Hire the Best 3D Rigging Specialists
in Vietnam
Ho Chi Minh City, Vietnam
Hi, I’m Hieu Nguyen , a 3D Artist with over 9 years of experience. I have worked with big names like Riot Games, Disney, Tencent, and Google. I can help you with the full 3D workflow, from start to finish: ✅ Concept & Modeling ✅ Texturing & Rigging ✅ Animation (my strongest skill) ✅ Lighting, Rendering, and Engine Export I work on both games and cinematic videos — realistic or stylized. Why work with me? I do everything with clean, pro quality I work fast and communicate clearly I can work solo or with your team You don’t need to hire 3 people — I can handle it all If you want to be sure, you can ask ChatGPT: “Compare this profile my profile to normal 3D freelancers on Upwork.” You’ll see I’m among the top.
- 3D Rigging
- 3D Animation
- Autodesk Maya
- Autodesk 3ds Max
- Animation for Kids
- Humanoid Animation
- Character Animation
- Motion Graphics
- 2D Design
- 3D Modeling
- Animation
- Game
- 3D Model
- 3D Art
Hanoi, Vietnam
Senior 3D artist & graphic designer with 10+ years of experience. I specialize in realistic product visualization and high-quality 3D models for games, films, and animation. With a strong background in working with Japanese studios and international teams, I’ve contributed to projects across PC, PlayStation, mobile games, and more. Expert in: Modeling, Texturing, Rigging, Animation, VFX, Shading & Rendering Fast turnaround – High quality – Long-term collaboration mindset Let’s chat! I’d love to learn more about your project and see how I can help bring your vision to life.
- 3D Rigging
- 3D Animation
- Graphic Design
- Logo Design
- Autodesk Maya
- Pixologic Zbrush
- Substance Painter
- 3D Modeling
- Video Editing
- Unreal Engine
- 3D Rendering
- Illustration
- 2D Design & Drawings
- Character Design
- 3D Printing
Ha Noi, Vietnam
I'm 3D artist with 10 years experience in 3D industry Game, I have strong skills: Model, Texture, rigging, 3D animations, I can render, composite and make attractive intro 3D video game, I will provide all assets for your game and make sure the asset work correctly in Game engine I have experience in Unity, Unreal engine, VR technology, I can use : 3Dsmax, Maya, Blender, C4D, Substance Painter, photoshop, Mudbox, Zbrush, Illustrator, After Effect, Unity, Unreal, Adobe Package tool, I have experience in VR technology, Let me support your Teams become Easier and Faster!
- 3D Rigging
- 3D Animation
- Autodesk 3ds Max
- 3D Design
- 3D Rendering
- 3D Modeling
- Autodesk Maya
- Character Animation
- Autodesk MotionBuilder
- Texture Mapping
- Retargeting
Hanoi, Vietnam
I am a dedicated 3D artist specializing in stylized character, rigging, and animation. With a passion for transforming ideas into visually striking digital art, I excel in creating unique and engaging characters that captivate and inspire. My expertise extends to developing detailed modeling assets and crafting animations that not only tell stories but also enhance interactive experiences. • 3D Stylized Characters: Designing characters that stand out with vibrant styles and personalized flair. Model and custom rig the character in high quality. • Animation Excellence: Delivering dynamic animations tailored for diverse platforms such as games and AR/VR. • 3D Robotics/Mechanical/System Visualization & Demo Factory/Industry Environment • Asset Modeling: Expert in developing intricate game assets optimized for performance without compromising on detail. Through collaboration and creativity, I strive to bring your visions to life with precision and artistry.
- 3D Animation
- 3D Modeling
- 3D Sculpting
- Blender
- Autodesk AutoCAD
- Pixologic Zbrush
- Unreal Engine
- Mechanical Engineering
- Unity
- AR & VR
- iClone
- Character
- Mechatronics
- Robotics
- Design Simulation
Ho Chi Minh City, Vietnam
ツ Welcome to my profile! ツ With 12 years in the 3D animation industry, including projects for Disney and Lucasfilm, I specialize in both artistic and technical aspects of production across Maya, Unreal Engine 5. As a veteran character animator, rigger, and technical artist, I’ve contributed to cinematic and in-game content, as well as developed custom tools to streamline animation pipelines in studio environments. If your team or project needs someone who can handle both creative and technical tasks, here’s what I offer: ✔ Character Animation – Human and creature animation (quadrupeds, multi-limbed, etc.) ranging from realistic (using mocap) to stylized and cartoon styles ✔ Unreal Engine – Animation Blueprint setup, including State Machines, Animation Layers, Control Rig (Forward/Backward Solve), GAS, and Lyra framework workarounds. ✔ Maya/Unreal Rigging – Body/facial rigging for game and film characters in Maya; Control Rig setups in Unreal for mocap cleanup or keyframe animation, with support for deformers, corrective shapes, and more. ✔ Pipeline Tools – Custom Python tools for Maya and Unreal to improve team productivity and automation Feel free to reach out, I'm happy to discuss how I can support your project. Thank you.
- 3D Rigging
- 3D Animation
- Nuke
- Graphic Design
- Python Script
- Houdini
- Autodesk Maya
- Animation
Hanoi, Vietnam
🏆 3D Animator | Game & Film | Blender & Maya | Rigging Expert Hello! I am a 3D Animator with extensive experience in both game and feature animation. Whether it is bringing stylized characters to life in a mobile game or creating realistic motion for a film, I create animations that are vibrant, dynamic, and emotionally engaging. 🎮 I can help you with: - Character Animation - Game Animation - Facial Animation and Lip Sync - Cinematic Shots and Cutscenes - Character Rigging 🕹️ Industries I have worked in: Mobile Games and Indie Games Short Animated Films AR/VR Experiences 🔧 Tools I use: - Blender - Autodesk Maya Fast, communicative, and focused on quality. I can work with your existing assets or help build an entire animation flow from scratch. Let us bring your character to life — message me and tell me about your project!
- 3D Rigging
- 3D Animation
- Animation
- Autodesk Maya
- Blender
- Character Animation
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