Hire the Best In-Game Advertising Specialists
in Pakistan

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Uzair U.

Gujrat, Pakistan

$15/hr
5.0
2 jobs

More than ๐Ÿ“๐ŸŽ+ ๐ ๐š๐ฆ๐ž๐ฌ ๐ฌ๐ก๐ข๐ฉ๐ฉ๐ž๐ across mobile, PC, and console. If you need a game built in ๐”๐ง๐ข๐ญ๐ฒ or ๐”๐ง๐ซ๐ž๐š๐ฅ ๐„๐ง๐ ๐ข๐ง๐ž that reaches players, runs on real hardware, and earns revenue from launch this is the profile to read. I am a Game Developer with 4 years of experience delivering games in both Unity and Unreal Engine across hypercasual, casual, puzzle, RPG, strategy, and multiplayer genres. Unity is my primary engine C#, Photon, Mirror, AdMob, IAP and Unreal handles high-fidelity PC, console, and architectural visualization work where Blueprint and C++ are the right tools. In four years I have shipped more than ๐Ÿ“๐ŸŽ games that have reached players across 30 plus countries. Monetization systems I have integrated have taken games from zero revenue to consistent daily earnings within the first month of launch. My focus on every project is the same gameplay that feels right, performance that holds up on real hardware, and monetization or visuals that match what the market expects for that genre and platform. ๐–๐ก๐š๐ญ ๐ˆ ๐๐ž๐ฅ๐ข๐ฏ๐ž๐ซ: Gameplay Programming. Clean, modular C# and C++ systems for core mechanics, input handling, state management, animation controllers, and UI. Code that is readable, maintainable, and scales as your game grows without becoming a mess to modify six months later. Rapid Prototyping and MVPs. A playable prototype in 1 to 2 weeks that proves your core mechanic works before you invest in full production. This is how bad ideas die cheaply and good ideas get validated fast. Every prototype I build is playable on a real device not a screen recording, not a mockup. ๐๐ž๐ซ๐Ÿ๐จ๐ซ๐ฆ๐š๐ง๐œ๐ž ๐Ž๐ฉ๐ญ๐ข๐ฆ๐ข๐ณ๐š๐ญ๐ข๐จ๐ง Memory profiling, draw call reduction, object pooling, batching, LOD systems, and platform-specific tuning for Android, iOS, PC, and WebGL. Games that run smoothly on mid and low-end Android devices reach a dramatically larger audience than games that only perform well on flagships. ๐Œ๐ฎ๐ฅ๐ญ๐ข๐ฉ๐ฅ๐š๐ฒ๐ž๐ซ ๐š๐ง๐ ๐๐ž๐ญ๐ฐ๐จ๐ซ๐ค๐ข๐ง๐  Photon and Mirror integration for Unity, native Unreal networking for Unreal projects. Matchmaking systems, authoritative server design, real-time and turn-based sync, leaderboard and ranking systems, and latency mitigation for global player bases. Online features built to handle actual player load, not just two devices on the same WiFi network. ๐Œ๐จ๐ง๐ž๐ญ๐ข๐ณ๐š๐ญ๐ข๐จ๐ง ๐ˆ๐ง๐ญ๐ž๐ ๐ซ๐š๐ญ๐ข๐จ๐ง. AdMob, Unity Ads, and in-app purchases implemented properly โ€” ad placements balanced for revenue and retention, IAP flows that convert, and Firebase analytics tracking the metrics that drive decisions. Monetization built in from the start performs significantly better than monetization added after launch. ๐”๐ง๐ซ๐ž๐š๐ฅ ๐„๐ง๐ ๐ข๐ง๐ž ๐ƒ๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ๐ฆ๐ž๐ง๐ญ. Blueprint and C++ gameplay systems, Unreal AI behavior trees for enemy and NPC logic, Lumen and Nanite configuration for visual quality, Sequencer for cinematics, and final builds for PC and console targets. For architectural visualization clients, I build real-time walkthroughs with interactive material selection and packaged executables your clients can run without technical knowledge. Build and Release Pipelines. Android, iOS, WebGL, PC, and console builds from development through store submission. Google Play, App Store, Steam, and WebGL deployment handled start to finish. ๐†๐ž๐ง๐ซ๐ž๐ฌ I work in: hypercasual, casual, puzzle, RPG, strategy, simulation, and multiplayer. Every project starts with a clear scope, milestone plan, and delivery timeline. You get weekly builds and direct updates throughout no disappearing for three weeks and reappearing with something that does not match the brief. Message me your game concept before you post a job. I will send back a free 10-minute Loom video showing exactly how I would build your core mechanic, which engine and approach I would use, and a rough timeline no cost, no obligation. Letโ€™s Get Started Share your brief or a link to your design/idea, and Iโ€™ll reply with a clear plan, timeline, and cost estimate. โœ‰๏ธ #Unity #GameDevelopment #MobileGameDev #PCGames #ConsoleGames #WebGL #CSharp #GameOptimization #Monetization #UnityAds #AdMob #Firebase #Multiplayer #Photon #Mirror #Prototyping #AppStore #GooglePlay #Steam #Xbox #PlayStation #LiveOps #GameDesign #SeniorDeveloper

