Hire the Best WebGL Developers
in Morocco

More than 3,000 reviews on G2
Rating is 4.5 out of 5.
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Noureddine E.

Casablanca, Morocco

$25/hr
4.6
3 jobs

I am Noureddine Ettouzany - a skillful Full stack developer with over 5 years of experience. Looking for new opportunities to work with established business owners who want to transform and enhance their web presence to grow their company. I am responsible for the development and quality of the project by using today’s technology. I have been involved in many types of website and mobile application. 💻 Web development - JS frameworks: Angular - React - Vue.js - Next.js - Gatsby.js - Nuxt.js - etc. - Python framework: Django. - CMS: WordPress - Woocommerce - Shopify - Magento - Joomla - Drupal. Extensions / Theme / Plugin build - DB: MySQL - Oracle - MariaDB - MongoDB - Postgress 🔗 Blockchain development - ERC-20 Token | ERC-721 NFT Token - Solidity - Web3.js | Ethers.js | JSON-RPC - Ethereum - Binance - PancakeSwap - Solana Ecosystem 📱 Mobile development React Native - Flutter - Xamarin - Ionic 🎮 Game development Unity - Three.js - WebGL - phaser 💪 Full time / Part time work. Thanks and Regards.

  • Dart
  • JavaScript
  • Web Design
  • Angular
  • Mobile App Development
  • App Development
  • NestJS
  • Web Application
  • Spring Boot
  • Node.js
  • Flutter
  • React
  • HTML
  • WordPress
  • CSS
  • Figma
Adil B.

Taza, Morocco

$45/hr
5.0
26 jobs

I help product teams build ambitious games and real-time 3D products where engineering, performance, and visual quality all have to work together. Whether you’re validating an early prototype, building an MVP, or scaling an existing product toward production, my strength is moving comfortably across those boundaries. I can architect C# systems, diagnose CPU/GPU bottlenecks, optimize rendering for mobile, VR/XR, or WebGL, write shaders, work with the 3D asset pipeline, refine lighting and visuals, and still keep sight of the product we are actually trying to ship. 🚀 Top Rated Plus | $100K+ Earned | 4,000+ Upwork Hours | 100% Job Success I have 13+ years of experience across software engineering, game development, technical art, and real-time 3D. My work has grown from games and 3D environments into multiplayer applications, VR experiences, mobile products, browser-based 3D platforms, simulations, visualization tools, and immersive interactive software. Today, I work best with startups and product teams that need someone who can take meaningful ownership rather than simply implement isolated tickets. 🧩 Product Engineering I can take a Unity product from prototype or MVP through architecture, implementation, optimization, deployment, and production iteration. I’m equally comfortable starting from a rough concept, joining an existing codebase, or helping turn a working prototype into a robust product. My work includes: • C# architecture, gameplay, and interactive systems • MVP and prototype development • Simulation systems and real-time applications • Multiplayer and real-time networking • Backend/API integrations, WebRTC, Supabase, and AWS • CI/CD, editor tools, debugging, refactoring, and cross-platform deployment ⚡ Mobile, VR/XR, WebGL & Performance Performance is something I consider throughout development, not as a final cleanup phase. I work across CPU/GPU profiling, draw calls, overdraw, shader complexity, memory, textures, meshes, LODs, asset loading, build size, and rendering architecture. On mobile, I balance visual quality against GPU cost, memory, thermals, and device capabilities. In VR/XR, I design around strict frame-time budgets to maintain user immersion and comfort. On WebGL, I focus on browser memory, loading time, build size, compatibility, and efficient rendering. I enjoy finding the right technical and visual trade-offs for the hardware the product actually needs to run on. 🎨 Rendering & Technical Art This is where my background becomes unusual for a software engineer. I work directly with HLSL, Shader Graph, URP, HDRP, custom materials, lighting, VFX, post-processing, PBR workflows, environment art, and Blender/Maya/3ds Max pipelines. Because I understand both engineering and art production, I can work with artists and designers at the asset level while understanding what those decisions mean for frame time, memory, loading, and maintainability. The goal is not simply to make a product look good. It is to make it look good, perform reliably, and remain practical to ship and maintain. ⚙️ Core Technologies Unity • C# • Mobile • VR/XR • WebGL • Real-Time 3D • Performance Optimization • Technical Art • URP • HDRP • HLSL • Shader Graph • Rendering • Multiplayer • Photon • WebRTC • REST APIs • WebSockets • Supabase • AWS • CI/CD • Blender • Maya • 3ds Max 🤝 How I Work I’m most valuable when I’m given a real problem to own. I communicate clearly, think in terms of the complete product rather than only my individual task, and try to identify technical and production problems before they become expensive. Many of my client relationships have lasted years because I’m comfortable becoming part of the team, working independently, and taking responsibility for outcomes rather than simply delivering code. If you’re building a prototype, MVP, game, simulation, VR/XR experience, mobile product, or interactive real-time 3D application and need someone who can bridge engineering, performance, and visuals, I’d be happy to learn more about what you’re building.

  • WebGL
  • Game Development
  • AR & VR Development
  • Mobile Game Development
  • Performance Optimization
  • C#
  • Unity
  • 3D Texturing & Lighting
  • Simulation Game
  • Game Art
  • AI App Development
  • Texturing & Shading
  • Multiplayer
  • Virtual Reality
  • Game Prototype
  • API
  • Game Design
  • 3D Modeling
  • VR Application
  • 3D Texturing
Ayoub K.

