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Peter X.

Suzhou, China

$45/hr
5.0
24 jobs

👋 Welcome! I'm honored you’re taking the time to view my profile. I’m a Lead Game Development Programmer with over 15 years of experience in the game industry, having contributed to major projects at Tencent, Snail Games, and Angela Game in China. From mobile to PC, single-player to online multiplayer, I’ve brought game mechanics and worlds to life with clean, scalable, and optimized code. 🎮 My Expertise Includes: 🛠️ Unreal Engine (7+ years): ✅Advanced Blueprint and C++ (C++11/14, 15+ years) ✅Gameplay systems: Combat, NPC AI, Dynamic Dungeon, Vehicles, Character Creation, Animation, House Building, UMG, Inventory, Quest and Dialog, Gathering and Crafting, Camera Effect, Account and Save System ✅Multiplayer: Full-stack development (Server & Client), especially for MMORPG and Open world Survival Game ✅Custom Unreal Plugins ✅Rapid prototyping using Marketplace assets & templates (great for early-stage development) 🌐 Platform & Integration: ✅Steam integration & publishing ✅Epic Online Services (EOS) integration ✅Apple Store & Google Play deployment ✅AWS GameLift integration and deployment 📈 Optimization Specialist: ✅Performance analysis and problem localization ✅Draw call reduction ✅Memory management (especially for mobile) ✅Performance tuning across platforms 🤝 Team Collaboration: ✅Experienced working alongside artists, designers, and producers ✅Able to take initiative or support an existing team structure seamlessly

  • Unreal Engine
  • C++
  • Game Customization
  • Game Development
  • Video Game
  • Mobile Game
  • Performance Optimization
  • Online Multiplayer
  • Lua
  • C#
  • Game Design
  • Game Prototype
  • PC Game
  • AR & VR Development
CHENGUANG G.

Guangzhou, China

$35/hr
5.0
5 jobs

Core Technical Delivery (Blueprint Programming): 7 years of specialized experience building production-ready, modular, high-performance Blueprint systems for UE4/UE5. Core services include ARPG combat systems, character controllers, gameplay mechanics, AI logic, animation blueprints, full game system builds (inventory/quest/save/UI), virtual production cinematics, bug fixing and performance optimization. Game Design & Leadership Background (Planning & Production): 16 years of end-to-end game industry expertise, with 6 years of tenure as Narrative Designer, Systems Designer, Lead Designer, and Game Producer. Led the core design of a commercial MMORPG that hit over RMB 100 million in revenue within 60 days of launch, with full mastery of game design fundamentals, player experience and commercial project delivery. Unique Value: I don’t just execute Blueprint code — I understand your game’s vision. I deliver technically stable solutions that perfectly align with your gameplay and commercial goals, with clear communication, on-time delivery and full technical support.

  • Unreal Engine
  • Game Development
  • Game Design
  • Game Mechanics
  • AR & VR Development
  • Game Prototype
  • Combat Game
  • Online Multiplayer
  • AI Development
  • PC Game
  • Game Design Document
  • Level Design
  • Performance Optimization
  • Role-Playing Game
  • Steam
  • Action
  • Game
  • First-Person Shooter
  • Mobile Game Development
  • Multiplayer
Hong G.

Suzhou, China

$40/hr
4.9
4 jobs

Software Developer I have 10 years of software development experience in backend service, Unreal Engine development, gameplay development, GAS plugin, Dedicated server, VR/AR game project Blueprint * C++ * Pixel Streaming * NTF game * Unreal Engine * Dedicated Server * State Machine * Behavior Tree * C++/STL/Boost/Multi Thread *UE4 Animation/Mesh/Texture/Particle used *UE4 GAS Gameplay Ability System Languages: C/C++(included C++11), C#, Java, Lua, Python, Shell, UE4/UE5, blueprint Develop Tools: Vim, cmake, Visual Studio, GCC, GDB, Git/SVN, StarUML, Tcpdump, netstat, valgrind, git lfs

  • Unreal Engine
  • C++
  • Game Development
  • Retail & Consumer Goods
  • Database
  • Data Structures
  • Computing & Networking
  • CMake
  • RESTful API
  • Artificial Intelligence
  • Computer Network
  • Animation

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