I build interactive experiences that run live in the real world — AI-powered kiosks, touchscreen displays, event games driven by physical buttons and Arduino sensors, Kinect installations, and VR for brand activations and exhibits. My focus: builds that run all day, unattended, in public, without crashing. 🟢
Most Unity developers can ship a build. Far fewer can make that build survive a live deployment — a sensor that drops mid-session, a visitor who yanks a controller, an eight-hour day with hundreds of hands, a machine that has to recover on its own when the power blips. That reliability layer is where I work. People think this kind of development is judged by art and interface. That's only one layer ❌ — I treat a project as layers, with high attention to detail, and I don't call it done until the small things are right: feedback, sound, edge cases, and the failure modes that only show up on the floor.
💎 What I build
Touchscreen kiosks & interactive displays — multitouch, wayfinding, check-in, and museum/exhibit experiences built to run unattended
AI-powered experiences — virtual reception assistants (speech + LLM), and a generative-AI caricature kiosk that captures a photo and prints a custom portrait, built by integrating AI APIs into real-time Unity apps
VR experiences for activations, exhibits, and demos (HTC Vive / Vive Tracker, Meta Quest)
Event & arcade-style games with custom physical controls — arcade buttons and switches talking to Unity over Arduino serial communication
Sensor-driven & motion-controlled installations — Microsoft Kinect, Leap Motion, and custom Arduino sensor rigs
PC games & interactive applications — standalone Windows builds, simulations, and real-time tools
Mobile games for iOS & Android, plus WebGL browser builds
🧠 Core expertise
Unity 3D / C# — gameplay systems, physics-based mechanics, real-time interaction design
AI integration — connecting LLMs, speech, computer vision, and generative-image APIs into live interactive products, with fallback handling for unattended use
Hardware & physical computing — Arduino serial communication, Kinect / Leap Motion tracking, custom controllers and sensors
Cross-platform delivery — PC (Windows), mobile (iOS / Android), WebGL, and VR headsets
Performance optimization across low-end and high-end hardware
Modular, well-commented architecture any developer can pick up and extend
🛠 How I work
Daily updates, video calls, and recorded walkthroughs — you'll always know exactly where your project stands, time zones aside. I battle-test every build under real conditions: Does it survive a full unattended day? Does it recover from a disconnected device — or a dropped API call? Does the interaction feel right the hundredth time, not just the first? Is the code clean enough for the next developer to follow?
Behind all of it: 7+ years in Unity, including shipped titles with 5M+ downloads — so whether it's an AI kiosk, an installation, or a mobile game, the engineering underneath is production-grade, not a demo that works once.
Tell me about your project — kiosk, installation, AI experience, or game — and let's figure out how to make it real. Thank you!
Microsoft Kinect Development
Unity
Arduino
Arcade Game
C#
Virtual Reality Game
AR & VR Development
Meta Quest
Augmented Reality
Kiosk
Touchscreen
Raspberry Pi
Desktop Application
Sensor
Internet of Things
Interactive Design
Mobile Game Development
WebGL
Performance Optimization
Video Game Software
Abrar A.
Lahore, Pakistan
$45/hr
5.0
69 jobs
🔹 Unity Developer | 2D/3D Games, Multiplayer & AR/VR | Cross-Platform Expert
$40/hr | Top Rated Unity Specialist
Hi! I’m Abrar Amin, a seasoned Unity developer with 7+ years of professional experience building high-quality interactive experiences across mobile, PC, WebGL, AR, and VR platforms. I specialize in turning ideas into polished, optimized Unity products that delight users and scale for growth.
⭐ Core Expertise
• Unity 2D & 3D Game Development – Full-cycle builds from prototype to launch.
• Gameplay, Physics & Systems Programming – Clean & modular C# gameplay logic.
• Multiplayer & Networking – Photon, Mirror, real-time interactions.
• Cross-Platform Deployment – Android, iOS, PC, WebGL, AR/VR builds.
• AR/VR & Immersive Experiences – ARFoundation, Vuforia, XR optimization.
• Performance Optimization & Bug Fixing – Efficient frame rates & stable builds.
