Hire the Best Blender3D Developers
in Brazil
Sao Paulo, Brazil
Feature-film 3D animator with credits on Amazon Prime and Cannes. Blender Conference speaker on production pipelines. Same craft on every project, from 3D animation through AI image and video, single ads through six-month campaigns. A real production pipeline behind every project keeps quality and turnaround consistent at any scale. In 3D: animation, motion graphics, VFX, FOOH, product visualization. Feature-film quality, photoreal rendering on a private render farm, full pipeline control from modeling through final composite. In AI: image and video. Subject consistency across full campaigns, ultrarealistic output, precise creative control by driving generations from a 3D scene. Selected credits: - Feature film "Meu avô é um Nihonjin", on Amazon Prime and premiered at Cannes. 3D shadows, compositing and pipeline work. - Blender Conference speaker: "Accessible Automated Pipelines for Small Teams" - Active AI content programs for brands across two continents - Own 3D render farm for high-res, high-frame-rate delivery without outsourcing Current toolkit: Blender, Blender MCP, Kling, Nano Banana, Higgsfield MCP, Claude Code. AI tools ship every week and I integrate what actually works, so this list will look different in three months. The way I run a production won't. Send me your brief and I'll come back with pipeline, timeline and budget in a day or two.
- Blender
- Animation
- 3D Rendering
- 3D Texturing
- 3D Scanning
- 3D Animation
- 3D Sculpting
- 3D Rigging
- Video Production
- Videography
- Video Editing & Production
- Motion Graphics
- Video Processing
- Video Animation
- CGI
Londrina, Brazil
3D artist focused on creating environments, props, and materials for games. I work with Blender, Unreal Engine, and Substance Designer to create stylized and realistic assets with clean presentation and game ready workflows. I can also help with optimized UVs and simple rigs when needed.
- Blender
- Unreal Engine
- 3D Modeling
- Game Art
- Adobe Photoshop
- Pixologic Zbrush
- Substance Painter
- Game Design
- Environmental Design
- Substance Designer
- 3D Design
Batatais, Brazil
🎬 From a small city in Brazil to international screens. Over the last 6 years, I've built Zamboni Productions into a full-service creative studio where every project begins with a story and ends with a cinematic experience — now powered by the most advanced AI tools in the industry. ⚡ I don't just use AI. I direct it. As an AI Filmmaker & Composer, I combine the vision of a director, the craft of a visual artist, and the ear of a musician into a single, streamlined creative pipeline: 🤖 AI TOOLS I MASTER: — Kling 3.0 · Seedance · Runway → Cinematic AI video generation — Midjourney · Higgsfield → Visual development & concept art — ElevenLabs → Realistic AI voiceover & narration — Original score composition for film & media 🎯 WHAT I DELIVER: — Full AI film production (script → visuals → voice → music) — Animated shorts, trailers & brand films — 2D animation & character design — E-commerce & catalogue visuals — Motion content for digital platforms 📡 MY WORK HAS REACHED: — National TV broadcast — Major digital streaming platforms — Live performance at the University of São Paulo If you need someone who can take your idea from a single concept to a finished, broadcast-ready film — you're in the right place. 📩 Let's create something unforgettable.
- Blender
- Music Production
- Illustration
- Animation
- 3D Animation
- AI Audio Generation
- AI Image Generation
- AI Image Generator
- AI Content Editing
- AI Content Creation
- 3D Art
- 3D Design
- Autodesk Maya
- Adobe Photoshop
- Adobe Premiere Pro
Itaquaquecetuba, Brazil
I`m a engineering technologist, graduated from Sorocaba Technology College - FATEC with a emphasis on Machine Design , i`m also have a degree in Mechanical Technician as a high school level by Fernando Prestes Technical School - ETEC . I have ten years of experience as mechanical drafstman preparing e detailing drawings from assembly of machinery , mechanical devices, pipeline e metal sheets drawings. I have experience with Nanocad , GIMP, Freecad and Blender.
