Hi! I'm a Video Editor and VR Tour Specialist with more than 8 years of experience creating immersive digital experiences that don't just look good—they sell.
THIS IS WHAT I CAN DO:
✅ Professional Video Editing (DaVinci Resolve, After Effects, Premiere)
✅ High-End 360° Virtual Tours (3DVista Expert)
✅ Real Estate, Tourism, Education & Manufacturing VR Marketing Solutions
✅ 360° Flycam & Aerial Photography
✅ Interactive 3D Walkthroughs
✅ 10X ROI Strategy for Real Estate Projects
MY SERVICE INCLUDES:
✅ 360 Photo-Video Stitching
✅ 360 Photo-Video Retouchings
✅ 360 Virtual Tour Creation
✅ 360 Product Photo Development
✅ 3DVista tour Development.
✅ Tripod removal
✅ Nadir-Zenith patching
✅ Expert UI/UX & Virtual Tour Developer
✅ HDR, color correction
✅ High-quality 360° Image Enhancement
✅ White Balance for Panoramas
✅ Twilight, day to dusk
✅ Object Removal & Sky Replacement in VR environments
✅ Smooth Navigation & Interactive Hotspot Programming
✅ Exporting to sharp, ultra-high-quality virtual experiences
MY SKILL:
✅Davinci Resolve
✅3DVista
✅Blender
✅Google Street View
✅Photoshop
✅Lightroom
✅Premiere
✅After Effects
etc...
✨Quality control before sending back. 12-24 hours turnaround time.
✨Fast, efficient service.
✨I will be very happy to be helpful to you!
Blender
Virtual Tour Software
360-Degree Photography
Virtual Reality
Floor Plan
UX & UI Design
Panoramic Stitching
Virtual Objects
Adobe Photoshop
Navigation Design
Real Estate
Video Editing & Production
DaVinci Resolve
Hoang Kien T.
Ho Chi Minh City, Vietnam
$20/hr
5.0
37 jobs
HIRE ME – YOU DON’T JUST GET A ROBLOX DEVELOPER, YOU GET A PROJECT LEAD WHO DELIVERS WITH QUALITY AND STRUCTURE
I’m a Senior Roblox Developer with 5+ years of hands-on experience, combined with a strong background in technical project management.
I don’t just write scripts — I design systems, lead execution, and ensure quality delivery from start to finish.
My strength lies in bridging game development and project execution: turning ideas into scalable Roblox games through clear planning, clean architecture, and disciplined management.
________________________________________
🎮 Roblox Game Development (Client & Server)
• 5+ years of fullstack development using Roblox Studio & Lua (Luau)
• Build and maintain core gameplay systems:
• Combat & abilities
• NPC & AI behavior
• Quest & progression systems
• Inventory, shop, and economy
• Vehicles, tools, party & co-op mechanics
• Strong understanding of client–server architecture
• RemoteEvents / RemoteFunctions
• Modular, reusable codebase
• Secure server-side validation
• Data persistence & scalability:
• DataStores, ordered data, session handling
• Optimized performance for live games
• UI/UX focused on player experience:
• Responsive interfaces
• Smooth transitions & feedback
• Clear interaction flow
• Experience contributing to shipped and live Roblox titles, including long-term updates and maintenance
________________________________________
🧠 Project Management & Systematic Execution
What makes me different from a typical Roblox scripter is how I manage the project.
• Lead projects from idea → production → live operations
• Break down scope into clear milestones, tasks, and priorities
• Balance feature development, performance, and stability
• Communicate clearly with clients and teams — no guesswork, no surprises
• Identify risks early (technical debt, performance bottlenecks, scope creep)
• Maintain quality-first standards under real deadlines
I approach game development with an engineering mindset:
Clean systems, predictable delivery, and long-term maintainability matter as much as features.
________________________________________
✅ What You Get Working With Me
• A Roblox developer who thinks in systems, not just scripts
• A project lead who keeps the work organized, on track, and testable
• Clean, maintainable code suitable for long-term updates
• Honest communication and realistic planning
• A strong focus on quality, stability, and player experience
________________________________________
If you’re looking for someone who can both build and lead, not just “code and disappear,”
I’m ready to help bring your Roblox project to completion — properly.
Blender
Game Development
Roblox Studio
Game Design
Project Management
Game Design Document
Scripting
Level Design
Sang T.
Ho Chi Minh City, Vietnam
$30/hr
5.0
10 jobs
Senior Real-Time VFX and Technical Artist with 7+ years of experience delivering high-end visuals for shipped AAA PlayStation titles, Netflix cinematics, and premium CGI loops.
I specialize in bridging the gap between artistic vision and technical performance. By combining AAA-grade pipelines with custom automation workflows, I help game studios, developers, and brands produce stunning real-time visual effects, optimized shaders, and cinematic environments.
My Core Expertise:
- Real-Time VFX (Niagara & Unity VFX Graph): Creating optimized combat skills, magic effects, and environmental particles that scale smoothly across platforms.
- Technical Art & Shader Development: Authoring custom HLSL/node-based materials, setting up dynamic Blueprint parameters, and optimizing performance (LODs, draw calls).
