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Muhammad H.

Rawalpindi, Pakistan

$20/hr
5.0
58 jobs

I'm a Unity game developer. I have been in the Unity game development field for more than 10 years now and have developed more than 50 games from scratch, including games of all genres ranging from kid's games to action racing games. I develop unity games for a wide range of platforms, including ๐ฆ๐จ๐›๐ข๐ฅ๐ž๐ฌ ๐ ๐š๐ฆ๐ž๐ฌ, ๐๐‚๐ฌ ๐ ๐š๐ฆ๐ž๐ฌ, ๐ญ๐š๐›๐ฅ๐ž๐ญ ๐ ๐š๐ฆ๐ž๐ฌ, ๐ข๐๐š๐ ๐ ๐š๐ฆ๐ž๐ฌ, ๐š๐ง๐ ๐œ๐จ๐ง๐ฌ๐จ๐ฅ๐ž ๐ ๐š๐ฆ๐ž๐ฌ which are compatible with all the engines like ๐’๐ญ๐ž๐š๐ฆ, ๐ข๐Ž๐’, WEBGL, ๐†๐จ๐จ๐ ๐ฅ๐ž ๐๐ฅ๐š๐ฒ and Console . Customization options are available to match your personal style and preferences. Join me for the ultimate gaming journey. Visit my website to discover portfolio and catch a glimpse of the future of game development. My expertise extends to the following Tools and Technologies in game development: ๐„๐ฑ๐ฉ๐ž๐ซ๐ญ ๐†๐š๐ฆ๐ž ๐ƒ๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ๐ฆ๐ž๐ง๐ญ: โ€ข Expert Unity game developer โ€ข Expert C++, C# ๐„๐ฑ๐ฉ๐ž๐ซ๐ญ ๐†๐š๐ฆ๐ž ๐ƒ๐ž๐ฌ๐ข๐ ๐ง๐ข๐ง๐ : โ€ข Expert UI/UX โ€ข Expert Adobe Photoshop, Blender ๐…๐จ๐ฅ๐ฅ๐จ๐ฐ๐ข๐ง๐  ๐€๐ ๐ง๐ž๐ญ๐ฐ๐จ๐ซ๐ค๐ฌ ๐š๐ซ๐ž ๐ข๐ฆ๐ฉ๐ฅ๐ž๐ฆ๐ž๐ง๐ญ๐ž๐ ๐›๐ฎ๐ญ ๐ง๐จ๐ญ ๐ฅ๐ข๐ฆ๐ข๐ญ๐ž๐ ๐ญ๐จ ๐š๐ง๐ฒ ๐œ๐จ๐ง๐ฌ๐ญ๐ซ๐š๐ข๐ง๐ญ: โ€ข Google Admob (Interstitial, Banners, Static Rewarded Ads, Rewarded Video Ads โ€ข Unity Ads (Inersititial, Unity Video Ad) โ€ข Facebook ads Integrations โ€ข Google Firebase ๐–๐ž ๐š๐ฅ๐ฌ๐จ ๐ฉ๐ซ๐จ๐ฏ๐ข๐๐ž ๐ฌ๐ž๐ซ๐ฏ๐ข๐œ๐ž๐ฌ ๐Ÿ๐จ๐ซ ๐ข๐ง๐ญ๐ž๐ ๐ซ๐š๐ญ๐ข๐ง๐  ๐๐ฅ๐จ๐œ๐ค๐œ๐ก๐š๐ข๐ง ๐ข๐ง ๐ ๐š๐ฆ๐ž๐ฌ: โ€ข Wallet authentication โ€ข Getting NFTs โ€ข Sending transaction โ€ข Minting NFTs TYPES OF GAME DEVELOPED BY ME: 1) Arcade Games Development 2) Action Games Development 3) Trivia Games Development 4) Kids Games Development 5) 3D Racing Games Development 6) Endless Games Development 7) Puzzle Games Development 8) Simulation Games Development 9) IO Games Development 10) Word Game Development 11) Shooting Game Development 12) Game development according to your requirement. ๐ŸŽฏ ๐—ช๐—›๐—”๐—ง ๐—œ ๐—ข๐—™๐—™๐—˜๐—ฅ : ๐Ÿ”น Custom Game Development: Complete end-to-end development for 2D and 3D games tailored to your needs. ๐Ÿ”น Game Design: From concept development to gameplay mechanics and level design. ๐Ÿ”น Multiplayer Setup: Integrate online multiplayer features to connect players worldwide. ๐Ÿ”น Reskinning Services: Give your existing Unity games a fresh, new feel. ๐Ÿ”น Game Optimization: Boost performance, fix bugs, and enhance graphics for a smoother experience. ๐Ÿ”น Monetization Strategies ๐Ÿ’ฐ: Implement ads, in-app purchases, and other revenue models to maximize your game's potential. ๐Ÿ”น Social and Analytics Integration: Firebase integration ๐Ÿ”น Backend & APIs: Robust server-side solutions with ASP.NET Core, Node.js, or Firebase. ๐—”๐—น๐˜„๐—ฎ๐˜†๐˜€ ๐—œ๐—ป๐—ฐ๐—น๐˜‚๐—ฑ๐—ฒ๐—ฑ โœจ Frequent Updates: Stay informed with regular project updates and milestones. โœจ Clear Communication: I prioritize open, honest communication to ensure we're always on the same page. โœจ Post-Delivery Support: I offer continued support even after project completion for any additional needs or tweaks. Why Choose Me? โœ”๏ธ Client Satisfaction First, I prioritize delivering real value and earning trust. Your satisfaction isnโ€™t just a goal itโ€™s the standard. โœ”๏ธ Going Beyond Expectations, I consistently aim to over-deliver, adding extra polish and effort to every task, not just completing it. โœ”๏ธ Clear & Timely Communication, Youโ€™ll never be left guessing. I keep you updated, respond quickly, and maintain open, professional communication. โœ”๏ธ Proven Track Record, My clients feedbacks reflects the dedication, resilience, and results I bring to every project.

  • Game
  • C#
  • Unity
  • Game Engine
  • Mobile Game
  • Augmented Reality
  • Game Design
  • Photon Unity Networking
  • Game Development
  • Gaming NFT
  • Game Art
  • Multiplayer
  • WebGL
  • Virtual Reality Game
  • Augmented Reality Device
Naeem A.

