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Akif I.

Lahore, Pakistan

$30/hr
5.0
73 jobs

I build Unity XR products that solve real business problems: Meta Quest training simulations, WebGL demos, AR product visualizers, and performance fixes. Top Rated Plus, 100% JSS, clear communication, production-ready delivery. If you need an VR developer who can turn a brief, asset pack, CAD export, or rough prototype into a polished Unity build, I can help. My strongest work fits three categories: • Meta Quest VR training simulations Guided workflows, SOP-based training, interactive tools and control panels, scoring flows, and clean Quest-ready performance. • AR product visualization Product placement, interactive demos, variant switching, 3D configurators, and customer-facing experiences for sales, retail, and marketing teams. • Unity XR optimization and project rescue Performance bottlenecks, broken interactions, Quest deployment issues, cleanup, feature delivery, and maintainable handover. Typical deliverables: • Playable Unity build or APK • Clean Unity project and source files • Performance-minded implementation • Documentation or handover notes • Demo video or walkthrough when needed Core stack: Unity, C#, OpenXR, XR Interaction Toolkit, AR Foundation, WebGL, Android, iOS, Meta Quest, Photon, Firebase, UI systems, interaction design, and optimization for standalone VR. What clients value in my work: • Clear milestones and fast communication • Practical solutions instead of unnecessary complexity • Strong focus on usability, comfort, and performance • Clean project structure that is easier to extend If you already have a brief, models, CAD, UI references, or an existing Unity project, send me the details. I can review the scope, identify the fastest route to a working prototype or MVP, and tell you what I would prioritise first.

  • AR & VR
  • Augmented Reality
  • Virtual Reality
  • Unity
  • C#
  • Game Development
  • Meta Quest
  • Simulation Game
  • Interactive Mockup
  • Mobile Game
  • Training
  • Game Design
  • In-App Purchases
  • AR Application
  • Multiplayer
  • Photon Unity Networking
  • Oculus Rift Game
  • Game Engine
  • Game Prototype
  • Game Development Bug Fix
M Abdul R.

Lahore, Pakistan

$25/hr
5.0
34 jobs

I’m an expert Unity VR / XR Developer specializing in VR training simulations, interactive VR experiences, and multiplayer systems built with Unity for Meta Quest, Apple Vision Pro, and PC VR. With 5+ years of hands-on Unity XR experience, I help startups, studios, and organizations move beyond prototypes and ship stable, scalable VR applications that perform reliably in real-world usage. My focus is not just making VR work, but making it comfortable, performant, and maintainable, especially on standalone VR headsets like Meta Quest, where optimization truly matters. 🥇What I Specialize In • VR training & simulation applications in Unity • Interactive VR games & immersive experiences • Multiplayer VR & Networked Systems • Unity AI-powered applications (NPC logic, voice interaction, conversational AI, and analysis tools.) • Performance Optimization for Standalone Headsets ( Vision Pro Meta Quest 2, Quest 3, and Quest Pro) 🔹 Supported Platforms & Devices • Meta Quest 2, Quest 3, Quest Pro • Apple Vision Pro • PC VR (SteamVR) • Mobile (Android & iOS using Unity) • Desktop & WebGL Unity applications 🎮 Unity VR / XR Game Development • End-to-end Unity VR game development (concept to launch) • Multiplayer VR games and interactive XR experiences • Rapid VR prototyping & MVP development • XR interactivity, hand tracking, and custom Unity C# scripting • Performance-optimized builds and live updates for VR platforms 📱 𝗔𝗥 𝗔𝗽𝗽 𝗗𝗲𝘃𝗲𝗹𝗼𝗽𝗺𝗲𝗻𝘁 I also build Augmented Reality applications using Unity for mobile and XR platforms, focusing on stability, usability, and performance. This includes: • Marker-based and markerless WebAR, AR, and mobile AR experiences • Interactive AR visualizations for education and training • Face, body, and motion tracking integration • Cross-platform AR solutions using Unity XR tools 💡 Why Clients Choose to Work With Me 🏆 5+ years of Unity & VR/XR development experience | 100 % Job Success | Top Rated. ⚙ Performance-focused (Quest & Vision Pro optimization) 🧩 Production-first mindset, systems built to scale. 🧠 Strong technical ownership across Unity architecture, multiplayer, and AI integration 🤝 Clear communication, regular updates & reliable delivery. 🚀 Let’s Build Something Great If you want your VR project built right the first time, stable, performant, and ready for real users, let’s talk. Send me a message, and we’ll plan your next steps.