- Blender
- 3D Rendering
- 3D Modeling
- STL
- Onshape
- Cycles Render
- 3D Printing
- Freecad
- GIMP
- 3D Product Rendering
- Pixologic Zbrush
Belo Horizonte, Brazil
✅ I'm a dedicated Game Developer and 3D Artist with a passion for crafting immersive gaming experiences. Whether you need high-quality assets, fluid gameplay mechanics, or stunning UI/UX design, I combine technical expertise with artistic vision to create exceptional results in every project. From indie games to VR applications, I ensure that each creation is visually captivating, optimized for performance, and built to engage players. I've created characters, assets, and UI, implementing them in Unity to deliver high-quality functionality and results for my clients. ⭐ Here's what I can bring to your project ⭐ ✅ Game Development – Unity (C#), gameplay programming, optimization ✅ 3D Art & Animation – modeling, texturing, rigging, animation (Blender) ✅ 2D Art & UI/UX – HUDs, icons, interfaces (Photoshop, Illustrator, Aseprite, Figma) ✅ Virtual Reality (VR) Development – Oculus Quest, immersive experience design ✅ Low-poly Asset Creation & Optimization ✅ Level Design - Fun and balanced maps ⭐ Why you should choose me over other freelancers ⭐ ✅ Client Satisfaction – My focus is on delivering value and earning long-term trust ✅ Going Beyond Expectations – I take pride in exceeding client expectations ✅ Responsiveness – Clear and fast communication to keep your project moving forward ✅ Adaptability & Resilience – I find creative solutions to any development challenge ✅ Professionalism & Passion – I genuinely care about making your game a success 🏆 Reviews and feedback from satisfied clients 🏆 Take a look at my work history and see what past clients have said about the quality, dedication, and results I deliver! 📩 Contact me! Let's bring your project to life 🚀
- Game
- Video Game
- Unity
- Game Art
- Game Asset
- Logo
- Logo Animation
- Game Design
- 3D Art
- Mockup
- Pixel Art
- Video Editing
- Visual Effects
- Game UI/UX Design
- Graphic Design
Passo Fundo, Brazil
Hi, I'm Regis, a 2D Animator, Interactive Motion Designer and Motion Designer from Brazil specialized in bringing digital products to life. While most animators just hand off a file and leave the rest to the developers, my approach is different. I bridge the gap between design and development. Specializing in Rive, Cavalry and Spline, I create lightweight, interactive animations that respond to user inputs. Because I also have a solid foundation in front-end development (including modern environments like React and Node.js), I test and validate every Rive or Lottie asset within a real web or app environment before delivery. This means your development team receives a fully functional, bug-free interactive asset, tailored exactly to your tech stack. 🔥 What I specialize in: Interactive UI/UX Animation: Custom state machines, micro-interactions, and responsive animations using Rive and Cavalry. Web & App Integration: Ensuring the .riv or lottie files work flawlessly in your specific environment. 3D Web Interactions: Engaging and optimized 3D web elements using Spline. Lottie Animations: Optimized vector animations for web and mobile. 🛠️ My Arsenal: Interactive & 3D: Rive, Cavalry, Spline, Blender Motion & Design: After Effects, Figma, Illustrator, Photoshop, Affinity Implementation: VS Code, Git, React/Node.js testing environments (I can also handle traditional 2D/3D Motion Graphics, Explainer Videos, and Cutout Animations if your project requires a mixed approach). Let’s build an experience that makes your app or website unforgettable. Send me a message, and let's chat about your project!
- Blender
- React
- CSS 3
- HTML
- JavaScript
- Motion Design
- 2D Animation
- 3D Animation
- Illustration
- Adobe After Effects
- Toon Boom Harmony
- Toon Boom Storyboard Pro
- Adobe Animate
- Adobe Photoshop
- Adobe Illustrator
- Figma
- Character Animation
- Interaction Design
- UI Animation
- Lottie
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