Hire the Best Autodesk Maya Specialists
in Brazil
Palhoca, Brazil
Do you need a specialist to turn your idea into reality? I am a 3D artist passionate about creating amazing characters and hard surface assets. With years of experience and knowledge in Blender, Maya, ZBrush, Marmoset Toolbag, and Unreal Engine, I'm ready to take your vision to a whole new level. From characters full of personality to immersive worlds, I create visual experiences that will impress. My skills include: 🧝♂️ 3D character design with pieces that bring life and personality to your projects. 🌐 Fully customized 3D character modeling, always with optimized meshes to ensure models are properly prepared, without pinch or distortion defects. 🛠️ Hard surface modeling of vehicles, machines, and detailed objects, ready for high-quality rendering, advertisements, illustrations, and films, ensuring that each model is visually stunning and optimized for any application. 🎮 Game-ready models with optimized meshes, ensuring the best performance and quality without compromising visual fidelity, ready to be integrated into any interactive project. 🏃 Basic character rigging in Maya to bring movement and life to your characters. 🖌️ 3D texturing with meticulously crafted details, bringing models to life with realistic, rich textures. 🔲 precise UVs, ensuring textures don’t distort and that the mesh is fully optimized, without any loss of quality. 🖼️ Texture baking, producing high-quality results to make the most of textures in the 3D environment. 🔧 Model preparation in Unreal Engine. 📩 Let’s talk about your project! Send me a message or respond to my proposal, and let's schedule a meeting to turn your idea into something extraordinary
- Autodesk Maya
- Adobe Illustrator
- 3D Modeling
- Substance Painter
- Arnold
- Pixologic Zbrush
- UV Mapping
- MarvelousDesigner
- Character Design
- 3D Printing
Fortaleza, Brazil
As a Senior 3D Artist Generalist with over two decades of expertise, I've navigated a myriad of challenges, honing a versatile skill set that spans character animation, environment design, and beyond. Whether it's bringing to life whimsical cartoons or crafting hyper-realistic scenes for games and advertisements, I thrive on creative diversity. Proficient in ZBrush, 3ds Max, After Effects, Substance Designer and Painter, Photogrammetry, and more, I'm well-versed in the tools of the trade. Additionally, I offer expertise in Unreal Engine and Unity, delivering real-time solutions for dynamic projects ranging from immersive games to groundbreaking Augmented and Virtual Reality experiences. What truly sets me apart? My unwavering commitment to deadlines. With me, you get reliability alongside creativity. Let's collaborate and elevate your project to new heights.
- 3D Game Art
- 3D Modeling
- 3D Animation
- Pixologic Zbrush
- Autodesk 3ds Max
- Substance Painter
- Substance Designer
- 3D Rendering
- Character Modeling
- Character Animation
- Adobe After Effects
- Chaos Corona
Curitiba, Brazil
My name is Adriano Batista Ribeiro Costa Junior, from Brazil. I am a 3d artist with knowledge built on a passion for traditional arts, such as sculpture and drawing, both expanded with a great deal of independent research. I'm specialized in 3D for Games and Printing, high and low poly modeling, unwrapping/packing, baking, texturing and rendering using standard renders.
- Autodesk Maya
- 3D Printing
- Pixologic Zbrush
- 3D Modeling
- Blender
- 3D Illustration
- Adobe Substance 3D
- Manga
- Superhero
- Anime
- UV Mapping
- Marmoset Toolbag
- 3D Game Art
Feira de Santana, Brazil
Specializing in character modeling, stylized texturing, and digital sculpting. Proficient in Blender, Maya, and Substance Painter. Main Skills: * 3D Character Modeling & Digital Sculpting * Stylized Texturing * UV Mapping * Low-Poly Modeling and Optimization * High-Poly to Low-Poly Workflow Additional Skills: * Photoshop * Illustrator * Adobe After Effects * Other Adobe Creative Suite software Proficient in: * Blender (preferred), Maya, Substance Painter * Adobe Creative Suite (Photoshop, Illustrator, After Effects, etc.) Education: * Graduated from Meliès College with a degree in Digital Games
- Autodesk Maya
- Substance Painter
- Blender
- 3D Sculpting
- Pixologic Zbrush
- Adobe Photoshop
- 3D Modeling
- 3D Texturing
- UV Mapping
- Adobe Creative Suite
- Adobe Illustrator
Sao Paulo, Brazil
Hi There! I'm a Generalist in the CGI, VFX, Game Development, and AI industry, with a decade of experience. Here's my ArtStation artstation.com/heinnen IG. @sl0oopy Please feel free to get in contact.
- Autodesk Maya
- Graphic Design
- 3D Rigging
- 3D Rendering
- Pixologic Zbrush
- 3D Printing
- Motion Graphics
- 3D Design
- Music Video
- Maxon Cinema 4D
- CGI
- 3D Animation
- Houdini
- Game Development
Rio de Janeiro, Brazil
Tell me your dream—I’m ready to bring it to life in 3D. I'm a seasoned freelancer with over a decade of success in 3D art and animation, delivering high-end results . My expertise spans a wide range of creative and technical solutions, including Character Animation, AI-driven motion, Unreal Engine ,Product design , Marketing Visuals, Video Games, Architectural Visualization, engineering models, 3D printing and Prototyping. Fluent in English, Spanish, and Portuguese (business level), I combine artistic vision with cutting-edge technology to create immersive polished outcomes. Whether you're building a game world, launching a product, or exploring a metaverse idea, I’m always ready for new challenges. Let’s turn your imagination into stunning 3D reality.
- V-Ray
- Adobe Photoshop
- 3D Modeling
- 3D Animation
- Autodesk 3ds Max
- 3D Design
- Rhinoceros 3D
- Character Animation
- Visualization
- Character Modeling
- 3D Sculpting
- Pixologic Zbrush
- 3D Rigging
- Unreal Engine
- Substance Painter
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