  • AR & VR Applications
  • Virtual Reality Game
  • AR & VR Development
  • AR & VR
  • Virtual Reality
  • VR Application
  • Game
  • Unity
  • Mobile Game
  • Game Development
  • Mobile Game Development
  • GameMaker
  • Game Prototype
  • Game Consultation
  • Game Development Bug Fix
Kashif A.

Lahore, Pakistan

$15/hr
5.0
9 jobs

I help startups, studios, and gaming companies build production-ready Unity games, from multiplayer architecture to mobile launch. My value goes beyond writing code. I help you make the right technical decisions, avoid costly architecture mistakes, and ship a game that scales with your players, from concept through deployment. With 10+ years of Unity and C# development experience, I have led and delivered large-scale multiplayer and mobile game projects used by millions of players worldwide across racing, FPS, simulation, and strategy genres. 𝐖𝐡𝐚𝐭 𝐈 𝐃𝐞𝐥𝐢𝐯𝐞𝐫: I specialize in the systems that make games not just playable but scalable, secure, and loved by players. Whether you need a polished mobile game for iOS and Android, a real-time multiplayer experience with server-authoritative networking, or a VR application built for Meta Quest I have shipped it at scale. 𝐌𝐲 𝐜𝐨𝐫𝐞 𝐞𝐱𝐩𝐞𝐫𝐭𝐢𝐬𝐞 𝐜𝐨𝐯𝐞𝐫𝐬: • Multiplayer Architecture — Photon Fusion, PUN2, matchmaking, lobby systems, real-time sync • Anti-Cheat & Security — Tomahawk, Guard frameworks, server-side validation, exploit prevention • Mobile Game Development — iOS, Android, cross-platform with IAP and ads monetization • LiveOps & Backend — Firebase, PlayFab, cloud authentication, backend-connected game services • VR & AR Development — Meta Quest / Oculus, immersive experience design • Performance Optimization — smooth gameplay across all platforms and device tiers 𝐓𝐞𝐜𝐡𝐧𝐢𝐜𝐚𝐥 𝐄𝐱𝐩𝐞𝐫𝐭𝐢𝐬𝐞: • Engine & Language: Unity, C#, WebGL, Addressables, DOTween, Unity DOTS • Multiplayer & Networking: Photon Fusion, Photon PUN2, Mirror, Matchmaking, Lobby Systems, Real-Time Sync • Security & Anti-Cheat: Tomahawk & Guard Anti-Cheat, Server-Authoritative Logic, Multi-Layer Validation, Secure Gameplay Sync, Exploit & Cheat Prevention, Cloud Authentication • Platforms & Deployment: Mobile (Google Play, App Store), PC (Steam, Windows, Mac), WebGL (Browser), VR (Meta Quest / Oculus), Cross-Platform Build Pipelines • Backend & LiveOps: Firebase, PlayFab, REST APIs, Cloud Authentication, LiveOps Integration • Monetization: In-App Purchases (IAP), Ads Integration (AdMob, IronSource), Monetization Pipelines, Player Retention Systems • Tools & Workflow: Git, Version Control, Agile/Scrum, Production Leadership, Cross-Team Collaboration • Advanced Systems: AI Gameplay Systems, Procedural Generation, Gameplay Mechanics, Physics Systems 𝐏𝐫𝐨𝐨𝐟 & 𝐓𝐫𝐚𝐜𝐤 𝐑𝐞𝐜𝐨𝐫𝐝: I have led full game production lifecycles from architecture planning through deployment and post-launch support on multiplayer and mobile titles with millions of downloads across racing, FPS, simulation, and strategy genres. 𝐍𝐨𝐭𝐚𝐛𝐥𝐞 𝐚𝐜𝐡𝐢𝐞𝐯𝐞𝐦𝐞𝐧𝐭𝐬: • Migrated multiplayer infrastructure from Photon PUN2 to Photon Fusion reducing latency and improving scalability for high-concurrency environments • Built secure competitive multiplayer ecosystems with advanced anti-cheat validation used by millions of active players • Delivered scalable gameplay systems, LiveOps features, and monetization pipelines supporting long-term player retention • Led cross-functional teams of developers, designers, artists, and QA engineers on production-ready titles If you are building a game that needs to perform under pressure, scale with your players, and stay secure against exploitation let's talk. I don't just write code. I build games that last. Send me a message and let's turn your vision into a game players can't put down. Unity Developer · Unity Game Developer · Unity C# Developer · Unity 2D · Unity 3D · Mobile Game Developer · Multiplayer Game Developer · Photon Fusion · Photon PUN2 · Mirror Networking · Firebase · PlayFab · Anti-Cheat Systems · Server-Authoritative · AR Developer · VR Developer · Meta Quest · Oculus · WebGL · iOS Game · Android Game · Google Play · App Store · Steam · LiveOps · IAP · AdMob · IronSource · Game Performance Optimization · Cross-Platform Unity

