I'm a card game designer working with game creators, publishers, and indie developers to turn ideas into playable, print ready products, from concept and mechanics through Game Design Documents (GDD), rulebooks, balancing, and card layout. I don't just design artwork, I design systems: every card is built to work as part of a whole deck, so the final product plays smoothly and reads clearly under real use.
What I Design
Trading Card Games (TCG/CCG): creature, spell, item, energy, and resource cards with consistent frames, layout systems, and clear visual hierarchy.
Board Game Cards: event, quest, role, item, and action cards, built as systems that support gameplay with icons easy to read at the table.
Party & Custom Card Decks: UNO style decks, trivia and drinking games, educational flashcards for schools, and custom playing card decks for poker, rummy, casino, and collectible themes.
Game Design & Documentation: full game design from concept to final ruleset, mechanics design (combat, economy, drafting, deckbuilding), GDD writing, balancing and tuning (card stats, mana curves, power creep audits), game doctoring for broken systems.
Card Game Rulebooks: clear rules, turn structure, phases, win conditions, setup, with examples that reduce confusion for first time players.
Production & Project Management: playtesting coordination, print and play file prep, manufacturing liaison support (Panda, WhatsGaming, Ad Magic, and similar), and project management from design to production.
How I Work
I don’t just design artwork. I design systems. Card layouts built for real gameplay, Print ready files with proper bleed, trim, and sizing, Designs that scale across full decks without losing consistency, Clear communication and structured revision rounds. The goal is a deck that looks good, plays smoothly, and is ready for production.
Why Clients Hire Me
Deep understanding of card readability and gameplay flow. Experience designing full decks and full systems, not just single cards. Skilled in GDD writing, balancing, and rulebooks alongside visual design. Attention to manufacturing requirements, reliable delivery, and structured project management.
⭐⭐⭐⭐⭐ "Beautifully done! Creative, elegant, and exactly what I envisioned. Quick delivery and great communication throughout."
⭐⭐⭐⭐⭐ "Me choosing to work with Jesutofunmi is one of the best decisions I ever made on this platform. He delivered exactly what I asked for and the quality exceeded my expectations. Will definitely be back for more."
If you're developing a TCG, board game, or custom card deck and want professional, game ready design backed by real systems thinking, click "Invite to Job" or "Message" to get started.
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Game Design
Game Design Document
Graphic Design
Card Game
2D Illustration
Illustration
Adobe Photoshop
Adobe Illustrator
Memory Card
2D Game Art
Board Game
Layout Design
Canva
Concept Design
Game Asset
Packaging Design
Francis A.
Lagos, Nigeria
$10/hr
5.0
3 jobs
I build Roblox games that hold players and make money, including full builds and rescue
work. Tycoon, simulator and horror systems, server-authoritative Luau, DataStore
that never loses a save, and monetization that converts.
----------------------------------------------------------------------------------------
WHAT I BUILD
🎖️ Full game builds: concept to published experience. Core loop, systems,
map, UI, monetization, launch.
🎖️ Game systems: tycoons, simulators, combat, inventories, pets, quests,
progression, shops, trading, leaderboards, gacha/RNG, cross-server features.
🎖️ Data & persistence: DataStore2 / ProfileService, session locking, ordered
data stores, safe schema migrations. Your players do not lose progress.
🎖️ Anti-exploit & security: server-authoritative logic, RemoteEvent validation
and rate limiting, anti-dupe on trading and economy, sanity checks on all
client input.
🎖️ Performance: server lag and memory-leak diagnosis, script profiling,
replication cleanup, streaming and instance budgets, mobile and low-end
device optimization.
🎖️ Monetization: game passes, developer products, premium payouts, economy
balancing, price and offer testing.
🎖️ LiveOps & growth: retention and FTUE design, event cadence, analytics
instrumentation, A/B testing, and how the Roblox discovery algorithm
actually rewards session frequency and long-term retention.
----------------------------------------------------------------------------------------
HOW I WORK: CONCEPT TO LAUNCH
1. Scope call. I write the spec, you approve it. Fixed milestones, no
surprise scope.
2. Prototype the core loop first to you play it before I build content
around it.
3. Build in modules, tested against real playtests, not just Studio.
4. Optimize for mobile and low-end devices before launch, because that is
most of your players.
5. Launch, then instrument. Retention, funnel and monetization data from
day one.
6. Handover: clean commented Luau, Rojo-ready project structure, and a
written doc so any developer can pick it up. You own everything.
----------------------------------------------------------------------------------------
TOOLS
Roblox Studio · Luau (typed) · Rojo · Knit / Matter · DataStore2 ·
ProfileService · MemoryStore · Open Cloud API · Blender · Git ·
Roblox Analytics
I follow current Roblox Community Standards and Terms of Use, including the
rules on paid random items, advertising, and age-appropriate content. If a
requested feature would put your experience at risk of moderation, I will
tell you before I build it, not after.
----------------------------------------------------------------------------------------
WORKING WITH ME
Based in Lagos, Nigeria on the West African Timezone i.e. UTC + 1.
I overlap 10 hours daily with US Eastern and 10 hours with UK/EU business
hours, and I shift my day to match your standups if you need it.
Replies less than an hour on weekdays and weekends.
Fluent English, written and spoken. Also video calls are welcomed.
I prefer long-term engagements and ongoing LiveOps over one-off fixes,
though I take small scoped jobs to start a working relationship.
----------------------------------------------------------------------------------------
START HERE
Not sure of scope yet? SEND ME A MESSAGE TODAY! I will review your
game or concept and send you a written breakdown afterwards, including scope,
realistic budget, timeline, and the technical risks nobody warned you
about. It is yours to keep whether or not we work together.
