Hire the Best 3D Modelers
in Romania
Iasi, Romania
I create high-quality 3D models, renders, and animations for products, games, and real-world applications. My work includes product visualization and animation, game-ready assets, 3D printing models, and commercial/shop visuals. I focus on precision, clean topology, and visuals that are both technically sound and visually compelling. Iโm always open to new challenges and projects, and I enjoy working on unique ideas that require creative and technical problem-solving.
- 3D Modeling
- 3D Design
- Modeling
- 3D Game Art
- 3D Animation
- 2D Design
- 3D Printing
- 3D Architectural Rendering
- 3D Mockup
- 3D Product Animation
- 3D Product Rendering
- 3D Texturing & Lighting
Cluj-Napoca, Romania
Hi there! I am here to help you cross the bridge between ideation and the final product. Whether it is a graphic illustration, product design, visualization or any other form or idea that needs to surface and become remarkable, I am here to support during this process. I studied Sculpture at the University of Art and Design in Cluj-Napoca, Romania and earned, consecutively, my BA and MA degrees in 2008 and 2010 as an honor student. A good foundation is key to reaching the heights of excellence, a wise man once told me. The services I can deliver are as follow: - 3d modeling - digital sculpting - interior design - 3d visualizations - product design - concept design - graphic design - logo design - digital illustration - classic illustration If any of the above mentioned services would help with the completion of your project or support your idea at any given time, feel free to contact me.
- 3D Modeling
- 3D Rendering
- Concept Design
- Product Design
- Logo Design
- Digital Illustration
- Graphic Design
- Interior Design
- 3D Sculpting
Sandominic, Romania
My name is Szilard, and I am 3D visualizer, 3D modeler, Unity developer, with engineering background. Short about me: I started my work experience during the university as a mechatronic engineer student in 2004. Because I was always curious about 3D Computer generated word, what is behind games, CGI, new technologies, I have changed my path, I started to learn the use of new programs, all by myself. Since 2004 I got proficiency in 3d modeling softwares like 3Ds Max, V-ray, Autodesk Inventor, also in game engines (Unity, UE4), and I have basic knowledge in C#. Meanwhile I have also learned using video editing tools, photo manipulating softwares, and for texturing I learned using Substance Painter.
- 3D Modeling
- Photorealistic Rendering
- 3D Rendering
- V-Ray
- Autodesk 3ds Max
- Adobe Photoshop
- Virtual Reality
- Architectural Design
- 3D Animation
- Architectural Rendering
- Unity
- 3D Printing
- Substance Painter
- Exterior Rendering
- Character Design
Bucharest, Romania
๐ท 3D modeling for mechanical parts, prototypes & concept objects ๐ท Product visualization and rendering: photoreal scenes for packaging, marketing & e-commerce ๐ท 3D printing optimization - watertight, clean topology, STL/OBJ exports ๐กFull support from concept to final delivery - clear, fast, and reliable Whether you need a custom 3D part, a detailed plan in AutoCAD, or a model ready for FDM/SLA printing, Iโm here to help you make it real.
- 3D Modeling
- 3D Design
- Web Design
- Environmental Design
- Product Design
- 3D Illustration
- 2D Illustration
- Industrial Design
- 3D Animation
Campia Turzii, Romania
SERVICES: - Low/Mid/High poly 3D Modelling - UV Mapping, Retopology and Asset Optimization - Stylized/Handpainted Textures for Environments, Props and Characters - Realistic Textures for Environments and Props - Rigging, Animation and Rendering with Blender - Creation and Cleanup of 3D Models for 3D Printing - Cleanup of Photogrammetry models and scans - UI and UX development Hello! I am a 3D Artist from Romania, where I have worked on multiple 3D projects across 4+ years of indie game development and freelancing. My focus is on 3D modelling and texturing for video games, but I've been involved with every aspect of 3D and 2D art, including rigging, animation, UX and UI, digital painting. Whether you are a large studio looking to offload some work for you next game, or an indie studio looking for a helping hand with everything 3D, I can adapt to your needs! I provide updates at every step, so your models come out in accordance with your concept art and your vision: with clean topology, beautiful textures, and reasonable polycounts. My portfolio showcases a part of my skills, but I invite you to drop by my Twitch channel to chat about games, my experience and of course watch me in action while I work on my art projects!
- 3D Modeling
- 3D Texturing
- Texture Mapping
- UV Mapping
- Blender
- Pixologic Zbrush
- 3D Sculpting
- 3D Rigging
- Substance Painter
- 3D Game Art
- 3D Printing
- UI/UX Prototyping
- Unity
- Environmental Design
- Photogrammetry
Cluj-Napoca, Romania
15+ years experience as a 2D/3D Artist and Animator Skills: Maya/ Blender/ 3dsMax / ZBrush / Substance Painter/ Esoteric 2D Spine / Unreal/ Unity / Davinci Resolve / After Effects Experience: ANTISTATIC STUDIOS - 3D Technical Generalist, Rigger/Animator Maya (modeling, texturing, rigging, animations)/ ZBrush/ Unreal (mutable data tables and metahuman custom characters/clothes/assets) PRINCESS SAM ENTERTAINMENT GROUP - 3D Senior Animator and Rigger (characters and creatures custom rig and facial rig/blendshapes) Playata - BootyCalls - Spine animator Firebyte Games 3D Technical Director and Animator - 3ds Max @ CastleSiege Game 2D Animator - Spine (Nutaku Adult game) Amused Sloth 2D/3D Artist and Animator @ Miraculous Lady Bug and Cat Noir- The Official Game 2D/3D Artist and Animator @ Asgard Run 3D Artist - casual games 2D/3D Game Artist & Animator, Video & Sound Editor Dracula Bytes 2014 - Present BomberZone - Steam Game
- 3D Modeling
- 3D Animation
- Pixologic Zbrush
- Spine 2D
- 2D Animation
- Autodesk Maya
- Video Editing
- 3D Rigging
- Character Animation
- Substance Painter
- Adobe After Effects
- Unreal Engine
- Unity
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