David E.
PlymouthUnited Kingdom

Expert Game Developer | 10+ years of experience

Portfolio website - oceanviewgames.co.uk My expertise lies with Unity! I have over a decade of experience with the game engine working on projects of all sizes. This ranges from small projects where I was responsible for the entire development and publishing cycle of the project, to large projects working alongside over a dozen developers and artists, each with their own role to play. Before founding Ocean View Games to fuel my personal projects and contractual work, I worked in many different roles within the game industry. My proudest achievement from this time in my life was working at Jagex as a Lead Technical Developer, lending my expertise to the development of the MMO Runescape, a game of which I have been an avid fan for decades! During my time at Jagex, my expertise in mobile game development was recognised and I was assigned as the lead of the mobile development team, overseeing and leading the push to release old-school Runescape for mobile devices. Following more than a year of difficult but rewarding work, this product went on to win a Bafta! I began my game development career at the digital agency 'fishinabottle', creating video games for big-name clients including Nickelodeon, Cambridge University Press, and the BBC. My expertise in video game design and development was invaluable and led to close relationships with the clients. If you are looking for a passionate and driven video game developer with many years of experience and accreditation then please don't hesitate to get in touch!

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Skills

  • Game Consultation
  • Tablet
  • Mobile Game
  • Unity
  • Bug Fix

Testimonials

Endorsements from past clients

"David worked with us on a 2 month project to build a mobile game. He has shown throughout his thorough knowledge of Unity and C#. Communication was clear. And he has made himself available when we needed him most. We continue to work with him on ad hoc basis. "

Martin M. | Project and Business Manager
Unity Hyper-Casual Development May 2020

Verified

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