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Mobeen D.

Lahore, Pakistan

$30/hr
4.7
19 jobs

Need a VR game that ships smooth on Meta Quest? A multiplayer game that scales without crashing? Or a Web3 title with wallets, NFTs, and on-chain rewards done right? I'm a Senior Game Developer with 8+ years of experience and 100+ commercial games shipped across iOS, Android, PC, WebGL, and AR/VR platforms built in both Unity (C#) and Unreal Engine (C++/Blueprints). I handle the complete game development pipeline solo from gameplay systems, multiplayer architecture, and game design, to App Store publishing and post-launch optimization. Zero outsourcing. I've partnered with solo founders, growing startups, and large enterprises to turn rough ideas into polished, published products. Whether you need a game built from scratch, a broken project rescued, or an underperforming build optimized I've done it and I can do it for you. ๐ŸŽฎ What I Specialize In: Multiplayer Games Photon PUN, Photon Fusion, Mirror. Server-authoritative and P2P architectures. MMO, FPS, racing, boxing, basketball, turn-based, and real-time multiplayer all shipped and battle-tested. VR/AR Development Meta Quest 2/3, Apple Vision Pro, HTC Vive, Pico. OpenXR, XR Interaction Toolkit, Meta SDK, Hexabody, Vuforia, Ultraleap. Training simulations, education apps, and immersive entertainment in both Unity and Unreal Engine. Web3 & Blockchain Games NFT integration, P2E mechanics, smart contracts, crypto wagers, wallet integration (Phantom, OKX, embedded & custom wallets). Corporate & Industrial Apps MQTT-connected industrial simulations, enterprise training, metaverse safety training. Delivered projects for BMW, Qatar Archives, and healthcare clients. Mobile & Web Games Casual, arcade, puzzle, match-3, endless runners, fighting, parkour. WebGL deployment via AWS S3 + CloudFront. Game Design GDD creation, level design, economy & progression systems, UI/UX flow, 2D/3D art direction, prototyping, playtesting. ๐Ÿ›  Technical Stack: Engines: Unity (C#), Unreal Engine 4/5 (C++, Blueprints) VR/AR: OpenXR, XR Interaction Toolkit, Meta SDK, Vuforia, Ultraleap, Hexabody Networking: Photon PUN, Photon Fusion, Mirror, server-authoritative & P2P Fighting Systems: Universal Fighting Engine (UFE), combo systems, hit detection, character states Backend & Cloud: PlayFab/CBS, Firebase, Node.js, MongoDB, Azure Blob Storage, AWS (S3, CloudFront) Monetization: Unity Ads, AdMob, IAP, Firebase Analytics Project Management: Notion, ClickUp, sprint planning, cross-functional team leadership ๐Ÿ† Notable Shipped Titles: VR Games: Finding the Killer (multiplayer), Boxing Simulator, Cricket Batting, Table Tennis, Golf Digger, Escape Room, A Narrow Escape (Unreal Engine horror survival) VR Applications: Surgery Simulator, VR Lab, VR Classroom, Music Conducting App, Therapy App, Qatar Archives Restoration AR Projects: BMW Showroom QR Experience, Ultraleap Gesture Tracking, Patient Chart Visualization Web3 Titles: NFT-based Fighting Game, Pixel-Art Minecraft-style MMO, Web Rhythm Game with Wallet Integration, Crypto Parkour & Tower Games, Play-to-Earn Space Shooter Mobile & Web: Match-3 Multiplayer, Endless Runner, Forest Defense, Basketball & Boxing Wager Games Corporate: Safety Training for Kids in Metaverse, MQTT-connected Industrial Simulations โœ… What I Can Deliver: Complete 2D or 3D games from concept GDD, level design, economy systems, visual direction Production-ready VR/AR experiences for training, simulation, and entertainment Secure, scalable multiplayer games with full backend support Web3-enabled games with NFTs, wallets, and crypto payments Full-cycle game development from concept to launch Performance optimization for mobile, PC, WebGL, and XR platforms I'm not just a coder I'm a shipping partner. I bring both the technical execution and the delivery discipline to turn your vision into a launched product without hand-holding. ๐Ÿ“ฉ Message me with your project details (genre, platform, timeline, budget range), and you'll get a reply within 2-4 hours with a concrete approach what we'll build, how, how long, and what the risks are.

