Looking for Localytics and Cashplay implementation in Unity, and publishing the game for Android and Apple iOS.
Cashplay will have some goals for the player to achieve, and then we can reward them with achievements.
Localytics will be used to track various user interaction within the game so we can fine-tune and track those interactions
We need a very basic implementation the SDK's into our unity game. Should take no more than few hours to do.
Applicants should be a little patient with me, as I do work a full time job, and I may not be able to answer questions quickly.