  • Video Game
  • Game
  • Game Design
  • Specifications
  • Mobile Game
  • Game Customization
  • Mobile Game Development
  • Unity
  • Game Development
  • Game Prototype
  • Game Consultation
  • Unreal Engine
  • C#
  • C++
  • WebGL
  • Game Engine
  • PC Game
  • Video Game Localization
Muhammad Umair K.

Islamabad, Pakistan

$10/hr
5.0
11 jobs

Unity game developer with 5+ years of experience in 2D/3D game development using Unity and C#. Experienced in multiplayer systems, gameplay mechanics, mobile optimization, Photon networking, shaders, ads integration, Firebase, and in-app purchases. I can help with bug fixing, gameplay features, multiplayer synchronization, UI systems, animations, and performance optimization for mobile and PC games.

  • Game
  • Firebase Realtime Database
  • Java
  • C#
  • Google Ads
  • Review or Feedback Collection
  • iOS
  • Augmented Reality
  • iOS Development
  • Puzzle
  • In-App Purchases
  • Unity
  • Game Design
  • VR Application
Rehan A.

Lahore Cantt, Pakistan

$8/hr
5.0
4 jobs

I'm a Game Artist and UI Designer with over 5 years of experience creating high-quality visuals for mobile games. I specialize in 2D game art, game UI design, characters, environments, assets, and animations that help bring game worlds to life while maintaining a polished and consistent player experience. Over the years, I have worked on a wide range of projects, including casual games, educational games, farming games, idle games, pixel art games, and mobile applications. My focus is always on creating visually appealing assets that are not only attractive but also optimized for gameplay, usability, and performance. My expertise includes: โ€ข 2D Game Art & Asset Creation โ€ข Game UI/UX Design โ€ข Character Design & Illustration โ€ข Environment & Background Design โ€ข Props, Icons & Game Objects โ€ข Sprite Sheets & Frame-by-Frame Animation โ€ข Pixel Art Characters, Environments & Tilesets โ€ข Mobile Game Reskinning & Visual Revamps โ€ข App Store & Google Play Screenshots โ€ข Marketing Creatives for Games I am comfortable working from concept sketches, references, existing art styles, or detailed game design documents. Whether you need a complete visual style for a new game or additional assets for an existing project, I can help create artwork that feels cohesive, engaging, and production-ready. Tools I regularly work with include Adobe Photoshop, Illustrator, Figma, Procreate, After Effects, Unity, and Blender. Why clients work with me: โœ” 5+ Years of Professional Experience โœ” Strong Understanding of Mobile & Casual Games โœ” Clear Communication Throughout the Project โœ” Organized Source Files and Game-Ready Deliverables โœ” Consistent Quality and Attention to Detail โœ” Reliable Long-Term Collaboration If you're looking for a game artist who understands both the creative and production side of game development, I'd be happy to discuss your project. Keywords: 2D Game Artist, Game Artist, Mobile Game Artist, Casual Game Artist, Game UI Designer, Game Assets, Sprite Sheet, Character Design, Environment Artist, Pixel Artist, Pixel Art, Tileset Artist, Farm Game, Merge Game, Idle Game, Educational Game, Children Game, Unity Game Artist, Game Illustrator, Game Icons. Let's build something players will enjoy.

