We are looking for a developer to create a multi-platform plugin for Unity to enable voice control for Android, iOS, Windows and Mac.
This can be done however you think is best. Windows can be done with Microsoft's built-in APIs, Android can be done with Android's APIs, and if the same can be accomplished on iOS or Mac OSX, that would be great. Otherwise, a cross-platform implementation of CMUSphinx, PocketSphinx or another free SDK can also be used.
The goal is to release this package as a free, open-source plug-in for the virtual and augmented reality communities. You may retain all credit and use in any other projects or as part of work for other clients. We have no intention of profiting from this project, we simply want it to exist and be available for future projects.
Here are the requirements:
• Unity3d Compatible
• Windows, OSX, Android and iOS Compatible
• Can use different libraries, SDKs and APIs – Windows Voice Reco for PC, Android Voice Reco for Android, CMUSphinx for Mac and iOS. Doesn't matter what we use, as long as it can be made freely available, and as long as users can code once and build for multiple platforms with Unity.
• Easily modifiable dictionary, either as a text file or serialized array within Unity3D, as well as a confidence rating threshold.
• You can take full credit and do whatever you want with the library, as long as the source code and binaries are available online for free.
** Pay is negotiable, or can be set hourly. Please let us know what works best for you.