Multan, Pakistan

$30/hr
5.0
257 jobs

๐Ÿ† ๐—ง๐—ผ๐—ฝ ๐—ฅ๐—ฎ๐˜๐—ฒ๐—ฑ | ๐Ÿญ๐Ÿฐ+ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ ๐—ถ๐—ป ๐—™๐˜‚๐—น๐—น-๐—–๐˜†๐—ฐ๐—น๐—ฒ ๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜ & ๐—ฃ๐—ฟ๐—ผ๐—ฑ๐˜‚๐—ฐ๐˜ ๐—ฆ๐˜๐—ฟ๐—ฎ๐˜๐—ฒ๐—ด๐˜† ๐Ÿ’ฐ $500๐—ž+ ๐—˜๐—ฎ๐—ฟ๐—ป๐—ฒ๐—ฑ | ๐Ÿ•’ ๐Ÿญ๐Ÿฑ,๐Ÿฌ๐Ÿฌ๐Ÿฌ+ ๐—›๐—ผ๐˜‚๐—ฟ๐˜€ ๐—Ÿ๐—ผ๐—ด๐—ด๐—ฒ๐—ฑ Hello, Iโ€™m Naeem, Founder and Game Development Lead at Wanological Solutions. For 14+ years, Iโ€™ve helped founders, studios, and publishers turn early game ideas into fully shipped, market-ready products across mobile, PC, console, WebGL, multiplayer, and AR/VR. We donโ€™t just build features. We ship complete games. Our team has delivered multiple Google Play titles that reached 1Mโ€“5M+ downloads. A few representative examples include: Stickman Battleground Survival (5M+ downloads) Highway Crash Car Racing (5M+ downloads) Sneak N Escape (1M+ downloads) These were full-cycle productions, from gameplay systems and technical architecture to optimization, publishing readiness, and post-launch stability. This is the level of execution clients come to us for. ๐—ช๐—›๐—”๐—ง ๐—ช๐—˜ ๐——๐—ข โ€” ๐—™๐—จ๐—Ÿ๐—Ÿ-๐—–๐—ฌ๐—–๐—Ÿ๐—˜ ๐—š๐—”๐— ๐—˜ ๐——๐—˜๐—ฉ๐—˜๐—Ÿ๐—ข๐—ฃ๐— ๐—˜๐—ก๐—ง ๐—™๐—ฟ๐—ผ๐—บ ๐—š๐——๐—— โ†’ ๐—ฃ๐—ฟ๐—ผ๐˜๐—ผ๐˜๐˜†๐—ฝ๐—ฒ โ†’ ๐—ฃ๐—ฟ๐—ผ๐—ฑ๐˜‚๐—ฐ๐˜๐—ถ๐—ผ๐—ป โ†’ ๐—ฃ๐—ผ๐—น๐—ถ๐˜€๐—ต โ†’ ๐—™๐—ถ๐—ป๐—ฎ๐—น ๐—•๐˜‚๐—ถ๐—น๐—ฑ โ†’ ๐—Ÿ๐—ถ๐˜ƒ๐—ฒ๐—ข๐—ฝ๐˜€ We provide true end-to-end game development: โ€ข Game Design Documentation (GDD), feature specs & core loops โ€ข Technical architecture & production planning โ€ข Prototype & vertical slice development โ€ข Full game production (Unity & Unreal Engine) โ€ข 2D & 3D Art Production (characters, props, environments) โ€ข 3D Modeling, texturing, rigging & optimization โ€ข Environment art, level art & world building โ€ข VFX & shader development (stylized & realistic) โ€ข Character animation, gameplay animation & cutscenes โ€ข Cinematics, trailers & in-game cutscene production โ€ข Multiplayer networking, backend & LiveOps โ€ข AI systems, NPC behavior & adaptive gameplay โ€ข UI/UX, menus, HUDs & player flows โ€ข Optimization, QA, platform compliance & publishing We take ownership of the entire pipeline, not just code. ๐—˜๐—ก๐—š๐—œ๐—ก๐—˜๐—ฆ & ๐—ฃ๐—ฅ๐—ข๐——๐—จ๐—–๐—ง๐—œ๐—ข๐—ก ๐—ฆ๐—ง๐—”๐—–๐—ž ๐—จ๐—ป๐—ถ๐˜๐˜† ๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜ โ€ข 2D / 3D mobile, PC & WebGL games โ€ข Casual, hyper-casual, mid-core & stylized titles โ€ข Multiplayer, physics, AI, tools & shaders ๐—จ๐—ป๐—ฟ๐—ฒ๐—ฎ๐—น ๐—˜๐—ป๐—ด๐—ถ๐—ป๐—ฒ (๐—จ๐—˜๐Ÿฐ / ๐—จ๐—˜๐Ÿฑ) โ€ข Blueprint & C++ gameplay systems โ€ข High-end visuals, open worlds & simulations โ€ข Cinematics, cutscenes & real-time lighting โ€ข VR/AR experiences & training simulations ๐—”๐—ฅ๐—ง, ๐—”๐—ก๐—œ๐— ๐—”๐—ง๐—œ๐—ข๐—ก & ๐—–๐—œ๐—ก๐—˜๐— ๐—”๐—ง๐—œ๐—–๐—ฆ โ€ข 2D artists & concept designers โ€ข 3D modelers (characters, props, hard-surface) โ€ข Environment & level artists โ€ข VFX artists (Niagara, particles, shaders) โ€ข Character & gameplay animators โ€ข Cinematic artists & cutscene sequencing ๐—š๐—”๐— ๐—˜ ๐—š๐—˜๐—ก๐—ฅ๐—˜๐—ฆ ๐—ช๐—˜ ๐——๐—˜๐—Ÿ๐—œ๐—ฉ๐—˜๐—ฅ Action, RPG, FPS/TPS, Adventure, Horror, Hyper-Casual, Strategy/RTS, Simulation, Sandbox, Racing, Multiplayer Co-op/PvP, Casual, Stylized Games, Educational & Kids Learning, WebGL Games. ๐—ฃ๐—Ÿ๐—”๐—ง๐—™๐—ข๐—ฅ๐— ๐—ฆ Mobile (iOS / Android), PC & Steam, Xbox, PlayStation, Amazon Store, WebGL, Apple VisionPro, Meta Quest, HTC Vive, Oculus, ARKit, ARCore. ๐—ช๐—›๐—ฌ ๐—–๐—Ÿ๐—œ๐—˜๐—ก๐—ง๐—ฆ ๐—œ๐—ก๐—ฉ๐—œ๐—ง๐—˜ ๐—จ๐—ฆ โ€ข One partner for design, art, animation, code & delivery โ€ข Proven full-cycle execution from GDD to final build โ€ข Large in-house team (50+) no outsourcing risk โ€ข Unity & Unreal expertise under one studio โ€ข Clear communication, timelines & accountability If youโ€™re looking for a complete game studio, not just engine developers. Letโ€™s talk. #UnityGameDevelopment #UnrealEngineDevelopment #FullCycleGameDevelopment #GameDesignDocument #GDDFCreation #2DGameArt #3DGameArt #3DModeling #CharacterModeling #EnvironmentArt #VFXArtist #GameAnimation #CutsceneProduction #CinematicDevelopment #MultiplayerGames #AIGameplaySystems #NPCBehavior #GameUIUX #MobileGames #PCGames #ConsoleGames #VRGameDevelopment #ARGameDevelopment #WebGLGames #GameStudio #CrossPlatformGameDevelopment #GameOptimization #ActionGames #RPGGames #FPSGames #TPSGames #AdventureGames #HorrorGames #HyperCasualGames #StrategyGames #RTSGames #SimulationGames #SandboxGames #RacingGames #MultiplayerCoop #PvPGames #CasualGames #StylizedGames #EducationalGames #KidsLearningGames