  • Illustration
  • Branding
  • Adobe Photoshop
  • Adobe Illustrator
  • Unity
  • 2D Art
  • 3D Modeling
  • Game Design
  • Game Design Document
  • Logo Design
  • Textile
  • Character Animation
  • Character Design
  • 2D Game Art
  • 3D Design
Ali H.

Multan, Pakistan

$35/hr
5.0
4 jobs

Game Development Studio | Data-Driven โ€œGames Metaโ€ Experts We donโ€™t just build games we build games that scale, retain users, and generate revenue. We are a professional game development team with strong experience in mobile gaming, live operations, and meta systems design. Our focus is on creating games that succeed in todayโ€™s competitive market by combining engaging gameplay with strong meta systems and monetization strategy. What Makes Us Different (Our Edge) Most developers can build a game. We build games that perform. Focus on retention (D1, D7, D30) Strong meta systems (progression, economy, upgrades, events) Designed for long lifespan and scalability Optimized for higher LTV and monetization Experience across hyper-casual, hybrid, casual, and midcore games We understand that a game without meta loses users quickly, while a game with strong meta drives long-term revenue. Our Services Full Game Development Unity (2D and 3D) Android and iOS deployment End-to-end production (idea to launch) Meta Systems Design (Core Strength) Progression systems In-game economy balancing Reward loops and engagement systems Live events and content updates Monetization Integration Ads (AdMob, AppLovin, Unity Ads, IronSource) In-app purchases (IAP) Hybrid monetization strategies Live Operations and Scaling KPI tracking (Retention, ARPU, LTV) A/B testing Content updates for long-term growth Game Optimization Performance optimization CPI reduction strategies Store-ready builds Our Approach We build games with a business mindset, not just a development focus: Market-focused concept Fast prototyping KPI-driven iteration Scaling what works Types of Games We Build Hyper-casual Hybrid casual Casual games Simulation games Puzzle games Mobile-first scalable games Why Clients Choose Us Real industry experience in gaming Focus on revenue, not just delivery Ability to scale games after launch Long-term partnership approach Letโ€™s Build a Game That Wins If you are looking for: A game that retains users A game that generates revenue A team that understands the gaming business We are ready to work with you.

  • Unity
  • C#
  • Mobile Game Development
  • Multiplayer
  • 3D Modeling
  • Optimization Modeling
  • Unreal Engine
  • Game Development
  • 3D Game Art
  • Game UI/UX Design
  • Graphic Design
  • Game Design
  • Level Design
  • Autodesk 3ds Max
  • 2D Game Art
Naeem A.

Multan, Pakistan

$30/hr
5.0
259 jobs

Unity Game Developer and Unreal Engine Developer (UE4/UE5) with 14+ years in full-cycle game development. I lead a 50+ person in-house studio that takes games from first concept to launch on mobile, PC, console, WebGL and VR/AR - plus the 3D art, animation and game trailers needed to ship and market them. PROOF - Top Rated Plus, 100% Job Success Score - $500K+ earned on Upwork across 190+ completed contracts and 15,000+ hours logged - Shipped titles past 1M-5M+ downloads on Google Play: Stickman Battleground Survival (5M+), Highway Crash Car Racing (5M+), Sneak N Escape (1M+) GAME DEVELOPMENT - UNITY & UNREAL ENGINE Full-cycle Unity and Unreal Engine 5 development: GDD and game design, game prototype, gameplay programming (C#, C++, Blueprint), online multiplayer and backend (Photon, PlayFab, dedicated servers), AI and NPC systems, game UI/UX design, performance optimization and live-ops. We ship to iOS, Android, Steam, PC, Xbox, PlayStation, WebGL, Meta Quest and Apple Vision Pro across action, RPG, FPS/TPS, racing, simulation, strategy, hyper-casual and multiplayer genres. 3D CHARACTER ART, MODELING & ANIMATION Character modeling, PBR and stylized texturing, rigging, environment and hard-surface art, world building, character and gameplay animation, cutscenes, VFX and shaders (Niagara, particles). Everything is delivered production-ready for your Unity or Unreal pipeline - not loose files you have to fix. GAME TRAILERS & CINEMATIC VIDEO In-engine cinematics, game trailers, teasers, launch and store videos, and marketing or product catalog video for studios and publishers. We also produce fast-turnaround AI-assisted trailer variants when the marketing budget or timeline is tight. WEB & CROSS-PLATFORM GAME DEVELOPMENT HTML5/WebGL builds and React Native titles for browser, hybrid mobile and ad-network deployment, for teams that need a lightweight cross-platform build without a full native pipeline. WHY STUDIOS HIRE US One accountable partner for code, art, animation and video, backed by a 50+ person in-house team - no outsourcing chain, no hand-off gaps, no "that is the other vendor's bug." Every engagement runs on a written milestone schedule with weekly playable builds, so you always know what is shipping and when. Average response under 4 hours, 30+ hrs/week availability, fluent English. BEST FIT IF YOU ARE An indie studio or publisher who needs an MVP or vertical slice built to demo or raise on, a founder with a design doc and no team, or a studio that needs art, animation and a trailer that match its engine. Send me your GDD, your current build, or a two-line pitch and I will come back with scope, milestones and a realistic timeline - free.

