I help studios and independent developers turn early concepts into complete, production-ready game worlds, systems, and stories - through design system-driven games focused on strong retention, smart monetization and long-term player engagement.
My core expertise lies in building, fixing and scaling game systems:
– meta-progression and long-term loops
– in-game economy and balance
– retention mechanics and player motivation
– monetization architecture for F2P and hybrid models
Alongside system design, I create clear, structured and production-ready Game Design Documents (GDDs) that teams can actually build from. My documentation is not theory-based – it is practical, implementable and focused on gameplay flow, retention and business impact (80+ game projects implemented).
I help:
– turn scattered ideas into a structured, buildable concept
– fix broken or weak game loops
– increase session length and player engagement
– align game design with business and monetization goals
I work as a strategic design partner, not just a task executor.
I contributed to a large, globally recognized IP where my focus was on system structure, interactive frameworks, player behavior design and scalable content architecture rather than linear storytelling itself.
I’ve helped dozens of studios define their game vision, refine features, fix system issues, clarify progression, or build complete GDDs from scratch. Clients appreciate my speed, precision, and the fact that they receive more value than expected, earlier than expected.
FREE PROJECT STARTER — 5-Point Game Design Survey
FREE PROJECT STARTER – 5 Point Game Design Survey
Every new client receives a short strategic survey that helps define core problems, goals and design direction before we start. This ensures clarity, efficiency and a faster path to real results.
I CAN HELP YOU WITH:
• System-driven Game Design Documents (GDD)
• Game systems & mechanics architecture
• Retention & monetization strategy
• Meta-progression systems
• Core / mid / long-term loop design
• In-game economy and balance
• Feature & mechanic ideation
• Game design audits & improvement plans
• Early concept structuring and planning
• Gameplay flow & UX logic
MY SPECIALTIES
Game Systems Design
Retention Design
Monetization Architecture
Meta Progression
Gameplay Loop Design
Economy & Balance Design
System-Driven GDD
Player Psychology
Feature Ideation
Game Design Analysis & Audit
Mobile / PC Game Design
Free-to-Play & Hybrid Models
Blockchain Games
Live-Ops & Progression Systems
Game Design
iOS
Project Management
Scenario Planning
Game Prototype
Game Design Document
PC Game
Simulation Game
Project Delivery
Game Consultation
Game Mechanics
Game Theory
Game Tuning
User Experience Design
Denis C.
Warsaw, Poland
$30/hr
5.0
4 jobs
Hi, I’m Denis - Full-Stack Developer specializing in mobile apps, mobile games (Unity 2D/3D), and end-to-end product development (frontend + backend + mobile).
🔥 𝐅𝐫𝐞𝐞 𝐑𝐨𝐚𝐝𝐦𝐚𝐩 & 𝐂𝐨𝐧𝐬𝐮𝐥𝐭𝐚𝐭𝐢𝐨𝐧
I offer a free roadmap for your mobile app, mobile game, or full-stack product, outlining architecture, tech stack, and key development steps.
Also available: a free consultation call to discuss your idea and define the best approach.
How I can help (Full-Stack + Mobile Apps + Mobile Games):
Mobile Game Development (Unity 2D / Unity 3D | iOS / Android)
• Full-cycle development (prototype → production → LiveOps)
• Unity 2D / Unity 3D gameplay programming (C#)
• Progression systems, retention mechanics, game economy basics
• Performance optimization (FPS, memory, GC)
• Cross-platform builds (iOS, Android, WebGL)
• Monetization: Ads (AppLovin MAX, Google Ads), IAP, subscriptions
• Analytics & attribution (Firebase, Adjust)
Mobile App Development (React Native)
• Cross-platform apps (React Native / Expo)
• Offline-first architecture, sync systems
• Push notifications, deep linking, background tasks
• Performance optimization (startup time, rendering, memory)
• In-app purchases, subscriptions, paywalls
• Release pipelines (App Store / Google Play)
Full Stack Web Development (Next.js, React, Node.js):
• Full-stack (frontend + backend) development
• Next.js / React, Node.js / NestJS
• REST / GraphQL, WebSockets
• PostgreSQL, Redis
• Auth, dashboards, admin panels
• Performance, SSR/SSG, scalable architecture
Our Projects & Results:
💥 KFC Fake Games – Global Campaign
→ Delivered 4 mobile games in 2 months (iOS & Android)
→ Full-cycle development + optimization + release
💥 Renovation Empire – Mobile Game
→ Built scalable gameplay systems & retention mechanics
→ Performance-optimized architecture
💥 GIBBON Training App
→ Gamified mobile app with real-world use
→ Stable, scalable product architecture
Why clients hire me:
• I build full-stack products, not отдельные куски
• I combine Unity (2D/3D) + React Native + Backend in one system
• I think about scale, performance, and monetization from day one
• Clean, maintainable, production-ready architecture
• Clear communication, fast execution, no chaos
Tech Stack Summary:
Game Dev: Unity 2D, Unity 3D, C#, Addressables, UniTask, VContainer, R3
Mobile Apps: React Native, Expo
Frontend: React, Next.js
Backend: Node.js, NestJS, REST, GraphQL, WebSockets
Data: PostgreSQL, MongoDB, Redis
Monetization & Analytics: Firebase, Adjust, AppLovin MAX, Google Ads
Architecture: SOLID, Clean Architecture, event-driven systems
Keywords:
Full stack development, mobile app development, mobile game development, Unity 2D, Unity 3D, React Native, Next.js, React, Node.js, NestJS, REST API, GraphQL, WebSockets, Clean Architecture, SOLID, scalable architecture, Firebase, Adjust, monetization, in-app purchases, subscriptions, real-time systems
Game Design
Animation
Game Development
3D Design
3D Modeling
Unity
Video Game
C#
Mobile Game
Game Prototype
Android
iOS
Game
UX & UI
AR & VR
VR Application
Mobile Game Development
AR & VR Development
3D Animation
Game Art
Markiyan M.
