Junior Game Designer (Unreal Engine)
Worldwide
We are looking for a Junior Game Designer to help craft an unannounced action RPG. In this role, you will actively build levels, script quests, and prototype combat mechanics directly in the engine. Core Tasks Level Design: Layout and greybox exploration and tactical combat spaces. Quest Design: Implement rewarding narrative loops Combat Design: Design, prototype, and tune enemy AI, attack patterns, and boss encounters. Ideal Skillsets: Intermediate Unreal Engine Skills: Hands-on experience with Blueprints and the Gameplay Ability System (GAS) Genre Expertise: Deep knowledge of RPG progression and Roguelite mechanics. Portfolio: A portfolio or reel showcasing your design work (prototypes, greybox levels, or mods).
- More than 30 hrs/weekHourly
- 6+ monthsDuration
- Entry levelExperience Level
$8.00
-
$17.00
Hourly- Remote Job
- Ongoing projectProject Type
Skills and Expertise
Activity on this job
- Proposals:Less than 5
- Last viewed by client:yesterday
- Hires:1
- Interviewing:1
- Invites sent:0
- Unanswered invites:0
About the client
- United StatesProvo8:41 PM
- $208K total spent50 hires, 13 active
- 11,778 hours
- Media & EntertainmentSmall company (2-9 people)
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