Hire the Best CG Artists
in Turkey

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Mahdi D.

Istanbul, Turkey

$25/hr
4.9
61 jobs

i'm a senior 3D artist and animator with over a decade of active production experience, worked in several companies in the past few years in different fields like Game Dev, VFX, product visualization and animation, industrial animations and more, helped many business owners and manufacturers present their products or services in the most professional way. you will receive the highest quality service from a seasoned veteran including : -3d modeling/texturing/rendering for all purposes - product visualization for online marketing/listings -3d animation/explainer -game asset creation -product promotions -furniture/wood products and bed sets -3d digital sculpting for character design/organic modeling

  • 3D Animation
  • 3D Design
  • 3D Modeling
  • 3D Game Art
  • Animation Design
  • 3D Texturing & Lighting
  • Unreal Engine
  • 3D Mockup
  • Autodesk 3ds Max
  • Substance Painter
  • Pixologic Zbrush
  • Game Asset
  • 3D Product Rendering
  • Nuke
  • Adobe After Effects
Mykola N.

Adana, Turkey

$8/hr
5.0
17 jobs

MYKOLA NESTEREKNO BLENDER 3D ARTIST AR Developer The key of excellent modelling is an attention to details. Result-focused 3D artist with an intent to create the most realistic and flawless assets. Proactive team-member with agile communication and collaboration skills. Proficient in making well-detailed high-quality models to ensure the real life impression. SKI L LS Fluency in Blender Hard-surface modelling Sculpting UV mapping Basic object animation Texture map baking (normal, ao, etc.) Experience in creating game-ready assets (Lopoly, Hi-poly, Sculpting, Baking, collisions, LODs, other technical aspects) Experience in creating PBR materials Experience in optimising assets for video games TOOLS Blender Substance Painter Marmoset toolbag Photoshop ABOUT ME Ability to solve problems independently Sticking to the deadline Critical and logical thinking Spatial thinking Intelligence Quality (IQ) 142 Analytical skills Hardworking Perseverance Creativity Goal-oriented Puzzles solving EXPERIENCE 2022 - 2023 Melt water club CG ARTIST 3D visualisation of products creating Presentation of work to the costumer Best development decisions making up Promo-creative setting up Concept making for promo 2023-2025 ZEYNELOGLU Sculpting 3D-ARTIST Sculpting models for 3D printing Make huge sculpture, some of them was 6-8 m 2024-2025 ALBA LOON CG ARTIST Make 3D models for book about space Make animations Make AR program use Unity

  • 3D Texturing
  • 3D Animation
  • 3D Modeling
  • Materials Knowledge
  • Game Asset
  • Blender
  • Texture Mapping
  • Model Optimization
  • Baking
  • 3D Product Rendering
  • Illustration
  • 3D Product Animation
  • 3D Illustration
  • 3D Sculpting
  • Texturing & Shading
Ahmet F.

Istanbul, Turkey

$20/hr
5.0
2 jobs

I'm a senior 3D artist Living in Istanbul. with 14 years of experience in both the animation & game industries. My experience is mainly included 3d High Low-poly Modeling, Hard-surface & organic Sculpting, 3d character, Environment and props Art for both production & games, Model optimization, Animation, Look dev Texturing, shading, Lighting & Rendering. My technical skills included Maya, Zbrush, Substance Painter & Photoshop +plus knowledge of Unity & Unreal.

  • 3D Texturing
  • 3D Animation
  • 3D Modeling
  • 3D Rendering
  • Modeling
Ehsan M.