  • Video Game
  • Unity
  • C#
  • AR & VR Development
  • Game Development
  • AR & VR
  • Unreal Engine
  • API Blueprint
  • 3D Game Art
  • In-Game Advertising
  • Mobile Game Development
  • Level Design
  • PC Game
  • Online Multiplayer
  • Photon Unity Networking
Jawad A.

Kasur, Pakistan

$20/hr
5.0
15 jobs

I don't just write Unity code โ€” I build games that ship, perform, and retain players. With 5+ years of professional Unity development, I've shipped titles across mobile (Android & iOS), PC, WebGL, and AR/VR. I bring clean architecture, reliable communication, and real delivery โ€” not just promises. AT A GLANCE Top Rated on Upwork | 100% Job Success Score 5+ Years of Unity & C# Development Shipped Games on Google Play, App Store & WebGL SOLID, Clean, Modular Code on Every Project Fast Communicator โ€” You'll Always Know Where Things Stand WHAT I DELIVER Full-Cycle Game Development โ€” prototype to published, 2D & 3D Gameplay Programming โ€” controllers, AI, state machines, combat, physics Multiplayer & Networking โ€” Photon PUN2, Photon Fusion, Mirror, Unity Netcode AR/VR Development โ€” ARCore, ARKit, Needle Engine, Meta Quest, XR Toolkit Mobile Optimization โ€” 60fps builds, battery-aware design, Android & iOS pipelines Performance & Profiling โ€” draw call reduction, GC tuning, memory management Monetization & SDKs โ€” AdMob, Unity Ads, IronSource, AppLovin MAX, IAPs Backend & Live Services โ€” Firebase, PlayFab, REST APIs, leaderboards, cloud saves Bug Fixing & Refactoring โ€” I get into messy codebases and leave them cleaner GENRES I'VE BUILT Hyper-Casual, Casual, Match-3 & Puzzle, Endless Runner, Platformer, Idle & Tycoon, Racing & Sports, Action & Shooting (FPS/TPS), Card & Board, RPG & Simulation, Educational & Kids, Multiplayer & Co-op TECH STACK Engine: Unity (URP, HDRP, Shader Graph, Addressables, Timeline) Language: C# (SOLID, design patterns, clean architecture) Multiplayer: Photon PUN2, Photon Fusion, Mirror, Netcode for GameObjects Backend: Firebase, PlayFab, REST APIs, Google Play Services, Game Center Ads & IAP: AdMob, Unity Ads, IronSource, AppLovin MAX, In-App Purchases Platforms: Android, iOS, PC, WebGL Tools: Git, GitHub, Jira, Trello, Unity Profiler, Xcode, Android Studio HOW I WORK Architecture first โ€” I plan before I code so nothing breaks later Daily updates with real progress, not just status messages I flag risks early so your deadline is never at risk Code is documented, modular, and easy for any developer to pick up READY TO START? Whether it's a game from scratch, a feature added, a codebase rescued, or a multiplayer system that needs to actually work โ€” message me. I respond fast and scope clearly. ๐—ฆ๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต ๐—ง๐—ฒ๐—ฟ๐—บ๐˜€ Unity Developer, Unity Game Developer, Senior Unity Developer, Unity Expert, Game Developer, Mobile Game Developer, C# Developer, Unity C# Developer, Unity Programmer, Gameplay Programmer, Android Game Developer, iOS Game Developer, Unity 2D, Unity 3D, Game Development, Mobile Game Development, Unity Bug Fixing, Game Bug Fixing, Game Optimization, Unity Performance Optimization, Multiplayer Game Developer, Photon Developer, Photon PUN2, Photon Fusion, Mirror Networking, Unity Netcode, AR Developer, VR Developer, Unity AR/VR, ARCore, ARKit, Needle Engine, Meta Quest Developer, Hyper Casual Game Developer, Casual Game Developer, Puzzle Game Developer, Match 3 Developer, Endless Runner Developer, Idle Game Developer, Tycoon Game Developer, Platformer Developer, Racing Game Developer, Action Game Developer, FPS Developer, TPS Developer, Shooting Game Developer, Educational Game Developer, Kids Game Developer, Card Game Developer, Board Game Developer, RPG Developer, Simulation Game Developer, Co-op Game Developer, Unity UI Developer, Firebase Integration, AdMob Integration, Unity Ads, IronSource, AppLovin, In-App Purchases, IAP Integration, Game Monetization, Game Reskin, App Store Publishing, Google Play Publishing, WebGL Game Developer, PC Game Developer, Unity Freelancer, Game Freelancer, PlayFab Integration, Leaderboard Integration, Game Analytics, Remote Config, Unity Shader Graph, Unity Addressables, Unity Timeline, Unity URP, Unity HDRP

  • Game Customization
  • Video Game
  • Unity
  • Mobile Game Development
  • AR & VR
  • Mobile Game
  • Game Development
  • Game Testing
  • PC Game
  • Game Prototype
  • Game Controller
  • Game Mechanics
  • C#
  • AR & VR Applications
  • AR & VR Development
Zain Ul Abideen I.

