🏆 Top Rated Plus – Top 3%
🎮 6+ Years Experience | 50+ Unity Projects Delivered
Hi! I’m a Senior Unity Developer with over 6 years of experience building high-quality, optimized, and player-focused games across mobile, PC, WebGL, AR, and VR platforms. I enjoy collaborating closely with clients to transform ideas into stable, polished, and successful Unity experiences.
I specialize in full-cycle Unity game development, including gameplay systems, scalable architecture, UI/UX implementation, performance optimization, and cross-platform delivery. I also help improve existing projects through refactoring, bug fixing, feature upgrades, and quality enhancements.
My experience covers a wide range of game genres—from hypercasual and puzzle games to shooters, strategy, simulation, and multiplayer titles—as well as AR/VR applications using modern Unity and XR workflows.
I value clear communication, reliability, and attention to detail, and I aim to make the development process smooth and stress-free for every client.
Message me for a free consultation—let’s build a Unity project your players will love.
WebGL
Unity
Game Development
Game Engine
PC Game
Augmented Reality
Virtual Reality
AR & VR
Video Game
Game Level
Mobile Game Development
Game Design
Simulation Game
Game Mechanics
Game Framework
Abdullah T.
Sargodha, Pakistan
$24/hr
4.8
24 jobs
I build interactive experiences that run live in the real world — AI-powered kiosks, touchscreen displays, event games driven by physical buttons and Arduino sensors, Kinect installations, and VR for brand activations and exhibits. My focus: builds that run all day, unattended, in public, without crashing. 🟢
Most Unity developers can ship a build. Far fewer can make that build survive a live deployment — a sensor that drops mid-session, a visitor who yanks a controller, an eight-hour day with hundreds of hands, a machine that has to recover on its own when the power blips. That reliability layer is where I work. People think this kind of development is judged by art and interface. That's only one layer ❌ — I treat a project as layers, with high attention to detail, and I don't call it done until the small things are right: feedback, sound, edge cases, and the failure modes that only show up on the floor.
💎 What I build
Touchscreen kiosks & interactive displays — multitouch, wayfinding, check-in, and museum/exhibit experiences built to run unattended
AI-powered experiences — virtual reception assistants (speech + LLM), and a generative-AI caricature kiosk that captures a photo and prints a custom portrait, built by integrating AI APIs into real-time Unity apps
VR experiences for activations, exhibits, and demos (HTC Vive / Vive Tracker, Meta Quest)
Event & arcade-style games with custom physical controls — arcade buttons and switches talking to Unity over Arduino serial communication
Sensor-driven & motion-controlled installations — Microsoft Kinect, Leap Motion, and custom Arduino sensor rigs
PC games & interactive applications — standalone Windows builds, simulations, and real-time tools
Mobile games for iOS & Android, plus WebGL browser builds
🧠 Core expertise
Unity 3D / C# — gameplay systems, physics-based mechanics, real-time interaction design
AI integration — connecting LLMs, speech, computer vision, and generative-image APIs into live interactive products, with fallback handling for unattended use
Hardware & physical computing — Arduino serial communication, Kinect / Leap Motion tracking, custom controllers and sensors
Cross-platform delivery — PC (Windows), mobile (iOS / Android), WebGL, and VR headsets
Performance optimization across low-end and high-end hardware
Modular, well-commented architecture any developer can pick up and extend
🛠 How I work
Daily updates, video calls, and recorded walkthroughs — you'll always know exactly where your project stands, time zones aside. I battle-test every build under real conditions: Does it survive a full unattended day? Does it recover from a disconnected device — or a dropped API call? Does the interaction feel right the hundredth time, not just the first? Is the code clean enough for the next developer to follow?
Behind all of it: 7+ years in Unity, including shipped titles with 5M+ downloads — so whether it's an AI kiosk, an installation, or a mobile game, the engineering underneath is production-grade, not a demo that works once.
Tell me about your project — kiosk, installation, AI experience, or game — and let's figure out how to make it real. Thank you!
