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Blender3d Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
The job is to create top end 3D renders of a product range (18 products in different flavours). This would involve modelling of containers / bottles / tubs / sachets / sample sticks and label texturing (including holographic / metallic label surfaces). The current product images have been created with Illustrator & Photoshop. The renders need to be supplied in high resolution images suitable for big sizes for booth banners, billboards etc. This is also an exciting opportunity for ongoing work as the brand releases new products!
Skills: Blender3D 3D Design 3D Modeling 3D Rendering
Fixed-Price - Expert ($$$) - Est. Budget: $50 - Posted
I need human avatars for my game. They should look very friendly and they need to be rigged. They are most like Nintendo Mii's: http://cdn.slashgear.com/wp-content/uploads/2015/02/mii.png I only need 1 female so this should not take long. I will need her in 3 different skin colors, and 3 different hair-do's. If you complete this job, I will create another job and pay you to rig the model. The model must work with Mixamo.com animations.
Skills: Blender3D 3D Modeling Autodesk Maya
Fixed-Price - Expert ($$$) - Est. Budget: $275 - Posted
Dear Freelancers BRIEF: You will be tasked with remastering existing textures on fully-rigged and animation ready meshes for a client whose work is viewed by millions around the world. DESCRIPTION: We have several humanoid male and female meshes that are starting to show their age now in the texture department, and would need a complete makeover and brought up to world-class standards. This job will call for one mesh to be repainted, but we would be more than willing to establish a long-term partnership with the freelancer seeking for a more stable source of work, if the job is done to a satisfactory level. You will be working on an iconic and well loved videogame character. KEY SKILLS: - Blender is essential to our pipeline and you will be working in the Blender environment for mapping the textures - Experience in creating new specular maps for the models skins - Experience in creating smooth looking hair textures - Remapping UV's and normals - Experience with Source Engine texture formats for the final export (VMT/VTF) TASKLIST -Model needs facial detail sharpening around the lips, eyes, and eyebrows especially -Model needs the hair remastered and smoothed -Model has seams where the textures were blended improperly (areas like upper neck, thighs) - these seams will need to be smoothed -Model needs upscaling to 2K/definition on entire nude mesh (yes even the genitals, squeamish need not apply!) -Finger/toenails need repainting and sharpened -Model needs bump maps created (Please no autogenerated garbage, you are expected to do it properly) -Model needs additional detail painting on key areas such as scars, and stylized mascara/makeup -Clothing detail will need to be brought up to standards as well -Working closely going back and forth with the animation team and the director on a timely basis, so excellent English communication skills are essential. Please note the model is for a fully 3D animated production (this is NOT a turntable project) so considerations will have to be made for mesh deformations and morphers. This is why you will have to work closely with us in Blender to make sure the textures are contouring properly and that there is no visible tearing. HOW TO APPLY: - Please reply with a portfolio of your work done on 3D humanoid models, and your previous experience as a texture artist - You will not be required to sign an NDA but due to the nature of the clients work discretion is appreciated for the duration of the project - There is no set time limit for this project. We are only interested in the quality of end product meeting world-class standards, if it takes you a month then so be it but the end result has to reflect that. - Payment for this project is negotiable - Sample of the quality of work expected for final is attached below FINAL WORDS Good luck to all freelancers! We hope to work with the winning candidate as a member of our production team on a long term basis to deliver some awesome looking content for the fans!
Skills: Blender3D 3D Modeling Adobe Photoshop Texture Artist
Fixed-Price - Entry Level ($) - Est. Budget: $50 - Posted
I am looking for someone with a powerful machine and knowledge of Blender to help me render 5 3D HD scenes. The scenes are simple animations done in Cycles Render, using lots of transparency, low light and shadows, therefore requiring at least 5000 samples. All you need is to render it and send me the exported files. I don't think the scenes can be modified to render faster, but I am open to suggestions.
Skills: Blender3D 3D Rendering
Fixed-Price - Entry Level ($) - Est. Budget: $5 - Posted
I need you to remove wheels from vehicle meshes and make the wheels into separate meshes. This may include modifying existing texturing for the wheel or model. I have several models that need the wheels removed. The pay will be $5 per model. Anyone with access to a decent computer and knows their way around Blender should apply.
  • Number of freelancers needed: 3
Skills: Blender3D 3D Animation 3D Design 3D Modeling
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
PLEASE READ ATTACHED DOCUMENTS BEFORE APPLYING. Project: Realistic Modelling & Multi Angle Rending of Wine Glass with Liquid Wine in Red & White. Objective: Show wine glass from different angles for an e-commerce site. Product Description: A stemless Bordeaux Style Clear Transparent Wine Glass.Please look at the attached zip file which contains detailed project brief. Please provide: Time required, additional information required and budget. Also please provide examples of work done on 3D modelling and rendering of transparent and clear glass objects.
Skills: Blender3D 3D Design 3D Modeling 3D Rendering
Hourly - Expert ($$$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
I am looking for a professional who can take large CAD files of furniture and convert them into smaller, manageable .obj files that are able to be imported into Element 3D - an After Effects plugin. Each model needs to then be imported into Unity3D and textured to match photographs that will be provided to the awarded applicant. I will select and award at least one applicant whom provides work samples if my project goes live within the next several weeks. This project has the possibility to be on-going periodical (likely monthly) as work-for-hire. Applicant must be willing to sign a non-discloser agreement, and agree to work-for-hire terms. I have attached an image that reflects some information.
Skills: Blender3D 3D Design Unity
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