Game Development Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $20,000 - Posted
Required to design, create 3D characters and animations, as well as to develop a backend and frontend. The game should be similar to Mortal Kombat, only the background - the picture from the camera. Characters have to run on the ground and stay in the same position at a distance or rotating camera. The game should present the multiplayer, which is looking for friends nearby. Picture both players should be about the same. Sizes of characters should also vary by distancing the camera. Primary requirements: 1) A minimum of 20 characters. 2) At least 5 combat moves for each character. 3) Invite your friends and authorization in the game through facebook and VK.com. 4) Shop characters (characters pay, protection, endurance, etc.) 5) Rating friends / global If you come up with an effective of viral mechanics, I pay in addition $ 5000. I am looking for a team that will develop the project fully. Sketch attached.
Skills: Game Development 3D Animation 3D Design Android
Fixed-Price - Entry Level ($) - Est. Budget: $200 - Posted
Evening! Call me Story. I'm looking to hire someone to help me create a demo for a game. Please contact me if you are interested!
Skills: Game Development
Fixed-Price - Intermediate ($$) - Est. Budget: $50 - Posted
Hello interviewees, I am creating a space game presently. I have the game concept and story. I need someone who will create the level building and story making of the game. Message me for the Game Script and game concept. I would like to see your vision first. For this interview you will need to create a couple of levels on how it will be played. I will review each candidate and hire the most promising level and story making design. Also please list examples of games that you have done the level building and story making of. Best Regards,
Skills: Game Development Game Design Level Design
Fixed-Price - Intermediate ($$) - Est. Budget: $7,500 - Posted
Looking for talented, enthusiastic, driven and skilled mobile game designer and creator for this project. The project itself is for the individual to create from artwork conception, to creating and programming a working and playable mobile game application for both Android and IOS. The game is a mimick/similar design of popular games such as Temple Run, Bear Grylls Survival Run, Lara Croft: Relic Hunter, Despicable Me: Minion Rush, etc. But has a Different theme in mind. So if you are familiar with the design layout of these reference games, this maybe the job for you. The game specifications are as follows: - Will need to feature over 20 character models to choose from. 5x Male Adult, 5x Female Adult, 5x Boys, 5x Girls. (White, Black, South-East Asian, Caucasian and Malaysian each set) - Each character model should be able to add Upgradable Clothing/Misc, Items and Colours. - Items will include Books, Bags, Gifts, Flags of Various Countries, Kids Play Toys, etc. - Clothing/Misc will include different Tops, Bottom Wear, Jewellery/Watches, Headwear, Fragrance Smells, etc. - Colours should have a Pallette of Variety in which to change the colour of Clothing. - Clothing/Misc and Items effects a Happiness Meter, which Switches between "Feeling Excellent", "Feeling Good", "Feeling OK" to "Feeling Tired". Each of these Status effects how long the Stamina Lasts. The Player will run Slower or Faster depending on the Status. - The Happiness Meter is also effected by Performing Actions during the Run. Example: Helping someone will Increase, while Ignoring will Decrease. - The Player can Collect Coins to Purchase Upgrades or Use PayPal/Debit Card. An In-Game Currency System is Required to do this. - The Player can Collect Special Items in the Levels for Bonuses and a Special Reward when all are Collected. - The Player can only Collect "X" amount of Special Items each Level, although there will be more prompting the Player to Replay to achieve 100%. - The Player is Limited to how many Coins can be Collected based on their Bag Size in a Single Day. Example: Default Bag is Capacity is 500 Coins, Medium Bag is 2000 Coins, Large is 8000 Coins and Extra Large is 16000 Coins. The Levels will Contain more Coins than the