Hire the Best Game Designers
in Poland

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Rafal N.

Krakow, Poland

$60/hr
4.9
171 jobs

I help studios and independent developers turn early concepts into complete, production-ready game worlds, systems, and stories - through design system-driven games focused on strong retention, smart monetization and long-term player engagement. My core expertise lies in building, fixing and scaling game systems: – meta-progression and long-term loops – in-game economy and balance – retention mechanics and player motivation – monetization architecture for F2P and hybrid models Alongside system design, I create clear, structured and production-ready Game Design Documents (GDDs) that teams can actually build from. My documentation is not theory-based – it is practical, implementable and focused on gameplay flow, retention and business impact (80+ game projects implemented). I help: – turn scattered ideas into a structured, buildable concept – fix broken or weak game loops – increase session length and player engagement – align game design with business and monetization goals I work as a strategic design partner, not just a task executor. I contributed to a large, globally recognized IP where my focus was on system structure, interactive frameworks, player behavior design and scalable content architecture rather than linear storytelling itself. I’ve helped dozens of studios define their game vision, refine features, fix system issues, clarify progression, or build complete GDDs from scratch. Clients appreciate my speed, precision, and the fact that they receive more value than expected, earlier than expected. FREE PROJECT STARTER — 5-Point Game Design Survey FREE PROJECT STARTER – 5 Point Game Design Survey Every new client receives a short strategic survey that helps define core problems, goals and design direction before we start. This ensures clarity, efficiency and a faster path to real results. I CAN HELP YOU WITH: • System-driven Game Design Documents (GDD) • Game systems & mechanics architecture • Retention & monetization strategy • Meta-progression systems • Core / mid / long-term loop design • In-game economy and balance • Feature & mechanic ideation • Game design audits & improvement plans • Early concept structuring and planning • Gameplay flow & UX logic MY SPECIALTIES Game Systems Design Retention Design Monetization Architecture Meta Progression Gameplay Loop Design Economy & Balance Design System-Driven GDD Player Psychology Feature Ideation Game Design Analysis & Audit Mobile / PC Game Design Free-to-Play & Hybrid Models Blockchain Games Live-Ops & Progression Systems

  • Game Design
  • iOS
  • Project Management
  • Scenario Planning
  • Game Prototype
  • Game Design Document
  • PC Game
  • Simulation Game
  • Project Delivery
  • Game Consultation
  • Game Mechanics
  • Game Theory
  • Game Tuning
  • User Experience Design
Denis C.

Warsaw, Poland

$30/hr
5.0
4 jobs

Hi, I’m Denis - Full-Stack Developer specializing in mobile apps, mobile games (Unity 2D/3D), and end-to-end product development (frontend + backend + mobile). 🔥 𝐅𝐫𝐞𝐞 𝐑𝐨𝐚𝐝𝐦𝐚𝐩 & 𝐂𝐨𝐧𝐬𝐮𝐥𝐭𝐚𝐭𝐢𝐨𝐧 I offer a free roadmap for your mobile app, mobile game, or full-stack product, outlining architecture, tech stack, and key development steps. Also available: a free consultation call to discuss your idea and define the best approach. How I can help (Full-Stack + Mobile Apps + Mobile Games): Mobile Game Development (Unity 2D / Unity 3D | iOS / Android) • Full-cycle development (prototype → production → LiveOps) • Unity 2D / Unity 3D gameplay programming (C#) • Progression systems, retention mechanics, game economy basics • Performance optimization (FPS, memory, GC) • Cross-platform builds (iOS, Android, WebGL) • Monetization: Ads (AppLovin MAX, Google Ads), IAP, subscriptions • Analytics & attribution (Firebase, Adjust) Mobile App Development (React Native) • Cross-platform apps (React Native / Expo) • Offline-first architecture, sync systems • Push notifications, deep linking, background tasks • Performance optimization (startup time, rendering, memory) • In-app purchases, subscriptions, paywalls • Release pipelines (App Store / Google Play) Full Stack Web Development (Next.js, React, Node.js): • Full-stack (frontend + backend) development • Next.js / React, Node.js / NestJS • REST / GraphQL, WebSockets • PostgreSQL, Redis • Auth, dashboards, admin panels • Performance, SSR/SSG, scalable architecture Our Projects & Results: 💥 KFC Fake Games – Global Campaign → Delivered 4 mobile games in 2 months (iOS & Android) → Full-cycle development + optimization + release 💥 Renovation Empire – Mobile Game → Built scalable gameplay systems & retention mechanics → Performance-optimized architecture 💥 GIBBON Training App → Gamified mobile app with real-world use → Stable, scalable product architecture Why clients hire me: • I build full-stack products, not отдельные куски • I combine Unity (2D/3D) + React Native + Backend in one system • I think about scale, performance, and monetization from day one • Clean, maintainable, production-ready architecture • Clear communication, fast execution, no chaos Tech Stack Summary: Game Dev: Unity 2D, Unity 3D, C#, Addressables, UniTask, VContainer, R3 Mobile Apps: React Native, Expo Frontend: React, Next.js Backend: Node.js, NestJS, REST, GraphQL, WebSockets Data: PostgreSQL, MongoDB, Redis Monetization & Analytics: Firebase, Adjust, AppLovin MAX, Google Ads Architecture: SOLID, Clean Architecture, event-driven systems Keywords: Full stack development, mobile app development, mobile game development, Unity 2D, Unity 3D, React Native, Next.js, React, Node.js, NestJS, REST API, GraphQL, WebSockets, Clean Architecture, SOLID, scalable architecture, Firebase, Adjust, monetization, in-app purchases, subscriptions, real-time systems

  • Game Design
  • Animation
  • Game Development
  • 3D Design
  • 3D Modeling
  • Unity
  • Video Game
  • C#
  • Mobile Game
  • Game Prototype
  • Android
  • iOS
  • Game
  • UX & UI
  • AR & VR
  • VR Application
  • Mobile Game Development
  • AR & VR Development
  • 3D Animation
  • Game Art
Markiyan M.

