Hire the Best VR Developers
in Pakistan

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Abdul W.

Islamabad, Pakistan

$30/hr
5.0
3 jobs

Enterprise AR/VR developer with 9 years in Unity, the last 2 focused on XR. I built the entire Unity side of Visual3D, an AR industrial training app live on the App Store and Play Store, and before that shipped a mobile title past 100M downloads. I build AR and VR training, simulation, and product visualization apps for enterprise clients. On Visual3D that meant AR across ARCore and ARKit, downloading and building 3D models on the device at runtime, subscription in-app purchases with backend validation, interactive model controls, in-app video, and native text-to-speech on Android and iOS. What I can help with: • AR for product visualization, training, or industrial use (AR Foundation, ARCore, ARKit, Vuforia) • VR training and simulation on Meta Quest (XR Interaction Toolkit, OpenXR) • WebAR: GLB and USDZ product models, model-viewer, browser based 3D • Connecting a Unity front end to your existing backend or APIs Nine years of shipping to mobile at scale taught me the performance discipline XR needs even more of: frame budgets, device fragmentation, and what actually breaks on real hardware. If you've got a backend team, I'll take the Unity side off your plate. If you don't, I can build the client side on my own. Tell me what you're trying to make and I'll give you an honest read on whether I'm a good fit.

  • Virtual Reality Headset
  • AR & VR Applications
  • AR & VR Development
  • ARCore
  • ARKit
  • AR & VR
  • Augmented Reality
  • Mixed Reality
  • Virtual Reality
  • VR Application
  • Vuforia
  • Unity
  • C#
  • Meta Quest
  • Performance Optimization
  • Android
  • iOS
  • AR Foundation
  • WebGL
  • 3D Modeling
Mohammad Faizan K.

Karachi, Pakistan

$40/hr
5.0
4 jobs

I build high-performance interactive 3d applications using Unity game engine. My work spans Interactive Application, Digital Twins, 3D Simulations, Gamification, Games, AR Applications, 3D Web configurators, Product Configurators, Enterprise tools, Industrial Application, Mobile Apps and advanced interactive experiences for startups, businesses, and large organizations. For over a decade, I’ve delivered production-ready Unity projects across mobile, desktop, WebGL, and XR devices including iOS/Android, Oculus Quest, HTC Vive, and HoloLens. I’m comfortable joining an existing team, taking over a legacy project, or building a complete module from scratch with clean architecture and optimized performance. Core Expertise - Unity Development - SaaS App Development - Full Stack - AI Integration - Interactive 3D applications and simulations - Mobile/desktop/WebGL games & experiences - Gameplay systems, physics, AI, multiplayer foundations - Comprehensive optimization & performance troubleshooting - Bug fixing, refactoring, legacy code recovery - C# scripting, UGUI, Cinemachine, Addressables, Asset Bundles - 3D and virtual walkthrough video generation AR/VR Development - ARKit, ARCore, AR Foundation, Vuforia - Room-scale VR and PCVR (Quest, Vive) - Product visualization & 3D configurators - Spatial computing workflows - 3 commercial AR apps published on google play Digital Twins - Real-time monitoring using Unity + IoT pipelines - Industrial simulations with live data (Kafka, MQTT, REST, AWS) - AEC visualization and construction workflows Browser-based 3D configurators (WebGL) Web Games and Android Games published on play store and itch Supporting Tech (for full-pipeline delivery) Python/C# automation, data workflows, GIS processing Web integrations (PHP, JavaScript, NodeJS, .NET, REST APIs) Databases: MySQL, SQLite, MS SQL Server, Firebase Selected Achievements - Built a Unity AR MVP (RoomPlan + ARKit) for the retail furniture industry that helped a startup secure pre-seed investment - Led the development of a SaaS digital twin platform that improved 3D digital twin project delivery and client retention. - Creating an AR workbook app for Grade 4 students. - Developed a 200+ km streaming WebGL environment using asset bundles for a 3D railway line project. - Built digital twins for industrial sites, including power-plant monitoring systems - Delivered factory/building digital twin PoCs improving operational visibility - Published AR apps in healthcare, education, and retail - Automated workflows with Python/C#, increasing team efficiency by 25–30% - Designed and developed a 3D talking avatar solution for interactive services - Created Unity WebGL 3D Configurator for Room Apartments and Car Configurator Tech Stack Unity, C#, UGUI, Cinemachine, Addressable, Asset Bundles, WebGL, ARKit, ARCore, AR Foundation, RoomPlan API, Vuforia, Firebase, iOS/Android, Quest/Vive integrations C#, Python, JavaScript, PHP WordPress (custom development), ASP NET MVC, .NET Core REST APIs, JSON, SQL MySQL, MS SQL Server, SQLite What You Get A senior Unity engineer with 11+ years building real, shipped products. Technical leadership experience with Product Development Acumen Solid architectural thinking Production-grade code Ability to handle Unity + backend + integrations Fast onboarding into existing teams Clear communication and predictable delivery Services Unity development & performance optimization AR/VR application development 3D Industrial Applications Digital twin systems WebGL configurators 3D walkthrough and construction animation videos Workflow automation (Python/C#/API-based tools) Selective web development (WordPress / .NET) for Unity-connected systems Availability & Rate Hourly: $35/hr If you have a Unity project that needs reliability, stability, and someone who knows how to ship, I can help. Send your requirements and I’ll map out a clean plan and timeline.

