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Game Development Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
We need to develop an html5 game like "rock paper scissors". In the game you have to choose a card, system choose a random card too and you can see if you have win or lose. There are two way to play: one round and three round. All the graphics and the assets are made from us. The game has to work also on mobile browsers. I attach example of graphic.
Skills: Game Development Adobe Photoshop CSS3 HTML5
Fixed-Price - Intermediate ($$) - Est. Budget: $3,000 - Posted
We're in contact with a company who would like to have a similar app as: https://itunes.apple.com/nl/app/npo-zappelin/id428263410?mt=8. In short the'd like to: - have a hybrid app / native app for iOS as well as Android. - have some games included (open source?): colorize, memory, puzzle, put stamp on a coloring, little shootinggame and a dressing doll-game. - have the ability to embed video's from Youtube. The client will product the graphical designs. Could you please give me a rough estimate (hours and budget) for this project? Later on we can make a more detailed quotation. When possible, please provide me some game-solutions too (I'll present them to the client).
Skills: Game Development Android App Development iOS Development iPad App Development
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
Hello everyone, we are looking for a serious developer to help us build an iOS game with the following features: - the game with multiple stages that gets harder as you progress - Point / Score leaderboard - Connect with Social Website to find your friends and see their scores - in-Game ads - in-Game purchases All game graphics will be provided by us
Skills: Game Development iOS Development iPhone App Development
Hourly - Expert ($$$) - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
I have new game idea. It's for iphone, ipad and android, but I want to start from iphone. Basically, it's tetris-style game. In first version, I need you to build game engine in only one screen. Design isn't important for now. Building game engine is core in this first version. If first version looks great, we will have full project for about 2 months. I have no problem to pay high rate for right developer, but first version should be done until next monday or tuesday. Developer should be able to start work today.
Skills: Game Development Game Design iPhone App Development
Hourly - Expert ($$$) - Est. Time: Less than 1 month, 30+ hrs/week - Posted
We have a plan to develop the iPhone game similar to following app. https://itunes.apple.com/us/app/tetris-free/id480805652?mt=8 We will require to do both design and development. The developer/project manager should be able to send alpha version until next Monday. We will hire the right developer/project manager today.
Skills: Game Development Game Design iOS Development iPhone App Development
Hourly - Entry Level ($) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
*EDIT* Thank you to all who have asked about the job. We are currently making mock ups and taking screen shots to pass out to the artists to help give an idea of what we're looking for! *EDIT* My partner and I are creating a mobile fantasy game that will require artwork. We love this style for equipment icons: http://nangeyi.deviantart.com/art/icons-of-dark-style-2-262520125. Are you able to provide samples for some of the items in the description so we can tell if we want to proceed with you? We will be hiring the person who we choose for art for the game. We currently have 3 classes (male/famale): - Mage (casts spells, wears cloth robes, carries a wizard staff or wand) - Warrior (tough guy, plate armor, sword and shield) - Archer (sleek and slender, cool and calm, bow and arrow weapon) - Others as well. There will be a set of equipment (helm, shoulders, chest, legs, boots, weapon) every 10 levels. We currently have 50 levels so that will be 5 sets of equipment. The only equipment differing between classes are weapons as detailed in the class list above. We'd also need backgrounds and UI for different scenes in the game. We currently have: - battle scene (two 9 x 9 grids where 2 opposing teams face each other), - town scene (different NPCs will be placed for different functions, detailed below) - blacksmith screen (buy patterns to upgrade equipment and then actually upgrade it) - quest giver/taker screen - zone screen (where different nodes will be tapped on in order to do battle with monsters)
Skills: Game Development 2D Animation 2D Design Character Design
Fixed-Price - Expert ($$$) - Est. Budget: $10,000 - Posted
Expressions of interest are being sought by Oculus developers to develop the attached novel into a survival horror game for Oculus/Xbox. The options we want for the player is they can chose any character they want to play the role of, and depending on who they select, the VR world will match that setting. Project will be in set milestone, each month, and development we expect to launch in January 2017. Blind bids will be ignored Please review the book first before placing a bid and then write the answer to this question in your application Q: Who is the person that betrays the main character?
  • Number of freelancers needed: 5
Skills: Game Development Game Design Game Programming Unity
Hourly - Intermediate ($$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
We're looking for a programmer that can build us a simple roulette game for iOS & Android with only 3 player outcomes as options: Black, Red or Zero. Here's how the game will work: - Players will start off with a cash balance of $1000 (Fake money - no payment system required) - Players have the option to bet on Black, Red, or Zero - Players can either win their bet, lose their bet, or win 36x their bet if they bet on Zero and win - Player scores will be tracked and displayed on a leaderboard with other players of the game - The option for tournaments may be available as well. What we need from you: - Excellent programming knowledge and experience in launching games on iPhone & Android - Experience working with cross-platform technologies such as Unity - Great UI skills or know someone that can create fantastic UI experience Send us links to games you've created and launched in the App Store or Google Play Store similar to this nature. Thanks!
Skills: Game Development Android App Development iOS Development Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $400 - Posted
Need to add multiplayer functionality to 5 card games on a gaming website. Currently it is allowing one player against three bots, but it needs to be set up so a player can play 1,2,3 other players, or similarly, 1,2 other bots. This involves fixing some preexisting functionality so it all blends together in an optimal way. No bugs! Looking to have this done in 8 days tops-will pay bonus if done on time. Also need minor design changes/implementation made (easy) Website is PHP/sql/javascript/html/css
Skills: Game Development CSS Game Programming HTML5
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
This is a Prototype that will lead to further development of a complete game. Our company is a game studio and we are starting development of a product suite for a large brand. We are looking for a long term relationship and ongoing work. See the attached document for the full game concept that we need to build towards (most of which is not in scope for this prototype project) This project consists of creating a basic functional bubble pop game that has some of the basic mechanics laid out in the full game specification including: - 2d Play area (orthographic) - 3d Bubbles and Balls - 3d Characters that interact when launching bubbles - 3d Characters that are suspended in the bubbles and drop when all bubbles are removed around them - Parts of the Environment protrude (Trees or something) that the bubbles can bounce off of - Level stretches past the screen so you can launch bubbles above the active play area and ricochet off of the environment that is out of the view area. The camera should follow the bubble as it does this and then follow the ball back down and hit the bubbles from the top. The camera should then pan down to the bottom Please see the attached document for more information Technology Requirements ======================== -Must be developed in Unity 3d C# -Can use the Unity Asset Store but any purchases need to be pre-approved. There are some Bubble pop games which may provide a good starting point.
Skills: Game Development C# Unity
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