real estate, interactive dollhouses, and custom 360° walkthroughs using 3ds Max, V-Ray, and Corona. ► Metaverse & World Building: Architecting massive, multi-kilometer multiplayer environments, custom UMA character systems, and optimized dynamic crowds. ► Full-Stack 3D Tooling: Unreal Engine 5 (Nanite/Lumen), Unity (URP/HDRP), 3ds Max, ZBrush, Substance Painter, Marvelous Designer, and Enscape. From initial sketches and dense Revit plans to flawlessly optimized assets ready for global deployment, I can single-handedly manage your entire technical and artistic pipeline. Let's build a visual experience that looks breathtaking and runs flawlessly.

  • 3D Rendering
  • Performance Optimization
  • AR & VR
  • 3D Architectural Visualization
  • Unreal Engine
  • Unity
  • WebGL
  • 3D Modeling
  • Game Background & Environment
  • Substance Painter
  • Pixologic Zbrush
  • Autodesk 3ds Max
  • Technical Design
  • Digital Art
  • Optimization Modeling
Muhammad A.

Lahore, Pakistan

$25/hr
4.9
21 jobs

💎 𝐓𝐨𝐩 𝐑𝐚𝐭𝐞𝐝 𝐎𝐧 𝐔𝐩𝐰𝐨𝐫𝐤 🔹 7+ years of experience in 3D Modeling, CGI & Rendering 🔹 Photorealistic product visuals, cinematic animations & game-ready assets 🔹 Expert in Blender, Unreal Engine 5, ZBrush, Maya & Substance Painter 🔹 Trusted by brands across gaming, e-commerce, film & advertising 𝐖𝐡𝐚𝐭 𝐈 𝐂𝐚𝐧 𝐃𝐨 𝐅𝐨𝐫 𝐘𝐨𝐮? Hi, I'm a CGI artist and 3D specialist with 7+ years of experience creating high-quality 3D models, photorealistic renders, cinematic animations, and game-ready assets for studios, brands, and creators worldwide. Whether you're a product brand that needs scroll-stopping CGI ads, a game studio that needs polished characters and environments, or a creative agency looking for a reliable 3D partner — I deliver assets that are visually stunning, technically clean, and built to production standards. From a single hero render to a full animation pipeline, I treat every project with the same level of craft and care. 𝐖𝐡𝐲 𝐂𝐡𝐨𝐨𝐬𝐞 𝐌𝐞? 7+ years delivering 3D work across games, advertising, film, and product visualization Full pipeline expertise: modeling → sculpting → texturing → lighting → rendering → delivery Game-ready asset production for Unreal Engine 5 and Unity pipelines Cinematic CGI and VFX product animations for e-commerce and social media Hard surface, organic, character, environment — no specialty left behind Clean file delivery, clear communication, and deadlines respected every time 𝐒𝐤𝐢𝐥𝐥 𝐒𝐞𝐭 🔹 3D Product Modeling & Visualization 🔹 3D Character Modeling, Sculpting & Rigging 🔹 Hard Surface & Environment Modeling 🔹 Photorealistic & Cinematic Rendering 🔹 CGI & VFX Animations for Ads & Social Media 🔹 3D Texturing, Shading & Lighting 🔹 Game Art, Game-Ready Assets & Environment Design 🔹 3D Motion Graphics & Product Animation 🔹 Architectural & Interior/Exterior Visualization 🔹 Automotive Modeling & Rendering 🔹 Procedural Modeling & VFX Simulations (Houdini) 𝐒𝐨𝐟𝐭𝐰𝐚𝐫𝐞 🔹 Blender 🔹 Unreal Engine 5 🔹 Maya 🔹 ZBrush 🔹 Cinema 4D 🔹 Houdini 🔹 Substance Painter & Substance Designer 🔹 Adobe After Effects & Photoshop 📩 Send me a message and let's talk about how I can bring your vision to life!

  • Texture Mapping
  • 3D Modeling
  • 3D Animation
  • 3D Rendering
  • CGI
  • Unreal Engine
  • Pixologic Zbrush
  • Autodesk Maya
  • Substance Painter
  • Character Modeling
  • 3D Design
  • Visual Effects
  • 3D Art
  • Character Animation
  • Environmental Design
  • Houdini
  • Motion Graphics
  • Maxon Cinema 4D
  • Blender
Muhammad A.