Already scoped? Send me the brief and I will reply with an approach, a
milestone plan, and a fixed price.
Game Development
Game Design
Game Design Document
Roblox Studio
Blender
3D Modeling
Lua
3D Animation
Game Mechanics
Multiplayer
Scripting
Simulation Game
Level Design
Game UI/UX Design
Online Multiplayer
Object-Oriented Programming
In-App Purchases
Bug Fix
Game Tuning
Game Asset
Abdulrazaq S.
Jos, Nigeria
$20/hr
4.2
40 jobs
I build games people actually ship. With 5+ years of experience across Godot, Roblox Studio, and Unreal Engine, I specialize in gameplay systems, multiplayer architecture, UI development, performance optimization, and clean modular code that is easy to maintain and expand.
On Roblox I build complete Luau systems from scratch including DataStore persistence, monetization with gamepasses and developer products, AI and pathfinding, inventory and reward systems, mobile-optimized UI, and server-authoritative multiplayer with proper client and server separation.
On Godot I work in both GDScript and C#, covering 2D and 3D games, state machine AI, save and load systems, UI with smooth transitions, and performance optimization for large scenes.
Clients consistently describe working with me as fast, communicative, and reliable. I deliver on deadlines, flag problems early, and write code that the next developer can actually read.
Whether you need a complete game system built from scratch, an existing codebase improved, or a prototype polished into something release-ready, I am available for both short contracts and long-term collaboration.
Game Development
Game Design
Unity
Godot
Roblox Studio
Lua
C#
Multiplayer
Unreal Engine
Mobile Game Development
Git
Version Control
Blueprint Style
David K.
Ilorin, Nigeria
$20/hr
4.6
32 jobs
I am a professional Unity game developer and programmer with 6+ years of experience developing a wide variety of projects from prototypes to production ready optimized games. I have several published games on different platforms and also manage builds and app stores.
My passion lies in :
- Programming gameplay and implementation of game mechanics
- Editor tools in unity and automating repetitive tasks,
- Problem solving by writing efficient algorithms
- Integration of SDKs and APIs (with version and dependency management on different platforms). SDks I have integrated include:
- Firebase
- Admob
- RevenueCat
- Facebook
- Google login
- Apple login
- PushWoosh
I am also knowledgeable about business aspects of game development including user acquisition (ASO etc) and monetization strategies.
As a freelancer I make it a priority to fully understand the details of any project before taking it on and discussing with the client for find the best action plan based on my knowledge experience in the field. I then ensure to communicate frequently with work updates and suggestions and complete the project in a fast and efficient manner.
Contact me and lets develop something special together!
Game Development
Game Consultation
Unity
C#
.NET Framework
Windows Forms
Mobile Game
In-Game Advertising
In-App Purchases
Casual Game
Christopher A.
Abuja, Nigeria
$15/hr
5.0
10 jobs
In my most recent project, I built CheckMyLease.ai, an AI powered lease risk scanner, on Base44 with GPT-4 integration, now live on iOS and Android.
Before that I built HermesGuild, an apprenticeship marketplace, and deployed Atlink Sports from Base44 to both app stores using Capacitor.
I build full stack apps on Base44 and Flutter, and fix builds, wraps, and store rejections for people stuck mid launch.
What I do:
- Build full stack web apps on Base44, auth, payments, dashboards, AI features
- Convert Base44, Lovable, and Replit apps into iOS and Android apps using Capacitor
- Full native rebuilds in Flutter when a project needs real performance, not a wrap
- Fix build errors, signing issues, blank screens, and store rejections
- Handle App Store and Google Play submission start to finish
Tech stack:
Base44, Flutter, React Native, Capacitor, Vite, Xcode, Android Studio, Firebase, Supabase, Stripe, Expo
Send me your link or spec and I will tell you exactly what it needs.
web app to mobile app, convert website to app, Base44 developer, Flutter developer, React Native developer, Capacitor developer, App Store submission, Google Play deployment, fix app rejection, no code developer
Web Application Development
Progressive Web App
AI App Development
Mobile App Development
React Native
No-Code Development
Low-Code Development
Node.js
Claude
React
PostgreSQL
SaaS Development
Full-Stack Development
Supabase
Replit
JavaScript
Firebase
Next.js
Web Development
Artificial Intelligence
Oma E.
Lagos, Nigeria
$17/hr
5.0
5 jobs
Hi! I’m a Roblox developer specializing in building interactive maps, custom objects, and immersive experiences. With strong skills in Roblox Studio, Lua scripting, Blender, and Architecture based software , I bring both creativity and technical know-how to every project.
✅ What I can do for you:
Design interactive Roblox maps (lobbies, breakable windows, wall that crack when shot or hit, doors that have “press key to kick open” scripted, arenas, roleplay spaces, tycoon layouts, obbies).
Build custom 3D objects & assets in Blender, optimized for Roblox.
Add gameplay interaction (doors, shops, NPCs, destructible objects).
Create themed environments (city, fantasy, sci-fi, mall, or custom designs).
Deliver clean, optimized builds that run smoothly on PC and mobile.
I’ve mastered Blender, Architecture based software , and Roblox Studio, so whether you need realistic architecture, stylized assets, or game-ready interactive props, I can help bring your ideas to life.
My focus is on quality builds, efficient optimization, and client satisfaction. Let’s work together to create a Roblox experience that stands out!
Game Development
Logo Design
JavaScript
Python
HTML
Branding
Web Development
Roblox Studio
Blender
3D Modeling
Low Poly
Lua
Game Asset
Scripting
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