Hire the Best Camos Configurator Specialists

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Danilo B.

Novi Sad, Serbia

$30/hr
5.0
2 jobs

I help architects, engineers, construction firms, and legal teams turn raw 3D scan data into precise, actionable deliverables — whether that's a Scan-to-BIM model in Revit, a Scan-to-CAD drawing in AutoCAD, or a forensic scene reconstruction. As an authorized FARO trainer for Focus, SCENE, and Zone 3D, I bring both field expertise and deep processing knowledge to every project. With over 10 years of experience in geodetic engineering, laser scanning, and photogrammetry, I understand the full pipeline — from data acquisition to final output. What I work with: Hardware: FARO Focus laser scanners, SLAM scanners, UAV/drone systems, GNSS RTK, Total Station Processing: FARO SCENE, CloudCompare, Autodesk ReCap Modeling: Revit, AutoCAD Civil 3D, ArchiCAD, SketchUp Photogrammetry: Agisoft Metashape, Reality Capture Forensics: FARO Zone 3D, FARO SCENE — 3D analysis, scene reconstruction & animation 3D Visualization: Gaussian Splatting (Postshot) Services I deliver remotely: Scan-to-BIM (Revit models from point clouds) Scan-to-CAD (as-built drawings) Point cloud processing and cleanup Aerial photogrammetry processing DTM/DSM creation and topographic mapping 3D forensic scene reconstruction If you have scan data that needs to become a usable model or drawing — let's talk

  • Point Cloud to BIM
  • Land Surveying
  • Crime Scene Mapping
  • 3D Animation
  • Survey
  • Feature Extraction
  • AutoCAD Civil 3D
  • Autodesk AutoCAD
  • Autodesk Revit
  • Archicad
  • Photogrammetry
  • 3D Modeling
  • Cadastral Surveying
Mikhail K.

Warsaw, Poland

$35/hr
5.0
7 jobs

If your 3D model is going into a configurator, I already know what can go wrong before it reaches the browser. I build product assets for runtime control from the start: clean components, predictable materials, optimized GLB/glTF files, and a structure developers can actually work with. I prepare 3D products for component switching, material variations, tiled textures, configurable options, animation, and real-time use. My main focus is furniture, products, technical objects, vehicles, interiors, and other hard-surface assets for Web, AR, VR, e-commerce, and interactive product configurators. I understand the entire life of a configurable 3D product - from geometry in Blender to the customer clicking options in the browser. I also work with React and Three.js, which helps me understand both sides of the pipeline: how the asset should be built and how it will be controlled at runtime. My work includes: - 3D product modeling - GLB/glTF preparation - low-poly and mid-poly optimization - clean topology and UVs - PBR materials and texturing - scan and CAD cleanup - configurable component structure - material and product variants - real-time and web optimization 3D: Blender, 3ds Max, Substance Painter, Photoshop Web 3D: Three.js, React, WebGL Formats: GLB/glTF, FBX, OBJ and other production formats If you already have a model, CAD file, scan, drawings, or product references, send them along with the target platform. I can help prepare the asset correctly from the start.

  • Blender
  • 3D Modeling
  • AR & VR
  • Furniture
  • WebGL
  • Low Poly
  • Substance Painter
  • Marmoset Toolbag
  • High Poly
  • UV Mapping
  • 3D Texturing & Lighting
  • 3D Animation
Burhanuddin I.

Nagpur, India

$10/hr
5.0
35 jobs

Hello! I’m a highly experienced AR (Augmented Reality) and VR (Virtual Reality) developer with over 8 years of expertise in creating immersive experiences, game simulations, and intelligent applications powered by AI. I’ve delivered 35+ AR projects, 20+ VR simulations, and numerous AI-integrated apps across platforms like Android, iOS, VR headsets, standalone devices, and web browsers. I've delivered 20+ games 2d,3d - windows,android,IOS,mac Delivered - 5 websites 🎮 Specialties Game Simulations: Safety, mechanical, architectural, educational 2D & 3D Unity Games: Single/multiplayer using PUN2,agora,mirror 360° Tours & Environments Indoor Navigation - Vuforia Area target, Matterport, QR code, Custom. AI-Driven Interactions: ChatGPT, Convo AI, OpenAI API integration,Metaverse 🧰 Tech Stack Unity 3D – ARFoundation, Vuforia, VisionLib, Easy AR, Needle, WebXR, Wikitude, AR kit, AR Core, MAXST, URP/HDRP, Meta Quest, HTC Vive, HoloLens, PICO. Web Development – Responsive websites, Web AR/VR Vuforia studio, Creo Paramateric, Creo illustrate Blender,Sketchup Spark AR & Lens Studio – 23+ custom filters for Instagram, Snapchat, and Facebook 🧠 AI & Real-Time Tech ChatGPT, OpenAI, Convo AI integration Face, Body, and Image Tracking Real-time Communication – Agora, Photon PUN2 🌍 Industries Served Medical & Healthcare Education (STEM and beyond) E-commerce Apps & Websites Mechanical & Architecture Training Simulations (Safety & Maintenance) I combine immersive tech with smart AI systems to build next-gen applications that engage users and solve real-world problems. Let’s build something innovative together!