  • AR & VR
  • Unity
  • Mobile Game Development
  • Unreal Engine
  • PC Game
  • Illustration
  • HTML5
  • 3D Modeling
  • 3D Animation
  • Game Design
  • Blockchain
  • Cocos2d
  • Third-Party Integration
  • Game Development
  • Game Development Bug Fix
  • Game Customization
  • Game Mechanics
  • Game Prototype
  • C#
Sundas F.

Lahore, Pakistan

$28/hr
4.9
19 jobs

I build immersive AR/VR experiences and production-ready 3D assets that solve real business problems — from a WebAR try-on that runs directly in the browser to a VR training simulation that replaces costly in-person sessions. Whether you need a fully interactive experience or optimized 3D assets to power your XR project, I cover the full pipeline from concept to delivery. Top Rated · 100% Job Success · Available Now Let's talk about your project — click Invite or Contact and I'll respond within a few hours. 🎯 What I Build: WebAR & Native AR Browser-based AR via 8th Wall, WebXR, and A-Frame — no app download required. Or production-grade native apps built on Unity AR Foundation with full ARKit and ARCore support. Face tracking, image tracking, SLAM world tracking, virtual try-on (VTO), and geo-based AR — all optimized for real mobile hardware. VR Experiences Training simulations, virtual showrooms, architectural walkthroughs, and branded VR environments for Meta Quest, PC VR, and WebVR. Ideal for enterprise training, real estate, education, and marketing activations. Interactive 3D Web Experiences High-performance product visualizers, 3D configurators, and immersive landing pages using Three.js, React Three Fiber, and WebGL. Customers rotate, customize, and interact with your product in real time — before they ever hit "add to cart." 3D Assets for AR/VR Game-ready and XR-optimized characters, environments, props, and objects built in Blender and Maya. Every asset is delivery-ready — glTF/GLB format, PBR materials, Draco compression, optimized polygon counts — so it loads fast and looks stunning across all device tiers. 🛠 Core Tech Stack: WebAR: 8th Wall (Niantic Lightship), A-Frame, WebXR, Zappar, Banuba Web SDK Native AR: Unity AR Foundation, ARKit, ARCore, LiDAR, XR Interaction Toolkit VR: Unity, Meta Quest SDK, OpenXR, WebXR Interactive 3D Web: Three.js, React Three Fiber, Babylon.js, WebGL, GLSL Shaders, GSAP 3D Asset Pipeline: Blender, Maya, Substance Painter, PBR, glTF/GLB, Draco Compression Backend & Cloud: Firebase, REST APIs, AWS S3, Niantic VPS, Mixpanel 💼 Problems I Solve: E-commerce & Retail — Virtual try-on for eyewear, jewelry, footwear & cosmetics; view-in-room furniture placement; real-time 3D product configurators that reduce return rates Enterprise Training — Step-by-step AR maintenance overlays and VR simulations that cut training costs Architecture & Real Estate — On-site 1:1 scale BIM/CAD visualization and virtual property walkthroughs for off-plan developments Marketing & Events — Scan-to-launch brand activations, AR product packaging, gamified experiences, stadium fan engagement Beauty & Cosmetics — Real-time foundation shade matching, lipstick and eyeshadow try-ons using facial color analysis XR Projects Needing Assets — Optimized characters, environments, and props for any AR/VR project, game engine ready 📦 What You Get Working With Me: ✅ Technical scoping document before a single line of code is written ✅ Regular build deliverables with video walkthroughs — no black-box development ✅ Fully documented, commented source code at project close ✅ Optimized 3D assets with performance reports — polygon counts, draw calls, load times ✅ Post-launch support and guidance to measure real impact