  • Unity
  • Unreal Engine
  • Game Development
  • C#
  • C++
  • 3D Modeling
  • Video Production
  • AI Video Generation
  • Game Trailer
  • Mobile Game Development
  • Multiplayer
  • AR & VR Development
  • Photon Unity Networking
  • Game Design
  • Character Modeling
  • Character Animation
  • 3D Animation
  • Cinematic Video
  • Game Prototype
  • Online Multiplayer
Muhammad H.

Rawalpindi, Pakistan

$15/hr
5.0
59 jobs

Unity Game Developer | Multiplayer (Photon Fusion) | WebGL | Mobile & PC I'm a Unity game developer. I have been in the Unity game development field for more than 10 years now and have developed more than 50 games from scratch, including games of all genres ranging from kid's games to action racing games. I develop unity games for a wide range of platforms, including ๐ฆ๐จ๐›๐ข๐ฅ๐ž๐ฌ ๐ ๐š๐ฆ๐ž๐ฌ, ๐๐‚๐ฌ ๐ ๐š๐ฆ๐ž๐ฌ, ๐ญ๐š๐›๐ฅ๐ž๐ญ ๐ ๐š๐ฆ๐ž๐ฌ, ๐ข๐๐š๐ ๐ ๐š๐ฆ๐ž๐ฌ, ๐š๐ง๐ ๐œ๐จ๐ง๐ฌ๐จ๐ฅ๐ž ๐ ๐š๐ฆ๐ž๐ฌ which are compatible with all the engines like ๐’๐ญ๐ž๐š๐ฆ, ๐ข๐Ž๐’, WEBGL, ๐†๐จ๐จ๐ ๐ฅ๐ž ๐๐ฅ๐š๐ฒ and Console . Customization options are available to match your personal style and preferences. Join me for the ultimate gaming journey. Visit my website to discover portfolio and catch a glimpse of the future of game development. My expertise extends to the following Tools and Technologies in game development: ๐„๐ฑ๐ฉ๐ž๐ซ๐ญ ๐†๐š๐ฆ๐ž ๐ƒ๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ๐ฆ๐ž๐ง๐ญ: โ€ข Expert Unity game developer โ€ข Expert C++, C# ๐„๐ฑ๐ฉ๐ž๐ซ๐ญ ๐†๐š๐ฆ๐ž ๐ƒ๐ž๐ฌ๐ข๐ ๐ง๐ข๐ง๐ : โ€ข Expert UI/UX โ€ข Expert Adobe Photoshop, Blender ๐…๐จ๐ฅ๐ฅ๐จ๐ฐ๐ข๐ง๐  ๐€๐ ๐ง๐ž๐ญ๐ฐ๐จ๐ซ๐ค๐ฌ ๐š๐ซ๐ž ๐ข๐ฆ๐ฉ๐ฅ๐ž๐ฆ๐ž๐ง๐ญ๐ž๐ ๐›๐ฎ๐ญ ๐ง๐จ๐ญ ๐ฅ๐ข๐ฆ๐ข๐ญ๐ž๐ ๐ญ๐จ ๐š๐ง๐ฒ ๐œ๐จ๐ง๐ฌ๐ญ๐ซ๐š๐ข๐ง๐ญ: โ€ข Google Admob (Interstitial, Banners, Static Rewarded Ads, Rewarded Video Ads โ€ข Unity Ads (Inersititial, Unity Video Ad) โ€ข Facebook ads Integrations โ€ข Google Firebase ๐–๐ž ๐š๐ฅ๐ฌ๐จ ๐ฉ๐ซ๐จ๐ฏ๐ข๐๐ž ๐ฌ๐ž๐ซ๐ฏ๐ข๐œ๐ž๐ฌ ๐Ÿ๐จ๐ซ ๐ข๐ง๐ญ๐ž๐ ๐ซ๐š๐ญ๐ข๐ง๐  ๐๐ฅ๐จ๐œ๐ค๐œ๐ก๐š๐ข๐ง ๐ข๐ง ๐ ๐š๐ฆ๐ž๐ฌ: โ€ข Wallet authentication โ€ข Getting NFTs โ€ข Sending transaction โ€ข Minting NFTs TYPES OF GAME DEVELOPED BY ME: 1) Arcade Games Development 2) Action Games Development 3) Trivia Games Development 4) Kids Games Development 5) 3D Racing Games Development 6) Endless Games Development 7) Puzzle Games Development 8) Simulation Games Development 9) IO Games Development 10) Word Game Development 11) Shooting Game Development 12) Game development according to your requirement. ๐ŸŽฏ ๐—ช๐—›๐—”๐—ง ๐—œ ๐—ข๐—™๐—™๐—˜๐—ฅ : ๐Ÿ”น Custom Game Development: Complete end-to-end development for 2D and 3D games