Hire the Best Mobile Game Developers in New York

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Denzie G.

Bronx County, New York

$100/hr
4.8
91 jobs

I have over 10 years of experience in Unity. I have developed 20 games so far ranging from turn based to online strategy with match making. I am experienced with Unity's event flow and have a firm grasp of the Structures and Idioms needed in Game Development. My expertise lies in multiplayer games with simple rules that yield complex interactions between users. It doesn't take me long to have a working prototype and my projects are mostly designed to work with mobile and various account systems like Steam, IOS and Google-Play. My recent project is a game called Chess Cubed which will be out on Steam and Android and IOS soon. The game was completed in 6 weeks and offers innovative game-play. This is blazing fast compared to other 3D chess variants that typically estimate 6-8 months of development time and leaves a lot more room for visual polish and Q&A. What more can I say? Apple Vision Pro developer MetaQuest developer. I also have experience in Pose recognition using Nuitrack and Azure Kinect.

  • Game Development
  • Mobile App Development
  • Unity
  • TypeScript
  • C#
  • Photon Unity Networking
  • Object-Oriented Programming
  • WebGL
  • Authoritative Tone
  • Game Design
  • App Development
  • Web Development
Mauricio S.

New Rochelle, New York

$50/hr
5.0
17 jobs

EXPERIENCE Default Software LLC White Plains, NY Default Software collaborates with an array of clients in Education, Healthcare, Government, and Videogames to design and implement custom software solutions Cross-Device VR Multiplayer SDK - SWE (Unity, Photon, Azure PlayFab, Bluetooth LE) June 2025 - April 2026 • Built a toggleable multiplayer networking SDK for a therapeutic VR healthcare platform, enabling seamless switching between online (Photon/Azure PlayFab) and offline (P2P/local network) modes for senior care facilities with poor or no internet • Engineered an automatic peer-to-peer connection flow using Bluetooth LE for device discovery and credential handoff, bootstrapping VR headset clients onto a host-cast local WiFi hotspot with a custom MTU chunking protocol for reliable command delivery • Integrated real-time audio/video streaming over local WiFi via an FFMPEG plugin, with cross-platform support (Meta Quest, HTC Vive) and clean, documented code for external developer integration Mobile Game Live-Ops - SWE (Unity, Scalable API/CMS, Google AdMob) Jun 2021 - Dec 2022 • Consulted client on game architecture, cloud architecture, web security auditing, ASO/SEO, and global monetization strategy, doubling revenue in 7 months and growing the user base 100% from 300K to 600K • Increased store listing visitations from 4.6M to 7.2M and acquisitions from 2.87M to 4.46M through marketing optimizations and codebase refactors • Achieved 98% runtime memory reduction and reduced crash rate from 15% to 1% (below the "bad behavior" threshold) by overhauling the legacy ad and character systems, expanding device compatibility • Engineered a scalable API with integrated CMS and migrated 4M+ users and 600 GB of user-generated content from legacy servers, while managing Google AdMob bidding partners (Vungle, Meta, Pangle/TikTok, Unity Ads) and Apple/Google policy compliance Game Development - SWE Dec 2020 – April 2021 • Introducing monetization models to title utilizing in-app purchases and subscriptions to create revenue • Delegating backend services to Azure PlayFab as a solution for live games with managing game services, real-time analytics, and LiveOps that handles up to 100,000 unique users • Constructing multiplayer capabilities on a preproduction multi-platform title with Photon, a flexible client-server solution that handles up to 50,000 Concurrent Users • Implementing a programmatic custom anti-cheat system to handle rule validation for a title to prevent users from making invalid purchases and invalid game commands PROJECTS Neural Networks (Python, TensorFlow, Google Cloud Compute Engine API) Jan 2019 – May 2019 • Implemented a Multilayer Perceptron and evaluated its performance in classifying handwritten digits • Evaluated neural network with complex hand-drawn images dataset to ensure full functionality • Managed performance of neural network against a deep neural network using the TensorFlow library Compiler (C) Jan 2018 – May 2018 • Designed a translator for high-level programming languages in a team of three • Implemented the eight aspects of a translator: lexical analysis, context-free grammar, parsing, storage allocation, code generation and optimization, and error recovery to ensure proper paradigm SKILLS Programming Languages: C#, C, C++, Python, Typescript Game & Mobile: Unity, Photon, AdMob, ASO/SEO, In-App Purchases, Monetization Strategy, LiveOps, Bluetooth LE/SPP, WiFi Direct, FFMPEG, Meta Quest, HTC Vive Cloud & Backend: Azure, Azure PlayFab, Scalable API Design, CMS, Docker Compose CLI EDUCATION University at Buffalo, SUNY Buffalo, NY B.S. Computer Science Dec 2019 OTHER Spanish: Native Speaker, Intermediate Writer Hobbies: Badminton, Weight Training, Hiking, Board Games

  • Mobile Game
  • In-App Advertising
  • Game Development
  • Mobile App Development
  • Unity
  • Mobile UI Design
  • Mobile Advertising
  • Game Design Document
  • Multiplayer
  • Online Multiplayer
  • User Authentication
  • Monetization
  • App Store Optimization
  • Firebase
  • Game Consultation
  • C#
Mykola S.