  • C#
  • Virtual Reality
  • Augmented Reality
  • Unity
  • Mixed Reality Application
  • Game
  • ARKit
  • ARCore
  • AR & VR
  • AR Foundation
  • AR Filters & Lenses
  • Gear VR
  • Oculus Rift
  • Vuforia
  • Spark AR Studio
Mohammad Faizan K.

Karachi, Pakistan

$40/hr
5.0
4 jobs

I build high-performance interactive 3d applications using Unity game engine. My work spans Interactive Application, Digital Twins, 3D Simulations, Gamification, Games, AR Applications, 3D Web configurators, Product Configurators, Enterprise tools, Industrial Application, Mobile Apps and advanced interactive experiences for startups, businesses, and large organizations. For over a decade, I’ve delivered production-ready Unity projects across mobile, desktop, WebGL, and XR devices including iOS/Android, Oculus Quest, HTC Vive, and HoloLens. I’m comfortable joining an existing team, taking over a legacy project, or building a complete module from scratch with clean architecture and optimized performance. Core Expertise - Unity Development - SaaS App Development - Full Stack - AI Integration - Interactive 3D applications and simulations - Mobile/desktop/WebGL games & experiences - Gameplay systems, physics, AI, multiplayer foundations - Comprehensive optimization & performance troubleshooting - Bug fixing, refactoring, legacy code recovery - C# scripting, UGUI, Cinemachine, Addressables, Asset Bundles - 3D and virtual walkthrough video generation AR/VR Development - ARKit, ARCore, AR Foundation, Vuforia - Room-scale VR and PCVR (Quest, Vive) - Product visualization & 3D configurators - Spatial computing workflows - 3 commercial AR apps published on google play Digital Twins - Real-time monitoring using Unity + IoT pipelines - Industrial simulations with live data (Kafka, MQTT, REST, AWS) - AEC visualization and construction workflows Browser-based 3D configurators (WebGL) Web Games and Android Games published on play store and itch Supporting Tech (for full-pipeline delivery) Python/C# automation, data workflows, GIS processing Web integrations (PHP, JavaScript, NodeJS, .NET, REST APIs) Databases: MySQL, SQLite, MS SQL Server, Firebase Selected Achievements - Built a Unity AR MVP (RoomPlan + ARKit) for the retail furniture industry that helped a startup secure pre-seed investment - Led the development of a SaaS digital twin platform that improved 3D digital twin project delivery and client retention. - Creating an AR workbook app for Grade 4 students. - Developed a 200+ km streaming WebGL environment using asset bundles for a 3D railway line project. - Built digital twins for industrial sites, including power-plant monitoring systems - Delivered factory/building digital twin PoCs improving operational visibility - Published AR apps in healthcare, education, and retail - Automated workflows with Python/C#, increasing team efficiency by 25–30% - Designed and developed a 3D talking avatar solution for interactive services - Created Unity WebGL 3D Configurator for Room Apartments and Car Configurator Tech Stack Unity, C#, UGUI, Cinemachine, Addressable, Asset Bundles, WebGL, ARKit, ARCore, AR Foundation, RoomPlan API, Vuforia, Firebase, iOS/Android, Quest/Vive integrations C#, Python, JavaScript, PHP WordPress (custom development), ASP NET MVC, .NET Core REST APIs, JSON, SQL MySQL, MS SQL Server, SQLite What You Get A senior Unity engineer with 11+ years building real, shipped products. Technical leadership experience with Product Development Acumen Solid architectural thinking Production-grade code Ability to handle Unity + backend + integrations Fast onboarding into existing teams Clear communication and predictable delivery Services Unity development & performance optimization AR/VR application development 3D Industrial Applications Digital twin systems WebGL configurators 3D walkthrough and construction animation videos Workflow automation (Python/C#/API-based tools) Selective web development (WordPress / .NET) for Unity-connected systems Availability & Rate Hourly: $35/hr If you have a Unity project that needs reliability, stability, and someone who knows how to ship, I can help. Send your requirements and I’ll map out a clean plan and timeline.