tailored to your needs. ๐Ÿ”น Game Design: From concept development to gameplay mechanics and level design. ๐Ÿ”น Multiplayer Setup: Integrate online multiplayer features to connect players worldwide. ๐Ÿ”น Reskinning Services: Give your existing Unity games a fresh, new feel. ๐Ÿ”น Game Optimization: Boost performance, fix bugs, and enhance graphics for a smoother experience. ๐Ÿ”น Monetization Strategies ๐Ÿ’ฐ: Implement ads, in-app purchases, and other revenue models to maximize your game's potential. ๐Ÿ”น Social and Analytics Integration: Firebase integration ๐Ÿ”น Backend & APIs: Robust server-side solutions with ASP.NET Core, Node.js, or Firebase. ๐—”๐—น๐˜„๐—ฎ๐˜†๐˜€ ๐—œ๐—ป๐—ฐ๐—น๐˜‚๐—ฑ๐—ฒ๐—ฑ โœจ Frequent Updates: Stay informed with regular project updates and milestones. โœจ Clear Communication: I prioritize open, honest communication to ensure we're always on the same page. โœจ Post-Delivery Support: I offer continued support even after project completion for any additional needs or tweaks. Why Choose Me? โœ”๏ธ Client Satisfaction First, I prioritize delivering real value and earning trust. Your satisfaction isnโ€™t just a goal itโ€™s the standard. โœ”๏ธ Going Beyond Expectations, I consistently aim to over-deliver, adding extra polish and effort to every task, not just completing it. โœ”๏ธ Clear & Timely Communication, Youโ€™ll never be left guessing. I keep you updated, respond quickly, and maintain open, professional communication. โœ”๏ธ Proven Track Record, My clients feedbacks reflects the dedication, resilience, and results I bring to every project. โœ” Strong experience with Photon Fusion (multiplayer systems, sync, rejoin logic) โœ” Built and optimized games for WebGL, Android, and PC โœ” Experience across full development cycle: prototype โ†’ polish โ†’ release ๐ŸŽฏ Key Projects -- Beyond Sleep โ€“ Lead Developer on a horror survival game (Play Store) -- Inverta โ€“ 3D puzzle game with anti-gravity mechanics (Steam) -- AurealOne Platform โ€“ Contributed to 50+ multiplayer WebGL games with matchmaking systems โšก What I Focus On -- Multiplayer gameplay & networking -- Performance optimization (especially WebGL issues like shaders, memory, build size) -- Clean, scalable Unity architecture -- Fast debugging and reliable delivery

  • Game
  • C#
  • Unity
  • Game Engine
  • Mobile Game
  • Augmented Reality
  • Game Design
  • Photon Unity Networking
  • Game Development
  • Gaming NFT
  • Game Art
  • Multiplayer
  • WebGL
  • Virtual Reality Game
  • Augmented Reality Device

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