I help architects, engineers, construction firms, and legal teams turn raw 3D scan data into precise, actionable deliverables — whether that's a Scan-to-BIM model in Revit, a Scan-to-CAD drawing in AutoCAD, or a forensic scene reconstruction.
As an authorized FARO trainer for Focus, SCENE, and Zone 3D, I bring both field expertise and deep processing knowledge to every project. With over 10 years of experience in geodetic engineering, laser scanning, and photogrammetry, I understand the full pipeline — from data acquisition to final output.
What I work with:
Hardware: FARO Focus laser scanners, SLAM scanners, UAV/drone systems, GNSS RTK, Total Station
Processing: FARO SCENE, CloudCompare, Autodesk ReCap
Modeling: Revit, AutoCAD Civil 3D, ArchiCAD, SketchUp
Photogrammetry: Agisoft Metashape, Reality Capture
Forensics: FARO Zone 3D, FARO SCENE — 3D analysis, scene reconstruction & animation
3D Visualization: Gaussian Splatting (Postshot)
Services I deliver remotely:
Scan-to-BIM (Revit models from point clouds)
Scan-to-CAD (as-built drawings)
Point cloud processing and cleanup
Aerial photogrammetry processing
DTM/DSM creation and topographic mapping
3D forensic scene reconstruction
If you have scan data that needs to become a usable model or drawing — let's talk
Point Cloud to BIM
Land Surveying
Crime Scene Mapping
3D Animation
Survey
Feature Extraction
AutoCAD Civil 3D
Autodesk AutoCAD
Autodesk Revit
Archicad
Photogrammetry
3D Modeling
Cadastral Surveying
Mikhail K.
Warsaw, Poland
$35/hr
5.0
7 jobs
If your 3D model is going into a configurator, I already know what can go wrong before it reaches the browser. I build product assets for runtime control from the start: clean components, predictable materials, optimized GLB/glTF files, and a structure developers can actually work with.
I prepare 3D products for component switching, material variations, tiled textures, configurable options, animation, and real-time use.
My main focus is furniture, products, technical objects, vehicles, interiors, and other hard-surface assets for Web, AR, VR, e-commerce, and interactive product configurators.
I understand the entire life of a configurable 3D product - from geometry in Blender to the customer clicking options in the browser.
I also work with React and Three.js, which helps me understand both sides of the pipeline: how the asset should be built and how it will be controlled at runtime.
My work includes:
- 3D product modeling
- GLB/glTF preparation
- low-poly and mid-poly optimization
- clean topology and UVs
- PBR materials and texturing
- scan and CAD cleanup
- configurable component structure
- material and product variants
- real-time and web optimization
3D: Blender, 3ds Max, Substance Painter, Photoshop
Web 3D: Three.js, React, WebGL
Formats: GLB/glTF, FBX, OBJ and other production formats
If you already have a model, CAD file, scan, drawings, or product references, send them along with the target platform. I can help prepare the asset correctly from the start.
Blender
3D Modeling
AR & VR
Furniture
WebGL
Low Poly
Substance Painter
Marmoset Toolbag
High Poly
UV Mapping
3D Texturing & Lighting
3D Animation
Burhanuddin I.
Nagpur, India
$10/hr
5.0
35 jobs
Hello! I’m a highly experienced AR (Augmented Reality) and VR (Virtual Reality) developer with over 8 years of expertise in creating immersive experiences, game simulations, and intelligent applications powered by AI.
I’ve delivered 35+ AR projects, 20+ VR simulations, and numerous AI-integrated apps across platforms like Android, iOS, VR headsets, standalone devices, and web browsers.
I've delivered 20+ games 2d,3d - windows,android,IOS,mac
Delivered - 5 websites
🎮 Specialties
Game Simulations: Safety, mechanical, architectural, educational
2D & 3D Unity Games: Single/multiplayer using PUN2,agora,mirror
360° Tours & Environments
Indoor Navigation - Vuforia Area target, Matterport, QR code, Custom.
AI-Driven Interactions: ChatGPT, Convo AI, OpenAI API integration,Metaverse
🧰 Tech Stack
Unity 3D – ARFoundation, Vuforia, VisionLib, Easy AR, Needle, WebXR, Wikitude, AR kit, AR Core, MAXST, URP/HDRP, Meta Quest, HTC Vive, HoloLens, PICO.