Lublin, Poland

$35/hr
5.0
28 jobs

Hi! I'm Mocherad I like to design games If you want to ask me something about my work or you have any questions - feel free to contact me.

  • Game Design
  • Game Development
  • QA Engineering
  • Casual Game
  • Gaming Console
  • User Interface Design
  • Puzzle
  • Mobile Game
  • Game Testing
  • Testing
  • Virtual Reality
  • Photo Editing
  • Level Design
  • PC Game
Emil G.

Tomaszow Mazowiecki, Poland

$37/hr
5.0
62 jobs

I’m a Fine Arts graduate with 13+ years of experience as a Concept Artist, Illustrator, and Game UI Designer. My work spans projects such as Wheel of Time card game (Amazon/RedRift), Blitzpoker (Dan Bilzerian), Arcane Quest series (NexGame Studios) and collaborations with countless international game studios, magazines, and animation teams. I specialize in: 🎨 Fantasy & Sci-Fi Illustration 🌌 Matte Painting & Environments 👤 Character Concept Design 🎮 Game Art & User Interface Design I combine creativity with reliability, fast-paced working, delivering high-quality visuals that tell stories and captivate audiences. If you’re looking for a versatile artist who can bring bold ideas to life, let’s collaborate!

  • Game UI/UX Design
  • Character Design
  • Adobe Photoshop
  • Concept Artistry
  • 2D Art
  • Illustration
  • Science Fiction
  • Game Asset
  • Character Illustration
  • Game Art
  • Adobe Illustrator
  • Drawing
  • Cartoon Art
  • Comic Art
  • Environmental Design
Artem L.

Krakow, Poland

$55/hr
5.0
58 jobs

SUMMARY Hey! I’m a Senior 3D Character Artist with 10+ years of experience in full-cycle character creation for games, including AAA production. Specialized in high-end character sculpting, game-ready topology, UVs, baking, PBR texturing, and real-time integration in Unreal Engine. I have strong understanding of modern character workflows (ZBrush → Blender/Maya/Marmoset toolbag → Substance Painter → Unreal Engine), optimization for performance, LODs, and technical requirements for animation/rigging. Comfortable collaborating with multidisciplinary teams and taking ownership of character pipelines, quality standards, and mentoring. MY CORE SKILLS CHARACTER ART & MODELING: 3D Character Modeling (Realistic / Stylized) High-poly Sculpting (ZBrush) Game-ready Modeling (Low-poly, Mid-poly) Retopology (Manual + Auto workflows) UV Unwrapping, UDIMs (when required) Hard-surface + Organic modeling Facial anatomy, human proportions, cloth folds TEXTURING & MATERIALS: PBR Texturing (Metal/Rough) Substance Painter, Substance Designer, Skin shaders, microdetail, tileable materials Texture optimization (resolution planning, packing) BAKING & TECHNICAL PREP: Normal/AO/Curvature/ID baking Cage workflows, clean bakes, troubleshooting artifacts Tangent space consistency (MikkTSpace) Map packing (ORM, etc.) Game Engine Integration: Unreal Engine (UE4/UE5) character setup Material setup, shaders, masks LODs, performance budgets, real-time optimization Asset naming conventions and export standards Pipeline documentation SOFTWARE: ZBrush, Maya, Blender Substance Painter Unreal Engine Marvelous designer Marmoset Toolbag (baking or presentation) Photoshop PRODUCTION & COLLABORATION: AAA pipeline experience Cross-team collaboration (Animation, Rigging, Tech Art, VFX) Mentoring, leadership, review feedback Jira / Confluence / Perforce / UGS

  • Game Design
  • Character Design
  • 3D Modeling
  • Unity
  • Unreal Engine
  • Pixologic Zbrush
  • 3D Texturing
  • Autodesk Maya
  • Adobe Photoshop
  • Blender
  • UV Mapping
  • 3D Sculpting
  • Substance Painter
  • Texture Mapping
  • Marmoset Toolbag
Stepan A.

Wroclaw, Poland

$30/hr
5.0
20 jobs

I am a game designer and a game writer with 14 years of experience. ________________________________ I can provide GAME DESIGN and GAME WRITING for: - Escape Rooms and Scavenger hunts (and similar live-action games) - Board games and print-and-play games - PC games - Console games - Mobile games and apps - Augmented Reality (AR) games - Virtual Reality (VR) games WHAT SORT OF THINGS CAN I DO FOR YOU? - create a story/plot and an overall concept of the game - devise game mechanics, such as puzzles, quests, battle mechanics, etc. - write dialogue or other in-game texts - edit and improve an existing game WHAT OTHER SERVICES DO I OFFER? - writing ads or blog posts about the game - working with game analytics - playtesting - male voice-over work for the characters in the game Escape Room, board games, mobile games, PC games, AR, VR, and anything you can think of. Just contact me to get a professional and original game design and game writing.

  • Game Design
  • Game Development
  • Creative Writing
  • Comics
  • Fiction Writing
  • Screenwriting
  • Voice Acting
  • Writing
  • Voice-Over

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