Hire the Best Unreal Engine Developers
in Pakistan

Clients rate our Unreal Engine developers
Rating is 4.7 out of 5.
4.7/5
Based on 437 client reviews
Abdullah J.

Abbottabad, Pakistan

$5/hr
5.0
1 jobs

Indie developer? Small studio? Need 3D work done right without agency prices? You're in the right place. I'm Abdullah, a 3D Artist and Game Developer with 8+ years of experience in Blender, Unity, and Unreal Engine. With a BS in Artificial Intelligence, I design assets that don't just look great — they're optimized to perform seamlessly in your projects. What I deliver: Game Assets — High/Low poly, textured, optimized for Unity & Unreal Character & Environment Design — Concept to rigged, animated, game-ready AR/VR Assets — Lightweight, performance-friendly models for immersive apps CGI & Visual Effects — Product renders, ad visuals, cinematic sequences I'm currently building my Upwork portfolio, which means you get 8+ years of real-world experience at rates that won't break your budget. Fast turnaround, clear communication, no surprises. Let's talk about your project — I'll respond within a few hours.

  • Game Art
  • Animation
  • Product Design
  • 3D Modeling
  • 3D Rigging
  • 3D Texturing
  • CGI
  • AR & VR
  • NFT
  • Augmented Reality
  • iClone
Mobeen D.

Lahore, Pakistan

$25/hr
4.8
20 jobs

Need a game that actually ships not a prototype that stalls halfway?I’m a Senior Game Developer with 8+ years of experience building and shipping production-ready games, simulations, and interactive experiences with Unity and Unreal Engine 5 across mobile, PC, WebGL, AR/VR, and multiplayer platforms. I specialize in taking projects from gameplay architecture and core systems → multiplayer/backend integration → optimization → testing → final production release. Why clients hire me: I don’t just make features work I build scalable game systems designed for production. Whether you’re starting from scratch, taking over an existing project, fixing technical debt, or preparing a game for launch, I focus on clean architecture, performance, maintainability, and reliable delivery. 🎮 Unity Game Development: - Unity 2D/3D game development - Multiplayer & networked games - Photon Fusion, Nakama, Mirror - FPS, MMO, racing, card, casino, social deduction & strategy games - Turn-based & real-time multiplayer - Server-authoritative & P2P architectures - iOS, Android, PC & WebGL - Gameplay systems, UI, optimization & live features Unreal Engine 5 Development: - UE5 Gameplay Programming - C++ & Blueprints - Multiplayer systems - CommonUI - MetaHuman integration - Lumen, Nanite & Sequencer - Cinematic environments - Racing, fighting, multiplayer & VR experiences - Performance optimization and production-ready architecture AR/VR & XR Development: - Meta Quest 2/3 - Apple Vision Pro - HTC Vive & Pico - OpenXR - XR Interaction Toolkit - Meta XR SDK - VR training & simulation - Healthcare, education & industrial applications - Immersive interactive experiences Mobile Game Development: - iOS & Android games - Hyper-casual & casual games - Endless runners - Social casino - Educational games - City builders - In-app purchases & monetization - Ads & retention systems - Mobile performance optimization Multiplayer & Backend: I can handle both the game client and the systems behind it, including: - Real-time multiplayer architecture - Matchmaking & sessions - Player synchronization - Dedicated/server-authoritative systems - Nakama, Photon Fusion & Mirror - Backend/API integration - Persistent player data - Multiplayer optimization 3D, Blender & Game Assets - Character modeling - Rigging & animation - Environment design - Low-poly/stylized assets - Blender → Unity/Unreal pipelines - GLB/FBX game-ready assets - AI & Interactive Game Systems - AI NPCs and agents - LLM-powered gameplay - NLP-based character interactions - ElevenLabs TTS - AI-driven simulations - Intelligent NPC behavior Selected Projects ✅ Atomic Golf — Real-time Trackman-integrated golf simulation running at 120+ FPS ✅ GETTR — Livestreaming platform modernization + AI assistant bot ✅ Nurse Training VR — Meta Quest healthcare training simulation ✅ BigStakes5 — Multiplayer card game with Nakama backend ✅ AirHive XR — Apple Vision Pro drone-control simulation ✅ SuitesPro — Full-stack property management platform What you can expect from me Clean architecture. Production-ready code. Clear communication. Reliable delivery. I don't disappear after the first milestone, outsource your project, or build something that becomes impossible to maintain later. If you need a Unity developer, Unreal Engine 5 developer, multiplayer game developer, VR/AR developer, or senior game programmer who can take ownership of the technical side and help get your product across the finish line, let’s build it and ship it.

  • Unreal Engine
  • Game Customization
  • Game Development
  • Unity
  • Mobile Game Development
  • Game Development Bug Fix
  • AR & VR Development
  • Game Design
  • Game Prototype
  • C#
  • Multiplayer
  • Photon Unity Networking
  • AR & VR Applications
  • Virtual Reality
  • PC Game
  • Augmented Reality
  • WebGL
  • AR & VR
  • VR Application
  • Game Asset
Hassan S.

Lahore, Pakistan

$20/hr
5.0
1 jobs

Senior Unreal Engine Developer (C++ / Blueprints) | Multiplayer & Gameplay Systems 🎮 8+ Years of Professional Game Development Experience 🚀 Specialized in Unreal Engine Gameplay Systems & Multiplayer Architecture 🏆 Experience working with indie teams and large production titles 👋 About Me I’m a Senior Unreal Engine Developer with over 8 years of experience building gameplay systems, multiplayer features, and production-ready mechanics. I specialize in Unreal Engine C++ and Blueprint hybrid development, helping teams design and implement scalable gameplay architecture, multiplayer functionality, and polished gameplay experiences. I have contributed to projects ranging from indie prototypes to large commercial titles, focusing on gameplay engineering, networking systems, and performance optimization. ⚙️ What I Can Help You With 🎮 Gameplay Systems • Combat systems • Character abilities and mechanics • AI behaviors and enemy logic • Game modes and gameplay flow • Interaction systems 🌐 Multiplayer Development • Replication systems • Server-authoritative gameplay • PlayerState / GameState architecture • Multiplayer debugging and optimization • Dedicated server setups 💻 Unreal Engine Programming • C++ gameplay programming • Blueprint system integration • Refactoring Blueprint systems into C++ • Debugging complex gameplay issues • Performance optimization 🔗 Backend & System Integration • Leaderboards and backend systems • REST API integrations • Database-driven gameplay features • Online services integration 🧩 Project Experience I have contributed to projects connected with titles such as: • Train Sim World • DreamWorld • Speedball My experience includes work on: ✔ Multiplayer gameplay systems ✔ Combat and ability mechanics ✔ AI systems and enemy behaviors ✔ Console and cross-platform development ✔ Gameplay architecture and optimization 🤝 How I Work I focus on clean, maintainable gameplay systems that integrate smoothly with existing Unreal projects. Whether your project is: • A prototype needing core gameplay systems • A Blueprint project that needs C++ architecture • A multiplayer project requiring debugging and replication fixes • A gameplay feature that needs proper implementation I can quickly understand the existing architecture and deliver reliable solutions. ✅ If you're looking for an Unreal Engine developer experienced in gameplay systems and multiplayer development, feel free to reach out. Let’s build something great.

  • Unreal Engine
  • C++
  • Game Development
  • Video Game
  • Game Design
  • Game
  • Mobile Game
  • iOS Development
  • Game Art
  • Game Prototype
  • Unity
  • Mobile Game Development
  • C#
  • Steam
  • UnrealScript
Khurram A.