- Houdini Simulations: Baking high-fidelity fluid, fire, smoke, and destruction simulations into real-time pipelines.
- Cinematics & Look-Dev: Setting up premium lighting, camera pathing in Sequencer, and generating seamless ultra-wide loops for LED installations and web hero elements.
AAA Game & Movie Credits:
- Marvel's Spider-Man 2 (PS5): Real-time VFX and lighting.
- Until Dawn Remake (PS5): Cinematic VFX and post-production.
- Black Knight (Netflix): Complex Houdini destruction and physics simulations.
Technical Stack:
- Unreal Engine 5 (Niagara, Blueprints, Materials, UMG/CommonUI)
- Houdini FX, Blender, Maya, EmberGen
- Unity (URP/HDRP, VFX Graph, Shader Graph)
- After Effects, Nuke, ComfyUI / Stable Diffusion
I focus on premium visual execution and clean, developer-friendly project structures. Let's discuss your technical art requirements!
3D Animation
Video Editing & Production
Visual Effects
Game Engine
AR & VR
Finance & Accounting
Long P.
Hanoi, Vietnam
$15/hr
4.9
13 jobs
+ Design/sculpt/model characters and props for games or print
+ Ensure compatibility with game engines
+ Texturing: PBR, handpainted, cel-shaded
+ Shading, lighting, developting custom shaders
+ Rigging, scripting characters
+ Procedural modeling, VFX
+ Create 3D VFX, renders and animations
+ C++, Python, Lua scripting. GLSL and similar shader coding.
+ Utilize technical expertise to optimize workflows. Write scripts/addons to improve upon existing tools.
+ Learn/develop new tools on the fly.
+ Software/tools: Blender, Maya, ZBrush, 3DCoat, Unreal Engine, Substance, Photoshop, ClipStudio Paint, After Effects, Character Creator, Marmoset, Houdini, and more
Blender
Pixologic Zbrush
3D Modeling
Unreal Engine
Character
3D Game Art
Python
Scripting
Adobe After Effects
MarvelousDesigner
OpenGL Shading Language
Adobe Premiere Pro
3D Coat
Cartoon Character
Texturing & Shading
Minh D.
Hanoi, Vietnam
$30/hr
5.0
7 jobs
I am an 3D Animator/Rigger with 6+ years of experience in the Game Industry.
Service I Provide:
- Game-ready Animation for Game and real time Cinematic in-engine.
- Rigging and Facial Rigging with high quality deformation, compatible with UE Mannequin Skeleton, Mixamo, etc
- Animation setup for Unity, Unreal Engine, working with Blueprint, Animation State Machine, Control Rig, Blendspace, Root Motion, etc.
- Product Visualization
Software Use
- Maya, Blender
- Unity, Unreal Engine
Autodesk Maya
3D Animation
3D Rigging
Unity
Unreal Engine
Minh Nhat N.
Hanoi, Vietnam
$15/hr
5.0
32 jobs
Are you looking for a passionate game developer who can listen to your ideas and bring your game to life with smooth mechanics, beautiful graphics, and optimized performance?
I’m Minh, an Indie Unity Game Developer with over 10 years of experience creating high-quality 2D, 3D, and VR games for clients around the world.
We may be a great fit if you’re thinking:
- “I need a game developer who truly understands my vision and translates it into gameplay.”
- “I want someone who can build games for Mobile, PC, and VR with optimized performance.”
- “I need support for ongoing projects or help to polish, debug, and optimize my existing games.”
- “I want my game to be Google Play Store-compliant and ready for monetization (ads, in-app purchases).”
- “I need someone who can design both engaging gameplay and intuitive UI/UX.”
✅ When you work with me, you get:
- Smooth and clean gameplay experience.
- Beautiful and user-friendly game menu UI.
- Optimization for high performance on mobile and VR devices.
- Flexible, clean C# code for easy future updates and scaling.
- Fast communication, regular updates, and full commitment to deadlines.
- Detailed design review to minimize revisions and maximize game quality.
🎯 My Areas of Expertise:
- 2D and 3D Gameplay Development (Unity + C#)
- Mobile Games, VR Games, PC/Web Games (Unity WebGL)
- UI/UX Design for games (smooth menu flow, HUD, popups, etc.)
- Performance Optimization (Mobile & VR)
- Google Play Store/ App Store Setup (Ads, IAPs, Compliance)
- Particle Effects, Animation Setup (2D Spine / 3D Rigging)
- Save Systems (JSON, PlayerPrefs)
- Custom Sound & Music Integration
- VR Development (Android VR, Vuforia-based apps)
🛠 Tools I use:
- Unity Engine
- Blender (3D Modeling & Rigging)
- Spine 2D (Character Animation)
- Adobe Photoshop (2D Art, UI assets)
AI Support Tools (ChatGPT, Cursor, GitHub, Plastic SCM)
🚀 Publishing Experience:
- Published multiple mobile games to Google Play and App Store.
- Developed and published a VR Game on Steam: LyokoVR.
I am passionate about creating games that are fun, immersive, and perform beautifully across all platforms.
Let’s collaborate and turn your ideas into a game that players will love!
📩 Feel free to send me an invite — I’m ready to get started!
Game Design
Game
App Development
Mobile Game
Product Development
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