  • AR & VR Development
  • ARCore
  • Augmented Reality
  • Vuforia
  • Unity
  • C#
  • AR Foundation
  • AR Application
  • Generative AI
  • WebGL
  • 3D Design
  • iOS
  • Android
  • PHP
  • SQL
  • .NET Core
  • Web Design
  • WordPress
  • Product Development
  • Product Management
Akif I.

Lahore, Pakistan

$30/hr
5.0
73 jobs

I build Meta Quest VR training simulations in Unity for safety, driving, aviation inspection, healthcare, industrial and workforce training. I have 10+ years of experience working with Unity and C#, with my recent work focused heavily on VR development, Meta Quest applications and practical training simulations. Most of the VR projects I build go beyond a simple demo. They include the actual training logic needed for people to practise, make mistakes, receive feedback and improve. My VR development experience includes: • VR safety and fire training • Driving and vehicle simulations • Aviation and helicopter inspection training • Drone training applications • Customer service and employee training • Healthcare VR applications • Disability and independent-living training • Industrial and equipment simulations • Guided training and assessment systems • Scoring, task validation and performance tracking I primarily develop for Meta Quest 2, Meta Quest 3 and Quest 3S, including standalone VR applications where performance and optimisation are critical. I also develop PCVR applications when a project requires higher visual quality or additional processing power. My main technical stack includes Unity, C#, OpenXR, XR Interaction Toolkit, Meta XR tools and URP. I work on controller and hand interactions, locomotion, physics-based interactions, UI, training workflows, branching scenarios, scoring systems, audio, animations, optimisation and standalone Quest deployment. For Meta Quest projects, optimisation is part of development from the beginning. I pay attention to draw calls, lighting, shaders, textures, scene complexity and frame performance so the final application runs smoothly on standalone hardware instead of becoming difficult to optimise at the end. I can take a VR project from an early idea or requirement document through development, testing, optimisation and deployment. I can also take over an existing Unity VR project that needs bug fixing, new features, performance improvements or completion. My main focus today is 𝗩𝗥 𝘁𝗿𝗮𝗶𝗻𝗶𝗻𝗴, 𝗩𝗥 𝘀𝗶𝗺𝘂𝗹𝗮𝘁𝗶𝗼𝗻 𝗮𝗻𝗱 𝗠𝗲𝘁𝗮 𝗤𝘂𝗲𝘀𝘁 𝗱𝗲𝘃𝗲𝗹𝗼𝗽𝗺𝗲𝗻𝘁. I also have experience with games, AR, WebGL and interactive 3D applications, but commercial VR development is where I specialise. If you already have a project brief, prototype or existing Unity project, send me the details. I can review the requirements, identify the main technical risks and suggest the most practical way to build it.

