Racing games are too confusing and heavy on mobile these days. We're trying to fix that - http://www.facebook.com/JungleFriendStudios
Here are two screenshot mockups.
These diagrams should be pretty self explanatory.
Green line represents the direction you want your car to turn in. If you turn too fast, you'll lose your speed. The better your cars steering is, the faster you can turn without losing your speed.
Emphasis is on showing as much of the map as possible. We also need to show how many laps remain in the game.
- 15 different cars (easy to program by just changing the car attributes)
- IAPS with Real Money and Currency
- Earnable Currency via multiplayer and single player
- Ad Support
- 8 Different Powerups/Attacks similar to mario cart.
- Intelligent Computer AI
- Auto acceleration for...
Overview of Project:
BattleCalculator.com is looking for a consultant (Consultant) to develop another online battle calculator; this time for the MMORPG game, "Deadwalk : The Last War". Parameters will be provided for the Consultant to develop the necessary algorithm and online interface. The battle calculator will be simplistic in functionality, which may lead to more advancements and specifics in the future.
Values entered for the calculator will be comprised of the soldier 'tier' and type of the opponent. The developed simulator will illustrate the optimal soldier tier and type that should be used.
The calculator must be developed to be hosted on a WordPress site.
Entry and changeability of the values should be kept simple.
Should be usable on a mobile phone.
Consultant Proposal Requirements:
- An existing understanding of the game is not required, but there are expectations to learn the simple battle structure of the game.
- Illustrate confidence and...
I am looking for a Unity3d expert or Android Expert who can develop a game for me in a low budget with high quality graphics and theme.
I want to make this game for fun like temple run or candy crush so please let me know your best budget and time duration for such type of development.
I want to have this on Android Market as well as Facebook Games so anyone can play anywhere and there will be a coin system too to purchase things or jump to 2nd level without play.
Please let me know everything for this and show me your working portfolio.
Hourly - Est. Time: Less than 1 month, 10-30 hrs/week -
HI out there.........
I am looking for someone to create me a game maker template for multiplayer..
I would like
* A memory card game template, just simple but with images for the front and back ... to fit 1024 x 768
* A source displayed that shows stars
* Multiplayer showing last source
* Output to be HTML ( Game maker does this )
* don't worry about branding at this point
* This is to be created in Game Maker ......
* 4 x 4 card display...
If successful I am looking for a partnership, but lets get the template done first ...
For ideas ple
I am in need of a company that can produce a whole game from scratch-up.
The game is a first person war 3d game it has to be a very good one.
It can only be a company to my belief as the project is very very veyr big.
I'm looking for someone with cartographical skills and a keen imagination to devise and create a world map for an upcoming video game, under the title of 'Uprising'.
If you are hired, you will receive details of the story, as well as specific features which I would like to be included on the map. Other than what you are given, the rest is up to you.
It would be useful if you could demonstrate any map-making skills you may have, or any experience you've had, as it may be difficult to gauge your abilities otherwise.
Looking for an Android developer to help port iOS game app. App is relatively simple, contains only 3 screens, start, game and news screen, with the aim to achieve high scores. Coding can be completed within 1-2 days for the experienced.
Applicants must be able to:
1. Implement Game Center (or Google Play equivalence)
2. Integrate Chartboost ad
3. Code to support universal devices, phone and tablet
4. Implement touch detections (swipes, taps)
5. Basic animation (screen movements)
6. JSON data file extraction
What we will provide:
3. Design documentation
4. JSON data file
Successful applicant must have an iPhone and Android device for testing. We will add you into iOS TestFlight so that you can download our game, which makes it a lot easier for implementation.
We also have other projects down the line so successful applicant can expect future work of similar types from us.
looking for mobile game developers and designers to create a IQ test style game for children. The current bid is for prototype only, and 3 best bidders will get a list of 5 characters and one simple level design for making a prototype with a budget of $1000. Then the best received will be commissioned for making the whole game with a much larger budget and a series of future projects. for bidding please show past completed games with child-friendly designs.
Please check the game Stickwars on the Appstore/IOS... I'm wanting to create a very similar game to this and I need it to be on both IOS and Android devices.
I will provide ALL animations/illustrations & sounds, I simply need a good coder to code the back end. I require around a 4 week turn around, but then happy to spend another week or 2 to finalise ALL bugs.
Hourly - Est. Time: Less than 1 week, Less than 10 hrs/week -
I'm looking for someone to debug a real-time architectural visualization project for an interior retail store. I've basically built most of the level in Unreal Engine 4 but my coding and debugging skills are very limited. Basically I need to optimize the lightmaps and UVs and get the level to the point where I can create an .exe file to deploy to my client. I can pay hourly or fixed rate. The level should be optimized for as photorealistic a look as possible. After the debugging, I would also like to consult with you as to how you went about the debugging, what you did to get the lightmaps to look right, etc. Basically I'm looking for a game level design consultant that I can call on from time to time. This job will lead to more work going forward. I've attached a screenshot of the scene. You can see the lightmaps are kind of unrealistic looking and don't look right on the archway (soffit). This is a problem throughout the level.