  • Unity
  • C#
  • Augmented Reality
  • AR Foundation
  • AR & VR Development
  • ARCore
  • AR Application
  • Generative AI
  • WebGL
  • 3D Design
  • iOS
  • Android
  • Vuforia
  • PHP
  • SQL
  • .NET Core
  • Web Design
  • WordPress
  • Product Development
  • Product Management
Hieu V.

Binh Duong, Vietnam

$20/hr
4.9
5 jobs

Need a senior Unity developer to build, improve, or scale a VR, multiplayer, or mobile game? I’m a Unity Technical Lead with 9+ years of professional game-development experience. I build production-ready games and interactive applications using Unity and C#, with particular expertise in VR, Meta Quest, multiplayer networking, gameplay architecture, performance optimization, and backend integration. My experience includes: • Unity and C# game development • VR and Meta Quest applications • Multiplayer systems with Photon Fusion • Mobile game development for Android and iOS • PlayFab, Firebase, REST APIs, and live-game services • Microsoft Azure server deployment • CI/CD pipelines and automated builds • Game architecture, code reviews, and technical leadership • Performance profiling and optimization • Mentoring developers and coordinating technical delivery I have contributed to projects including Shmackle, PipeFlare Games, Pyro Mining Rush, EyeClick Interactive Games, Art Story, and Color Island: Pixel Art. Currently, I work as a Technical Lead at CurlyBlue, where I guide development decisions, review code, support team members, and help deliver stable, maintainable game systems. I can help you: • Build a Unity game or prototype from the ground up • Develop or troubleshoot VR and Meta Quest experiences • Implement multiplayer gameplay • Improve an existing Unity codebase • Fix performance, architecture, or deployment problems • Set up backend services, Azure infrastructure, and CI/CD If you need an experienced Unity developer who can both implement features and lead technical delivery, let’s discuss your project.

  • Unity
  • C#
  • Photon Unity Networking
  • VR Application
  • Meta Quest
  • Mobile Game Development
  • Virtual Reality
  • Multiplayer
  • Game Prototype
  • Microsoft Azure
  • Firebase
  • API Integration
  • CI/CD
  • Git
  • Node.js
  • Laravel
  • Web Application
Dmitry K.

Belgrade, Serbia

$70/hr
4.9
22 jobs

I build across Unity, native AR (iOS/Android), WebAR, and 3D reconstruction pipelines using Gaussian Splatting. My work spans from immersive XR applications to generative AI workflows that turn raw footage into production-ready 3D assets. Skills: - Unity, C#, ARKit, ARCore, Vuforia, SparkAR, Immersal - 3D Gaussian Splatting, Colmap, OpenCV, photogrammetry - ComfyUI, SD, Flux, Wan, Minimax, LTX, Hunyuan3D, generative AI pipelines - Authentication, database, and cloud storage (AWS EC2, S3) - Geolocation solutions: 3D maps, search, navigation - Unity ML-Agents for AI-driven features - Shader-based visual effects and particle systems I've worked across enterprise XR deployments, consumer-facing mixed reality applications, and independent AI/3D research, often owning a project end to end: from architecture and backend infrastructure to the final user-facing experience. This includes building multiplayer sync with Photon Fusion, indoor AR navigation with real-time spatial positioning, custom AWS cloud infrastructure for enterprise clients, leading technical direction for small dev teams, and building generative AI pipelines from scratch. I work as a full-stack developer: I own a project from architecture to deployment, including backend, infrastructure, and integration, not just the front-facing feature. That said, I'm equally comfortable joining an existing team and working on specific features or integrations alongside your developers. I analyze requirements thoroughly and propose the most efficient path forward, whether that's a complete solution or a focused piece of a larger project. All the best!

  • Generative AI
  • Computer Vision
  • Machine Learning
  • Augmented Reality
  • Mixed Reality
  • Virtual Reality
  • Unity
  • AR Application
  • Python
  • C#
  • JavaScript
  • AI Code Generator
  • AI Content Creation
  • ARCore
  • ARKit
  • 3D Design
  • Photogrammetry
  • OpenCV
  • WebGL
  • CAD Software

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