  • Unreal Engine
  • Game Development
  • Video Game
  • Unity
  • C#
  • Online Multiplayer
  • Photon Unity Networking
  • Virtual Reality
  • Augmented Reality
  • Meta Quest
  • Mobile Game Development
  • Game Design
  • AR & VR
  • AR & VR Development
  • 3D Game Art
  • 2D Game Art
  • Blender
  • Three.js
  • Firebase
  • Game Development Bug Fix
Daniyal R.

Lahore, Pakistan

$20/hr
4.9
116 jobs

๐Ÿ‘‹๐Ÿป Welcome to my Upwork profile! I am a Lead Game Developer, Unity Developer / Unreal Developer / Web 3 Game Developer & AR/VR expert with 8+ years of experience in the field โœ… Available on ๐Ÿ‡บ๐Ÿ‡ธ USA(EST) & ๐Ÿ‡ฌ๐Ÿ‡ง UK Timezone๐Ÿ•ฐ๏ธ. My expertise includes โœ… Unity 3D โœ… Unreal 4 & 5 ๐Ÿ“ฑAR Technologies Includes: โœ… Vuforia/ Vuforia Cloud โœ… ARCore โœ… ARKit โœ… ARFoundation โœ… MAXST โœ… Kudan VR Devices worked on: โœ… Oculus Quest I have expertise in C#, MySQL, AWS, Unet, ARCore, ARFoundation, ARKit, Vuforia, Vuforia Cloud, MAXST, Kudan, augmented reality, AR, AR developer, augmented reality developer, mobile game development, Unity3D, Unity, game development, mobile game, Steam, PC game, console game, PS, PS4, Nintendo, and Switch. With my full-stack development and design team, I can offer you high-quality and flawless coding services for mobile game development (Android, iOS, PC & web) and native & hybrid mobile app development (Android & iOS) with a perfect dashboard/admin panel. My main goal is to provide qualitative code with a flexible and stable architecture, tailored to your requirements, budget, and project goals. I pride myself on having a 100% successful track record in the market with PC, console, mobile games, and AR apps. Deploying and maintaining games on dedicated servers is a piece of cake for me. I offer a range of services, including awesome designs, high conversion rates, on-time delivery, quality-driven work, excellent communication skills, and round-the-clock availability. I always provide an individual approach to each client, ensuring that I fully understand their requirements and project goals. If you're looking to launch an app or game that will go viral and change your life, or if you need a professional app or game to support your business, then I'm the right person for the job Deploying and Maintaining games on dedicated servers is a piece of cake for me Iโ€™m offering you a FREE consultation call where you will get: โ˜Feedback on your project from a game development expert โœŒActionable advice about development and overall strategy Just click that "Invite to Job" button and send me a message

  • Unreal Engine
  • Game Development
  • Video Game
  • Casual Game
  • Unity
  • C#
  • Augmented Reality
  • Real-Time Strategy
  • Simulation Game
  • Card Game
  • Online Multiplayer
  • Blockchain
  • Gamification
  • PC Game
  • Game Mechanics
Abdullah N.

