Backend / Unity3d software developer
My main focus is backend development and Scala, MongoDB, and Play! are my main tools.
- "Fishing Paradise 3D" - mass multiplayer social game. 25M installs worldwide, 1500+ players online, 2 years in development, 2 years in support and modernization and it's still going and earning a lot of money. ROI is about 700% by January 2016.
Position: Project manager and lead software developer (not intended to be a developer but I messed up with management a bit and had to apply myself to speedup development).
- "QuestMe" - mobile social network. Not so many installs, but it's great anyway, at least from my point of view. I hope it'll be renowed soon.
Position: Project manager and lead backend software developer. Intended to be developer in the project from the very beginning ).
Do you see the point? I'm not telling about techs used etc - they are just tools. I'm focused on product overall. So expect criticism from my side. I'll not tell you "wow, it's great! let's do it!" just to get a contract if I see your product is a crap. But if I really see a potential of your product I'll fight for it as for my own.
Besides this: live sustainably, rise my son, love my wife, ride a bike, play a guitar.