Hire the Best Character Animators
in Vietnam

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Duong L.

3D Animation Character | Game Animation | Rigging

Hanoi, Vietnam
$15 per hour
3 jobs
$80 total earnings

🏆 3D Animator | Game & Film | Blender & Maya | Rigging Expert Hello! I am a 3D Animator with extensive experience in both game and feature animation. Whether it is bringing stylized characters to life in a mobile game or creating realistic motion for a film, I create animations that are vibrant, dynamic, and emotionally engaging. 🎮 I can help you with: - Character Animation - Game Animation - Facial Animation and Lip Sync - Cinematic Shots and Cutscenes - Character Rigging 🕹️ Industries I have worked in: Mobile Games and Indie Games Short Animated Films AR/VR Experiences 🔧 Tools I use: - Blender - Autodesk Maya Fast, communicative, and focused on quality. I can work with your existing assets or help build an entire animation flow from scratch. Let us bring your character to life — message me and tell me about your project!

Ngoc C.

Senior 2D Game Animator | Spine Animation | 6+ Years

Hanoi, Vietnam
$15 per hour
16 jobs
$10K+ total earnings

Hello! My name's Ngoc, I am a 2D Animator with 6 years of experience specializing in Spine Animation to create captivating visuals for game applications. I have participated in numerous successful mobile game projects published on Google Play, App Store, and some promising NFT game projects. My Work Ethos: Working for you is like working on my own project – I always put my heart and responsibility into delivering results that exceed expectations. 💼 Services I Provide: Character animation design in 2D using Spine and After Effects. Motion and effect design for backgrounds. Creating and drawing unique new characters tailored to your requirements. Consulting and providing advice on your projects and character designs. Supporting troubleshooting and fixing issues related to animation files to ensure smooth performance. 🎯 Why Choose Me? Extensive experience in the animation field. Attention to detail to deliver high-quality products with dynamic animations. Always completing projects on time and within budget. Professional and proactive communication throughout all stages of the project. Let me help you transform your ideas into vibrant and captivating visuals! Don’t hesitate to reach out to discuss your project. I’m ready to get started!

Tuan M.

3D Animator| Character Rigger| Technical Artist| Unreal Cinematic

Ho Chi Minh City, Vietnam
$34 per hour
33 jobs

ツ Welcome to my profile! ツ With 12 years in the 3D animation industry, including projects for Disney and Lucasfilm, I specialize in both artistic and technical aspects of production across Maya, Unreal Engine 5. As a veteran character animator, rigger, and technical artist, I’ve contributed to cinematic and in-game content, as well as developed custom tools to streamline animation pipelines in studio environments. If your team or project needs someone who can handle both creative and technical tasks, here’s what I offer: ✔ Character Animation – Human and creature animation (quadrupeds, multi-limbed, etc.) ranging from realistic (using mocap) to stylized and cartoon styles ✔ Unreal Engine – Animation Blueprint setup, including State Machines, Animation Layers, Control Rig (Forward/Backward Solve), GAS, and Lyra framework workarounds. ✔ Maya/Unreal Rigging – Body/facial rigging for game and film characters in Maya; Control Rig setups in Unreal for mocap cleanup or keyframe animation, with support for deformers, corrective shapes, and more. ✔ Pipeline Tools – Custom Python tools for Maya and Unreal to improve team productivity and automation Feel free to reach out, I'm happy to discuss how I can support your project. Thank you.

Nguyen Tran Trong H.

Senior 3D Animator | Character Animation | Full Game & Film Pipeline

Ho Chi Minh City, Vietnam
$50 per hour
88 jobs
$400K+ total earnings

Hi, I’m Hieu Nguyen, a 3D Animator with 9+ years of professional experience working on games and cinematic projects. Animation is my main strength. I specialize in character animation, realistic movement, body mechanics, timing, weight and character interaction. I’m comfortable working from video references and taking animation from blocking to final polish. I work mainly in Maya and have experience with rigging, skinning, Unreal Engine and Unity, so I understand the full game animation pipeline and how to deliver clean, production ready assets. I’ve worked with clients including Riot Games, Disney, Tencent and Google, and have completed 80+ projects with over 9,000 hours on Upwork. I’m comfortable working independently or as part of a team, communicating directly with clients, taking feedback and iterating quickly. If you’re looking for a reliable animator for an ongoing project, feel free to reach out. Feel free to take a look at my previous client feedback on my profile as well.

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