Faisalabad, Pakistan

$20/hr
5.0
40 jobs

With ๐Ÿ”+ ๐ฒ๐ž๐š๐ซ๐ฌ ๐ข๐ง ๐”๐ง๐ซ๐ž๐š๐ฅ ๐„๐ง๐ ๐ข๐ง๐ž, I specialize in ๐‚++ ๐š๐ง๐ ๐๐ฅ๐ฎ๐ž๐ฉ๐ซ๐ข๐ง๐ญ ๐๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ๐ฆ๐ž๐ง๐ญ across gameplay systems, multiplayer implementation, AR/VR interaction, optimization, debugging, and system-level feature integration. My focus is on building Unreal solutions that are technically solid, efficient to iterate on, and maintainable as projects grow. I also use ๐€๐ˆ-๐š๐ฌ๐ฌ๐ข๐ฌ๐ญ๐ž๐ ๐ฐ๐จ๐ซ๐ค๐Ÿ๐ฅ๐จ๐ฐ๐ฌ where they add real value. This includes tools like ๐‚๐ฎ๐ซ๐ฌ๐จ๐ซ, ๐‚๐ฅ๐š๐ฎ๐๐ž ๐‚๐จ๐๐ž, ๐†๐ข๐ญ๐‡๐ฎ๐› ๐‚๐จ๐ฉ๐ข๐ฅ๐จ๐ญ, ๐š๐ง๐ ๐‚๐จ๐๐ž๐ฑ for faster iteration, debugging, and development efficiency, along with Unreal-relevant tools such as ๐‚๐จ๐ง๐ฏ๐š๐ข, ๐ˆ๐ง๐ฐ๐จ๐ซ๐ฅ๐ ๐€๐ˆ, ๐๐•๐ˆ๐ƒ๐ˆ๐€ ๐€๐‚๐„, ๐š๐ง๐ ๐Œ๐ž๐ญ๐š๐‡๐ฎ๐ฆ๐š๐ง ๐€๐ง๐ข๐ฆ๐š๐ญ๐จ๐ซ for interactive characters, AI-enhanced experiences, and real-time character workflows. These tools are used ๐ฌ๐ž๐ฅ๐ž๐œ๐ญ๐ข๐ฏ๐ž๐ฅ๐ฒ ๐š๐ง๐ ๐จ๐ง๐ฅ๐ฒ ๐ฐ๐ข๐ญ๐ก ๐œ๐ฅ๐ข๐ž๐ง๐ญ ๐š๐ฉ๐ฉ๐ซ๐จ๐ฏ๐š๐ฅ ๐ฐ๐ก๐ž๐ง ๐š๐ฉ๐ฉ๐ซ๐จ๐ฉ๐ซ๐ข๐š๐ญ๐ž, while the core work remains grounded in hands-on Unreal implementation and sound technical judgment. I work with ๐ฌ๐ญ๐š๐ซ๐ญ๐ฎ๐ฉ๐ฌ, ๐ž๐ฌ๐ญ๐š๐›๐ฅ๐ข๐ฌ๐ก๐ž๐ ๐œ๐จ๐ฆ๐ฉ๐š๐ง๐ข๐ž๐ฌ, ๐š๐ง๐ ๐ฉ๐ซ๐จ๐๐ฎ๐œ๐ญ-๐Ÿ๐จ๐œ๐ฎ๐ฌ๐ž๐ ๐ญ๐ž๐š๐ฆ๐ฌ on Unreal projects ranging from from-scratch development to the expansion, refinement, and technical improvement of existing products. My experience includes ๐ฆ๐ฎ๐ฅ๐ญ๐ข๐ฉ๐ฅ๐š๐ฒ๐ž๐ซ ๐ ๐š๐ฆ๐ž๐ฌ, ๐€๐‘/๐•๐‘ ๐ž๐ฑ๐ฉ๐ž๐ซ๐ข๐ž๐ง๐œ๐ž๐ฌ, ๐ฌ๐ข๐ฆ๐ฎ๐ฅ๐š๐ญ๐ข๐จ๐ง๐ฌ, ๐ ๐š๐ฆ๐ž๐ฉ๐ฅ๐š๐ฒ-๐๐ซ๐ข๐ฏ๐ž๐ง ๐ฌ๐ฒ๐ฌ๐ญ๐ž๐ฆ๐ฌ, ๐ฅ๐š๐ซ๐ ๐ž-๐ฌ๐œ๐š๐ฅ๐ž ๐ฐ๐š๐ฅ๐ค๐š๐›๐ฅ๐ž ๐ž๐ง๐ฏ๐ข๐ซ๐จ๐ง๐ฆ๐ž๐ง๐ญ๐ฌ, ๐ข๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐ž ๐€๐ซ๐œ๐ก๐•๐ข๐ณ, ๐œ๐ข๐ง๐ž๐ฆ๐š๐ญ๐ข๐œ๐ฌ, ๐š๐ง๐ ๐ฉ๐ก๐จ๐ญ๐จ๐ซ๐ž๐š๐ฅ๐ข๐ฌ๐ญ๐ข๐œ ๐ซ๐ž๐š๐ฅ-๐ญ๐ข๐ฆ๐ž ๐ฐ๐š๐ฅ๐ค๐ญ๐ก๐ซ๐จ๐ฎ๐ ๐ก๐ฌโ€”for projects that need dependable execution and a clear path from concept to polished production. My core Unreal work usually includes: โ€ข ๐‚++ & ๐๐ฅ๐ฎ๐ž๐ฉ๐ซ๐ข๐ง๐ญ ๐ƒ๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ๐ฆ๐ž๐ง๐ญ System-level implementation, gameplay features, reusable mechanics, and structured Unreal development. โ€ข ๐Œ๐ฎ๐ฅ๐ญ๐ข๐ฉ๐ฅ๐š๐ฒ๐ž๐ซ & ๐†๐š๐ฆ๐ž๐ฉ๐ฅ๐š๐ฒ ๐’๐ฒ๐ฌ๐ญ๐ž๐ฆ๐ฌ Gameplay mechanics, replication logic, multiplayer workflows, and scalable real-time system implementation. โ€ข ๐€๐‘/๐•๐‘ & ๐ˆ๐ฆ๐ฆ๐ž๐ซ๐ฌ๐ข๐ฏ๐ž ๐„๐ฑ๐ฉ๐ž๐ซ๐ข๐ž๐ง๐œ๐ž๐ฌ Interactive AR/VR applications, input systems, immersive workflows, and performance-aware development. โ€ข ๐๐š๐œ๐ค๐ž๐ง๐ & ๐‚๐จ๐ง๐ง๐ž๐œ๐ญ๐ž๐ ๐’๐ฒ๐ฌ๐ญ๐ž๐ฆ๐ฌ API integration, online features, authentication, third-party services, and connected Unreal experiences using ๐…๐ข๐ซ๐ž๐›๐š๐ฌ๐ž, ๐€๐–๐’, ๐€๐ณ๐ฎ๐ซ๐ž, ๐๐ฅ๐š๐ฒ๐…๐š๐›, ๐š๐ง๐ ๐œ๐ฎ๐ฌ๐ญ๐จ๐ฆ ๐›๐š๐œ๐ค๐ž๐ง๐ ๐€๐๐ˆ๐ฌ. โ€ข ๐Ž๐ฉ๐ญ๐ข๐ฆ๐ข๐ณ๐š๐ญ๐ข๐จ๐ง, ๐„๐ฑ๐ฉ๐š๐ง๐ฌ๐ข๐จ๐ง & ๐“๐ž๐œ๐ก๐ง๐ข๐œ๐š๐ฅ ๐ˆ๐ฆ๐ฉ๐ซ๐จ๐ฏ๐ž๐ฆ๐ž๐ง๐ญ Performance tuning, unstable-area cleanup, feature expansion, and technical refinement to help projects become more stable, polished, and maintainable. โ€ข ๐ˆ๐ง๐ญ๐ž๐ซ๐š๐œ๐ญ๐ข๐ฏ๐ž ๐•๐ข๐ฌ๐ฎ๐š๐ฅ๐ข๐ณ๐š๐ญ๐ข๐จ๐ง & ๐‚๐ข๐ง๐ž๐ฆ๐š๐ญ๐ข๐œ Large-scale walkable environments, interactive ArchViz, cinematic experiences, and photorealistic real-time walkthroughs built for high-quality presentation and engagement. My work ethic is centered on ๐จ๐ฐ๐ง๐ž๐ซ๐ฌ๐ก๐ข๐ฉ, ๐๐ข๐ฌ๐œ๐ข๐ฉ๐ฅ๐ข๐ง๐ž, ๐œ๐ฅ๐š๐ซ๐ข๐ญ๐ฒ, ๐š๐ง๐ ๐ฅ๐จ๐ง๐ -๐ญ๐ž๐ซ๐ฆ ๐ญ๐ก๐ข๐ง๐ค๐ข๐ง๐ . I take Unreal projects seriously from both a technical and professional standpointโ€”communicating clearly, working consistently, respecting deadlines, and focusing on solutions that are stable, maintainable, and valuable beyond short-term implementation. If youโ€™re looking for an Unreal developer who brings ๐ฌ๐ญ๐ซ๐จ๐ง๐  ๐ญ๐ž๐œ๐ก๐ง๐ข๐œ๐š๐ฅ ๐ž๐ฑ๐ž๐œ๐ฎ๐ญ๐ข๐จ๐ง, ๐๐ž๐ฉ๐ž๐ง๐๐š๐›๐ฅ๐ž ๐œ๐จ๐ฆ๐ฆ๐ฎ๐ง๐ข๐œ๐š๐ญ๐ข๐จ๐ง, ๐š๐ง๐ ๐ฉ๐ซ๐จ๐๐ฎ๐œ๐ญ๐ข๐จ๐ง-๐ฆ๐ข๐ง๐๐ž๐ ๐๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ๐ฆ๐ž๐ง๐ญ, Iโ€™d be happy to learn more about your project.

