Game Development Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $1,500 - Posted
I am looking for some help in developing a game in HTML / XDK. The game is a point and click 2D game which involves some problem solving. The graphics only need to be basic and nothing too flash. The most important aspect of the game is the content - ie the problem solving and how it is done. It is based on a current game, therefore there won't be too much thinking involved. It will not be a straight copy of the current game, there are changes so it is more individual. The only condition of this project is I need someone ASAP and would need it to be completed within a month, therefore someone who is available right away and has previous experience in HTML5 and XDK is essential. I have a couple of documents set out on screen layouts required and the idea and content of the game. Please also send me the rough estimated cost of the game.
Skills: Game Development HTML5 HTML5 Canvas
Fixed-Price - Intermediate ($$) - Est. Budget: $550 - Posted
Good Afternoon, We are working on a endless runner, tappy type game where level changes. We are looking for an experienced Unity developer that will have the correct background, and knowledge to finish our game in Unity. We are looking for someone who has demonstrated ability to work around difficult problems and not just hit a wall and stop there. We want someone who is looking for a potential long term opportunity. Should you be the right fit you will already have shipped games out on the marketplace that are not just mere clones and reskins that demonstrate proper coding techniques and that people generally enjoy. The game we are making is not particularly difficult in nature, but there are a several challenging tasks still ahead to complete. You must communicate regularly, and respond to messages within a timely manner. To be paid, project MUST be completed to our satisfaction on the agreed price and helped to ship product. We still need completed: -15 levels for launch, each level has a different challenge, enemy, and mechanism. best to think of them like mini games in a continuous game. -main menu -store -social sharing -friend challenges -sprites for animation -coin/currency system -ads -settings -daily play wheel spin to win prizes, etc I need all of this done within 3 months or less. Will pay bonus if less time spent.
Skills: Game Development Android App Development C++ Game Programming
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
We are looking for someone who can do the back-end programming to take a "Talking Tom" type character and program that character to tell a story using a script for inclusion into our new mobile app currently in development for kids 4-14. The voice is already produced and recorded for radio. It's dynamic -- changes every day. We'd simply like have an option for kids to be able to select "Zach" (our character) to read the story to them. We'd also like him to do some kind of activity when you push a button, but we're not sure what that looks like yet. We're basically looking for a quote. An animator is going to do the animation. We're looking for someone to do the back-end programming and program that part of the app development.
Skills: Game Development Android iOS Development
Fixed-Price - Entry Level ($) - Est. Budget: $300 - Posted
We are looking for a beginner to intermediate level developer to help build an initial prototype of a multiplayer cooperative dungeon-crawler type game in Unreal Engine 4. The primary goal at this stage is to develop a procedurally generated dungeon system. “Unreal Engine 4 Dungeon Architect” (see links below) is the perfect example of what we are looking for: https://coderespawn.com/index.php/product/dungeon-architect-unreal-engine-4/ https://www.youtube.com/watch?v=4aNgzmibRIs The goal for this project is to either build similar functionality from scratch (let us know if you think you’re up for it), or to use the Dungeon Architect plug-in in order to meet the following criteria for the procedural level: - The level must be generated completely at run-time, using pre-designed sections and filling the gaps with randomly generated fragments, - The level will have simple tile-based structure, but must support custom modular meshes to fill out the geometry, - The server must be able to distribute the level geometry information to clients upon joining the game (using the normal UE4 network replication or otherwise), - The procedural generation system must support both pre-designed sections, fully random levels, and a mixture of both. See the above Dungeon Architect video for an example. The completed prototype will have the following functionality: - Basic first-person player controller (UE4 built-in), - Basic command-line based multiplayer (no menu/lobbys etc. at this stage), up to 4 players, - Placeholder geometry, - No textures or sound. When started, the server must generate a new procedural level meeting the above criteria. When a client connects, they must be sent the level information and be able to explore and see the other players. Budget will depend on the agreed complexity (i.e., building a new solution or using an existing one). If the prototype is completed in a satisfactory manner we will be happy to continue collaboration on further development of this project.
Skills: Game Development Unreal Engine
Hourly - Entry Level ($) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
I am looking for an Game App developer who has experience and who is able to create an online educational game. The game will be expected to be able to play online with friends or individually. The game will be designed , tested and developed to certain requirements. It will be aimed to be completed within 2-3 months.
Skills: Game Development App Store Game Design Game Programming
Fixed-Price - Expert ($$$) - Est. Budget: $20,000 - Posted
Design and development of a fighting game like Mortal combat, Gods of Glory or street Fighter but with in depth customization of characters options and online game play. In depth graphics and design of all characters (6-8 to start and an additional 4-6 characters to be designed and developed after launch of app over a period of 12 months) post development ongoing support, maintenance and development of add-ons and updates. Must have experience in similar high resolution games Must have experience in P2P game play setup Please provide links to your work IOS, Windows and Android in app purchases character profiles section Character design Link with Facebook for sharing scores, results and leader boards with friends Please feel free to contact me at any time for further details.
Skills: Game Development 3D Design Android App Development Game Design
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
Hi, Looking for an creative and passionate Android Game designer and developer for our ongoing project. We have a fantastic and amazing game idea. You must have rich experience with android game design and development If you don't have design experience, please do not respond. We will present to ideally candidates. only talented and serious freelancers.
Skills: Game Development Android App Development Game Design