Lodhran, Pakistan

$10/hr
4.9
208 jobs

I’m a professional 3D Artist & Technical Artist specializing in 3D Modeling, Photorealistic Product Rendering, Game-Ready Assets, and 3D Visualization. I help businesses, game studios, and product brands turn ideas, CAD files, sketches, and references into high-quality, production-ready 3D assets and photorealistic visuals. **CORE SERVICES** • 3D Modeling: Hard Surface, Organic, Low/Mid/High Poly, CAD-Based Modeling • Product Visualization: Photorealistic Product Rendering, Studio Lighting, Materials & Texturing • Game Assets: Optimized Low-Poly Assets, Retopology, UV Mapping, PBR Texturing, Unity/Unreal Integration • Technical Art: Asset Optimization, Clean Topology, UVs, Baking & Performance Optimization • 3D Printing: STL Cleanup, Mesh Repair, Retopology & Print-Ready Models • Animation: Product Animation, Object Animation & Character Animation • Photogrammetry: 3D Scan Cleanup, Retopology & Optimization **SOFTWARE** • 3D: Blender, Maya, 3ds Max, Fusion 360, SolidWorks, Cinema 4D • Game Engines: Unity, Unreal Engine • Texturing: Substance Painter • Rendering: Cycles, Redshift & PBR Workflows • Post-Production: After Effects, Adobe Premiere **WHY WORK WITH ME?** • High-Quality 3D: Clean modeling, realistic materials, lighting and presentation. • Technical Expertise: Optimized topology, UVs, textures and game-ready assets. • Versatile Workflow: From CAD and 3D scans to final renders or real-time assets. • Reliable Communication: Clear updates, attention to detail and professional delivery. Whether you need a photorealistic product render, detailed 3D model, optimized game asset, 3D-printable model, or complete 3D visualization, I can take your project from concept to final delivery.

  • 3D Rendering
  • 3D Modeling
  • 2D Animation
  • 3D Product Rendering
  • Character Modeling
  • 2D Art
  • Game Asset
  • 3D Animation
  • Game Art
  • Character Animation
  • Blender
  • Unity
  • Autodesk Maya
  • Video Editing
  • AR & VR
  • 3D Rigging
  • Low Poly
  • 3D Texturing & Lighting
  • Game Design
Hamza D.

Lahore, Pakistan

$15/hr
5.0
41 jobs

⭐ Senior 3D Game Artist | Unity | Unreal | Godot | Roblox | Art lead⭐ Hey! I’m Hamza, Senior 3D Game Artist and developer specializing in production-ready assets. I help developers and studios create solid, optimized game art and scalable code that actually works in real-time. If you’ve ever dealt with assets that look great in renders but tank your frame rate, or scripts that break under edge cases I completely get it. My focus is doing the job right from the start, delivering clean topology and reliable logic you can plug straight into your engine without the headaches. 🔧 Services: - 3D Game Art Production: Hard-surface modeling, low-poly optimization, and modular asset kits. - Environment Art: Level greyboxing, layout design, and full 3D environment creation. - Texturing & Materials: PBR texturing pipelines and complex shader setups (Blender, Substance Painter). - Systems Architecture: Save systems, progression trackers, and procedural generation logic. - Engine Integration: Seamless cross-platform workflows and optimization for Unity, Unreal Engine, Godot, and Roblox Studio. 𝗜'𝘃𝗲 𝗽𝗿𝗲𝘃𝗶𝗼𝘂𝘀𝗹𝘆 𝘄𝗼𝗿𝗸𝗲𝗱 𝗼𝗻 𝘁𝗵𝗲𝗺𝗲𝘀 𝘀𝘂𝗰𝗵 𝗮𝘀: ✨ PS1/ PS2 / Retro Style ✨ fantasy ✨ futuristic robots and mech ✨ game props or vehicles (cars, vehicles, buildings, lamps. benches) ✨ steampunk ✨ stylized ✨Horror Games Worked on: FocusTown They Keep Rolling: Incremental Ball Roller ChronosGear Early Hustle Game Candy Crush Saga promo animated video Chronigma Feel free to message me if you need a second opinion on your project. My motto is "Art Doesn't Happen by Accident"

  • Unity
  • Unreal Engine
  • Blender
  • Substance Painter
  • 3D Game Art
  • 3D Modeling
  • Level Design
  • Game Art
  • Game Asset
  • Game Mechanics
  • Game Development
  • 3D Animation
  • AR & VR
  • Game Prototype
  • Game Design
Ammar G.