  • Virtual Reality Headset
  • Virtual Reality Game
  • AR & VR Development
  • AR & VR
  • Augmented Reality
  • Mixed Reality
  • Virtual Reality
  • VR Application
  • Unity
  • C#
  • Simulation Game
  • Game Development
  • Meta Quest
  • Interactive Mockup
  • Training
  • Game Design
  • AR Application
  • Multiplayer
  • Simulation Software
Muhammad Malook U.

Jamshoro, Pakistan

$25/hr
5.0
3 jobs

I build VR applications and gameplay systems in Unreal Engine, Blueprint-first, C++ where it earns its place, and always with real users in mind. One of the developers behind Final Overs – VR Cricket, a published Meta Quest title accepted into Meta Horizon+ with 20M+ balls played and 200K+ matches globally. I've also shipped VR training platforms for government and enterprise clients on Meta Quest — the kind that run reliably across long sessions with hundreds of end users, not just look good in a demo. What I work on VR development for Meta Quest 2/3/3S, XR plugin setup, hand tracking, teleportation and locomotion systems, controller interaction, and porting Unreal projects to standalone Quest builds. I know where Quest's mobile GPU, thermal budget, and memory ceiling will break your project before it ships. Gameplay systems in Blueprints and C++, character controllers, interaction systems, combat logic, enemy AI, save/load systems, UI and HUD with UMG, weapon systems, and Blueprint architecture that stays clean as the project grows. I also handle asset import and organization, collision fixes, Unreal Engine packaging, and plugin integration. For larger worlds: World Partition, level streaming, and async level loading so open-world builds stay performant. For team projects: source control with Git, Perforce, and Plastic, and collaborative development workflows. Shipped work VR Cricket title (Meta Quest, Meta Horizon+), 20M+ balls played, 200K+ matches, major UX overhaul that raised engagement +19% 15+ VR training simulations (healthcare, education, government), interactive decision flows, performance tracking, hundreds of end users Enterprise deployment on Meta Quest with structured progression and multi-scenario systems Technical depth Unreal Engine 5 · Blueprint scripting · C++ · VR / XR development · Meta Quest SDK · UMG UI systems · Character controller · Interaction system · Enemy AI · Save/load system · Combat systems · Asset import and migration · Collision setup · Project packaging · World Partition · Level streaming · Plugin development · Git · Perforce · Plastic · Unreal Profiler · Performance optimization · SideQuest · Meta Quest Developer Hub . Dynamic load/save system with unreal . VR prototyping . Unreal blueprinting. Consultation I offer fixed-scope consultations for teams trying to hit stable frame rates on Quest 3/3S, draw call reduction, texture budgets, thermal stability, and rendering optimization using renderdoc. I work best with teams shipping serious VR products, training platforms, simulations, or gameplay systems that need to perform under real user load. If you need a developer who has shipped applications used by real organizations and hundreds of thousands of users, send a message with your platform target, scope, and timeline. I'll respond within a few hours.

  • Virtual Reality Game
  • AR & VR Development
  • Virtual Reality
  • C++
  • Unreal Engine
  • Metaverse
  • Game Mechanics
  • User Interface Design
  • Game
  • UnrealScript
  • Prototyping
  • Steam API
  • First-Person Shooter
  • Meta Quest
  • Simulation Software
  • Multiplayer
  • Game Development Bug Fix
  • PC Game
  • Personal Computer
  • Perforce
Kashif A.