• Backend Integrations – Firebase, PlayFab, REST APIs, leaderboards, analytics.
• UI/UX Implementation – Intuitive interfaces & game menus.
🔥 What You’ll Get Working With Me
• Client-Focused Development – I listen, document requirements, and deliver builds that match your vision.
• Clear Communication – Regular updates, milestone checkpoints, and fast responses.
• Clean, Maintainable Code – Upheld with SOLID principles and industry best practices.
• Rapid Prototyping & MVP Delivery – Validate gameplay fast and iterate quickly.
• Publishing Support – Store submissions, performance tuning, and QA feedback cycles.
I’ve delivered dozens of successful Unity projects (including AR/VR apps and complex multiplayer systems) and consistently help clients launch polished games and apps that perform across platforms. Let’s build your next project with technical precision and creative passion!
🔗 Message me to get started.
C#
Game Customization
Game Testing
Mapbox
UI Animation
Game Design
Firebase
Git
AR Application
Vuforia
AR & VR Development
UI/UX Prototyping
Mobile Game Development
Game Development
AI-Generated Art
Naveed H.
Islamabad, Pakistan
$50/hr
4.9
58 jobs
With over 8 years of experience creating realistic avatars, immersive environments and interactive digital experiences. I specialize in blending creativity with real-time technology to bring characters and worlds to life across Unity, Unreal Engine and Web platforms.
🧩 Core Expertise
✔ Realistic 3D Avatars & Animation:
Real-time motion capture, facial animation and lip sync for natural character performance.
✔ AR/VR Applications:
Interactive and performance-optimized apps for Meta Quest, Vision Pro, ARKit and WebXR.
✔ Voice Interaction & Lip Sync Systems:
Mic-driven lip sync and expressive facial systems for avatars and digital characters.
✔ Game & Interactive Experience Development:
Unity-based 3D games, multiplayer setups and interactive environments.
✔ 3D Modeling & Environment Design:
Optimized assets for both immersive and web-based experiences.
🧠 Tech Stack
Unity (C#) | Unreal Engine 5 | Blender | WebGL | Three.js | ARKit | ARCore | Motion Capture | Faceware | Ready Player Me | VRM 1.0 | Computer Vision
🤝 Why Work With Me
8+ years of experience in AR/VR and real-time 3D development
Strong eye for realism, movement and user immersion
Fast communication, creative approach and timely delivery
Let’s create realistic, interactive and human-like experiences together.
Game Development
AR & VR
Unity
Blender
Character Animation
3D Modeling
3D Animation
3D Avatar
AI Agent Development
Babylon.js
Humanoid Animation
AI Bot
Motion Capture
Character Modeling
Three.js
Saif U.
Lahore, Pakistan
$35/hr
5.0
27 jobs
I help companies build interactive solutions that improve training, safety, and product experiences.
Over the years, I have delivered 70+ projects across AR/VR training, web-based simulations, and 3D configuration systems for startups, enterprises, and government-level organizations, primarily across Europe and international markets.
My core focus areas:
• Safety, onboarding, and SOP training modules
• 3D product configurators and interactive visualization tools
• AR and VR training simulations for enterprise teams
• Web-based 3D simulations that run directly in the browser
• Realistic digital walkthroughs using Gaussian splat environments
I co-founded Gamebole, an immersive technology studio specializing in scalable AR/VR and web-based simulation systems. We work with a structured team of developers and 3D specialists to deliver performance-optimized solutions built for real business use.
Companies typically work with us to:
• Reduce training time and operational costs
• Improve safety awareness through simulation
• Replace physical training setups with scalable digital systems
• Build high-performance 3D configurators for products
• Develop web-first immersive systems without complex installs
Technologies we commonly use:
PlayCanvas, Unity, Three.js, WebXR, SUPERSPLAT, and custom backend integrations when required.
If you are planning to use AR/VR or web-based simulations to improve training or product engagement, I would be happy to discuss your requirements.
HTML5
JavaScript
Game
Photon Unity Networking
Personal Computer
3D Modeling
PlayCanvas
Firebase
WebGL
Socket.io
ECMAScript 6
Online Multiplayer
Game Development
AR & VR
3D Product Rendering
Abdullah M.