Izmir, Turkey

$27/hr
5.0
47 jobs

I specialize in creating production-ready 3D product rendering and optimized GLB/GLTF assets for e-commerce, marketing, and web-based product experiences. My focus is not only visual quality, but also technical usability—delivering assets that are lightweight, accurate, and ready for real deployment across websites, mobile apps, advertisements, and interactive product viewers. With 8+ years of experience in 3D modeling, rendering, and optimization, I help businesses reduce revision cycles, avoid approval uncertainty, and move faster from concept to publish-ready product visuals. What I deliver: • High-quality 3D product rendering for e-commerce and marketing • Optimized GLB / GLTF files for web and mobile performance • Accurate 3D modeling based on references or concepts • PBR materials and realistic texturing (Substance Painter / V-Ray pipeline) • Clean UVs and production-ready topology (RizomUV workflow) • Lightweight asset optimization for fast loading and smooth interaction • Consistent lighting setups for clear product presentation Tools & pipeline: 3ds Max, V-Ray, Substance Painter, Photoshop, RizomUV Industries: Furniture, electronics, cosmetics, apparel, consumer goods, industrial products I also work with companies in early-stage product development, helping validate concepts and designs through accurate 3D visualization and pre-production testing before manufacturing or launch. Clients value my reliability, technical precision, and ability to deliver assets that are ready for real production environments—not just presentation renders. If you need a 3D artist who understands both visual quality and technical performance requirements, and can deliver optimized, production-ready assets, I’d be happy to discuss your project.

  • 3D Texturing
  • 3D Design
  • 3D Modeling
  • 3D Rendering
  • Autodesk 3ds Max
  • V-Ray
  • UV Mapping
  • Adobe Photoshop
  • Retail & Consumer Goods
  • 3D Product Rendering
  • Substance Painter
  • MarvelousDesigner
  • Visualization
  • 3D Architectural Visualization
  • 360-Degree Video
Hande Y.

Kullar, Turkey

$30/hr
5.0
38 jobs

Are you looking for a Senior 3D Artist who can bridge the gap between high-end aesthetic design and rigorous technical optimization? I am an experienced 3D Artist and Spatial Designer with a diverse portfolio that ranges from massive international aviation hubs to intricate sci-fi environments and bespoke interiors. My strength lies in my ability to manage complex, large-scale projects while maintaining a 'game-ready' mindset—ensuring every asset is visually stunning and performance-optimized. What I bring to your team: Aviation & Infrastructure Excellence: Proven success in developing high-fidelity environments for major international airports. I understand the technical precision required for world-class flight simulations. Diverse World Building: From detailed Sci-Fi Space Stations to realistic Urban Street models, I create immersive environments that tell a story through detail and atmosphere. Spatial & Interior Design: Collaborating closely with architects, I transform concepts into photorealistic 3D spaces. I focus on lighting, material harmony, and the flow of a room to create engaging interior experiences. Mastery of the PBR Pipeline: Using Substance Painter and Photoshop, I deliver advanced texturing—specializing in realistic weathering, industrial finishes, and high-quality shaders. Performance Optimization: As an artist who understands 'Game Art' standards, I ensure clean topology, smart UV mapping, and efficient texture budgeting for seamless integration into any real-time engine. Whether you need a performant airport terminal, a futuristic space environment, or a beautifully designed interior, I provide professional-grade results ready for immediate use. Let’s build something extraordinary together!

  • 3D Texturing
  • 3D Design
  • 3D Modeling
  • 3D Rendering
  • UV Mapping
  • Blender
  • 3D Game Art
  • 3D Landscape Rendering
  • 3D Model
  • Rendering
  • Texture Mapping
  • 3D Product Rendering
  • Cycles Render
  • Substance Painter
  • Adobe Photoshop
Sina B.

Istanbul, Turkey

$15/hr
5.0
1 jobs

Hi, I’m Sina — an interior designer and architectural visualizer with hands-on experience in both creative and technical aspects of design. With a background in civil engineering and years of experience working on real-life architectural projects, I specialize in interior design, 3D modeling, and photorealistic rendering. I help clients turn their plans into vivid, high-impact visuals that communicate design intent with clarity and emotion. 🛠 My key tools include: ✔ Unreal Engine (for real-time rendering & animations) ✔ Autodesk 3ds Max & SketchUp (for precision modeling) ✔ AutoCAD & Photoshop (for drawings and post-production) I’ve worked on residential, commercial, and hospitality projects — from cozy apartments to large-scale hotel interiors. I’m also able to deliver cinematic animations and walkthroughs using Unreal Engine, adding another level of depth to your presentations. ⏱ Typical delivery time is 4 to 5 working days, depending on project complexity. I'm flexible, responsive, and committed to delivering results that exceed expectations. Let’s bring your vision to life — with quality, creativity, and professionalism.

  • Unreal Engine
  • SketchUp
  • Autodesk 3ds Max
  • Engineering & Architecture
  • Adobe Photoshop
  • Architecture
  • Interior Design

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