Web Development – Responsive websites, Web AR/VR
Vuforia studio, Creo Paramateric, Creo illustrate
Blender,Sketchup
Spark AR & Lens Studio – 23+ custom filters for Instagram, Snapchat, and Facebook
🧠 AI & Real-Time Tech
ChatGPT, OpenAI, Convo AI integration
Face, Body, and Image Tracking
Real-time Communication – Agora, Photon PUN2
🌍 Industries Served
Medical & Healthcare
Education (STEM and beyond)
E-commerce Apps & Websites
Mechanical & Architecture
Training Simulations (Safety & Maintenance)
I combine immersive tech with smart AI systems to build next-gen applications that engage users and solve real-world problems. Let’s build something innovative together!
C#
Virtual Reality
Augmented Reality
Unity
Mixed Reality Application
Game
ARKit
ARCore
AR & VR
AR Foundation
AR Filters & Lenses
Gear VR
Oculus Rift
Vuforia
Spark AR Studio
Mohammad Faizan K.
Karachi, Pakistan
$40/hr
5.0
4 jobs
I build high-performance interactive 3d applications using Unity game engine. My work spans Interactive Application, Digital Twins, 3D Simulations, Gamification, Games, AR Applications, 3D Web configurators, Product Configurators, Enterprise tools, Industrial Application, Mobile Apps and advanced interactive experiences for startups, businesses, and large organizations.
For over a decade, I’ve delivered production-ready Unity projects across mobile, desktop, WebGL, and XR devices including iOS/Android, Oculus Quest, HTC Vive, and HoloLens. I’m comfortable joining an existing team, taking over a legacy project, or building a complete module from scratch with clean architecture and optimized performance.
Core Expertise
- Unity Development
- SaaS App Development - Full Stack - AI Integration
- Interactive 3D applications and simulations
- Mobile/desktop/WebGL games & experiences
- Gameplay systems, physics, AI, multiplayer foundations
- Comprehensive optimization & performance troubleshooting
- Bug fixing, refactoring, legacy code recovery
- C# scripting, UGUI, Cinemachine, Addressables, Asset Bundles
- 3D and virtual walkthrough video generation
AR/VR Development
- ARKit, ARCore, AR Foundation, Vuforia
- Room-scale VR and PCVR (Quest, Vive)
- Product visualization & 3D configurators
- Spatial computing workflows
- 3 commercial AR apps published on google play
Digital Twins
- Real-time monitoring using Unity + IoT pipelines
- Industrial simulations with live data (Kafka, MQTT, REST, AWS)
- AEC visualization and construction workflows
Browser-based 3D configurators (WebGL)
Web Games and Android Games published on play store and itch
Supporting Tech (for full-pipeline delivery)
Python/C# automation, data workflows, GIS processing
Web integrations (PHP, JavaScript, NodeJS, .NET, REST APIs)
Databases: MySQL, SQLite, MS SQL Server, Firebase
Selected Achievements
- Built a Unity AR MVP (RoomPlan + ARKit) for the retail furniture industry that helped a startup secure pre-seed investment
- Led the development of a SaaS digital twin platform that improved 3D digital twin project delivery and client retention.
- Creating an AR workbook app for Grade 4 students.
- Developed a 200+ km streaming WebGL environment using asset bundles for a 3D railway line project.
- Built digital twins for industrial sites, including power-plant monitoring systems
- Delivered factory/building digital twin PoCs improving operational visibility
- Published AR apps in healthcare, education, and retail
- Automated workflows with Python/C#, increasing team efficiency by 25–30%
- Designed and developed a 3D talking avatar solution for interactive services
- Created Unity WebGL 3D Configurator for Room Apartments and Car Configurator
Tech Stack
Unity, C#, UGUI, Cinemachine, Addressable, Asset Bundles, WebGL, ARKit, ARCore, AR Foundation, RoomPlan API, Vuforia, Firebase, iOS/Android, Quest/Vive integrations
C#, Python, JavaScript, PHP
WordPress (custom development), ASP NET MVC, .NET Core
REST APIs, JSON, SQL
MySQL, MS SQL Server, SQLite
What You Get
A senior Unity engineer with 11+ years building real, shipped products.