New York City, New York

$75/hr
4.9
48 jobs

🚀 13+ years turning imaginative ideas into award-winning, cross-platform games. From quality 3D epics to lightweight WebGL prototypes, I build rock-solid gameplay systems in Unity (C#) and super-charge them with cutting-edge AI—procedural worlds, adaptive NPCs, generative art pipelines, and self-learning enemy behaviour. 🚀 What I Deliver: ✅Full-cycle game development – concept → design → prototyping → production → live-ops ✅Advanced AI integration and Custom AI Development – behavior trees, ML-Agents, reinforcement learning, GenAI content, voice & LLM-powered NPC dialogue, OCRs. ✅XR experiences – immersive VR/AR for Meta Quest, Vision OS, HoloLens, Magic Leap ✅Multiplayer & backend – Photon/Fish-Net, NetCode for GameObjects, PlayFab, Firebase, AWS & custom Node/.NET/Python/Go servers ✅Web3 & economy systems – smart-contract interaction, NFT asset pipelines, on-chain analytics ✅Performance optimization– ECS/DOTS, shader graph, GPU instancing, memory/bandwidth tuning for 90 FPS+ Tech Toolbox: • Unity3D • C# • ML-Agents • Python • GPT/LLM APIs • Shader Graph/HLSL • DOTS/ECS • Addressables • Git + CI/CD • Photon • PlayFab • AWS/GCP/Azure • Solidity • Swift •Kotlin • Java • GO Why Hire Me? ✅ I don't need task list from you - I just can make it happen ✅Proven track record: dozens of shipped titles with **> $5M market cap** ✅Clear communication: daily stand-ups, version-controlled builds, video demos, and candid status reports. ✅Scalable architecture: clean code, SOLID patterns, automated testing, and documentation that future teams love. ✅One-stop partner: I handle AI, gameplay, backend, live-ops, and coordinate with artists & designers so you don’t have to. Ready to turn your vision into an unforgettable experience? Let’s chat and map out the fastest path to a playable build.

  • Mobile Game
  • Android
  • Android App Development
  • Game Development
  • iOS Development
  • Mobile App Development
  • Unity
  • Game Design
  • VR Application
  • Virtual Reality
  • AR & VR
  • AR Application
  • Smartphone
  • Game Design Document
  • AI Development
George G.

New York City, New York

$87/hr
4.9
37 jobs

Enthusiastic software developer. I have started programming since 2003 while I had been studying at school. Since that time programming become my lovely work. My Skills: – Swift, Objective-C, JavaScript, C/C++, Ruby, Java, Python, PHP, ActionScript – iOS, visionOS, watchOS, tvOS, macOS, Android, Node.js, Ruby on Rails – SwiftUI, UIKit, Storyboards, Xib, SnapKit, AVFoundation – Game Development: Unity (Unity3d), Cocos2d, SpriteKit, Metal – AR - Augmented Reality: ARKit, ARCore, RoomPlan, SceneKit – Xcode, AppCode, IntelliJ IDEA, Android Studio – AI tools / agents: Claude Code, Codex, Cursor – Git, Mercurial, SVN – Github, Bitbucket, Gitlab – CocoaPods, Carthage, Swift Package Manager – Fastlane, SwiftLint – TDD/BDD: XCTest, Quick, Nimble, Unit tests, UI tests – SwiftData, CoreData, Realm, SQLite, MySQL – Swift Concurrency (Async/Await, Tasks, Actors), Combine – Clean Architecture, MVVM, FRP, RxSwift – Firebase (Firestore, Realtime Database, Authentication, Functions, Storage, Remote Config, Analytics), Supabase, AWS – API integration: Facebook, Twitter, Instagram, Venmo, Coinbase, Google Maps and many other

  • In-App Purchases
  • Game Development
  • iOS Development
  • Mobile App Development
  • Objective-C
  • Swift
  • Unity
  • Firebase
  • UIKit
  • Apple Xcode
  • Git
  • iPad App Development
  • AI Mobile App Development
  • SwiftUI
  • RxSwift
Mian I.

Holtsville, New York

$120/hr
5.0
4 jobs

Hello 👋! I'm a Senior Game Developer and Senior Tools Engineer with over 8 years of experience in the gaming industry. I have experience building games and apps for small and medium sized businesses from POC (proof of concept) to production ready applications. I have a proven track record of delivering high-quality games for various platforms, including mobile, desktop, and AR/VR/XR. I teach game development via workshops and online platforms as well. In the past I have worked at various top tier companies including 1. Epic Gmaes 2. Quixel 3. Statespace My services - Game Development and Programming - UI/UX Integration - Cross-Platform Development - Game Optimization and Performance Tuning - Bug Fixing and Troubleshooting Tools & Technologies - 𝗚𝗮𝗺𝗲 𝗘𝗻𝗴𝗶𝗻𝗲: Unity Engine, Unreal Engine - 𝗣𝗿𝗼𝗴𝗿𝗮𝗺𝗶𝗻𝗴/𝗦𝗰𝗿𝗶𝗽𝘁𝗶𝗻𝗴 𝗟𝗮𝗻𝗴𝘂𝗮𝘂𝗲: C#, C++, JavaScript, Blueprints, Python - 𝗠𝘂𝗹𝘁𝗶𝗽𝗹𝗮𝘆𝗲𝗿 𝗙𝗿𝗮𝗺𝗲𝘄𝗼𝗿𝗸/𝗔𝗣𝗜: Epic Online Services, Steamworks, Playfab Looking forward to working with you! - Ajwad

  • Mobile Game
  • Game Development
  • Unity
  • Unreal Engine
  • Online Multiplayer
  • Multiplayer
  • Animation
  • Artificial Intelligence
  • PC Game
  • AR & VR
  • UX & UI
  • Video Game
  • Mobile Game Development
  • Game Development Bug Fix
  • 3D Architectural Visualization

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