Lahore, Pakistan

$15/hr
5.0
12 jobs

I help startups, studios, and gaming companies build production-ready Unity games, from multiplayer architecture to mobile launch. My value goes beyond writing code. I help you make the right technical decisions, avoid costly architecture mistakes, and ship a game that scales with your players, from concept through deployment. With 10+ years of Unity and C# development experience, I have led and delivered large-scale multiplayer and mobile game projects used by millions of players worldwide across racing, FPS, simulation, and strategy genres. 𝐖𝐡𝐚𝐭 𝐈 𝐃𝐞𝐥𝐢𝐯𝐞𝐫: I specialize in the systems that make games not just playable but scalable, secure, and loved by players. Whether you need a polished mobile game for iOS and Android, a real-time multiplayer experience with server-authoritative networking, or a VR application built for Meta Quest I have shipped it at scale. 𝐌𝐲 𝐜𝐨𝐫𝐞 𝐞𝐱𝐩𝐞𝐫𝐭𝐢𝐬𝐞 𝐜𝐨𝐯𝐞𝐫𝐬: • Multiplayer Architecture — Photon Fusion, PUN2, matchmaking, lobby systems, real-time sync • Anti-Cheat & Security — Tomahawk, Guard frameworks, server-side validation, exploit prevention • Mobile Game Development — iOS, Android, cross-platform with IAP and ads monetization • LiveOps & Backend — Firebase, PlayFab, cloud authentication, backend-connected game services • VR & AR Development — Meta Quest / Oculus, immersive experience design • Performance Optimization — smooth gameplay across all platforms and device tiers 𝐓𝐞𝐜𝐡𝐧𝐢𝐜𝐚𝐥 𝐄𝐱𝐩𝐞𝐫𝐭𝐢𝐬𝐞: • Engine & Language: Unity, C#, WebGL, Addressables, DOTween, Unity DOTS • Multiplayer & Networking: Photon Fusion, Photon PUN2, Mirror, Matchmaking, Lobby Systems, Real-Time Sync • Security & Anti-Cheat: Tomahawk & Guard Anti-Cheat, Server-Authoritative Logic, Multi-Layer Validation, Secure Gameplay Sync, Exploit & Cheat Prevention, Cloud Authentication • Platforms & Deployment: Mobile (Google Play, App Store), PC (Steam, Windows, Mac), WebGL (Browser), VR (Meta Quest / Oculus), Cross-Platform Build Pipelines • Backend & LiveOps: Firebase, PlayFab, REST APIs, Cloud Authentication, LiveOps Integration • Monetization: In-App Purchases (IAP), Ads Integration (AdMob, IronSource), Monetization Pipelines, Player Retention Systems • Tools & Workflow: Git, Version Control, Agile/Scrum, Production Leadership, Cross-Team Collaboration • Advanced Systems: AI Gameplay Systems, Procedural Generation, Gameplay Mechanics, Physics Systems • AI Assisted Development: Claude Code, GitHub Copilot, OpenAI Codex, Grok, Meshy, Ludo AI 𝐏𝐫𝐨𝐨𝐟 & 𝐓𝐫𝐚𝐜𝐤 𝐑𝐞𝐜𝐨𝐫𝐝: I have led full game production lifecycles from architecture planning through deployment and post-launch support on multiplayer and mobile titles with millions of downloads across racing, FPS, simulation, and strategy genres. 𝐍𝐨𝐭𝐚𝐛𝐥𝐞 𝐚𝐜𝐡𝐢𝐞𝐯𝐞𝐦𝐞𝐧𝐭𝐬: • Migrated multiplayer infrastructure from Photon PUN2 to Photon Fusion reducing latency and improving scalability for high-concurrency environments • Built secure competitive multiplayer ecosystems with advanced anti-cheat validation used by millions of active players • Delivered scalable gameplay systems, LiveOps features, and monetization pipelines supporting long-term player retention • Led cross-functional teams of developers, designers, artists, and QA engineers on production-ready titles If you are building a game that needs to perform under pressure, scale with your players, and stay secure against exploitation let's talk. I don't just write code. I build games that last. Send me a message and let's turn your vision into a game players can't put down. Unity Developer · Unity Game Developer · Unity C# Developer · Unity 2D · Unity 3D · Mobile Game Developer · Multiplayer Game Developer · Photon Fusion · Photon PUN2 · Mirror Networking · Firebase · PlayFab · Anti-Cheat Systems · Server-Authoritative · AR Developer · VR Developer · Meta Quest · Oculus · WebGL · iOS Game · Android Game · Google Play · App Store · Steam · LiveOps · IAP · AdMob · IronSource · Game Performance Optimization · Cross-Platform Unity

  • AR & VR
  • Unity
  • Mobile Game Development
  • Unreal Engine
  • PC Game
  • Illustration
  • HTML5
  • 3D Modeling
  • 3D Animation
  • Game Design
  • Blockchain
  • Cocos2d
  • Third-Party Integration
  • Game Development
  • Game Development Bug Fix
  • Game Customization
  • Game Mechanics
  • Game Prototype
  • C#
  • Babylon.js
Muhammad Talha A.

