Game Design Jobs

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Hourly - Entry Level ($) - Est. Time: More than 6 months, 10-30 hrs/week - Posted
###For the 2nd App Project we're beginning shortly### Dear Upwork Family, This job posting is for two job positions. It's perfect if you’re able to serve in both roles. We are looking for a very capable: 1. App Designer and an 2. App Developer (mainly for re-skinning, any light development needed on the re-skin; and bug fixes/updates to uploaded apps) -=For iPad/iPhone apps=- We will provide the concepts and content. You will be Designing (Designer) and Re-skinning (Developer) the App concepts. Your having a resourceful knowledge of already available existing code that you can use to re-skin our apps is a big plus. We will require a quick, and simple approach to completing these apps, keeping in touch with you via Skype. We appreciate good work and take care of our contractors. If you’re available for this position, please respond stating: 1. IF YOU’RE A DEVELOPER: Your experience with re-skinning, and 2. IF YOU’RE A DEVELOPER: Do you have access to/or are you resourceful at finding pre-existing App code that can be used for re-skins? 3. IF YOU’RE A DEVELOPER: Which apps have you developed that you are most proud of? (please send links or references to examples of your best apps). ——— 1. IF YOU’RE A DESIGNER: Which app designs have you done that you are MOST proud of? (please send links or references to examples of your best designs). ——— Thank you and I look forward to working with you! Khalfani
Skills: Game Design Adobe Illustrator Adobe InDesign Adobe Photoshop
Fixed-Price - Intermediate ($$) - Est. Budget: $350 - Posted
I need an extremely experienced game designer and developer, to design an online chess board. The board maybe in 2D or in 3D. Gameplay must be smooth. There must be moves recorder and online chatting facility. This is a permanent position. Take care.
Skills: Game Design Game Development Game Testing
Fixed-Price - Intermediate ($$) - Est. Budget: $6 - Posted
Developing a mobile game using internet data. 3d. think words with friends type of pairing and something like a diner dash type mobile with much better graphics. we have an in house developer and design team that will story board and model and assist with any needs. needs to be ready to beta test in like 3 months. budget is variable and looking for a person or group to join our team long term for this and other future media projects.
Skills: Game Design Android App Development Game Development Game Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
We are in the process of communicating the corporate values within our organization. One of our ideas is to design a 6x6 Sudoku game based on Web and using each of the 6 images representing the 6 values instead of the usual numbers from 1 to 6. This game could be hosted in our own site. We would like the developer tu use the simplest and fastest software, as we do not need any special visual effects of any kind and in the other hand, we do not have a big budget for this task. The game should have three difficulty levels (easy, medium and difficult), and it should have the capability of generating its own puzzles ir a random fashion. The images and info on the look and feel would be given. Since the game would be in Spanish, we prefer a spanish-speaking FreeLancer, not a must tough.
Skills: Game Design Game Development
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
Please check out our project online at I am working on creating a demo for a space exploration / resource gathering game A successful applicant will be able to: Implement a very good player movement control script to our satisfaction. The model has parts that will need to animate and move (wheels, cameras, tools, etc). Implement player action scripts that allow the player to open inventory, scan for resources, and gather a resource. Implement player power management script (all tools and movement use power, solar panels recharge power). Gravity script. The player is a robot on a 3D asteroid. We need a gravity script that keeps the player drawn to the asteroid, allowing them to drive around the asteroid completely. Player objects will need to move on top of a large irregular shaped mesh object, that will act as ground/terrain. Materials for gathering will need to be randomly or node distributed. Player will need to be able to switch to a heat-map/spectrometer view to locate materials. Player will need to be able to gather materials by deploying tools. There needs to be an inventory system, an experience point system, and level system. Most of these scripts are already in place, but they need to be cleaned up or improved upon. So, you are not starting from scratch. You will be given a current copy of the demo game and then we are looking for someone to help us clean it up and improve the function. More details will be provided once these basic conditions are understood and discussed.