Lahore Cantt, Pakistan
$15/hr
5.0
21 jobs
I help businesses, startups, Training institutes and game studios build immersive AR, VR, and XR applications using Unity. Whether you're developing a VR training simulator, an augmented reality application, an interactive 3D experience, or a cross-platform game, I deliver high-performance, production-ready solutions designed for real-world use.
From concept and prototyping to deployment and optimization, I provide end-to-end Unity development services for Meta Quest, mobile, desktop, and enterprise XR platforms.
I can help you with:
Unity 3D Development
AR Application Development
VR Application Development
XR Application Development
Mixed Reality (MR) Experiences
VR Training Simulations
Industrial & Enterprise Simulations
Game Development
Multiplayer Game Development
Digital Twin Applications
Interactive 3D Experiences
UI/UX for AR & VR
Performance Optimization
Physics & Gameplay Systems
C# Programming
Meta Quest Development
Mobile AR Applications
Cross-Platform Deployment
Unity Development
I develop scalable Unity applications with clean architecture, optimized performance, and maintainable code. Whether it's an interactive application, simulation, serious game, or entertainment experience, I focus on delivering smooth performance across desktop, mobile, and XR devices.
AR, VR & XR Applications
I build immersive applications for Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), and Extended Reality (XR). From product visualization and architectural walkthroughs to training systems and enterprise solutions, I create engaging experiences optimized for real-time interaction.
VR Training & Simulations
I develop realistic training simulations for industries including construction, manufacturing, healthcare, logistics, safety, education, and industrial operations. These simulations help organizations improve learning, reduce operational risks, and provide safe, repeatable training environments.
Game Development
I create engaging Unity games for mobile, PC, WebGL, and VR platforms, including gameplay programming, game systems, AI, UI, multiplayer features, optimization, and publishing support.
3D Integration & Optimization
I integrate optimized 3D assets, animations, lighting, shaders, and visual effects to ensure stable performance across Meta Quest, Pico, HTC Vive, desktop, and mobile devices.
Technologies
Game Engine: Unity 3D, Unity XR Interaction Toolkit, URP, HDRP, Unreal
Programming: C#, .NET
AR/VR: AR Foundation, OpenXR, Meta XR SDK, Oculus Integration, MRTK
Platforms: Meta Quest, Pico, HTC Vive, Windows, Android, iOS, WebGL
Networking: Photon Fusion, Photon PUN, Mirror, Unity Netcode
Backend: Firebase, REST APIs, PlayFab, Node.js
Tools: Blender, Autodesk 3ds Max, Git, Plastic SCM
Industries
VR Training • Industrial Simulations • Healthcare • Construction • Manufacturing • Education • Logistics • Architecture • Fire Industries • Digital Twins • Gaming • Entertainment • Real Estate • Enterprise XR
Keywords
Unity Developer, Unity 3D Developer, Unity AR Developer, Unity VR Developer, Unity XR Developer, XR Applications, AR App Development, VR App Development, Mixed Reality, Extended Reality, Meta Quest Developer, Oculus Quest Developer, AR Foundation, OpenXR, Unity C#, VR Training, Training Simulation, Industrial Simulation, Serious Games, Game Development, Multiplayer Games, Interactive 3D, Digital Twin, Virtual Reality, Augmented Reality, Enterprise XR, Unity Optimization, Mobile Game Development, Unreal, Unreal Development, WebGL Development.
AR & VR
AR & VR Development
AR & VR Applications
ARCore
Simulation Game
4D Simulation
Simulation Software
Game Development
Unity
C#
Blender
Photoshoot
Illustration
3D Art
2D Art
3D Animation
2D Animation
Computer Graphics
Meta Quest
Hashir K.
Lahore, Pakistan
$20/hr
4.6
28 jobs
Hi, I’m Hashir
Full-Stack Game & Mobile App Developer | Unity, Unreal Engine, Android & iOS | AR/VR Specialist
With 7+ years of experience crafting games, mobile apps, and interactive AR/VR/XR experiences for Android, iOS, PC, and cross-platform environments.