Islamabad, Pakistan

$30/hr
5.0
162 jobs

๐—ง๐˜‚๐—ฟ๐—ป๐—ถ๐—ป๐—ด ๐—ข๐—ฟ๐—ถ๐—ด๐—ถ๐—ป๐—ฎ๐—น ๐—–๐—ผ๐—ป๐—ฐ๐—ฒ๐—ฝ๐˜๐˜€ ๐—ถ๐—ป๐˜๐—ผ ๐—š๐—น๐—ผ๐—ฏ๐—ฎ๐—น ๐—ฆ๐˜‚๐—ฝ๐—ฒ๐—ฟ๐—ต๐—ถ๐˜๐˜€ ๐˜„๐—ถ๐˜๐—ต ๐Ÿญ๐Ÿฌ+ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ ๐—ผ๐—ณ ๐—œ๐—ป๐—ฑ๐˜‚๐˜€๐˜๐—ฟ๐˜† ๐— ๐—ฎ๐˜€๐˜๐—ฒ๐—ฟ๐˜†. I am a Senior Unity Developer with over 10 years of professional experience and a portfolio of 100+ successfully launched titles. From high-fidelity Open-World games to highly optimized WebGL/Instant-Play experiences, I build for ๐— ๐—ผ๐—ฏ๐—ถ๐—น๐—ฒ๐˜€, ๐—ฃ๐—–๐˜€, ๐—ง๐—ฎ๐—ฏ๐—น๐—ฒ๐˜๐˜€, ๐—–๐—ผ๐—ป๐˜€๐—ผ๐—น๐—ฒ๐˜€, ๐—ฎ๐—ป๐—ฑ ๐—ช๐—ฒ๐—ฏ. My work is fully compatible with ๐—ฆ๐˜๐—ฒ๐—ฎ๐—บ, ๐—ถ๐—ข๐—ฆ, ๐—ช๐—ฒ๐—ฏ๐—š๐—ฃ๐—Ÿ, ๐—š๐—ผ๐—ผ๐—ด๐—น๐—ฒ ๐—ฃ๐—น๐—ฎ๐˜†, ๐—ฎ๐—ป๐—ฑ ๐—–๐—ผ๐—ป๐˜€๐—ผ๐—น๐—ฒ ๐—ก๐—ฒ๐˜๐˜„๐—ผ๐—ฟ๐—ธ๐˜€. Message me now for a ๐—™๐—ฟ๐—ฒ๐—ฒ ๐——๐—ฒ๐—บ๐—ผ ๐—ผ๐—ฟ ๐—ฆ๐˜๐—ฟ๐—ฎ๐˜๐—ฒ๐—ด๐˜† ๐—–๐—ผ๐—ป๐˜€๐˜‚๐—น๐˜๐—ฎ๐˜๐—ถ๐—ผ๐—ป. Letโ€™s build your vision! โœ… ๐—˜๐—ซ๐—ฃ๐—˜๐—ฅ๐—ง ๐—š๐—”๐— ๐—˜ ๐——๐—˜๐—ฉ๐—˜๐—Ÿ๐—ข๐—ฃ๐— ๐—˜๐—ก๐—ง & ๐—˜๐—ก๐—š๐—œ๐—ก๐—˜๐—˜๐—ฅ๐—œ๐—ก๐—š โ€ข ๐—Ÿ๐—ฒ๐—ฎ๐—ฑ ๐—จ๐—ป๐—ถ๐˜๐˜† ๐——๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—ฒ๐—ฟ: Expert in ๐—จ๐—ป๐—ถ๐˜๐˜† ๐Ÿฒ, URP, HDRP, and DOTS/ECS for massive performance. โ€ข ๐—–๐—ผ๐—ฑ๐—ถ๐—ป๐—ด ๐— ๐—ฎ๐˜€๐˜๐—ฒ๐—ฟ๐˜†: Advanced C#, C++, Python for AI integration, and Rust for high-speed backends. โ€ข ๐—”๐—œ ๐—œ๐—ป๐˜๐—ฒ๐—ด๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป: Expert in ๐—Ÿ๐—Ÿ๐—  (๐—š๐—ฃ๐—ง-๐Ÿฐ/๐—š๐—ฒ๐—บ๐—ถ๐—ป๐—ถ) NPCs, AI-driven procedural generation, and Unity Sentis. โ€ข ๐— ๐˜‚๐—น๐˜๐—ถ๐—ฝ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ ๐—˜๐—ป๐—ด๐—ถ๐—ป๐—ฒ๐—ฒ๐—ฟ๐—ถ๐—ป๐—ด: Photon Fusion, PUN2, Mirror, Unity Netcode, and Dedicated Server management. โ€ข ๐—–๐—ฟ๐—ผ๐˜€๐˜€-๐—ฃ๐—น๐—ฎ๐˜๐—ณ๐—ผ๐—ฟ๐—บ: Seamless deployment across Android, iOS, Windows, Mac, Linux, and WebGL. ๐ŸŽจ ๐—˜๐—ซ๐—ฃ๐—˜๐—ฅ๐—ง ๐—š๐—”๐— ๐—˜ ๐——๐—˜๐—ฆ๐—œ๐—š๐—ก & ๐—–๐—ฅ๐—˜๐—”๐—ง๐—œ๐—ฉ๐—˜ ๐—ง๐—ข๐—ข๐—Ÿ๐—ฆ โ€ข ๐—จ๐—œ/๐—จ๐—ซ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป: Immersive Spatial UI, Mobile-first UX, and responsive layouts for all aspect ratios. โ€ข ๐Ÿฏ๐——/๐Ÿฎ๐—— ๐—”๐—ฟ๐˜: Blender modeling, Adobe Photoshop, Illustrator, and Substance Painter texturing. โ€ข ๐—”๐—ป๐—ถ๐—บ๐—ฎ๐˜๐—ถ๐—ผ๐—ป: Procedural rigging, Timeline, Cinema 4D, and Shader Graph for high-end visual effects. โ€ข ๐—š๐—ฎ๐—บ๐—ฒ ๐—”๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ: Modular, data-driven design patterns for long-term scalability and clean code. ๐Ÿ’ฐ ๐— ๐—ข๐—ก๐—˜๐—ง๐—œ๐—ญ๐—”๐—ง๐—œ๐—ข๐—ก, ๐—ฃ๐—จ๐—•๐—Ÿ๐—œ๐—ฆ๐—›๐—œ๐—ก๐—š & ๐—”๐——๐—ฆ โ€ข ๐—š๐—ผ๐—ผ๐—ด๐—น๐—ฒ ๐—”๐—ฑ๐—บ๐—ผ๐—ฏ: Interstitial, Banners, App Open Ads, and Rewarded Video integration. โ€ข ๐—จ๐—ป๐—ถ๐˜๐˜† ๐—”ds & ๐—œ๐—ฟ๐—ผ๐—ป๐—ฆ๐—ผ๐˜‚๐—ฟ๐—ฐ๐—ฒ: Advanced LevelPlay mediation and yield optimization strategies. โ€ข ๐—”๐—ฝ๐—ฝ๐—น๐—ผ๐˜ƒ๐—ถ๐—ป / ๐—™๐—ฎ๐—ฐ๐—ฒ๐—ฏ๐—ผ๐—ผ๐—ธ ๐—”๐—ฑ๐˜€: High-conversion ad integration and event tracking for ROAS. โ€ข ๐—œ๐—”๐—ฃ ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ๐˜€: Recurring subscriptions, consumables, and secure server-side payment validation. โ€ข ๐—ฆ๐˜๐—ผ๐—ฟ๐—ฒ ๐— ๐—ฎ๐—ป๐—ฎ๐—ด๐—ฒ๐—บ๐—ฒ๐—ป๐˜: Full handling of App Store Connect, Google Play Console, ๐ŸŒ ๐—”๐——๐—ฉ๐—”๐—ก๐—–๐—˜๐—— ๐—ง๐—˜๐—–๐—›, ๐—ช๐—˜๐—•๐Ÿฏ & ๐—•๐—”๐—–๐—ž๐—˜๐—ก๐—— โ€ข ๐—–๐—น๐—ผ๐˜‚๐—ฑ ๐—•๐—ฎ๐—ฐ๐—ธ๐—ฒ๐—ป๐—ฑ: PlayFab, Google Firebase, AWS GameLift, and custom Node.js/ASP.NET servers. โ€ข ๐—”๐—ป๐—ฎ๐—น๐˜†๐˜๐—ถ๐—ฐ๐˜€: GameAnalytics, AppsFlyer, and custom data-driven game balancing tools. ๐ŸŽฎ ๐——๐—˜๐—ง๐—”๐—œ๐—Ÿ๐—˜๐—— ๐—š๐—˜๐—ก๐—ฅ๐—˜ ๐—˜๐—ซ๐—ฃ๐—˜๐—ฅ๐—ง๐—œ๐—ฆ๐—˜ ๐Ÿญ) ๐—”๐—ฐ๐˜๐—ถ๐—ผ๐—ป & ๐—–๐—ผ๐—บ๐—ฏ๐—ฎ๐˜: FPS/TPS, Battle Royale, and Fighting games with tight physics. ๐Ÿฎ) ๐—ข๐—ฝ๐—ฒ๐—ป-๐—ช๐—ผ๐—ฟ๐—น๐—ฑ ๐—”๐—ฑ๐˜ƒ๐—ฒ๐—ป๐˜๐˜‚๐—ฟ๐—ฒ: Massive world streaming, mission systems, and crafting logic. ๐Ÿฏ) ๐Ÿฏ๐—— ๐—ฅ๐—ฎ๐—ฐ๐—ถ๐—ป๐—ด: Realistic vehicle physics, drifting mechanics, and competitive AI opponents. ๐Ÿฐ) ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป & ๐—ง๐˜†๐—ฐ๐—ผ๐—ผ๐—ป: Complex resource systems, AI worker logic, and offline progression. ๐Ÿฑ) ๐—œ๐—ป๐˜€๐˜๐—ฎ๐—ป๐˜ ๐—ฃ๐—น๐—ฎ๐˜† & ๐—ช๐—ฒ๐—ฏ๐—š๐—Ÿ: Ultra-optimized builds for Poki, CrazyGames, and Facebook Gaming. ๐Ÿฒ) ๐—”๐—ฅ/๐—ฉ๐—ฅ/๐—ซ๐—ฅ: Immersive experiences for Meta Quest 3, Vision Pro, and Industrial VR Training. ๐Ÿณ) ๐—ฃ๐˜‚๐˜‡๐˜‡๐—น๐—ฒ & ๐—ฆ๐˜๐—ฟ๐—ฎ๐˜๐—ฒ๐—ด๐˜†: Grid-based logic, Match-3, Roguelike deck-builders, and turn-based AI. ๐Ÿด) ๐—›๐˜†๐—ฝ๐—ฒ๐—ฟ๐—ฐ๐—ฎ๐˜€๐˜‚๐—ฎ๐—น: Satisfying game loops, swipe controls, and rapid-level prototyping. ๐Ÿต) ๐—˜๐—ฑ๐˜‚๐—ฐ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น & ๐—ž๐—ถ๐—ฑ๐˜€: Interactive learning, quizzes, and COPPA-compliant safety standards. ๐Ÿญ๐Ÿฌ) ๐—ฆ๐—ฎ๐—ป๐—ฑ๐—ฏ๐—ผ๐˜… & ๐— ๐— ๐—ข: Player-driven economies, building systems, and persistent worlds. ๐—ช๐—›๐—”๐—ง ๐—œ ๐——๐—˜๐—Ÿ๐—œ๐—ฉ๐—˜๐—ฅ ๐—–๐˜‚๐˜€๐˜๐—ผ๐—บ ๐——๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜: Full end-to-end production from GDD concept to final store launch. ๐—š๐—ฎ๐—บ๐—ฒ ๐—ข๐—ฝ๐˜๐—ถ๐—บ๐—ถ๐˜‡๐—ฎ๐˜๐—ถ๐—ผ๐—ป: Draw call batching, memory profiling, and frame rate stabilization. ๐—ฅ๐—ฒ๐˜€๐—ธ๐—ถ๐—ป๐—ป๐—ถ๐—ป๐—ด & ๐—ฃ๐—ผ๐—น๐—ถ๐˜€๐—ต: High-end asset overhauls and UI/UX modernization for existing titles. ๐—•๐˜‚๐—ด ๐—™๐—ถ๐˜…๐—ถ๐—ป๐—ด & ๐—ฅ๐—ฒ๐—ณ๐—ฎ๐—ฐ๐˜๐—ผ๐—ฟ๐—ถ๐—ป๐—ด: Cleaning legacy code and fixing complex multiplayer synchronization bugs. ๐—ช๐—›๐—ฌ ๐—ฃ๐—”๐—ฅ๐—ง๐—ก๐—˜๐—ฅ ๐—ช๐—œ๐—ง๐—› ๐— ๐—˜? ๐—ค๐˜‚๐—ฎ๐—น๐—ถ๐˜๐˜†-๐—™๐—ถ๐—ฟ๐˜€๐˜: I write clean, documented, and modular code that developers love to work with. ๐—ฅ๐—ฎ๐—ฝ๐—ถ๐—ฑ ๐—œ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป: Frequent updates, playable builds, and agile project management. ๐—ฃ๐—ฟ๐—ผ๐˜ƒ๐—ฒ๐—ป ๐—ฆ๐˜‚๐—ฐ๐—ฐ๐—ฒ๐˜€๐˜€: My expertise is backed by a consistent track record of high-retention releases. ๐—Ÿ๐—ถ๐—ณ๐—ฒ๐˜๐—ถ๐—บ๐—ฒ ๐—ฆ๐˜‚๐—ฝ๐—ฝ๐—ผ๐—ฟ๐˜: I provide post-launch maintenance, updates, and scalability advice. ๐—ฆ๐—ฒ๐—ฎ๐—ฟ๐—ฐ๐—ต ๐—ง๐—ฒ๐—ฟ๐—บ๐˜€: Unity Developer, Lead Game Developer, Senior Unity Developer, Unreal Engine 5 Expert, Multiplayer Game Engineer, WebGL Optimization, AI Game Integration, Meta Quest Developer, AR/VR Expert, Playable Ads Developer, Expert Unity Developer, Game Developer, Senior Game Developer, Web Games, PC Games