Lublin, Poland
$35/hr
5.0
28 jobs
Hi! I'm Mocherad I like to design games
If you want to ask me something about my work or you have any questions - feel free to contact me.
Game Design
Game Development
QA Engineering
Casual Game
Gaming Console
User Interface Design
Puzzle
Mobile Game
Game Testing
Testing
Virtual Reality
Photo Editing
Level Design
PC Game
Emil G.
Tomaszow Mazowiecki, Poland
$37/hr
5.0
62 jobs
I’m a Fine Arts graduate with 13+ years of experience as a Concept Artist, Illustrator, and Game UI Designer. My work spans projects such as Wheel of Time card game (Amazon/RedRift), Blitzpoker (Dan Bilzerian), Arcane Quest series (NexGame Studios) and collaborations with countless international game studios, magazines, and animation teams.
I specialize in:
🎨 Fantasy & Sci-Fi Illustration
🌌 Matte Painting & Environments
👤 Character Concept Design
🎮 Game Art & User Interface Design
I combine creativity with reliability, fast-paced working, delivering high-quality visuals that tell stories and captivate audiences. If you’re looking for a versatile artist who can bring bold ideas to life, let’s collaborate!
Game UI/UX Design
Character Design
Adobe Photoshop
Concept Artistry
2D Art
Illustration
Science Fiction
Game Asset
Character Illustration
Game Art
Adobe Illustrator
Drawing
Cartoon Art
Comic Art
Environmental Design
Artem L.
Krakow, Poland
$55/hr
5.0
58 jobs
SUMMARY
Hey! I’m a Senior 3D Character Artist with 10+ years of experience in full-cycle character creation for games, including AAA production. Specialized in high-end character sculpting, game-ready topology, UVs, baking, PBR texturing, and real-time integration in Unreal Engine. I have strong understanding of modern character workflows (ZBrush → Blender/Maya/Marmoset toolbag → Substance Painter → Unreal Engine), optimization for performance, LODs, and technical requirements for animation/rigging. Comfortable collaborating with multidisciplinary teams and taking ownership of character pipelines, quality standards, and mentoring.
MY CORE SKILLS
CHARACTER ART & MODELING:
3D Character Modeling (Realistic / Stylized)
High-poly Sculpting (ZBrush)
Game-ready Modeling (Low-poly, Mid-poly)
Retopology (Manual + Auto workflows)
UV Unwrapping, UDIMs (when required)
Hard-surface + Organic modeling
Facial anatomy, human proportions, cloth folds
TEXTURING & MATERIALS:
PBR Texturing (Metal/Rough)
Substance Painter, Substance Designer,
Skin shaders, microdetail, tileable materials
Texture optimization (resolution planning, packing)
BAKING & TECHNICAL PREP:
Normal/AO/Curvature/ID baking
Cage workflows, clean bakes, troubleshooting artifacts
Tangent space consistency (MikkTSpace)
Map packing (ORM, etc.)
Game Engine Integration:
Unreal Engine (UE4/UE5) character setup
Material setup, shaders, masks
LODs, performance budgets, real-time optimization
Asset naming conventions and export standards
Pipeline documentation
SOFTWARE:
ZBrush, Maya, Blender
Substance Painter
Unreal Engine
Marvelous designer
Marmoset Toolbag (baking or presentation)
Photoshop
PRODUCTION & COLLABORATION:
AAA pipeline experience
Cross-team collaboration (Animation, Rigging, Tech Art, VFX)
Mentoring, leadership, review feedback
Jira / Confluence / Perforce / UGS
Game Design
Character Design
3D Modeling
Unity
Unreal Engine
Pixologic Zbrush
3D Texturing
Autodesk Maya
Adobe Photoshop
Blender
UV Mapping
3D Sculpting
Substance Painter
Texture Mapping
Marmoset Toolbag
Stepan A.
Wroclaw, Poland
$30/hr
5.0
20 jobs
I am a game designer and a game writer with 14 years of experience.
________________________________
I can provide GAME DESIGN and GAME WRITING for:
- Escape Rooms and Scavenger hunts (and similar live-action games)
- Board games and print-and-play games
- PC games
- Console games
- Mobile games and apps
- Augmented Reality (AR) games
- Virtual Reality (VR) games
WHAT SORT OF THINGS CAN I DO FOR YOU?
- create a story/plot and an overall concept of the game
- devise game mechanics, such as puzzles, quests, battle mechanics, etc.
- write dialogue or other in-game texts
- edit and improve an existing game
WHAT OTHER SERVICES DO I OFFER?
- writing ads or blog posts about the game
- working with game analytics
- playtesting
- male voice-over work for the characters in the game
Escape Room, board games, mobile games, PC games, AR, VR, and anything you can think of. Just contact me to get a professional and original game design and game writing.
Game Design
Game Development
Creative Writing
Comics
Fiction Writing
Screenwriting
Voice Acting
Writing
Voice-Over
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