WebGL
Unity
Arduino
Arcade Game
C#
Microsoft Kinect Development
Virtual Reality Game
AR & VR Development
Meta Quest
Augmented Reality
Kiosk
Touchscreen
Raspberry Pi
Desktop Application
Sensor
Internet of Things
Interactive Design
Mobile Game Development
Performance Optimization
Video Game Software
Fahad M.
Sargodha, Pakistan
$40/hr
5.0
36 jobs
Top 1% Expert-Vetted Unity Developer on Upwork | Game Designer | 3D Artist
I'm a senior Unity developer with 10+ years of experience in game development and over 35 successfully completed projects on Upwork. As one of the few Expert-Vetted game developers on the platform, I help studios, startups, and entrepreneurs turn game ideas into polished, market-ready products.
Unlike most freelancers who specialize in only one area, I combine game development, game design, and 2D/3D art production under one roof. This means faster development, smoother communication, and a consistent vision throughout your project.
What I Can Help You Build
• Mobile games for Android and iOS
• PC games and gameplay prototypes
• FPS, Simulation, Casual, and Tycoon games
• Multiplayer games using Photon and Firebase
• AI systems, inventory systems, quests, missions, and progression systems
• In-app purchases, rewarded ads, and monetization features
• Full game production from concept to launch
Design & Art Services
• Game Design Documents (GDD)
• Level Design and Gameplay Balancing
• UI/UX Design for Mobile and PC Games
• 3D Environment Design and Stylized Assets
• App Store Screenshots, Icons, and Promotional Graphics
• Cinematic Game Trailers and Marketing Videos
Why Clients Work With Me
✓ Top 1% Expert-Vetted Talent on Upwork
✓ 100% Job Success Score
✓ 10+ Years of Game Development Experience
✓ Full-Cycle Development from Idea to Release
✓ Developer, Designer, and Artist in One
✓ Clear Communication and Reliable Delivery
Whether you need a prototype, a complete game, a reskin, new features, or visual improvements, I can help bring your vision to life while keeping development efficient and scalable.
Send me a message with your game idea, and I'll provide honest feedback, a development roadmap, and a realistic timeline before we begin.
Unity
Game Development
3D Game Art
Game Design
Game Art
Game Prototype
Game Trailer
Game Engine
Level Design
Texture Mapping
3D Art
Game Background & Environment
Game Asset
Blender
Video Editing
Mobile Game Development
Game Level
Trailer
Muhammad A.
Sargodha, Pakistan
$17/hr
5.0
3 jobs
I help startups, entrepreneurs, and growing businesses build modern SaaS applications, dashboards, CRMs, and internal business tools that solve real operational problems.
Whether you're launching a new product, improving an existing platform, or automating manual workflows, I build reliable, scalable software designed for long-term growth—not quick fixes.
From idea to deployment, I focus on writing clean, maintainable code while communicating clearly throughout the entire development process.
I've worked on products including:
✔ Roofing Project Management CRM
✔ Crew Scheduling & Resource Planning Platform
✔ Real-Time Chat Application
✔ AI-Powered Web Applications
✔ Secure Productivity & Diary Platform
These projects involved authentication, role-based access, dashboards, real-time communication, document management, API integrations, and scalable backend systems.
What I can help you build
• SaaS Applications
• CRM & Project Management Systems
• Dashboards & Admin Panels
• Internal Business Tools
• AI API Integrations
• Custom Business Automation
• Landing Pages & Marketing Websites
Technologies I work with
Frontend
Next.js • React • SvelteKit • TypeScript • Tailwind CSS
Backend
Node.js • Express.js • REST APIs • Socket io
Database
PostgreSQL • Prisma • MongoDB • Supabase
Beyond client work, I also build my own products. One of them uses programmatic SEO and reached over "Almost 50,000 Google Search impressions within its first 2 weeks", giving me practical experience in building products that are both technically sound and discoverable.
I believe good software starts with understanding the problem before writing code. I communicate clearly, work independently, and focus on building solutions that are easy to maintain as your business evolves.
If you have an idea, existing designs, or an application that needs new features or improvements, I'd be happy to discuss how we can build it.
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