Skills: Game Design 3D Rigging Game Development Game Programming
Hourly - Intermediate ($$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
The Feature Game Designer is a crucial piece of the Game Design team and will report into our Game Designer Director. You should be experienced in mobile game design, have knowledge of MMOs and virtual-goods based business models, and have strong monetization intuition and understanding. You will be responsible for designing new features and systems for our mobile games and will be responsible for monitoring their post-release performance. Your designs will be felt and experienced by tens of millions of global players in the future; this is your chance to leave your legacy and be part of gaming history! RESPONSIBILITIES: Guide the design of new social mobile games from genesis to release Synthesize Theme, Game Mechanics, Monetization, and Social Features into an integrated product Foster creative and scalable design solutions Post-release, you will need to monitor the game closely. This includes analyzing gameplay data, responding to consumer feedback, and observing game market trends Work collaboratively with Design Leads, Designers, Producers and Cross-Functional teams to facilitate well planned and executed features Support the creative vision of our CEO and, in turn, the lead designers, to insure that the efforts of the Design Team are consistent with that vision Provide guidance to the Junior Designers to help develop and train them to be Feature Designers Initiate research and implementation of new techniques and processes to improve quality and cost-effectiveness of design production REQUIREMENTS: Must be extremely organized in the game design workflow from initial concept to final release and post-release support Proficient in Excel, Adobe Illustrator and Confluence Strong analytical abilities and are able to synthesize game-play data to improve the game as necessary Experience with all aspects of game design disciplines: concept, level progression, camera, combat, AI/scripting, interface, sound, monetization, and playability testing Proven experience and success designing mobile-based online and social game feature-sets Have solid MMO experience and success with games based on a virtual-goods business model with deep monetization intuition and understanding The creativity to guide the genesis of a new game (with collaborative input/vision influence) Product Management skills to track the results of the game and make improvements Pride in creating a high-quality, addictive consumer experience A love of startups and a desire to be part of a small team that achieves its vision quickly An ability to embrace an environment that iterates constantly - where good ideas triumph quickly Understanding complex systems and technical background a plus DESIRABLE: PEOPLE SKILLS: Must be a reliable team player with the ability to communicate effectively and constructively PROCESS: Must have a solid understanding of how all aspects of design production work and how best to accomplish each task TECHNICAL: Must be proficient with organizational software: scheduling (Microsoft Project), word processing (Microsoft Word), budgeting (Microsoft Excel). INDUSTRY: Must have several years' experience in game production and has designed for at least one 'AAA' commercially released game on iOS and / or Android
Skills: Game Design Analytics Game Development
Fixed-Price - Intermediate ($$) - Est. Budget: $15 - Posted
Note: I have a design ready for the default pose, made by the person I originally hired. Unfortunately that person stopped responding to messages so I had to repost the job. You can use this design as the starting point as it's already where I wanted it to be. If you can't re-create different poses based on the same design I'm okay with creating a new design that's close enough. We need a cartoonish old man or wise man (beard, grey/white hair, etc.) I guess he would look a bit like the stereotypical wizard (minus the hat/wand). Some ideas/styles: I only need the upper body/bust, no legs or waist, but I would like some small details on the face to make the design look unique enough. After we establish a design I'll ask for probably only 3 poses, any more than that will be paid separately. Possibly vector based result or at least a high resolution PNG. Proposals sending sketches of their designs get priority, otherwise just attach examples of past characters you've drawn.
Skills: Game Design Cartooning Character Design Illustration
Fixed-Price - Intermediate ($$) - Est. Budget: $350 - Posted
Need a Game Designer familiar with creating infinite running games to improve the fun and monetization of a partially complete game. The game is a runner is based on American Football. Game Designer needs to take successful elements of popular runners like Subway Surfer and Temple Run and, then, apply those to this game. Must have experience and understanding with Free-to-Play mobile game design and with monetization. Please review this gameplay video of our game for reference: Need the following: 1. Analysis of Current Game 2. Recommendations for Improvement/Changes - store, upgrades, etc 3. Specifics of Changes and Additions in a new Design Document w/ the following Sections: - core loop(s) - gameplay systems/flow - player controls - enemy logic - player attributes/ratings - player progressions tables/spreadsheets - feature list - list of screens - leaderboards - monetization Deliverable 1: #1 and #2 above Deliverable 2: #3 above Please Note: The Game Design need to leverage what features exists as much as feasible. Game Designer Requirements - Prior experience creating Game Design Documents - Experience with F2P mobile - Experience with action mobile games - Experience with monetizaion for mobile games - Experience with social features for mobile games
Skills: Game Design
Fixed-Price - Expert ($$$) - Est. Budget: $3,500 - Posted
Looking for a group , team or independent unity3d developers who have experience developing slots machine games for mobile devices ( Android & iOS) . The slots need to be progressive type slots with WILD, jackpots , mini games , 5 reals , Graphics , Database, login and complete game logic .The logical code should reside on server & not on client side , so the logic of random value generation should come from backend server .Some game samples for reference are provided for better understanding .
Skills: Game Design Application Server Game Programming Game Testing