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As a full stack game developer with 7 years of experience, I am skilled in creating dynamic and creative mobile games that are played by hundreds of thousands of users. I am well-versed in creating complex games with server authoritative architectures and integrating extensive analytics to make data-driven decisions for improving game features, retention, monetization, and playtime. In my past roles, I have developed and managed live-service games with weekly events, holiday events, and cloud feature updates. I have also created systems and processes for managing the post-release life cycle of games, as well as complex data driven systems for game monetization, AB testing for various user acquisition and retention strategies. Technical skills: * Unity, C#, Node JS * Firebase, Google Cloud Services, AWS, Azure, and other cloud technologies for backend development with server authoritative architecture * Playfab, CRM * Player authentication, social features, multiplayer games * Real-time events and tournaments * Game ads monetization, in-app purchases, analytics * I am able to assist with a variety of projects, including Android, iOS, and web game development and have experience with creating and maintaining complex server and backend services using cloud hosting platforms like AWS, Firebase, and Azure. Additionally, I have expertise in Vuforia, Gamesparks, and Unity VR. Thank you for considering me. I am available for further discussions and happy to answer any questions you may have.
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