Karachi, Pakistan

$30/hr
5.0
10 jobs

🚀 Want something that grabs attention, tells a story, and actually converts? Games, AR/VR, CGI, AI commercials, promo videos, or full-on digital experiences — you’re exactly where you should be. Hi, I’m Talha, a Unity Game Developer, AR/VR/XR Specialist, AI Video Creator, and Real-Time 3D Artist who loves combining technology, visual storytelling, and marketing psychology to build experiences people remember 🎮✨ I don’t just develop things — I help you present, promote, and position them so they stand out in a crowded digital world. 🔥 What I help you create (A–Z, no limits): 🎮 Game Development – Mobile, PC, casual, arcade, hyper-casual, simulation, educational & showcase builds 🧠 Game Programming – Gameplay systems, mechanics, animations, optimization, C# architecture 🎨 Game Art & Graphics – UI/UX, stylized & realistic assets, performance-ready visuals 📱 Mobile Apps – Smooth, scalable Unity apps built for real users 🌐 AR / VR / XR – Interactive AR apps, VR training simulations, real-time 3D environments 📢 Marketing, AI Ads & Visual Firepower: 🎬 AI Commercials & AI Ads – High-converting AI-generated advertisements for brands, products, events, and social media campaigns 🎥 AI Video Production – Cinematic AI videos, storytelling ads, product launches, and promotional content 🎞️ Short-Form Content – Reels, TikToks, YouTube Shorts, Meta Ads, and vertical video campaigns 🎬 Promo Videos & CGI – High-impact visuals that explain, excite, and sell 📦 Product Creation & Visualization – 3D modeling, product images, photoreal renders 🎥 Product Display Videos – Clean, modern, scroll-stopping showcase videos 🔥 Game Trailers & Game Showcases – Cinematic trailers, gameplay reveals, store-ready videos 🖼️ Brand & Visual Assets – Banners, thumbnails, ad creatives, and platform-ready marketing assets 🎥 YouTube, Streaming & Creator Ecosystem: 🎭 Avatars & VTubing – Custom avatars, character emotion packs, reaction VTubing setups 🎞️ Stream Assets – Intros, outros, pause screens, overlays, alerts 📺 YouTube & Streamer Themes – Cohesive branding from visuals to motion 🧠 Character Packs – Expressive animations, emotes, and personality-driven reactions 🌐 Community & Growth: 💬 Discord Server Creation & Setup – Roles, bots, channels, automation 🤝 Community Management Support – Structure, engagement flow, growth-ready setup 🛠️ Proven, practical experience: ✅ Developed AI-powered commercial advertisements for businesses and event companies ✅ Created cinematic marketing videos, promotional campaigns, and social media ad creatives ✅ Built a machine vibration monitoring app with QR code integration ✅ Developed a 3D AR campus navigation system for intuitive real-world guidance ✅ Strong experience with 3D pipelines, authentication systems, hybrid apps, and real-time workflows 💡 Tools & Expertise: Unity • C# • AR Foundation • XR Interaction Toolkit • Blender • Adobe Creative Suite • AI Video Production • CGI Content Creation • Midjourney • Runway • Kling • Veo • ChatGPT • Real-Time 3D Visualization Clients like working with me because I explain things clearly, move fast, communicate well, and genuinely care about the end result. Whether you're: 🚀 Launching a product 🎮 Building or marketing a game 📦 Selling something visually 📺 Growing a channel or brand 📢 Running advertising campaigns 🧪 Creating AR/VR experiences I’ve got you covered. 💬 Let’s chat, brainstorm, and build something people won’t scroll past. Drop a message and let’s make something exciting together 🔥✨

  • VR Application
  • AR Filters & Lenses
  • Animation
  • AR Application
  • 3D Modeling
  • Unity
  • Game
  • Game Development
  • Mobile Game Development
  • Multiplayer
  • Multiplayer Online Battle Arena
  • Live Stream Customization
  • Live Streaming Setup
  • Graphic Design
  • YouTube Monetization
  • AI Video Generation
  • Advertisement
  • Product Ad Campaign
  • Video Ad Campaign
  • Video Commercial

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