  • Game Customization
  • Video Game
  • Game
  • Game Development
  • Mobile Game Development
  • Mobile Game
  • PC Game
  • Game Prototype
  • Game Controller
  • Unity
  • Game Mechanics
  • Game Design Document
  • Game Development Bug Fix
  • Game Design
  • Game Testing
Hammad S.

Peshawar, Pakistan

$10/hr
4.8
15 jobs

๐‘จ๐’“๐’† ๐’š๐’๐’– ๐’๐’๐’๐’Œ๐’Š๐’๐’ˆ ๐’‡๐’๐’“ ๐’š๐’๐’–๐’“ ๐’…๐’“๐’†๐’‚๐’Ž ๐’ˆ๐’‚๐’Ž๐’† ๐’•๐’ ๐’ƒ๐’† ๐’•๐’–๐’“๐’๐’†๐’… ๐’Š๐’๐’•๐’ ๐’“๐’†๐’‚๐’๐’Š๐’•๐’š? ๐’€๐’๐’– ๐’‚๐’“๐’† ๐’‚๐’• ๐’•๐’‰๐’† ๐’“๐’Š๐’ˆ๐’‰๐’• ๐’‘๐’๐’‚๐’„๐’†! Whether itโ€™s an immersive VR experience, an exciting multiplayer game, or an interactive 3D simulation, Iโ€™ll make sure itโ€™s truly the best! Iโ€™m a Unity Developer with over 4 years of experience creating games and interactive environments that run smoothly across devices. I focus on building fun, engaging, and visually stunning experiences, from concept to final build. My work includes developing multiplayer gameplay, VR and AR worlds, and interactive scenes that feel alive and responsive. My goal is simple: to turn your game idea into a polished, enjoyable experience that players will love. โœจ๐–๐ก๐š๐ญ ๐ฌ๐ž๐ญ๐ฌ ๐ฆ๐ž ๐š๐ฉ๐š๐ซ๐ญ ๐Ÿ†5+ years of experience ๐Ÿ’ผ10+ jobs completed โญ10+ games developed ๐Ÿ˜Š10+ clients satisfied โœ…100% customer satisfaction โณ30-minute reply ๐Ÿค๐–๐ก๐š๐ญ ๐ข๐ฌ ๐ข๐ญ ๐ฅ๐ข๐ค๐ž ๐ฐ๐จ๐ซ๐ค๐ข๐ง๐  ๐ฐ๐ข๐ญ๐ก ๐ฆ๐ž Before starting any project, I like to begin with a short conversation to understand your game idea, goals, and the kind of experience you want players to have. From there, Iโ€™ll research your target audience, explore similar games for inspiration, and plan out the mechanics, visuals, and flow that will best bring your concept to life. Together, weโ€™ll shape a clear vision that aligns perfectly with your creative direction. Throughout development, Iโ€™ll keep you updated with regular progress reports, gameplay previews, and test builds. Your feedback is key, and I make sure to involve you at every major stage, whether itโ€™s refining the gameplay, adjusting level design, or polishing the visuals. My focus is on creating smooth, engaging, and immersive gameplay that runs well across devices, whether itโ€™s a single-player experience, an XR simulation, or a multiplayer world. When the game is ready, Iโ€™ll handle deployment and testing to ensure everything works flawlessly. Iโ€™ll also guide you through how to manage builds, updates, and in-game content, so you feel confident continuing development or publishing future versions on your own. ๐Ÿ› ๏ธ๐“๐จ๐จ๐ฅ๐ฌ ๐š๐ง๐ ๐“๐ž๐œ๐ก๐ง๐จ๐ฅ๐จ๐ ๐ข๐ž๐ฌ ๐ˆ ๐จ๐Ÿ๐Ÿ๐ž๐ซ ๐Ÿ“Œ Unity 3D & 2D Development ๐Ÿ“Œ XR Interaction Toolkit (VR/AR Development) ๐Ÿ“Œ Oculus & Meta Quest Integration ๐Ÿ“Œ Photon PUN / Fusion (Multiplayer Networking) ๐Ÿ“Œ Mirror Networking Framework ๐Ÿ“Œ Unity Input System ๐Ÿ“Œ Cinemachine & Timeline (Camera Control & Cutscenes) ๐Ÿ“Œ Shader Graph & Visual Effects Graph ๐Ÿ“Œ Unity UI Toolkit & Canvas System ๐Ÿ“Œ Blender 3D Integration ๐Ÿ“Œ Animation Rigging & Character Controllers ๐Ÿ“Œ Unity Terrain & Environment Design ๐Ÿ“Œ Lighting, Baking & Optimization ๐Ÿ“Œ Scriptable Objects & Custom Editors ๐Ÿ“Œ Addressables & Asset Management ๐Ÿ“Œ Unity Profiler & Performance Optimization ๐Ÿ“Œ AI Pathfinding (NavMesh, A* Pathfinding) ๐Ÿ“Œ PlayFab / Firebase Integration (User Data, Leaderboards) ๐Ÿ“Œ In-App Purchases (IAP) Setup ๐Ÿ“Œ Game Deployment for PC, Android, and Meta Quest ๐Ÿ“Œ Unity Analytics & Player Insights ๐Ÿ“Œ Cross-Platform Builds & Optimization ๐Ÿ“Œ Version Control with Git / Plastic SCM ๐Ÿ“Œ Bug Fixing & Performance Polishing ๐Ÿ“Œ Post-Processing Effects & Visual Polish ๐ŸŽฎ๐†๐š๐ฆ๐ž ๐ญ๐ฒ๐ฉ๐ž๐ฌ ๐ˆ ๐ฌ๐ฉ๐ž๐œ๐ข๐š๐ฅ๐ข๐ณ๐ž ๐ข๐ง ๐ŸŒŸ First-Person & Third-Person Games ๐ŸŒŸ Open-World & Exploration Games ๐ŸŒŸ Puzzle & Strategy Games ๐ŸŒŸ Action & Adventure Games ๐ŸŒŸ Multiplayer & Co-op Games ๐ŸŒŸ VR / AR Experiences ๐ŸŒŸ Simulation & Training Environments ๐ŸŒŸ Racing & Vehicle-Based Games ๐ŸŒŸ Educational & Serious Games ๐ŸŒŸ Prototype & MVP Game Development ๐Ÿ’ญ๐–๐ก๐š๐ญ ๐ฆ๐ฒ ๐œ๐ฅ๐ข๐ž๐ง๐ญ๐ฌ ๐ฌ๐š๐ฒ Jack Sparrow | Australia โญโญโญโญโญ "I hired Hammad to develop a Unity project based on a Pac-Man idea, and he delivered outstanding work! He has strong Unity skills, understands game mechanics well, and was professional throughout the project. His communication was clear, and he was always responsive to feedback. The final product exceeded my expectations. I highly recommend him for any Unity development projects!" ๐Ÿ“ž ๐‹๐ž๐ญ'๐ฌ ๐ฐ๐จ๐ซ๐ค ๐ญ๐จ๐ ๐ž๐ญ๐ก๐ž๐ซ Ready to bring your dream game to life? Reach out now to discuss your project idea and explore how I can help you build an exceptional Unity experience, whether itโ€™s a VR world, a multiplayer game, or a stunning 3D simulation that truly stands out!