Ifrane, Morocco

$45/hr
5.0
3 jobs

Hey 👋 I’m Ayoub Kada, an award-winning Senior Product Designer with 11+ years of experience designing and shipping high-quality web and product experiences for Fortune 500 companies, YC & a16z-backed startups, and large-scale consumer platforms. I help teams turn complex ideas into refined, scalable, and interactive products — from research and product strategy → UX flows → UI design → motion & 3D → AI-assisted prototyping → dev-ready handoff → production. I often work in a design-engineer capacity, helping ship real working products end-to-end using modern AI tools like Claude, Cursor, and V0. I’ve designed and shipped products for LG, Tesla, Coca-Cola, KIA, Indeed, Dolby, healthcare systems, enterprise SaaS platforms, and AI-driven startups. I’ve also led product design on large-scale consumer projects including a MrBeast-related initiative. My work has contributed to products used by hundreds of millions of users and companies backed by over $500M+ in venture funding. 🏆 Award-winning designer Featured across Adobe, Awwwards, Dribbble, Envato Designed multiple products funded by Y Combinator and Andreessen Horowitz (a16z) 🔥 What makes me different I don’t just design screens — I design and help build complete product experiences: ✨ End-to-end product thinking: from idea to shipped product 🤝 Highly collaborative, iterative workflow with founders, PMs & engineers ⚡ Design-to-code mindset (design systems that translate directly into production) 🤖 Strong expertise in AI-assisted design & development (Claude, Cursor, V0) 🧠 Design engineer approach: I prototype, validate, and help ship real products 🖥️ Pixel-perfect UI with motion, interactions, and system thinking 🚀 Fast iteration cycles focused on real-world shipping, not just visuals 💡 Core expertise • Product Design (Web & Mobile) • UX Strategy for SaaS, AI, Consumer & Enterprise products • End-to-End Product Development (Research → UX → UI → Prototype → Handoff → Build support) • Design Systems & Scalable UI architecture • Interaction Design & Micro-interactions • Conversion-focused product design • AI-native product design workflows 🎨 Advanced motion, 3D & immersive experiences • Lottie & Rive animations (production-ready) • 3D & motion design using Blender & Cinema 4D • WebGL / Three.js / R3F direction & implementation support • Spline for interactive web experiences • High-end landing pages, hero sections, and product storytelling • Performance-aware handoff for engineering teams 💻 Tools & workflow Figma • Rive • Lottie • Blender • Cinema 4D • After Effects • Spline • Framer Plus AI tools like Claude, Cursor, and V0 for rapid ideation, prototyping, and design-to-code workflows. 🏢 Industries I’ve worked with SaaS & Enterprise, AI & Data Platforms, Healthcare, Consumer Apps, E-commerce, Marketing, Media, Web3 & Emerging Tech I work closely with founders, product teams, and engineers in a highly collaborative, iterative way — focusing on clarity, speed, and execution. 🚀 Why clients hire me • Senior-level product thinking, not just UI execution • Strong ability to move from idea → shipped product • Deep experience in scalable systems & real product constraints • AI-native workflow (faster iteration, smarter prototyping, better output) • Reliable collaboration with ownership from concept to production If you’re looking for a product designer who can think like a founder, design like a systems architect, and help ship real products using modern AI + design-engineering workflows, I’m a strong fit. Let’s build something meaningful.

  • UX & UI
  • Website Prototyping
  • Figma
  • UI/UX Prototyping
  • Landing Page
  • Web Design
  • UI Animation
  • UX & UI Design
  • UX Wireframe
  • Design Mockup
  • No-Code Development
  • Product Design
  • App Design
  • Mobile App Design
  • Custom Web Design
  • Interaction Design
  • UX Research
  • Design Thinking
  • Mobile UI Design
  • Web UI
Youssef Amine A.

Casablanca, Morocco

$45/hr
5.0
6 jobs

I am a freelance Android developer with over 6 years of professional experience building and maintaining high-traffic mobile applications. My expertise covers Kotlin, Java, Jetpack Compose, XML, MVVM, and Clean Architecture, with a strong focus on clean, scalable, and maintainable code. Throughout my career, I’ve worked on both greenfield projects (apps built from scratch) and legacy modernization/maintenance, ensuring smooth migration to the latest Android SDKs and libraries. I have solid experience in : - App Maintenance & SDK Migrations: Updating apps to comply with the latest Android standards - WebView Integrations: Secure login modules (F5), payment systems, and Unity WebGL content. - API Integrations: REST, GraphQL, and Firebase backends. - Authentication & Security: Email/password, Google, Apple sign-in, and biometric authentication. - Offline-first Apps: Local caching, Room, and Datastore for stable user experiences. - Push Notifications & In-App Messaging with Firebase Cloud Messaging. - Publishing & Deployment: Experience releasing and maintaining apps on the Google Play Store and setting up CI/CD pipelines. I enjoy collaborating with teams to bring impactful mobile solutions to life and continuously stay updated on the latest Android technologies.

  • Kotlin
  • Android App Development
  • Android SDK
  • Google Play
  • Android
  • Android Studio
  • Android Room Persistence
  • Xamarin
  • JetPack
  • Dagger
  • Firebase
  • Coroutine

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