Technical leadership experience with Product Development Acumen
Solid architectural thinking
Production-grade code
Ability to handle Unity + backend + integrations
Fast onboarding into existing teams
Clear communication and predictable delivery
Services
Unity development & performance optimization
AR/VR application development
3D Industrial Applications
Digital twin systems
WebGL configurators
3D walkthrough and construction animation videos
Workflow automation (Python/C#/API-based tools)
Selective web development (WordPress / .NET) for Unity-connected systems
Availability & Rate
Hourly: $35/hr
If you have a Unity project that needs reliability, stability, and someone who knows how to ship, I can help. Send your requirements and I’ll map out a clean plan and timeline.
Unity
C#
Augmented Reality
AR Foundation
AR & VR Development
ARCore
AR Application
Generative AI
WebGL
3D Design
iOS
Android
Vuforia
PHP
SQL
.NET Core
Web Design
WordPress
Product Development
Product Management
Hieu V.
Binh Duong, Vietnam
$20/hr
4.9
5 jobs
Need a senior Unity developer to build, improve, or scale a VR, multiplayer, or mobile game?
I’m a Unity Technical Lead with 9+ years of professional game-development experience. I build production-ready games and interactive applications using Unity and C#, with particular expertise in VR, Meta Quest, multiplayer networking, gameplay architecture, performance optimization, and backend integration.
My experience includes:
• Unity and C# game development
• VR and Meta Quest applications
• Multiplayer systems with Photon Fusion
• Mobile game development for Android and iOS
• PlayFab, Firebase, REST APIs, and live-game services
• Microsoft Azure server deployment
• CI/CD pipelines and automated builds
• Game architecture, code reviews, and technical leadership
• Performance profiling and optimization
• Mentoring developers and coordinating technical delivery
I have contributed to projects including Shmackle, PipeFlare Games, Pyro Mining Rush, EyeClick Interactive Games, Art Story, and Color Island: Pixel Art.
Currently, I work as a Technical Lead at CurlyBlue, where I guide development decisions, review code, support team members, and help deliver stable, maintainable game systems.
I can help you:
• Build a Unity game or prototype from the ground up
• Develop or troubleshoot VR and Meta Quest experiences
• Implement multiplayer gameplay
• Improve an existing Unity codebase
• Fix performance, architecture, or deployment problems
• Set up backend services, Azure infrastructure, and CI/CD
If you need an experienced Unity developer who can both implement features and lead technical delivery, let’s discuss your project.
Unity
C#
Photon Unity Networking
VR Application
Meta Quest
Mobile Game Development
Virtual Reality
Multiplayer
Game Prototype
Microsoft Azure
Firebase
API Integration
CI/CD
Git
Node.js
Laravel
Web Application
Dmitry K.
Belgrade, Serbia
$70/hr
4.9
22 jobs
I build across Unity, native AR (iOS/Android), WebAR, and 3D reconstruction pipelines using Gaussian Splatting. My work spans from immersive XR applications to generative AI workflows that turn raw footage into production-ready 3D assets.
Skills:
- Unity, C#, ARKit, ARCore, Vuforia, SparkAR, Immersal
- 3D Gaussian Splatting, Colmap, OpenCV, photogrammetry
- ComfyUI, SD, Flux, Wan, Minimax, LTX, Hunyuan3D, generative AI pipelines
- Authentication, database, and cloud storage (AWS EC2, S3)
- Geolocation solutions: 3D maps, search, navigation
- Unity ML-Agents for AI-driven features
- Shader-based visual effects and particle systems
I've worked across enterprise XR deployments, consumer-facing mixed reality applications, and independent AI/3D research, often owning a project end to end: from architecture and backend infrastructure to the final user-facing experience. This includes building multiplayer sync with Photon Fusion, indoor AR navigation with real-time spatial positioning, custom AWS cloud infrastructure for enterprise clients, leading technical direction for small dev teams, and building generative AI pipelines from scratch.
I work as a full-stack developer: I own a project from architecture to deployment, including backend, infrastructure, and integration, not just the front-facing feature. That said, I'm equally comfortable joining an existing team and working on specific features or integrations alongside your developers. I analyze requirements thoroughly and propose the most efficient path forward, whether that's a complete solution or a focused piece of a larger project.
All the best!
Generative AI
Computer Vision
Machine Learning
Augmented Reality
Mixed Reality
Virtual Reality
Unity
AR Application
Python
C#
JavaScript
AI Code Generator
AI Content Creation
ARCore
ARKit
3D Design
Photogrammetry
OpenCV
WebGL
CAD Software
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