  • ARCore
  • ARKit
  • Augmented Reality
  • Vuforia
  • AR Quick Look
  • EasyAR
  • Unity
  • AR Application
  • AI Instruction
Fareed T.

Lahore Cantt, Pakistan

$25/hr
5.0
13 jobs

I help startups, agencies, and product teams build immersive AR/VR applications using Unity, ARKit, ARCore, WebAR, Meta Quest, Firebase, AWS, and mobile-first XR workflows. If you are building a VR training simulator, AR mobile app, location-based AR experience, WebAR campaign, or interactive 3D prototype, I can help you turn the idea into a working product. My recent work includes: • VR Stumble Guy: a Unity-based VR obstacle game focused on movement, balance, and immersive player interaction. • Spot Me Find Friends: an AR location-based mobile app where users can share and view each other’s locations in augmented reality. • DexiHunter: a Unity3D AR mobile app combining AR interactions, NFTs, gamification, Firebase, AWS, and blockchain integrations. • VR Fire Extinguisher Training Simulator: an immersive VR training experience for safety education and interactive learning. Core skills: Unity3D, C#, ARKit, ARCore, WebAR, Meta Quest, Oculus, VR training simulations, mobile AR apps, Firebase, AWS, multiplayer systems, 3D interaction design, and performance optimization. Clients usually hire me when they need someone who can handle both the technical development and the user experience of immersive products. I can work from your Figma, concept, existing Unity project, prototype, or rough idea. I can help with: • Unity AR/VR app development • Meta Quest / Oculus VR development • ARKit and ARCore mobile apps • WebAR experiences • VR training simulators • Interactive 3D apps • Unity performance optimization • Firebase / AWS backend integration • Bug fixing and feature development in existing Unity projects Share your idea or current build, and I’ll suggest the cleanest way to move it forward. Let’s build immersive reality together 🚀

  • AR & VR Development
  • ARCore
  • ARKit
  • Augmented Reality
  • Mixed Reality
  • Virtual Reality
  • VR Application
  • Vuforia
  • WebGL
  • Unity
  • Microsoft HoloLens
  • Meta Quest
  • Metaverse
  • C#
  • Android App
  • iOS Development
Ehtisham Y.

