Hire the Best Game Developers
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Mohammed A.

Alexandria, Egypt

$35/hr
4.9
37 jobs

I’m Mohammed, a Senior Game Developer with 7+ years of experience delivering high-performance games and interactive experiences across Unity, Phaser, and PixiJS. I specialize in building immersive, optimized, and cross-platform games that run seamlessly on web, mobile, and VR/AR platforms. My work spans from prototype to production, focusing on gameplay systems, multiplayer features, and smooth performance across devices—including WebGL and TV hardware. ⚙️ Core Expertise 🎮 Game Development Unity (C#): 2D/3D gameplay, VR/AR experiences, physics, AI, and multiplayer using Mirror Phaser 3 & PixiJS 8: HTML5/WebGL games with custom shaders, UI systems, and responsive design WebGL optimization for low-power devices (TVs, tablets, browsers) 🧠 Backend & Systems Node.js, Express, TypeScript for multiplayer servers and APIs Databases: PostgreSQL, MongoDB, Redis, Prisma ORM, AWS RDS PlayFab integration for account management, leaderboards, and cloud saves 🌐 Deployment Web, Android, iOS, and Smart TVs AWS (EC2, CloudFront, S3), Vercel, and Netlify 💡 What I Bring Proven track record building multiplayer and educational games Strong sense for performance optimization, clean architecture, and UX polish Experienced in team collaboration, version control, and CI/CD pipelines Clear communication and reliable delivery under tight deadlines Let’s bring your next idea to life—from concept to playable experience.

  • Game Development
  • Game Design
  • C#
  • HTML5
  • WebGL
  • Phaser
  • Photon Unity Networking
  • Online Multiplayer
  • Scratchboard
Abdoullah H.

Giza, Egypt

$25/hr
4.9
44 jobs

I’m a Unity Technical Artist specializing in real-time shaders, animation systems, and VFX-driven interactions. My work sits at the intersection of art and engineering, focused on solving complex visual and technical challenges inside Unity. I build ANY custom VFX & shaders, form Code, Graph, for ANY Unity Render pipeline or even other web platforms, creating effects that enhance gameplay — dissolves, outlines, stylized transitions, surface effects, and environment-based visuals. I also handle shader-driven UI and VR/XR effects. On the animation side, I work with rigging, IK/FK systems, and advanced retargeting. I fix mismatched skeleton proportions, clean motion data, and create smooth blending systems for characters, creatures, and VR avatars. I have a strong understanding of the full 3D pipeline (Blender): sculpting, retopology, UVs, baking, texture work, and rig setup. This knowledge helps me integrate assets correctly, optimize them, and build tools or shaders that behave predictably across many models. As a Unity developer, I focus on gameplay-connected visuals — interaction highlights, reactive VFX, environmental behaviors, and small custom tools that streamline workflows. I’m comfortable debugging complex Unity issues and improving performance, especially for VR, XR, and mobile. If you need a technical artist who can combine shaders, animation fixes, 3D pipeline knowledge, and polished interactive effects into one integrated solution — I can help.

  • Game Development
  • Game Design
  • Unity
  • C#
  • Texturing & Shading
  • High-Level Shading Language
  • Digital Printing
  • Blender
  • Concept Design
  • Computer Graphics
  • Game Art
  • Rendering
  • Shading Language
  • 3D Modeling
  • 3D Rigging
Ahmed S.

Cairo, Egypt

$30/hr
4.8
57 jobs

Passionate about coding and problem solving, possessing over 10 years of experience & proven success in Technical Support and Customer Service, with a strong ability to deliver efficient user focused solutions. Alongside extensive experience in AIR/Flex apps development and its different frameworks which allow me to produce cross platforms applications. I also have worked with several APIs & ANEs. I also have a good experience in FFmpeg which is the magic to edit and manipulate media files. I have a good experience and practices with timeline animation and tweens with Adobe Animate / Flash also some good practices with frame by frame animation and export it as swf or HTML5 canvas. I have gained this experience during the past 9 years since I had made and participated in several Adobe Air projects mostly were games, puzzles, educational, images & video processing and some utilities apps.

  • Game Development
  • Adobe Flex
  • Adobe AIR
  • Mobile App Development
  • ActionScript
  • Adobe Animate
  • Desktop Application
  • Scripts & Utilities
  • Adobe Flash
Abdelrahman M.

Toukh, Egypt

$7/hr
5.0
29 jobs

I just like building things. Sometimes a game, a website, a backend or a tool that makes life easier. I mostly learned these stuff, by making projects, getting stuck, breaking stuff, and figuring things out. I usually end up working on whatever a project needs, whether that's graphics, networking, databases, or something else. There's more than I can fit here. Feel free to ask about anything.

  • Game Development
  • Unity
  • Adobe Illustrator
  • Adobe Photoshop
  • Graphic Design
  • Node.js
  • MySQL
  • Next.js
  • C#
  • Java
  • JavaScript
  • PHP
  • Scala
  • Ruby
Mohamed Z.

Cairo, Egypt

$15/hr
5.0
3 jobs

Hi, I’m Mohamed Zidan — a mobile developer and game developer focused on building real, scalable apps and interactive experiences. I specialize in Flutter for cross-platform mobile development (Android & iOS), where I build clean, high-performance apps with strong architecture and maintainable code. My background in software engineering helps me design systems using solid principles, not just write code. Alongside mobile development, I build games and interactive experiences using Unity (C#) and explore XR technologies (AR/VR) to create immersive, next-generation applications. I focus on delivering products that are not just functional, but structured to grow and scale. What I can help you with: Mobile App Development (Flutter – Android & iOS) App Architecture (Clean Architecture, SOLID, scalable structure) API Integration and Backend Communication Performance Optimization and clean code practices Game Development (Unity – gameplay systems, mechanics) XR Development (AR/VR using Unity, WebXR, 8th Wall) UI implementation from designs (Figma → Flutter) My development style: Clean and maintainable code (no messy projects) Strong focus on logic and system design Fast prototyping with real-world structure Clear communication and reliable delivery I’m always focused on building real products that work, scale, and provide actual value — not just quick demos.

  • Game Development
  • Game Design
  • Game
  • Unity
  • Roblox Studio
  • Lua
  • VR Application
  • AR & VR Development
  • AR & VR
  • Unreal Engine
  • Augmented Reality
  • Virtual Reality
  • Blender
Mostafa Y.

Cairo, Egypt

$10/hr
4.9
54 jobs

I am Unity game developer since 2013 . I created a bunch of games and game’s systems that manage various types of game fields .My games on google play store total downloads is about 20.000 . I faced all game life cycle from idea to advertising . I led a team with game developers and designers and created a game product . i am looking forward to learn more of game techniques and patterns that help me create a game’s system that optimize the machine .

  • Game Development
  • Unity
  • C#
  • Node.js
  • Online Multiplayer

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