  • Game Customization
  • Game
  • Unity
  • Game Development
  • Game Design
  • Mobile Game Development
  • Game Design Document
  • Game Development Bug Fix
  • Level Design
  • Game UI/UX Design
  • Game Testing
  • Game Prototype
  • Game Mechanics
  • Game Consultation
  • Photon Unity Networking
Zofishan A.

Lahore, Pakistan

$25/hr
4.7
43 jobs

โœจ๐‘ฏ๐’Š๐’ˆ๐’‰-๐’’๐’–๐’‚๐’๐’Š๐’•๐’š, ๐’‘๐’“๐’๐’…๐’–๐’„๐’•๐’Š๐’๐’-๐’“๐’†๐’‚๐’…๐’š ๐‘ฎ๐‘จ๐‘ด๐‘ฌ ๐‘ช๐‘ถ๐‘ซ๐‘ฌ ๐’Š๐’” ๐’‰๐’‚๐’“๐’… ๐’•๐’ ๐’‡๐’Š๐’๐’… ๐’‡๐’๐’“๐’•๐’–๐’๐’‚๐’•๐’†๐’๐’š, ๐’š๐’๐’–โ€™๐’—๐’† ๐’‹๐’–๐’”๐’• ๐’‡๐’๐’–๐’๐’… ๐’‚ ๐’…๐’†๐’—๐’†๐’๐’๐’‘๐’†๐’“ ๐’˜๐’‰๐’ ๐’…๐’†๐’๐’Š๐’—๐’†๐’“๐’” ๐’Š๐’• ๐’„๐’๐’๐’”๐’Š๐’”๐’•๐’†๐’๐’•๐’๐’š.โœจ Iโ€™m an 9+ ๐’š๐’†๐’‚๐’“๐’” experienced Game Developer specializing in ๐—จ๐—ป๐—ถ๐˜๐˜†, ๐—จ๐—ป๐—ฟ๐—ฒ๐—ฎ๐—น ๐—˜๐—ป๐—ด๐—ถ๐—ป๐—ฒ, ๐—”๐—ฅ/๐—ฉ๐—ฅ experiences, and interactive ๐Ÿฏ๐—— applications. I build immersive, performance-optimized ๐—ด๐—ฎ๐—บ๐—ฒ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐˜€๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐—ณ๐—ผ๐—ฟ ๐—ฃ๐—–, ๐—บ๐—ผ๐—ฏ๐—ถ๐—น๐—ฒ, ๐—ฐ๐—ผ๐—ป๐˜€๐—ผ๐—น๐—ฒ, ๐—ฎ๐—ป๐—ฑ ๐—ซ๐—ฅ ๐—ฝ๐—น๐—ฎ๐˜๐—ณ๐—ผ๐—ฟ๐—บ๐˜€, focusing on gameplay mechanics, realism, scalability, and smooth user experience. From core gameplay systems to advanced ๐—”๐—ฅ/๐—ฉ๐—ฅ interactions, physics, AI behavior, and optimized builds, I deliver end-to-end game development solutions ready for production and publishing. Whether you need a complete game, a playable prototype, an ๐—”๐—ฅ/๐—ฉ๐—ฅ simulation, or performance optimization for an existing project, I provide clean, efficient, and scalable results. ๐—ฆ๐—ฒ๐—ฟ๐˜ƒ๐—ถ๐—ฐ๐—ฒ๐˜€ ๐—œ ๐—ข๐—ณ๐—ณ๐—ฒ๐—ฟ -Game Development (๐—จ๐—ป๐—ถ๐˜๐˜† & ๐—จ๐—ป๐—ฟ๐—ฒ๐—ฎ๐—น ๐—˜๐—ป๐—ด๐—ถ๐—ป๐—ฒ) -๐Ÿฎ๐—— & ๐Ÿฏ๐—— game development -Gameplay mechanics & systems -Physics, animations, and particle effects -AI behavior, pathfinding, and state machines -Multiplayer & real-time features ๐—”๐—ฅ / ๐—ฉ๐—ฅ / ๐—ซ๐—ฅ ๐——๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜ -AR apps (AR Foundation, ARCore, ARKit) -VR experiences (Oculus, HTC Vive, Meta Quest) -Interactive simulations & training apps -Immersive UI/UX for XR environments ๐—š๐—ฎ๐—บ๐—ฒ ๐—ข๐—ฝ๐˜๐—ถ๐—บ๐—ถ๐˜‡๐—ฎ๐˜๐—ถ๐—ผ๐—ป & ๐—ฃ๐—ฒ๐—ฟ๐—ณ๐—ผ๐—ฟ๐—บ๐—ฎ๐—ป๐—ฐ๐—ฒ -Frame rate and memory optimization -Mobile & PC performance tuning -Asset optimization (textures, meshes, lighting) -Build size reduction and platform compliance ๐—š๐—ฎ๐—บ๐—ฒ ๐—จ๐—œ/๐—จ๐—ซ & ๐—œ๐—ป๐˜๐—ฒ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ถ๐—ผ๐—ป -In-game UI systems (HUDs, menus, inventories) -Player interaction & control systems -Camera systems & cinematic effects ๐—ฃ๐˜‚๐—ฏ๐—น๐—ถ๐˜€๐—ต๐—ถ๐—ป๐—ด & ๐——๐—ฒ๐—ฝ๐—น๐—ผ๐˜†๐—บ๐—ฒ๐—ป๐˜ -Android, iOS, PC, and VR build deployment -Store-ready builds (Play Store, App Store, Steam) -Version control & project structuring -Bug fixing, testing, and post-launch support ๐Ÿ’ก ๐—ช๐—ต๐˜† ๐—ช๐—ผ๐—ฟ๐—ธ ๐—ช๐—ถ๐˜๐—ต ๐— ๐—ฒ? Strong Game Development Expertise Deep understanding of gameplay logic, engines, physics, and performance-critical systems. ๐—–๐—น๐—ฒ๐—ฎ๐—ป & ๐—ฆ๐—ฐ๐—ฎ๐—น๐—ฎ๐—ฏ๐—น๐—ฒ ๐—”๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ Modular, maintainable game code that supports future updates and expansions. ๐—”๐—ฅ/๐—ฉ๐—ฅ ๐—ฆ๐—ฝ๐—ฒ๐—ฐ๐—ถ๐—ฎ๐—น๐—ถ๐˜‡๐—ฎ๐˜๐—ถ๐—ผ๐—ป Hands-on experience building immersive and interactive XR applications beyond basic demos. ๐—ฅ๐—ฒ๐—น๐—ถ๐—ฎ๐—ฏ๐—น๐—ฒ & ๐—ง๐—ฟ๐—ฎ๐—ป๐˜€๐—ฝ๐—ฎ๐—ฟ๐—ฒ๐—ป๐˜ ๐——๐—ฒ๐—น๐—ถ๐˜ƒ๐—ฒ๐—ฟ๐˜† Clear milestones, regular updates, and predictable timelines. ๐—ฃ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ-๐—–๐—ฒ๐—ป๐˜๐—ฒ๐—ฟ๐—ฒ๐—ฑ ๐—”๐—ฝ๐—ฝ๐—ฟ๐—ผ๐—ฎ๐—ฐ๐—ต Every decision is made with player experience, immersion, and performance in mind. Letโ€™s create engaging games, immersive AR/VR experiences, and high-performance interactive worlds together. Ready to start your next game project? Tags: #๐’ˆ๐’‚๐’Ž๐’†_๐’…๐’†๐’—๐’†๐’๐’๐’‘๐’Ž๐’†๐’๐’• #๐’–๐’๐’Š๐’•๐’š_๐’…๐’†๐’—๐’†๐’๐’๐’‘๐’†๐’“ #๐’–๐’๐’“๐’†๐’‚๐’_๐’†๐’๐’ˆ๐’Š๐’๐’† #๐’‚๐’“_๐’…๐’†๐’—๐’†๐’๐’๐’‘๐’Ž๐’†๐’๐’• #๐’—๐’“_๐’…๐’†๐’—๐’†๐’๐’๐’‘๐’Ž๐’†๐’๐’• #๐’™๐’“ #3๐’…_๐’ˆ๐’‚๐’Ž๐’†๐’” #2๐’…_๐’ˆ๐’‚๐’Ž๐’†๐’” #๐’Ž๐’๐’ƒ๐’Š๐’๐’†_๐’ˆ๐’‚๐’Ž๐’†๐’” #๐’‘๐’„_๐’ˆ๐’‚๐’Ž๐’†๐’” #๐’๐’„๐’–๐’๐’–๐’” #๐’Ž๐’†๐’•๐’‚_๐’’๐’–๐’†๐’”๐’• #๐’ˆ๐’‚๐’Ž๐’†_๐’…๐’†๐’”๐’Š๐’ˆ๐’ #๐’ˆ๐’‚๐’Ž๐’†๐’‘๐’๐’‚๐’š_๐’‘๐’“๐’๐’ˆ๐’“๐’‚๐’Ž๐’Ž๐’Š๐’๐’ˆ #๐’ˆ๐’‚๐’Ž๐’†_๐’๐’‘๐’•๐’Š๐’Ž๐’Š๐’›๐’‚๐’•๐’Š๐’๐’ #๐’Š๐’๐’•๐’†๐’“๐’‚๐’„๐’•๐’Š๐’—๐’†_๐’†๐’™๐’‘๐’†๐’“๐’Š๐’†๐’๐’„๐’†๐’” #๐’„๐’”๐’‰๐’‚๐’“๐’‘ #๐’„๐’‘๐’‘ #๐’“๐’†๐’‚๐’_๐’•๐’Š๐’Ž๐’†_๐’“๐’†๐’๐’…๐’†๐’“๐’Š๐’๐’ˆ #๐’Š๐’Ž๐’Ž๐’†๐’“๐’”๐’Š๐’—๐’†_๐’•๐’†๐’„๐’‰๐’๐’๐’๐’๐’ˆ๐’š

  • Unity
  • Unreal Engine
  • 3D Game Art
  • 2D Game Art
  • AR & VR
  • GameplayKit
  • Game Design
  • Mobile Game Development
  • Game Development
  • Game Mechanics
  • Game Prototype
  • Simulation Game
  • Game Controller
  • PC Game
  • Roblox Studio
  • Photon Unity Networking
  • Meta Quest
  • WebGL
  • ARKit
  • Game Art

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