Karachi, Pakistan

$25/hr
5.0
26 jobs

A game is not done when it works. It is done when it feels right. I have shipped 12+ Unreal Engine 5 projects end to end and I know the difference between code that runs and a game people actually want to keep playing. From rough design doc to shipping build, I handle the full cycle. ⚙️ WHAT I BUILD • Gameplay mechanics and systems (combat, AI, progression, interactions) • Unreal Engine 5 Blueprint and C++ development including custom engine-level logic • Multiplayer game development and replication (Lyra, Lyra Sessions, dedicated servers) • Level design and world building (flow, performance, scripted events) • Cinematic cutscenes via Sequencer • Game UI development with UMG, Common UI, and Slate • Vertical slices, MVPs, and investor demos 🧠 EXPERTISE • Unreal Engine 5 C++ and Blueprints (gameplay systems, custom engine logic) • AI NPC behavior (behavior trees, combat, patrol, alert systems) • Multiplayer game development (networked state, dedicated servers, Lyra Sessions) • UE5 rendering (Nanite, Lumen, Virtual Shadow Maps, Niagara VFX) • Game UI development (UMG, Common UI, Slate) • Performance optimization for PC and mobile game development 🏆 HIGHLIGHTS • 12+ shipped UE5 projects across FPS, TPS, horror, narrative, and arcade genres, 5+ years in UE5 • Published titles on Steam and itch • Diagnosed and resolved a major performance bottleneck on a large-scale UE5 level (5,000+) decals, overbudget texture streaming), restoring smooth playable framerate • Remote contracts delivered for clients across the US and Europe 🛠️ STACK • Unreal Engine 5 (C++, Blueprints, Sequencer, Niagara, UMG) • Blender and Maya for asset pipeline • Git, GitHub, and Perforce for version control I work best with clients who have a clear vision and need someone they can trust to run with it. Check the portfolio links below, then send me your project and I will tell you exactly how I would approach it.

  • Unreal Engine
  • C++
  • Game Development
  • Game Testing
  • Game Design
  • Game Trailer
  • Blueprint Style
  • Level Design
  • Game Mechanics
  • Game Prototype
  • Steam
  • Online Multiplayer
  • Combat Game
  • Game Development Bug Fix
  • Multiplayer
  • Cinematic Video
  • Game UI/UX Design
  • Character Design
Ahmad I.

Lahore, Pakistan

$35/hr
4.8
46 jobs

With 9+ years of experience, I help startups, studios, and enterprises turn ideas into production-ready games, XR experiences, Roblox applications, and real-time 3D products using Unity, Unreal Engine 5, Roblox Studio, and industry-standard 3D tools. From gameplay engineering and multiplayer systems to immersive XR applications and production-ready 3D assets, I help clients build complete real-time interactive experiences with a single technical partner. I've delivered projects across Meta Quest 2/3/Pro, HTC Vive, Pico, iOS, Android, PC, Console, WebGL, WebAR, and Roblox, helping clients in gaming, healthcare, education, industrial training, retail, real estate, manufacturing, and entertainment. My Best Services are: 1. Game Development • Multiplayer & Single-player Games • Gameplay Systems & AI • Mobile, PC, Console & WebGL • Prototype to Production • LiveOps & Backend Integration • Performance Optimization 2. VR, AR & XR Applications • VR Training Simulations • Multi-user VR Experiences • Mixed Reality Applications • Product Visualization • Digital Twins • Geospatial AR • WebAR Experiences 3. Roblox Development • Roblox Studio Development • Lua/Luau Scripting • Gameplay Systems • Multiplayer Features • Character Customization • Environment Design • Experience Optimization 4. Technical Consulting Need help choosing between Unity, Unreal Engine, or Roblox? I'll recommend the right technology, architecture, and development roadmap based on your goals, timeline, and budget before development begins. Core Technologies: • Unity (C#, DOTS/ECS, URP, HDRP, Addressables, Photon Fusion, Mirror, PUN2, PlayFab, Firebase, AdMob, Unity Ads, AppLovin) • Unreal Engine 5 (Blueprints, C++, Nanite, Lumen, PCG, Chaos Physics, MetaHuman, Replication, Dedicated Servers) • XR (OpenXR, Meta XR SDK, ARKit, ARCore, Vuforia, 8th Wall, Niantic Lightship, Hand Tracking, Passthrough, Spatial Anchors) • 3D Pipeline (Blender, Autodesk Maya, Autodesk 3ds Max, ZBrush, Houdini, Cinema 4D, Substance Painter, Substance Designer, Adobe Photoshop, Adobe Illustrator) • Production Pipeline: PBR Workflows, Stylized & Photorealistic Art, Character Creation, Environment Art, Level Design, Game-ready Assets, UV Unwrapping, Retopology, Rigging, Skeletal & Facial Animation, Cinematic Sequences, Environmental Storytelling, Draw-call Optimization, GPU/CPU Profiling, Memory Optimization What You Can Expect ✔ Scoping call before development begins—so you're not paying me to guess your requirements. ✔ Honest technical recommendations based on your business goals. ✔ Weekly playable builds—not just status updates. ✔ Clean, documented, version-controlled, handoff-ready code. ✔ Performance optimization with measurable profiling for mobile, PC, console, and standalone VR. ✔ Reliable communication with Slack, Notion, Linear, Jira, GitHub, or daily standups. I've delivered solutions for healthcare, medical training, industrial simulation, education, retail, fashion, real estate, manufacturing, fitness, media, and entertainment, helping clients launch products that are scalable, maintainable, and built for long-term success. Share your idea, prototype, or project brief, and I'll recommend the best engine, technical approach, realistic timeline, and development roadmap before you commit.

