Game Development Jobs

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Fixed-Price - Entry Level ($) - Est. Budget: $400 - Posted
I need the polishing and also a complete documentation on how to achieve a top quality graphic for a tower defense prototype, so that I can mimic the process and do it in my own as well. You may have to do lighting, shadow, post processing, etc. The end result must look like AAA game. I will provide you with premium assets to achieve the above. This will be for a fixed price. These two assets will be provided for the environment: https://www.assetstore.unity3d.com/en/#!/content/13198 https://www.assetstore.unity3d.com/en/#!/content/5939 After implementing the polishing of the graphic, the game prototype must still retain the original game mechanics (monster movement, damage, etc). The documentation must be detailed, easy to follow, and easy to replicate.
Skills: Game Development Unity
Hourly - Intermediate ($$) - Est. Time: 3 to 6 months, 30+ hrs/week - Posted
Hello All! We’re looking for an experienced developer that is ready to develop an amazing iOS game. This will be the first of many games/apps we want created for the app store. Being our first game in the market place, the functionalities of the app will not be advanced. We will need programs such as chartboost, revmob, admob, flurry and adfonic within the app. More details about the game will be given to the chosen candidate. We like the design/look of games such as: - Tiny Wings - 1010 - Fruit Ninja We require the game to look as polished and fun/cartoonish as possible. Requirements: - You must speak English well - Must have high ratings and substantial amount of hours on Upwork - You are someone who can meet deadlines on time and get work done efficiently - You must be used to replying fast to any questions/concerns/messages we have - *VERY IMPORTANT – You MUST be a fun individual that we can have fun working with in the long run As stated before, this game will be one of many. If we find that you work well with our team, we can discuss full time positions for the future. However, if we decide that you do NOT fit well, you will be fired immediately. As for this job, you will be required to do future updates (with more money involved, of course). Their will be 4 milestones: 1. Development of app 2. Designing and polishing of app 3. Fixing bugs and glitches (after testing multiple times) 4. After apple has approved the app Reply with examples of past games that you have made for the app store! We will reply to all candidates that we are impressed with and will move forward to a Skype interview with those selected. Followed by a quick test and signing of a NDA. Write “RTS” at the beginning of your cover letter so we know you read this whole description. Thanks! - Elizabeth
Skills: Game Development iPhone App Development
Fixed-Price - Intermediate ($$) - Est. Budget: $600 - Posted
Hello All! We’re looking for an experienced developer that is ready to develop an amazing iOS game. This will be the first of many games/apps we want created for the app store. Being our first game in the market place, the functionalities of the app will not be advanced. We will need programs such as chartboost, revmob, admob, flurry and adfonic within the app. More details about the game will be given to the chosen candidate. We like the design/look of games such as: - Tiny Wings - 1010 - Fruit Ninja We require the game to look as polished and fun/cartoonish as possible. Requirements: - You must speak English well - Must have high ratings and substantial amount of hours on Upwork - You are someone who can meet deadlines on time and get work done efficiently - You must be used to replying fast to any questions/concerns/messages we have - *VERY IMPORTANT – You MUST be a fun individual that we can have fun working with in the long run As stated before, this game will be one of many. If we find that you work well with our team, we can discuss full time positions for the future. However, if we decide that you do NOT fit well, you will be fired immediately. As for this job, you will be required to do future updates (with more money involved, of course). Their will be 4 milestones: 1. Development of app ($100) 2. Designing and polishing of app ($100) 3. Fixing bugs and glitches (after testing multiple times) ($100) 4. After apple has approved the app ($300) Reply with examples of past games that you have made for the app store! We will reply to all candidates that we are impressed with and will move forward to a Skype interview with those selected. Followed by a quick test and signing of a NDA. Write “RTS” at the beginning of your cover letter so we know you read this whole description. Thanks! - Elizabeth
Skills: Game Development iPhone App Development
Fixed-Price - Entry Level ($) - Est. Budget: $250 - Posted
Hi we are looking for a Passionate Unity 3D programmer to help us with our new project. We also need the freelancer to be prompt in working. The game will be a simple one touch game with character unlocks. The timeline for the project is 1 month. The budget for the project is around 250$. We have all the art required to make the game ready. We are just looking for a programmer who can help us finish the project. Please submit your proposal if you are interested. The game will be going live on both Android and iOS. If you have experience publishing mobile games it will be a huge plus for you.
Skills: Game Development Android App Development iOS Development Unity
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
The application we need built will collect in-game stats (k/d, game scores, etc), and store in Amazon S3 or similar technology. We're seeking a developer who is passionate about the industry and who can help us create a prototype that simply collects and stores data from PC games such as League of Legends, Counterstrike, and Battlefield. Pending successful completion we expect an ongoing need for similar development. Essentially what we need to build is an app/utility that will listen to raw data game activity, either leveraging a game API or some other method so that we can receive a real time feed of all game activity or at a minimum the local player's data/game activity. For example, for a first-person shooter game such as Battlefield or Call of Duty, we would like to be able to have data so we could build a report that shows the number of kills, number of deaths, who the player killed or was killed by in each instance, time spent in game, etc. (essentially the k/d scroll). For this initial version, just a single game will need to be supported. This is in many ways a proof of concept to determine the viability of a much larger project we'll be undertaking. Right now we mostly have the preliminary technical details, with much of the scope needing to be determined by the developer chosen. We would like to sniff/scrape directly from the players or game, collecting in real-time, and likely storing on an Amazon solution. This project is for raw data collection only, no parsing or processing required for this phase.
Skills: Game Development API Development Data Engineering
Fixed-Price - Expert ($$$) - Est. Budget: $500 - Posted
The game should be simple animation game with several options, If you think you are capable of building a mobile game, please show us previous work to see if you fit for the job. The game will be D&D style game with medieval characters Functionality should be quite simple. Only serious freelancers and agencies
Skills: Game Development Game Design Game Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $50 - Posted
We created an Android (iOS later) arcade game what is already downloadable at Google Play. I'm looking for a Construct 2 developer, who can help me to fix some bugs regarding to performance. We have issues with some devices (f.ex.: on tablets the app crashes)
Skills: Game Development Game Programming