  • Unreal Engine
  • C++
  • Multiplayer
  • Game Mechanics
  • AR & VR Development
  • Virtual Reality
  • Augmented Reality
  • Performance Optimization
  • API Integration
  • Mobile Game Development
  • Technical Support
  • Simulation Game
  • 3D Architectural Rendering
  • 3D Architectural Visualization
  • 3D Rendering
  • Cinematic Video
  • Metaverse
  • Meta Quest
Abdullah C.

Lahore, Pakistan

$25/hr
5.0
51 jobs

Hello! I'm a professional Unity Game Developer with 5+ years of experience creating 2D and 3D games. I specialize in Unity, Unreal Engine, multiplayer systems, and AR/VR experiences, building immersive and interactive games for mobile, PC and VR platforms. I focus on C# and C++ scripting, gameplay mechanics, and seamless cross-platform integration to deliver polished, engaging experiences. โœจ Expertise: โœ… Unity & Unreal Engine Development โœ… AR/VR Experiences & Immersive Simulations โœ… Multiplayer Games & Smart Networking โœ… AI-Powered NPCs & Advanced Game Mechanics โœ… Programming โ€“ C#, C++, Node.js, Lua โœ… Engine Optimization & Integration ๐Ÿš€ Services Offered: โœ” Full-cycle game development (concept to launch) โœ” Prototyping and design โœ” Bug fixing and performance tuning โœ” Game design documents (GDD) & technical design documents (TDD) โœ” 2D/3D art, modeling, texturing, rigging, and animation โœ” AR/VR game creation โœ” Multiplayer frameworks (Photon Fusion 1 & 2) โœ” Play Store and App Store publishing ๐ŸŒŸ Platforms I Work On: โœ” Mobile (iOS & Android) โœ” PC โœ” VR/AR simulations โœ” Android/Smart TV builds โœ” Web games ๐ŸŽฎ Game Genres: โœ” Casual (Candy Crush-style, Racing, Card Games) โœ” Mid-Core (Shooting, Fighting, Racing) โœ” Hyper Casual (Flappy Bird style) โœ” Endless Runner & Hybrid Casual โœ” Multiplayer & Simulation Games ๐Ÿ’ก Why Choose Me? 40+ projects delivered with excellent feedback High-quality results for both Android and iOS Fast turnaround with attention to detail Flexible schedule to align with your needs Letโ€™s collaborate to bring your game idea to life or enhance your existing project. I focus on delivering polished, engaging games on time and within budget.

