Hire the Best Texture Mapping Specialists
in Armenia

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Edita M.

Yerevan, Armenia

$20/hr
4.9
13 jobs

Hi! I’m Edita, a 3D Artist specializing in game ready characters, props, environments, and hard surface assets. I work mainly in Blender, ZBrush, Substance Painter, Maya, and Unreal Engine, and I’m comfortable taking an asset from the initial idea all the way to a clean, optimized final model. My background is a mix of artistic and technical work, so I care not only about how a model looks, but also about topology, UVs, textures, optimization, and how the final asset will actually be used in a project. I’ve worked on different types of 3D projects, from characters and props to larger game environments and visual development. I also have experience working with production pipelines and adapting assets to specific technical requirements. If you already have a concept, reference, rough model, or even just an idea, I can help turn it into a clean and usable 3D asset. I’m easy to communicate with, pay attention to details, and I prefer to understand what the client actually needs before starting rather than just making something that looks good in a viewport. Feel free to message me about your project I’d be happy to take a look.

  • 3D Texturing
  • 3D Modeling
  • Adobe Photoshop
  • Art & Design
  • Drawing
  • Digital Illustration
  • 3D Sculpting
  • Sketching
  • Autodesk Maya
  • Pixologic Zbrush
  • 3D Illustration
  • Character Design
  • Illustration
  • Sketch
Aram M.

Yerevan, Armenia

$50/hr
5.0
100 jobs

As a dedicated 3D Graphics Specialist, I focus on scan cleaning and optimization, transforming raw 3D scans into high-quality, precise models. With expertise in tools such as Agisoft Metashape, 3ds Max, and Substance Painter, I ensure every project is refined to perfection. My services include: - Creating 3d model from photos (photogrammetry)and scanned date - Detailed scan cleaning for improved accuracy - Noise reduction and model smoothing - Texture optimization and enhancement With a passion for precision and quality, I am committed to bringing your scanned data to life with clarity and detail. Let's collaborate to elevate your 3D projects to the next level."

  • Texture Mapping
  • 3D Texturing
  • UV Mapping
  • 3D Modeling
  • SolidWorks
  • 3D Design
  • Autodesk 3ds Max
  • Adobe Photoshop
  • Chaos Corona
  • Headus UVLayout
  • Photogrammetry
  • Substance Painter
  • Substance Designer
Mariam O.

Ashtarak, Armenia

$10/hr
5.0
3 jobs

I’m a 3D Artist with 4+ years of experience creating stylized and realistic visuals for games, products, and digital projects. My work focuses on hard-surface modeling, game assets, environments, and real-time ready workflows using multiple 3D tools, including Unreal Engine. I create both optimized low-poly assets and detailed realistic models depending on the project needs, with strong attention to silhouette, topology, materials, and presentation quality. Alongside 3D, I also have experience in graphic design. I enjoy working on creative projects involving environments, vehicles, props, stylized scenes, and game-ready assets, and I’m always open to long-term collaboration.

  • 3D Texturing
  • Adobe Photoshop
  • Adobe Illustrator
  • Autodesk 3ds Max
  • 3D Modeling
  • 3D Product Rendering
  • Unreal Engine
  • Graphic Design
  • Branding
  • Game Asset
  • Low Poly
  • 3D Rendering
  • High Poly
  • 3D Game Art
  • 3D Lighting
  • Substance Painter
Hakob P.

Yerevan, Armenia

$45/hr
5.0
35 jobs

With over a decade of experience in the CG industry, I’ve developed a broad and adaptable skill set, mastering various techniques and tools along the way. My extensive knowledge allows me to handle diverse tasks and navigate complex challenges with ease. Whether working independently or as part of a team, I’m committed to delivering creative, high-quality results that align with the unique needs of each project.

  • Texture Mapping
  • 3D Texturing
  • 3D Rendering
  • Autodesk 3ds Max
  • V-Ray
  • 3D Modeling
  • UV Mapping
  • Topology Optimization
  • 3D Sculpting
  • Game Development
  • Augmented Reality
  • Virtual Reality
  • MarvelousDesigner
  • Substance Painter
  • AR & VR
Ashot H.

Armavir, Armenia

$15/hr
5.0
1 jobs

Did you ever receive 3D models with broken UVs, bad lighting, or the wrong dimensions? When you are developing a game or launching a product, you need optimized, production-ready 3D assets that actually work in your pipeline, rather than causing extra cleanup work. AND, that is exactly what I do. While a lot of 3D art looks great in a portfolio, you know it often falls apart during implementation. Whether you need a dimensionally accurate product render or a game-ready asset, your team shouldn't have to spend hours cleaning up messy topology, fixing unrealistic materials, or converting the wrong file formats. I focus entirely on clean technical execution, so you get assets that are ready from day one. I take full ownership of my work and am 100% committed to delivering value. If for any reason, you are NOT happy with the assets I built, and I don’t fix it, you get a full refund. Over the last 6+ years, independent game studios, developers, and industrial designers like you have utilized my 120+ production-ready models (both hard surface and organic) to skip the technical cleanup phase entirely. To ensure you receive files that are immediately ready to use, your project will go through a structured workflow called CSO ⬇️ Concept & Blocking: Getting your base shapes and exact dimensions right. High-Poly Sculpting: Adding the realistic, accurate detailing your project requires. Optimization & Baking: Delivering clean topology and optimized meshes tailored perfectly for your specific platform (Games, VR/AR, or Production). Tools & Specialties: • 3D Modelling & Sculpting (Hard Surface & Organic) • Texturing & Materials (Substance Painter, 3D Coat) • Rendering & Lighting (3DS Max, Marmoset Toolbag) • If you want a reliable 3D artist who understands the technical side of your development or manufacturing process - SIMPLY DO THIS ⬇️ Send me your project details, and I will come back within 2-4 hours with a customized plan on how we can build models that look premium and drop flawlessly into your pipeline. To your success, Ashot (Ash) The Only 3D Modeller You’ll Ever Work With (If you hire me once).

  • 3D Texturing
  • 3D Modeling
  • Adobe Photoshop
  • 3D Design
  • Autodesk 3ds Max
  • Automotive
  • Pixologic Zbrush
  • Art & Design
  • 3D Game Art
  • 3D Sculpting
  • Game Background & Environment
  • Character Modeling
  • Game Asset
  • Game Prop
  • 3D Vehicle Modeling
Pavel G.

Gyumri, Armenia

$10/hr
5.0
10 jobs

I'm a 3D artist with 2+ years of experience. I've created assets and environments for web platforms (Spatial io, Meta's Horizon), and for VR (VRChat among others). My skill set covers full pipeline: - Modeling/sculpting, - UV unwrapping, - Texturing, - Poly-count/texture optimization, - Engine integration. Familiar with high to low baking workflow; familiar with PBR texturing workflow. My main style is realism, although I'm open to learning new styles as necessary for the projects. Tools: - Blender, - Substance Painter, - Substance Designer. Engines I've worked with: - Unity, - Unreal Engine 5.

  • Texture Mapping
  • 3D Texturing
  • GIMP
  • 3D Modeling
  • Inkscape
  • Blender
  • Texturing & Shading
  • Raster Graphic
  • Vector Graphic
  • Vector Art
  • Low Poly
  • Unity
  • Substance Painter
  • Substance Designer
  • Unreal Engine

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