Hire the Best Unreal Engine Developers
in Vietnam

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Huân L.

Ho Chi Minh City, Vietnam

$27/hr
5.0
24 jobs

Specialize in digital twins, live AI avatars, simulations and interactive sports experiences. Expert in UE networking, cloud services, and AI/LLM integrations. Create automated, scalable, modular, and reusable systems, tools, and templates. - Real-time 3D experience: large-scale digital twin, interactive architecture visualization and real estate virtual tour. - AI and avatar: live AI avatar (MetaHuman, Azure Viseme, Inworld AI ...) and AI/LLM integration. - Simulation: traffic and crowd, urbanism, machine and physics. - Interactive sport: sensor-driven activations and sports simulators on LED walls and nDisplay. - System architecture: scalable, modular and reusable frameworks, automation and tooling, data-driven design, multi-threaded systems, UI programming (UMG and Slate), C++ and Blueprint. - Real-time data networking: TCP/UDP, HTTP, WebSocket, AWS, Azure, Firebase ... - Deployment: cross-platform, VR, Pixel Streaming and AppStream 2.0.

  • Unreal Engine
  • C++
Truong B.

Hanoi, Vietnam

$45/hr
4.1
11 jobs

I’m a Senior Unreal Engine Developer with over 10 years of experience building games, real-time 3D applications, and editor plugins that push the boundaries of interactivity and performance. I specialize in Unreal Engine C++ development, with a strong emphasis on 3D geometry processing, designing modular, high-performance systems for large-scale interactive environments. Beyond game development, I’ve successfully delivered real-time visualization tools and plugins for the AEC industry, bridging the gap between game technology and industrial simulation. One of my most notable works is the Async Loading Screen plugin, a free, open-source Unreal Engine plugin that was featured in the Unreal Engine Community Spotlight and honored with an Epic MegaGrant in 2022. In addition to programming, I have hands-on experience across the 3D Digital Content Creation pipeline, including asset optimization, materials, and scene integration. SKILLS • Engine/Languages: Unreal Engine (C++ & Blueprints), UE4/UE5, C#, UMG, Slate • 3D Geometry Processing: Assimp (glTF, FBX, OBJ, runtime mesh import pipelines), LOD, mesh merging, collision generation, coordinate systems, transformations, algebra & geometry. • Systems & Networking: UDP, TCP, WebSocket, REST APIs • Performance & Streaming: Memory management, multithreading, Unreal Insights, stat GPU/CPU, memory/perf bottlenecks, Pixel Streaming/Level Streaming. • Tools: Visual Studio, Git/GitHub, Agile/Scrum, Photoshop, Blender Feel free to contact me if you have any questions/remarks!

  • Unreal Engine
  • C++
  • Game Development
  • C#
  • Unity
Tri D.

Ho Chi Minh City, Vietnam

$25/hr
5.0
13 jobs

🚀 UE5 GAMEPLAY ENGINEER | SCALABLE C++ FRAMEWORKS & TOOLS ⚠️ ATTENTION: I only take ONE project at a time to ensure 100% focus. If you want a hit-and-run developer to slap together a cheap prototype and disappear, please skip my profile. But if you need a high-accountability Engineer to build rock-solid, production-ready systems using Lyra, GAS, and Modular Gameplay Features—let’s talk. With 4 years of professional game programming (3+ years deeply focused on UE5/C++), I build architectures that scale without breaking. 🛠️ What I Bring to Your Project Deep UE5 & C++ Knowledge: - I don’t just write code that "works." I architect data-driven, component-based systems using the Gameplay Ability System (GAS), Enhanced Input, and decoupled architectures that keep your codebase clean. - Designer-First Tooling: I bridge the gap between engineering and design. I build custom in-editor tools, Slate/UMG Utility Widgets, and automation scripts that empower your designers and slash production bottlenecks. - Production-Ready Standards: My frameworks are modeled after Epic’s modern modular practices, ensuring your game is easily expandable, debuggable, and ready for long-term live-ops. 🚫 My Work Ethics: No "Easy Come, Easy Go" I do not take on micro-gigs, quick-fix patches, or juggle multiple clients at once. To ensure the highest level of code quality and focus, I only work on ONE project at a time. Right now, my availability is open. Once I commit to a project, I close my availability status and will not take on any other clients until it is fully delivered. This is your opportunity to secure my undivided attention, deep focus, and expert execution for your game. When you hire me, you get: - Extreme Ownership: High accountability, clean documentation, and robust architecture that stands the test of time. - Long-Term Value: I set up your project for success so that future developers can easily onboard and build on top of my code. - Transparent Collaboration: Clear communication, predictable timelines, and no technical debt left behind. If you have a serious project and need a reliable, deep-thinking engineer to secure its technical foundation, click "Invite to Job" or "Message" to discuss your architecture.

  • Unreal Engine
  • C++
  • Game Development
  • Game
  • Multiplayer
  • Mathematics
  • Game Development Bug Fix
  • Mobile Game Development
  • Object-Oriented Programming
Bach T.

Hanoi, Vietnam

$10/hr
5.0
5 jobs

Hello, I am a game developer who has experience with C++ programming, Blueprint visual scripting, Materials in Unreal, and C# in Unity. I always want to find the best ways to optimize the project, improve the quality and satisfy everyone I work with

  • Unreal Engine
  • C++
  • Autodesk Revit
  • Adobe Photoshop
  • Lumion
  • Unity
Pham V.

Ho Chi Minh, Vietnam

$40/hr
4.9
49 jobs

Hello, I am full stack game developer. My favorite game engines: UE5, Unity3D, Threejs, Phaser, Cocos2dx, Cocos Creator, Buildbox 2D, Roblox studio, Construct 3. My favorite 3D modeling and animation tools: Maya, Blender. I also familiar with Crypto based game using NFT. Platform: PC, Mac, Andoid, IOS, Linux, HTML5, WEBGL. Programming language Expert: C++, C#, Javascript, TypeScript, Python, Lua. I can help you done the job with quality and speed. Sincerely, Dang Pham

  • Unreal Engine
  • C++
  • Autodesk Maya
  • Blender
  • 3D Design
  • 3D Modeling
  • Cocos2d
  • Spine 2D
  • C
  • JavaScript
  • Unity
  • Animation
  • C#
  • Phaser
  • Adobe Flash

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