  • Unreal Engine
  • C++
  • Unity
  • C#
  • Mixed Reality Application
  • 3D Modeling
  • WebGL
  • 3D Animation
  • Virtual Reality
  • AR Application
  • Game Mechanics
  • Mobile Game Development
  • Multiplayer
  • Blender
  • Optimization Modeling
  • Level Design
  • ARKit
  • AR Foundation
  • ARCore
  • Roblox Studio
Naeem A.

Multan, Pakistan

$27/hr
5.0
260 jobs

Unity Game Developer and Unreal Engine Developer (UE4/UE5) with 14+ years in full-cycle game development. I lead a 10+ person in-house studio that takes games from first concept to launch on mobile, PC, console, WebGL and VR/AR - plus the 3D art, animation and game trailers needed to ship and market them. PROOF - Top Rated Plus, 100% Job Success Score - $500K+ earned on Upwork across 190+ completed contracts and 15,000+ hours logged - Shipped titles past 1M-5M+ downloads on Google Play: Stickman Battleground Survival (5M+), Highway Crash Car Racing (5M+), Sneak N Escape (1M+) GAME DEVELOPMENT - UNITY & UNREAL ENGINE Full-cycle Unity and Unreal Engine 5 development: GDD and game design, game prototype, gameplay programming (C#, C++, Blueprint), online multiplayer and backend (Photon, PlayFab, dedicated servers), AI and NPC systems, game UI/UX design, performance optimization and live-ops. We ship to iOS, Android, Steam, PC, Xbox, PlayStation, WebGL, Meta Quest and Apple Vision Pro across action, RPG, FPS/TPS, racing, simulation, strategy, hyper-casual and multiplayer genres. 3D CHARACTER ART, MODELING & ANIMATION Character modeling, PBR and stylized texturing, rigging, environment and hard-surface art, world building, character and gameplay animation, cutscenes, VFX and shaders (Niagara, particles). Everything is delivered production-ready for your Unity or Unreal pipeline - not loose files you have to fix. GAME TRAILERS & CINEMATIC VIDEO In-engine cinematics, game trailers, teasers, launch and store videos, and marketing or product catalog video for studios and publishers. We also produce fast-turnaround AI-assisted trailer variants when the marketing budget or timeline is tight. WEB & CROSS-PLATFORM GAME DEVELOPMENT HTML5/WebGL builds and React Native titles for browser, hybrid mobile and ad-network deployment, for teams that need a lightweight cross-platform build without a full native pipeline. WHY STUDIOS HIRE US One accountable partner for code, art, animation and video, backed by a 10+ person in-house team - no outsourcing chain, no hand-off gaps, no "that is the other vendor's bug." Every engagement runs on a written milestone schedule with weekly playable builds, so you always know what is shipping and when. Average response under 1 hour, 40+ hrs/week availability, fluent English. BEST FIT IF YOU ARE An indie studio or publisher who needs an MVP or vertical slice built to demo or raise on, a founder with a design doc and no team, or a studio that needs art, animation and a trailer that match its engine. Send me your GDD, your current build, or a two-line pitch and I will come back with scope, milestones and a realistic timeline - free.

  • Unreal Engine
  • C++
  • Game Development
  • Unity
  • C#
  • 3D Modeling
  • Video Production
  • AI Video Generation
  • Game Trailer
  • Mobile Game Development
  • Multiplayer
  • AR & VR Development
  • Photon Unity Networking
  • Game Design
  • Character Modeling
  • Character Animation
  • 3D Animation
  • Cinematic Video
  • Game Prototype
  • Online Multiplayer

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