  • Unreal Engine
  • C++
  • Game Development
  • Mobile Game Development
  • Virtual Reality
  • Unity
  • Augmented Reality
  • Photon Unity Networking
  • Online Multiplayer
  • Vuforia
  • VR Application
  • C#
  • Firebase
  • WebGL
  • AR & VR Development
Khurram A.

Karachi, Pakistan

$25/hr
5.0
26 jobs

A game is not done when it works. It is done when it feels right. I have shipped 12+ Unreal Engine 5 projects end to end and I know the difference between code that runs and a game people actually want to keep playing. From rough design doc to shipping build, I handle the full cycle. โš™๏ธ WHAT I BUILD โ€ข Gameplay mechanics and systems (combat, AI, progression, interactions) โ€ข Unreal Engine 5 Blueprint and C++ development including custom engine-level logic โ€ข Multiplayer game development and replication (Lyra, Lyra Sessions, dedicated servers) โ€ข Level design and world building (flow, performance, scripted events) โ€ข Cinematic cutscenes via Sequencer โ€ข Game UI development with UMG, Common UI, and Slate โ€ข Vertical slices, MVPs, and investor demos ๐Ÿง  EXPERTISE โ€ข Unreal Engine 5 C++ and Blueprints (gameplay systems, custom engine logic) โ€ข AI NPC behavior (behavior trees, combat, patrol, alert systems) โ€ข Multiplayer game development (networked state, dedicated servers, Lyra Sessions) โ€ข UE5 rendering (Nanite, Lumen, Virtual Shadow Maps, Niagara VFX) โ€ข Game UI development (UMG, Common UI, Slate) โ€ข Performance optimization for PC and mobile game development ๐Ÿ† HIGHLIGHTS โ€ข 12+ shipped UE5 projects across FPS, TPS, horror, narrative, and arcade genres, 5+ years in UE5 โ€ข Published titles on Steam and itch โ€ข Diagnosed and resolved a major performance bottleneck on a large-scale UE5 level (5,000+) decals, overbudget texture streaming), restoring smooth playable framerate โ€ข Remote contracts delivered for clients across the US and Europe ๐Ÿ› ๏ธ STACK โ€ข Unreal Engine 5 (C++, Blueprints, Sequencer, Niagara, UMG) โ€ข Blender and Maya for asset pipeline โ€ข Git, GitHub, and Perforce for version control I work best with clients who have a clear vision and need someone they can trust to run with it. Check the portfolio links below, then send me your project and I will tell you exactly how I would approach it.

  • Unreal Engine
  • C++
  • Game Development
  • Game Testing
  • Game Design
  • Game Trailer
  • Blueprint Style
  • Level Design
  • Game Mechanics
  • Game Prototype
  • Steam
  • Online Multiplayer
  • Combat Game
  • Game Development Bug Fix
  • Multiplayer
  • Cinematic Video
  • Game UI/UX Design
  • Character Design
Muneeb H.

Lahore, Pakistan

$25/hr
4.9
47 jobs

I am an Unreal Engine Technical and VFX Artist working in Unreal since 2019. I specialize in VFX and technical art. My skills include Blueprints,Niagara VFX, Material Creation, Houdini Simulation, Destruction VFX. I help client create and implement VFX when needed using BP. I like to stay up to date with the latest techniques and I use cutting edge softwares like Houdini, Unreal Engine and Substance Designer to implement client's vision for their VFX. Contant me if you need help with anything like:_ Niagara Particle Simulations Explosion Effects Destruction VFX Volumetric Clouds Heteregenous Volumes

  • Unreal Engine
  • Game Development
  • Prototyping
  • Level Design
  • 3D Texturing
  • 3D Rigging
  • Materials Knowledge
  • Game Design
  • 3D Animation
  • 3D Rendering

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