Capacity. Players will have to wait 24 Hours when they reach the full Capacity of the Bag. - Each Item Upgrade allows the Player to Pick up more Items. Example: Bigger Bag can hold more Coins. - The Game should have a Menu Consisting of "Play", "Characters", "Upgrades", "In The World", "Feedback", "Credits" and "Exit". - The Game should consist of 10 Levels with Optional Timer. Level 1 Being Easy towards Level 10 Being Very Hard. The Optional Timer is Available once all of the Levels are Completed so Players can have that Extra Challenge. - The Main Track should be heading Straight for "X" amount of Distance before changing Directions. The Quickness and Frequency of change in Directions (Right, Left, Up, Down) should be Increased as "X" Distance is Passed. - The Game will needs Obstacles like, Holes in the Ground, People in the way, Food Carriages, Rugs Thrown onto the Path, Puddles, Animals like Dogs/Cats/Chickens/Sheep/Cows/Ants/Bees. - The Game will need to Feature a Slow Down Button during the Level so the Player can lower the pace when facing an Obstacle. This can only be used once it is Charged to Full. - Each Level Depending on the Number will have a Set Track Distance to the Destination. Example Level 1 may have a Total Distance of 3500 Meters and Level 10 may have a Total Distance of 62000 Meters. - Each Level Requires similar Game Mechanics but Unique Environments. No two Levels can be too Identical. - Each Level has more Challenges then previous. Example: More Items to Collide with, More Environmental Obstacles, More Items to Collect, etc. - For Any Male Character chosen, the AI People and Obstacles will be of Mixed Gender. For Any Female Character Chosen, the AI people and Obstacles will be all Female. - The Player can choose and change to any character using the Main Menu. - "In The World" section will consist of Real Photos of the Destination Buildings. - Game Graphics are Required of be of High Standard and in HD. - The Game will Require a Server for Downloaders to Install the Main Files as the Size of the Mobile Game Application will exceed the Limits of App Store and Play Store respectively. Other Information: - Any Applicants Must Speak and Understand Good English. Communication is Essential. - Payment is Received Per Milestone ONLY. No Negotiating on this. No Advances or Pre-Payment. No Hourly Payment. - The Project Should be Completed within Reasonable Time. No Time Wasters or Under Qualified. Please Do Not Apply if this Project might be Challenging for you. Deadline Aim: 01/03/2017 - PLEASE NOTE THE THEME OF THIS GAME IS RELIGIOUSLY AND CULTURALLY SENSITIVE. PLEASE DO NOT APPLY IF YOU CANNOT BE RESPECTFUL TO THE PROJECTS THEMES AND IDEAS. - Successful Candidate Hired in 2 Weeks.
Skills: Game Development Android App Development ArtiosCAD ArtRage
Fixed-Price - Intermediate ($$) - Est. Budget: $20 - Posted
I have installed Oculus DK1 on my Windows 10 but I can not get to play games on Oculus Home nor Videos on Whirligig PLEASE BE EXPERIENCED in Oculus. I can only allocate 1 or 2 hrs available to do this job so I can have someone to "try" ...(I can leave teamvier on so you can do your job) respond the ad with the title "Oculus dk1 windows 10" on your reply, to be considered
Skills: Game Development 3D Animation NVIDIA Mental Ray Oculus Rift
Fixed-Price - Intermediate ($$) - Est. Budget: $700 - Posted
I am looking for a professional or team of professionals who have experience in Unity3d. You must show proof of knowledge in following: - UI/UX in Unity - Animations - Character design - Multiplayer game I will have several projects for you if you are selected and worked well on first one. This can be a long term work-relationship based on your work ethics and performance. First Project: --------------- A simple multiplayer puzzle game in Unity with following features: 1 - Multiplayer and Player Vs AI 2 - IAD/IAP integration to purchase coins and in-game items. 3 - Leaderboard 4 - Rewards/Items to unlock/Powers 5 - Most important - Clean and crisp UI These will be the main features of the game, please let me know your quotes. Keep in mind "Game play is very very simple" and animation will be simple too "like object falling + UI animation".