I help studios, startups, and entrepreneurs turn their ideas into engaging, high-performance 2D/3D applications that deliver seamless user experiences and delight players and users worldwide.
🔧 Core Skills
Unity 3D & Unreal Engine (Blueprints & C++)
Mobile App Development (Android, iOS, React Native, Flutter)
AR/VR/XR Development (Oculus, Quest, Hololens, ARKit/ARCore)
Multiplayer & Cross-Platform Systems
Gameplay Mechanics & Systems Design
Performance Optimization & Bug Fixing
UI/UX, VFX, Shaders, Lighting, Rendering
C#, C++, Git, REST APIs, Firebase, Agile Collaboration
🎮 Expertise & Genres
Games: Action · Adventure · Puzzle · Simulation · Strategy · Casual · RPG · Racing · Sports · Arcade · Board
Apps: Productivity · Utility · AR/VR Experiences · EdTech · HealthTech · Real Estate · E-commerce
💡 Why Clients Choose Me
✔ Full-time freelancer with consistent availability
✔ Clear communication & regular progress updates
✔ On-time delivery with clean, maintainable code
✔ Post-delivery support to ensure success
✔ Flexible, creative & collaborative approach
Whether you need a fast prototype, a polished mobile game, an intuitive mobile app, or a fully immersive AR/VR experience, I can help bring your vision to life — from concept to completion.
Let’s connect and create something unforgettable together!
Unreal Engine
Unity
C++
C#
Python
Virtual Reality
Augmented Reality
ARCore
ARKit
Vuforia
Game Development
3D Game Art
AR & VR Development
Game Mechanics
Mobile App Development
How it works
Post a job for freePost a job
Tell us what you need. Create your own job post or generate one with AI then filter talent matches.
Hire top talent fast
Consult, interview, and hire quickly, so you can meet the freelancers you're excited about.
Collaborate easily
Use Upwork to chat or video call, share files, and track project progress right from the app.
Payment simplified
Manage payments in one place with flexible billing options. Only pay for approved work, hourly or by milestone.
Don't just take our word for it
“Upwork provides an umbrella-level of security. I can see a talent’s work history and ratings. I can hold payments in escrow. I can communicate through Upwork Messages instead of working through my email address.”
KD
Kim Darling
Emerald Tiger
“Upwork is the best platform to hire skilled professionals when we're not looking for a full-time employee. All the companies in our portfolio use Upwork to find talent across a wide range of fields.”
DM
David Merry
Kinetic Investments
“Our very specific requirements can be a challenge—With Upwork, we’re able to access a bigger community to ensure the success of our projects.”
KK
Katja Krohn
Summa Linguae
How do I hire a Microsoft Kinect Developer in Pakistan on Upwork?
You can hire a Microsoft Kinect Developer in Pakistan on Upwork in four simple steps:
Create a job post tailored to your Microsoft Kinect Developer project scope. We'll walk you through the process step by step.
Browse top Microsoft Kinect Developer talent on Upwork and invite them to your project.
Once the proposals start flowing in, create a shortlist of top Microsoft Kinect Developer profiles and interview.
Hire the right Microsoft Kinect Developer for your project from Upwork, the world's largest work marketplace.
At Upwork, we believe talent staffing should be easy.
How much does it cost to hire a Microsoft Kinect Developer?
Rates charged by Microsoft Kinect Developers on Upwork can vary with a number of factors including experience, location, and market conditions. See hourly rates for in-demand skills on Upwork.
Why hire a Microsoft Kinect Developer in Pakistan on Upwork?
As the world's work marketplace, we connect highly-skilled freelance Microsoft Kinect Developers and businesses and help them build trusted, long-term relationships so they can achieve more together. Let us help you build the dream Microsoft Kinect Developer team you need to succeed.
Can I hire a Microsoft Kinect Developer in Pakistan within 24 hours on Upwork?
Depending on availability and the quality of your job post, it's entirely possible to sign up for Upwork and receive Microsoft Kinect Developer proposals within 24 hours of posting a job description.
Find more freelancers
Top cities for Microsoft Kinect Developers in Pakistan