Faisalabad, Pakistan

$20/hr
4.9
59 jobs

𝐖𝐢𝐭𝐡 𝟖+ 𝐲𝐞𝐚𝐫𝐬 𝐨𝐟 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞 𝐢𝐧 𝐔𝐧𝐢𝐭𝐲 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭, I work across𝐀𝐑/𝐕𝐑, 𝐠𝐚𝐦𝐞𝐬, 𝐢𝐧𝐭𝐞𝐫𝐚𝐜𝐭𝐢𝐯𝐞 𝟑𝐃 𝐚𝐩𝐩𝐥𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬, 𝐚𝐧𝐝 𝐬𝐢𝐦𝐮𝐥𝐚𝐭𝐢𝐨𝐧𝐬 for startups, businesses, and product teams. My work includes building new Unity-based products from scratch, improving existing projects, continuing incomplete systems, modernizing older applications, and helping technically demanding real-time products move toward polished, production-ready results. 𝐀𝐑/𝐕𝐑 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭 — immersive applications, headset-based experiences, product visualization, training-focused systems, and real-time interaction workflows built in Unity. 𝐆𝐚𝐦𝐞 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭 — gameplay systems, feature development, UI implementation, bug fixing, and support for both new and existing Unity games. 𝐈𝐧𝐭𝐞𝐫𝐚𝐜𝐭𝐢𝐯𝐞 𝟑𝐃 & 𝐒𝐢𝐦𝐮𝐥𝐚𝐭𝐢𝐨𝐧𝐬 — WebGL experiences, simulation tools, technical visualizations, and custom real-time interactive workflows. From a technical execution perspective, I also work on optimization, debugging, refactoring, system cleanup, and practical problem-solving, including 𝐄𝐂𝐒-𝐛𝐚𝐬𝐞𝐝 𝐚𝐫𝐜𝐡𝐢𝐭𝐞𝐜𝐭𝐮𝐫𝐞 where performance, scalability, or system complexity require a more structured approach. I also work with connected product workflows involving 𝐀𝐏𝐈𝐬, multiplayer services, authentication systems, databases, and cloud platforms such as 𝐅𝐢𝐫𝐞𝐛𝐚𝐬𝐞, 𝐀𝐳𝐮𝐫𝐞, 𝐚𝐧𝐝 𝐀𝐖𝐒 to support production-ready functionality. I use 𝐀𝐈-𝐚𝐬𝐬𝐢𝐬𝐭𝐞𝐝 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭 𝐰𝐨𝐫𝐤𝐟𝐥𝐨𝐰𝐬 with tools such as 𝐂𝐥𝐚𝐮𝐝𝐞 𝐂𝐨𝐝𝐞, 𝐂𝐮𝐫𝐬𝐨𝐫, 𝐆𝐢𝐭𝐇𝐮𝐛 𝐂𝐨𝐩𝐢𝐥𝐨𝐭, 𝐚𝐧𝐝 𝐂𝐨𝐝𝐞𝐱 to speed up prototyping, debugging, iteration, and technical exploration. For projects where it makes sense and the client wants that approach, I also stay current with AI-driven production workflows around intelligent characters, 3D asset generation, and content pipelines, using tools such as 𝐂𝐨𝐧𝐯𝐚𝐢, 𝐈𝐧𝐰𝐨𝐫𝐥𝐝, 𝐌𝐞𝐬𝐡𝐲, 𝐚𝐧𝐝 𝐒𝐜𝐞𝐧𝐚𝐫𝐢𝐨 selectively and under human supervision. I also work with 𝐀𝐈 𝐍𝐏𝐂𝐬, intelligent interactions, dynamic behaviors, and other AI-supported Unity features where they meaningfully improve gameplay, immersion, or product capability. My approach to development is 𝐫𝐞𝐥𝐢𝐚𝐛𝐥𝐞, 𝐩𝐫𝐨𝐝𝐮𝐜𝐭-𝐟𝐨𝐜𝐮𝐬𝐞𝐝, 𝐚𝐧𝐝 𝐩𝐫𝐚𝐜𝐭𝐢𝐜𝐚𝐥. I care about clear communication, accountability, sensible technical decisions, and professional execution throughout the project. That means respecting timelines, staying transparent about progress, and delivering work that is stable, maintainable, and aligned with long-term product goals. If you need a 𝐔𝐧𝐢𝐭𝐲 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 for 𝐀𝐑/𝐕𝐑, 𝐠𝐚𝐦𝐞𝐬, 𝐢𝐧𝐭𝐞𝐫𝐚𝐜𝐭𝐢𝐯𝐞 𝟑𝐃, 𝐨𝐫 𝐬𝐢𝐦𝐮𝐥𝐚𝐭𝐢𝐨𝐧𝐬, I’d be happy to discuss your project and see how I can help.

  • AR & VR Development
  • AR & VR
  • Augmented Reality
  • Virtual Reality
  • Unity
  • C#
  • Game Development
  • Meta Quest
  • Metaverse
  • Interactive Design
  • Simulation Game
  • WebGL
  • Photon Unity Networking
  • Performance Optimization
  • API Integration
  • Claude
  • AI Development
  • Firebase
  • Amazon Web Services
  • Microsoft Azure

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