Skills: Game Development Unity
Fixed-Price - Entry Level ($) - Est. Budget: $800 - Posted
Hi we at aplkor studios are looking to create a demo game rendition of the popular game tetris made with candy and fruit shapes stages 1-3 and with a in store app feature and and feedback gallery system for various advertising sponsor the storyboard is setup the same way as in the original tetris beginning stage
Skills: Game Development iOS Development
Fixed-Price - Expert ($$$) - Est. Budget: $3,000 - Posted
Hi, we are have a project as the following spec: 1. IM chatting based mobile game - Player can join a chat room and play some random number game in that chat room. 2. Each room has 500 or a certain limitation 2. need to build on Unity + Photon infrastructure 3. Has a ready to work template project for IM chatting application and base on that we can build on it to save development time 4. This game need to integrate with wechat's login auth. So, understand Chinese is a big plus. We need to have a developer that can help us to finish project. This project is also very time sensitive. So if you can't working for more than 5 hours per day. For whoever that would like to apply for this job, we need you to agree some working guild line as following 1. Daily scrum meeting, about 5-10 mins to communicate the project progress. We think only success communication and understanding to each other can result a success project. 2. Daily commit to source code repo, we need our partner to have a regular activity and it is good for the both side. 3. If due date is being set on certain milestone, we wish you to keep the promise. (We understand sometime there is issue that need to take care of. We can understand if that kind of situation happens and we had being talked about it before the due date) If you don't agree on any of the above guild line, please DO NOT APPLY. Violate on the above guild line may result of deduction of payment or contract cancellation. Please be aware. This is a ongoing project which has a lot of functions which going to made. So, we are looking for someone that we can work for long term and able to put trust in each other. Please refer to attach files for screen reference. Thanks for your time!
Skills: Game Development C# Microsoft SQL Server Programming Unity
Hourly - Entry Level ($) - Est. Time: 3 to 6 months, Less than 10 hrs/week - Posted
Looking for a talented Unity Developer for finishing up a game i started in Unity, i am also a developer but i have no time because of work and i would like to finish this game: http://www.indiedb.com/games/dungeon-tales. I cannot pay too much(4-5$ per hour) but this is perfect for a new entry developer and also for somebody who really loves RPG game development!
Skills: Game Development C# Game Design Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $3,500 - Posted
Note: Please carefully read my post, review my documentation as updated quotes will not be accepted. If you are awarded the project and subsequently change the proposal amount, the project will be rescinded immediately. Please do not submit a proposal if you work with a team of people or for a company. I am looking for a freelancer. I am excited to find someone to work with on a mobile game tablet application. I am looking for a smart, creative thinker who enjoys working on new developments and has a passion for the work they do. I have a completed wireframe and additional requirements that explain the game in detail. It requires someone with knowledge of how to develop algorithms and interaction based on decision making that could ultimately create different paths for the user. The illustration for the game are in progress and will be completed as the development is completed. I need help with the overall game design which will feature a main page which is an office space and a dashboard that can be maneuvered by the user. I work in an iterative process and like to see the work as we move along. This means there may be changes along the way but I work extremely hard to keep them at a minimum. I also rely on your knowledge and skill to produce the most efficient product. Currently I have completed the wireframes, but I will need assistance with the following: -App Design & Development, loading to Apple, set-up for in-app purchases and other activities associated with publishing the game. I am looking for someone who is seasoned in the process and feels comfortable working on this project from start to finish. You must enjoy sharing your ideas and engaging in collaboration and offering the best solutions. The end product should be a high quality game application with excellent look and feel and a high-end user experience. I am looking to hire someone who enjoys employing his or her creative instinct and needs little to no direction. I also like working with good communicators who do not have trouble answering questions and can provide quick turn arounds. *I am looking for someone who would also be interested in a long working relationship for updates that I plan in the future. I am open to answer any questions you may have regarding my post. Thanks for Looking!!!
Skills: Game Development Game Design Game Programming In-Game Advertising