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Ios Development Jobs

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Hourly - Est. Time: Less than 1 month, 30+ hrs/week - Posted
Your job is to convert the existing Flash document (containing all audio, images, code) to a working iPad/iPhone app. You will be working in a team of 4 so we can make the deadline by the end of September. The new app should be written in Swift using SpriteKit. The whole curriculum of http://genkienglish.net/teaching/curriculum/ should be ported. It looks like a lot, but please keep in mind that many of these games are similar with different content. The resources for this have to be extracted from the given Flash file, so you will need to have Flash installed as well as basic knowledge of using Flash.
Fixed-Price - Est. Budget: $ 300 Posted
We have developed software components that contain code (in ios and android platforms separately). We want to distribute these software components to ios/android developers. We need your help to prepare a library/DLL kind of thing from the above software components (to hide code from developer) to distribute that library/DLL to iOS & Android developers. This will be something similar to an obfuscated version of a Microsoft .NET class or .NET component, developed using MS Visual Studio. You may use some test code of your own & encapsulate it for iOS & Android. Your samples must use the Wi-Fi & Bluetooth comms. We shall NOT provide our software code to you, but will use the example you will provide as a shell to encapsulate our code. You have to provide training to us for at least 8 hours to explain the coding topology-structure made in the project & also help encapsulate our code successfully. Complete source code with detailed documentation for this project, need to be submitted...
Fixed-Price - Est. Budget: $ 3,000 Posted
We have an application created in HTML 5 and looking for a freelancer that can port the App to Unity and then cross compile for Ios and Android. Looking for experienced developer. Long term relationship and ideally a company that can also provide high quality art and animation.
Fixed-Price - Est. Budget: $ 2,500 Posted
We need to build a very simple prototype to test a music discovery concept app. The basic interface is a lot like Tinder -- swipe right to "Like", "Rate", and "Tag" a 30-second clip of a song (pulled from Soundcloud or Spotify, at first). Swipe left to dislike. We need to keep track of the "Liked" songs in an exportable playlist. The most critical piece of the app is the data it generates. We need to keep track of app-wide swipe, rating, and tagging data. Eventually we'll incorporate a learning algorithm and recommendation algorithm to enhance the experience for the user, but for now, we just need the raw data. We are working with some high profile musicians out of Los Angeles, so this is a very exciting project to get involved with via ODesk. If you like music, submit a bid!
Fixed-Price - Est. Budget: $ 500 Posted
Looking for an experienced developer in Unity to develop a clone for the game "Adventure Capitalist" (https://play.google.com/store/apps/details?id=com.kongregate.mobile.adventurecapitalist.google&hl=en) screenshots in Steam: https://steamcommunity.com/app/346900 Design will be provided by me Main screen should be developed within 2 weeks from today Please provide Unity Games development protfolio
Fixed-Price - Est. Budget: $ 40 Posted
My app uses IAP. The IAP provides access to Premium Features (No Advertisements + Access to Premium Content). 1. Once the subscription expires, the Premium Features need to be disabled. Unfortunately the Premium Features never become disabled. 2. The UILabel in the Account History XIB does not match the number of hours remaining in the UITableView. Please make sure that the UILabel reflects the amount of time that should be remaining from the expiration date as displayed in the UITableView 3. Support for Remote Push Notifications with support for Deep Linking 4. Add Support for Local Push Notification (message appears 12 hours prior to expiration of their NON-AutoRenewable Subscription) Your Task: 1. Fix IAP so that once the subscription expires that the Premium Features are disabled 2. UILabel should reflect the correct number of hours as presented in the UITableView for the expiration date 3. Add support so that I can send a notification to my users about New Premium...
Fixed-Price - Est. Budget: $ 10 Posted
Hi, I need to develop a very simple quiz app to record and compare quiz scores. The idea is this: 1) have 10 sets of questions, each with 4 questions and A B or C choice 2) next to each AB&C, there will be another AB&C set related to that specific question but that's where the user will select the correct answer at the end 3) each set should be categorised as category A B C ... or F, so that the score at the end can be separate for each letter 4) need a submit button to compare answers and save the scores 5) scores should be saved on a server or database so that the users can compare it with users from other part of the world
Fixed-Price - Est. Budget: $ 2,000 Posted
Hello. When you bid for my job, Please write "Kaal". I have two project, one is iOS project, another is Android project. these projects would work different feature. I have graphic design and documentation for this projects. If you have some experience in ios and android app development using swift 2 or Core Java, Please bid on my project. I want to 2 persons for these projects.
Fixed-Price - Est. Budget: $ 5,000 Posted
There are a few stages to this job posting: 1) Consultation - You will provide me with details on measurements and any further requirements about current design plans. 2) Estimation - A rough length of time needed for development and approximate costs. 3) Development - This will be the last stage, so please be aware that I am first looking for you to fulfil the first 2 criteria before moving onto this phase. A degree of trust should be built first. The essence of the project is that you will be designing an interactive Islamic board game. The majority of the designs are complete and the next stage will be actual development for IOS and Android platforms. Without giving too much detail, imagine it to be a Monopoly style form of gameplay, except the use of questions on cards will be used as opposed to dice. Thus, a great level of detail will be given to interactive elements and visuals of the game. If you feel you are able to take on this project (it will be fairly large)...