Lahore, Pakistan

$25/hr
4.8
118 jobs

Need a 3D artist who can create high-quality, optimized assets that are ready for production? I help businesses, game studios, developers, and eCommerce brands turn ideas, drawings, photos, and existing models into clean, realistic, and production-ready 3D assets. I’m a Top Rated Plus 3D Artist with 10+ years of professional experience and 9,000+ hours on Upwork, specializing in Blender, 3D modeling, texturing, rendering, and real-time 3D workflows. What I can help you with: ✔ Game-ready 3D models for Unity & Unreal ✔ Low-poly and optimized environments, props & characters ✔ GLB / GLTF / USDZ for WebGL, AR & 3D product viewers ✔ 3D product modeling & photorealistic rendering ✔ Amazon & Shopify product visuals ✔ PBR texturing, UV mapping & material creation ✔ CAD/SketchUp to optimized real-time 3D ✔ Retopology, geometry optimization & texture optimization ✔ 3D animation and product visualization My Workflow • Analyze references and technical requirements • Create precise, clean models in Blender • Apply efficient UVs and high-quality PBR materials • Optimize geometry and textures for the target platform • Create realistic lighting and renders when required • Deliver clean, organized, production-ready files I also use AI-assisted tools where appropriate for planning and iteration, while keeping the final modeling, topology, materials, and production work under careful manual control. Whether you need a single product model or hundreds of optimized assets, I focus on accuracy, performance, consistency, and reliable delivery. Let’s discuss your project and find the best workflow for it.

  • Autodesk 3ds Max
  • Blender
  • 3D Modeling
  • 3D Rendering
  • Unreal Engine
  • 3D Art
  • 3D Texturing & Lighting
  • Game Art
  • Game Background & Environment
  • Virtual Reality
  • Unity
  • Game Asset
  • WebGL
  • Low Poly
  • 3D Model
Abid S.

Lahore, Pakistan

$25/hr
5.0
17 jobs

Hi, I’m Abid, I work directly with clients as freelancer, And i am running an Outsource studio called Outcast Interactive. I create AAA-quality Props and Environments. I handle the modeling, texturing, setup ( Anything related to 3d) and communication myself, So the process stays clear and direct." Realistic, game-ready environments and props for Unreal Engine and Unity are my main focus. The work usually involves modular kits, believable spaces, detailed world-building, clean assets and scenes that are optimized enough to actually use in production. For the last two years, I have been working closely with a client in Iceland on large Unreal Engine projects, including a detailed virtual version of Perlan Museum and a large environment based on Harpa Concert Hall in Reykjavík. These projects involve real-world reference, large architectural spaces, museum interiors, optimization and long-term environment production. Previous work also includes projects with Leartes Studios and the BBC. The projects I enjoy most are the ones with atmosphere. A game level, a museum, an architectural space, a natural landscape or even a single prop all need to feel like they belong in the world. That is the part of environment art I care about most. Clear communication is important to me. I ask questions when something is unclear, keep the process simple for the client and enjoy working with people from different countries and creative backgrounds. Film, music, games and architecture are a big part of my life, so visual references from Western movies, games, buildings and real-world locations usually feel very familiar to me. Some of the work I can help with: ● Unreal Engine environments ● Game-ready props ● Modular environment kits ● Architectural spaces ● Museum and exhibition environments ● Natural landscapes ● Hard-surface modeling ● Organic world-building ● PBR texturing ● UVs and retopology ● Lighting, rendering and optimization Tools I use: ● Unreal Engine ● Unity ● Blender ● 3ds Max ● Substance Painter ● ZBrush ● Gaea ● World Machine ● SpeedTree ● Marmoset Toolbag ● Photoshop ● Illustrator I am comfortable with both small tasks and longer production projects. Whether the project needs" Outside of 3D work, I’m a big fan of films, TV series, and music, from rock to country. These influences are a regular part of my life and help me quickly connect with the style, tone, and atmosphere clients are aiming for.

  • 3D Texturing
  • 3D Modeling
  • Blender
  • 3D Art
  • 3D Lighting
  • 3D Rendering
  • Level Design
  • Pixologic Zbrush
  • Environmental Design
  • Game Design
  • Unreal Engine
  • Unity
  • Game Art
  • Game Prop
  • Game Asset
  • Game Background & Environment
  • Game Level
  • Modeling
  • 3D Modeling Software
  • Substance Painter

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